Seafoam returned fire at the aggressive Bunny while she requested her chips, but just as the virus' own ring attack had missed her initially, so Sefoam's retaliatory wave wasn't swift enough to prevent the Bunny hopping out of the way before it was hit.
The chips arrived moments later and her shockwave thundered across the ground, tearing up the bush that one of the shrubby viruses was hiding behind and battering the creature itself as it passed. In startled hast,e the virus drew itself up and spat a wide rolling log of wood towards Seafoam, covering its trail as it then dashed away to hide behind one of the narrow trees instead. The log missed its target, halting with a dull thud against a different tree while Seafoam herself was forced to dodge away from another shocking electrical ring launched from the bunny's ears.
Her shotgun blast managed to rip apart the second bush and eliminate the Second shrubby as well, just before it could teleport out to attack her, leaving just two targets on the field arrayed against her.
-=Woodland Critters =-
BunnyBunny (Bunny)
Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.
Area: ACDC, SciLab, Electown, Dentech
HP: 50
Attack Damage/Effect: 10 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Zenny
Special: Slightly better dodges.: 50Hp [Normal][About a movement ahead of Seafoam directly ahead]
ShrubbyShrubby (Shrubby)
Shrubby viruses take cover when they are not attacking. Shrubby viruses teleport from behind cover when attacking, but never at any other time. If there is nothing on the field to use as cover against an enemy, and the only other viruses on the field are Shrubbies or viruses that cannot provide cover against attacks, they will stop attacking and attempt to flee starting next turn. Later versions of the Shrubby virus carry rockcube chip data, and will use that to make new cover when none is available.
Area: ACDC, Okuden Valley, Dentech
HP: 50
Attack Damage/Effect: 10 Wood + Ground Attack + Attack Target Pair
Attack Accuracy: C
Attack Description: Rolls a 10 HP log at opponent. The log is 2 panels wide, and can cross broken or missing terrain if only one of the two panels it crosses is broken or missing. This attack can hit up to two side-by-side targets, and can stop direct incoming attacks, but is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): RollingLog1, Zenny
Special: If the Ring Log falls into Sea Terrain, it will remain there and float as a 10 HP Wood Element object that covers two panels.
Special: If the Ring Log strikes an object, it will remain there as a 10 HP Wood Element object that covers 2 panels.
Special: If the Ring Log crosses a Lava Panel, it will burst into flame. A: 10Hp [Grass][Behind Narrow Tree A]
ShrubbyShrubby (Shrubby)
Shrubby viruses take cover when they are not attacking. Shrubby viruses teleport from behind cover when attacking, but never at any other time. If there is nothing on the field to use as cover against an enemy, and the only other viruses on the field are Shrubbies or viruses that cannot provide cover against attacks, they will stop attacking and attempt to flee starting next turn. Later versions of the Shrubby virus carry rockcube chip data, and will use that to make new cover when none is available.
Area: ACDC, Okuden Valley, Dentech
HP: 50
Attack Damage/Effect: 10 Wood + Ground Attack + Attack Target Pair
Attack Accuracy: C
Attack Description: Rolls a 10 HP log at opponent. The log is 2 panels wide, and can cross broken or missing terrain if only one of the two panels it crosses is broken or missing. This attack can hit up to two side-by-side targets, and can stop direct incoming attacks, but is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): RollingLog1, Zenny
Special: If the Ring Log falls into Sea Terrain, it will remain there and float as a 10 HP Wood Element object that covers two panels.
Special: If the Ring Log strikes an object, it will remain there as a 10 HP Wood Element object that covers 2 panels.
