...Okay, I lied, it's our first year doing this.
This year we're running an event for Halloween! Pally helped make it (against his better judgment), Bomber approved it, and Asator kinda shrugged semi-approvingly at it, so here I am!
It's time for the...
HALLOWEENTOBERFEST CHIP OR TREAT EXTRAVAGANZA!
It's very simple!
Step 1: Pick a chip from your inventory!
You stick this chip in a post in this topic, along with what character you're doing it with. A valid entry would be: Regalia: FireHit1, or Shuffle: Rageclaw. Shelved pairs can also participate, but each pair only gets one shot!
Step 2: We find that chip's OPPOSITE!
It's random as to how exactly we find an opposite for your chip, but
[spoiler=ChipType:Subtype Associations / Opposites style="color: black; background-image: url(http://i130.photobucket.com/albums/p245/PaladinGC/Forum%20Content/HalloweentoberfestSpoiler.png)"]Chip1:Subtype1 / Chip2:Subtype2
-------------------------------
Bomb:Break / Object:Summon
Terrain:Bug / Recover:Recover
Buster:Guts / Support:Variable&Speed
Sword:Sword / Defense:Shield
Other:Wind / Ground:Ground
Gun:Cursor / Melee:Melee
Virus:Team / Traps:Shadow[/Spoiler]
it looks a little something like this, as far as how navi types and chip types have inherent 'opposites'. Again, this table alone is not what we're using to determine results, but this is how types come into play. Elemental opposites will also come into play; those are FIRE to ELEC, and WOOD to AQUA.
Step 3: On Halloween(toberfest), you get the opposite chip!
...Nah, that one pretty much explains itself. You hang onto the chip and can use it until the exact moment we exchange it. It is worth noting, however, that chips will not jump tiers. A Tier 1 chip going in will get you a Tier 1 chip going out. A Tier 2 will always net you a Tier 2, a Tier 3 will always net you a Tier 3. We have... other ways of making things interesting this time, however! So don't be shy...
Chip, or Treat?
EDIT: For convenience, the results have been added to this post.
The Results! style="color: black; background-image: url(http://i130.photobucket.com/albums/p245/PaladinGC/Forum%20Content/HalloweentoberfestSpoiler.png)"
Winter: Bubbler
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
WIND > GROUND = AquaTower1
Nitro:DollThunder1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Nitro = Fire > Elec = ElementalSpark
>Twi gets to MC's post
>"Oh well, at least I won't have to roll this many more than once"
- SplashMan: DynaWave
OPPOSITE METHOD ROLLED: 1 - Rarity flip in opposite chip type
Ground > Other
Normal > Rare = Sunshine
- SharpMan: CornShot1
OPPOSITE METHOD ROLLED: 8 - Elemental Flip
Any Element > Null = Spreader1
- ZephyrMan: FlashBomb1
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Wind > Ground = CobraEgg1
- Martia: Cannon
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Melee > Gun =Cannon TwiArrow TriArrow
- ShamanMan: RageClaw1
OPPOSITE METHOD ROLLED: 6 - Element Swap
ShamanMan = Null, no swap
Rageclaw1 = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 2 = Fire
Rageclaw > FireKnife
Lucia: RedFruit1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Lucia = Wind = Other
Normal > Rare
RedFruit > Static
Radiance: Rageclaw1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Radiance = Ground = Ground
Normal > Rare
Rageclaw1 > Gaia1
Rachna: RollingLog1
OPPOSITE METHOD ROLLED: 9 - Elemental Flip
Any Element > Null
RollingLog1 > Ratton1
Eidolon: Powerbolt2
OPPOSITE METHOD ROLLED: 7 - Element Swap
Eidolon = Null, no swap
Powerbolt2 = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Powerbolt2 > DollThunder2
Regalia: Rollinglog1
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Regalia: 5 - Chip Type Flip
Rollinglog1 = Ground
Ground > Other
RollingLog1 > (Oct 31-04:55) Greco: Regalia: Boomerang1
Shuffle: Cannon
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Shuffle: 7 - Element Swap
Shuffle = Null, no swap
Cannon = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Cannon > (Oct 31-04:59) Greco: CornShot1
Noir: Shockwave
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Noir: 10 - Rarity flip in Navi's type
Noir = Shadow = Traps
Shockwave > (Oct 31-04:52) Greco: ElementTrap
Trent: Wrecker
OPPOSITE METHOD ROLLED: 8 - Element Flip
Wrecker = Null
Null > Random Element
Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Wrecker > TreeBomb1
213: Shotgun
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Shotgun = Gun
Gun > Melee
Shotgun > HammerToss1
Eternalis: LavaSeed
OPPOSITE METHOD ROLLED: 7 - Element Swap
Eternalis = Water > Wood
LavaSeed > MudSeed
Terra: LilBomb
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Ground > Wind = Other
LilBomb > GravityHold1
Scourge: ZapRing1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
ZapRing1 = Gun > Melee
ZapRing1 > ElecShock1
Honoo: Guard1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Honoo = Fire > Elec
Guard1 > Anti-Elec
Djinni: IceWave1.
