Pressing further into the Okuden woods in search of challenges and more bounty targets, Delta found a section of the wood that seemed to grow gloomier and more shaded the deeper he went. The air was still and grew humid and stick, with a scent like sap filtering through the woods. At the edge of hearing, the irksome sound of skeeters buzzing scratched at his senses; it sounded like there were swarms of the things throughout the area, just loud enough for their buzzing to be annoying.
With no sight of identifiable hostiles, however, the navi had little option but to press deeper into the darkening wood. It wasn't much longer, making his way through the unpleasant warmth and cloying scent, that Delta emerged into something that looked and felt like a modest clearing between the trees. The buzzing had grown loud now, but the light had fallen to gloom by equal measure, making it all too easy to imagine seeing malignant shapes in the shadows of the trees.
A creak of ancient wood and a groan that sounded like the death rattle of some ancient beast rasped behind him, blowing a gust of hot, sickly sweet air across his back, before a pair of razor-sharp scythes swung around from either side, attempting to bisect the navi. Delta was able to avoid this initial surprise attack, but a glance back revealed an ancient, twisted and decrepit-seeming tree twisting in place and writhing as its trunk creaked and its branches rustled. All around, the other trees in the clearing seemed to shudder and sigh; the gloom made it hard to see where the branches of one ended and another began, but as the hideously scarred tree pulled itself back up, Delta could at least tell that the swinging scythe blades were only two of its many blackened branches, cracked and twisted along their gnarled lengths, but honed to lethal blades and stabbing points.
The buzzing grew more agitated, and above, dimly visible through the darkness, a series of ancient hives nestled amongst the old tree's grasping branches swayed and swarmed with insects. One hive dropped heavily to the ground beside the tree and began to spill forth a swarm of angry skeeters as the tree itself seemed to pull the dark shadows round itself and prepare to strike again.
-=Hive-Hoarder=-
GloomScythe.Tree: 300Hp (Directly South of Delta, at the edge of the clearing)(Soil)
SkeeterSkeeter (Skeeter)
Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica
HP: 30
Primary Attack Damage/Effect: 30 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes: 30Hp (Swarming above the beehive)(Grass)
-=Bee-Seeker=-
Delta.EXE: 170Hp (In the middle of the clearing)(Grass)
-=Terrain=-
(Terrain is mostly grass in the middle of the clearing, with soil around the edges)
40% Soil
60% Grass
-=Objects=-
Twisted Tree North: 60Hp (Woodbody)(Soil)
Twisted Tree North-East: 60Hp (Woodbody)](Soil)
Twisted Tree East: 60Hp (Woodbody)(Soil)
Twisted Tree South-East: 60Hp (Woodbody)(Soil)
Twisted Tree South-West: 60Hp (Woodbody)(Soil)
Twisted Tree West: 60Hp (Woodbody)(Soil)
Twisted Tree North-West: 60Hp (Woodbody)(Soil)
Ancient Beehive A: 30Hp (Woodbody)(Grass)
-=Battle 5, Start!=-
posted in Okuden Net •
With no sight of identifiable hostiles, however, the navi had little option but to press deeper into the darkening wood. It wasn't much longer, making his way through the unpleasant warmth and cloying scent, that Delta emerged into something that looked and felt like a modest clearing between the trees. The buzzing had grown loud now, but the light had fallen to gloom by equal measure, making it all too easy to imagine seeing malignant shapes in the shadows of the trees.
A creak of ancient wood and a groan that sounded like the death rattle of some ancient beast rasped behind him, blowing a gust of hot, sickly sweet air across his back, before a pair of razor-sharp scythes swung around from either side, attempting to bisect the navi. Delta was able to avoid this initial surprise attack, but a glance back revealed an ancient, twisted and decrepit-seeming tree twisting in place and writhing as its trunk creaked and its branches rustled. All around, the other trees in the clearing seemed to shudder and sigh; the gloom made it hard to see where the branches of one ended and another began, but as the hideously scarred tree pulled itself back up, Delta could at least tell that the swinging scythe blades were only two of its many blackened branches, cracked and twisted along their gnarled lengths, but honed to lethal blades and stabbing points.
The buzzing grew more agitated, and above, dimly visible through the darkness, a series of ancient hives nestled amongst the old tree's grasping branches swayed and swarmed with insects. One hive dropped heavily to the ground beside the tree and began to spill forth a swarm of angry skeeters as the tree itself seemed to pull the dark shadows round itself and prepare to strike again.
-=Hive-Hoarder=-
GloomScythe.Tree: 300Hp (Directly South of Delta, at the edge of the clearing)(Soil)
SkeeterSkeeter (Skeeter)
Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica
HP: 30
Primary Attack Damage/Effect: 30 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes: 30Hp (Swarming above the beehive)(Grass)
-=Bee-Seeker=-
Delta.EXE: 170Hp (In the middle of the clearing)(Grass)
-=Terrain=-
(Terrain is mostly grass in the middle of the clearing, with soil around the edges)
40% Soil
- Wood Elementals get +10% Evasion.
- Wood attacks: +100% Source Damage, change terrain hit to Grass.
- 100 Damage Aqua attacks: Change terrain hit to Mud.
- 100 Damage Fire attacks: change terrain hit to Coal.
- PanelShot: Imbue Wood.
60% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
-=Objects=-
Twisted Tree North: 60Hp (Woodbody)(Soil)
Twisted Tree North-East: 60Hp (Woodbody)](Soil)
Twisted Tree East: 60Hp (Woodbody)(Soil)
Twisted Tree South-East: 60Hp (Woodbody)(Soil)
Twisted Tree South-West: 60Hp (Woodbody)(Soil)
Twisted Tree West: 60Hp (Woodbody)(Soil)
Twisted Tree North-West: 60Hp (Woodbody)(Soil)
Ancient Beehive A: 30Hp (Woodbody)(Grass)
-=Battle 5, Start!=-