Special: If the Ring Log crosses a Lava Panel, it will burst into flame. B: DELETED
-=ACDC Ranger =-
Seafoam.Exe: 110Hp [Normal]
-=Wooded Outskirts =-
60% Normal
40% Grass
-=Objects=-
Narrow Tree A: 40Hp [WoodBody] Directly left of Seafoam
Narrow Tree B: 40Hp [WoodBody] Forward and right of Seafoam, near the Bunny
Shrub A: DELETED
Shrub B: DELETED
GMD: 15Hp [Glittering faintly in the branches of Narrow Tree A]
posted in ACDC Net •
The chips arrived moments later and her shockwave thundered across the ground, tearing up the bush that one of the shrubby viruses was hiding behind and battering the creature itself as it passed. In startled hast,e the virus drew itself up and spat a wide rolling log of wood towards Seafoam, covering its trail as it then dashed away to hide behind one of the narrow trees instead. The log missed its target, halting with a dull thud against a different tree while Seafoam herself was forced to dodge away from another shocking electrical ring launched from the bunny's ears.
Her shotgun blast managed to rip apart the second bush and eliminate the Second shrubby as well, just before it could teleport out to attack her, leaving just two targets on the field arrayed against her.
-=Woodland Critters =-
BunnyBunny (Bunny)
Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.
Area: ACDC, SciLab, Electown, Dentech
HP: 50
Attack Damage/Effect: 10 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Zenny
Special: Slightly better dodges.: 50Hp [Normal][About a movement ahead of Seafoam directly ahead]
ShrubbyShrubby (Shrubby)
Shrubby viruses take cover when they are not attacking. Shrubby viruses teleport from behind cover when attacking, but never at any other time. If there is nothing on the field to use as cover against an enemy, and the only other viruses on the field are Shrubbies or viruses that cannot provide cover against attacks, they will stop attacking and attempt to flee starting next turn. Later versions of the Shrubby virus carry rockcube chip data, and will use that to make new cover when none is available.
Area: ACDC, Okuden Valley, Dentech
HP: 50
Attack Damage/Effect: 10 Wood + Ground Attack + Attack Target Pair
Attack Accuracy: C
Attack Description: Rolls a 10 HP log at opponent. The log is 2 panels wide, and can cross broken or missing terrain if only one of the two panels it crosses is broken or missing. This attack can hit up to two side-by-side targets, and can stop direct incoming attacks, but is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): RollingLog1, Zenny
Special: If the Ring Log falls into Sea Terrain, it will remain there and float as a 10 HP Wood Element object that covers two panels.
Special: If the Ring Log strikes an object, it will remain there as a 10 HP Wood Element object that covers 2 panels.
Special: If the Ring Log crosses a Lava Panel, it will burst into flame. A: 10Hp [Grass][Behind Narrow Tree A]
ShrubbyShrubby (Shrubby)
Shrubby viruses take cover when they are not attacking. Shrubby viruses teleport from behind cover when attacking, but never at any other time. If there is nothing on the field to use as cover against an enemy, and the only other viruses on the field are Shrubbies or viruses that cannot provide cover against attacks, they will stop attacking and attempt to flee starting next turn. Later versions of the Shrubby virus carry rockcube chip data, and will use that to make new cover when none is available.
Area: ACDC, Okuden Valley, Dentech
HP: 50
Attack Damage/Effect: 10 Wood + Ground Attack + Attack Target Pair
Attack Accuracy: C
Attack Description: Rolls a 10 HP log at opponent. The log is 2 panels wide, and can cross broken or missing terrain if only one of the two panels it crosses is broken or missing. This attack can hit up to two side-by-side targets, and can stop direct incoming attacks, but is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): RollingLog1, Zenny
Special: If the Ring Log falls into Sea Terrain, it will remain there and float as a 10 HP Wood Element object that covers two panels.
Special: If the Ring Log strikes an object, it will remain there as a 10 HP Wood Element object that covers 2 panels.
Special: If the Ring Log crosses a Lava Panel, it will burst into flame. B: DELETED
-=ACDC Ranger =-
Seafoam.Exe: 110Hp [Normal]
-=Wooded Outskirts =-
60% Normal
- No effects.
40% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
-=Objects=-
Narrow Tree A: 40Hp [WoodBody] Directly left of Seafoam
Narrow Tree B: 40Hp [WoodBody] Forward and right of Seafoam, near the Bunny
Shrub A: DELETED
Shrub B: DELETED
GMD: 15Hp [Glittering faintly in the branches of Narrow Tree A]