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Shadow > Team = Virus
IceWave1 > AquaDragon1
VenusMan: Thunder1.
OPPOSITE METHOD ROLLED: 6 - Element Swap
VenusMan = Wood > Water
Thunder1 > WideShot1
>Twi gets to Aim's post
>Sees all the rolls he has to make
>"Goddammit, Aim"
MeleeMan: Hi-Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip (Meleeman Gambit: Successful)
Hi-Cannon = Gun > Melee
Hi-Cannon > GutStraight
Exorcist: ZapRing1
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Exorcist = Sword > Shield = Defense
ZapRing1 > ElecAura1
Ante: Bubble-V
OPPOSITE METHOD ROLLED: 6 - Element Swap
Ante = Null, no swap
Bubble-V = Aqua > Wood
Bubble-V > NeedleCannon2
Phero: FireHit1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
FireHit1 = Melee > Gun
FireHit1 > Heatshot
Sleuth: Airshot1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Sleuth = Cursor = Gun
Normal > Rare
AirShot1 > CircleGun1
MachMan: Lock-On2
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Machman = Speed = Fuck I didn't grab the list that had Speed assigned = Uh = Um = Wind is kinda speedy > Ground > OH WAIT IT'S SUPPORT WHOOPS
Support > Buster
Lock-On2 > Navi+20
RiderMan: TankCannon1
OPPOSITE METHOD ROLLED: 1 - Rarity flip in opposite chip type
TankCannon1 = Gun > Melee
TankCannon1 > BronzeFist
KaijuMan: ZapRing1
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
ZapRing1 > RingZap1
Rhea: LilBomb
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Bomb > Object
LilBomb > MetalGear1
Shisho: FireBomb2
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Shisho = Ground > Wind = Other
FireBomb2 > ShootingStar2
Kirlian: Cannon
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Kirlian = Wind > Ground
Cannon > Gaia1
Musou: Pulsar1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Gun > Melee
Pulsar1 > DashAttack1
Vixen: Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
Cannon > HammerToss1
Sylk: Vortex
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Sylk = Shadow = Traps
Rare > Normal
Vortex > Anti-Aqua
Nyan: IronShield1
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Sword > Shield = Defense
IronShield1 > Invis1
Emma: Cannon
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Cannon > Zapring1
DragonierMan: ShockWave
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Ground > Other
ShockWave > Skully1
Anyis: Guard2
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Anyis = Melee
Normal > Rare
Guard2 > SilverFist
Mir: RollingLog1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Wood > Null
RollingLog1 > Shockwave
Hilt: DoubleBomb
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite navi's type
Hilt = Sword
Sword > Shield
Doublebomb > Guard1
Dare: Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
Cannon > DashAttack1
Ship: Rageclaw1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Sword > Shield
Rageclaw > IronShield1
Teethman: Cannon
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Gun > Melee
Cannon > HammerToss1
ViralMan: Rageclaw1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Rageclaw > BambooKnife
Voulge: RedFruit2
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite navi's type
Guts = Buster > Support
RedFruit2 > Attack+20
Cambiare: Ratton1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 2 = Fire
Ratton1 > WyrmEgg1
Mata: Cannon
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 3 = Water
Cannon > Bubbler
Megami.EXE: Guard1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Guard1 > Anti-Elec
Jestergeist.exe: Cannon
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite navi's type
Bug > Recover
Cannon > Recover50
DNR: Shotgun
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Recovery > Terrain
Shotgun > GlassSeed
Dynaia: Shotgun
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: Elec, Fire, Water, Wood = 1d4 = 1 = Elec
Shotgun > Thunder1
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
WIND > GROUND = AquaTower1
Nitro:DollThunder1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Nitro = Fire > Elec = ElementalSpark
>Twi gets to MC's post
>"Oh well, at least I won't have to roll this many more than once"
- SplashMan: DynaWave
OPPOSITE METHOD ROLLED: 1 - Rarity flip in opposite chip type
Ground > Other
Normal > Rare = Sunshine
- SharpMan: CornShot1
OPPOSITE METHOD ROLLED: 8 - Elemental Flip
Any Element > Null = Spreader1
- ZephyrMan: FlashBomb1
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Wind > Ground = CobraEgg1
- Martia: Cannon
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Melee > Gun =
- ShamanMan: RageClaw1
OPPOSITE METHOD ROLLED: 6 - Element Swap
ShamanMan = Null, no swap
Rageclaw1 = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 2 = Fire
Rageclaw > FireKnife
Lucia: RedFruit1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Lucia = Wind = Other
Normal > Rare
RedFruit > Static
Radiance: Rageclaw1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Radiance = Ground = Ground
Normal > Rare
Rageclaw1 > Gaia1
Rachna: RollingLog1
OPPOSITE METHOD ROLLED: 9 - Elemental Flip
Any Element > Null
RollingLog1 > Ratton1
Eidolon: Powerbolt2
OPPOSITE METHOD ROLLED: 7 - Element Swap
Eidolon = Null, no swap
Powerbolt2 = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Powerbolt2 > DollThunder2
Regalia: Rollinglog1
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Regalia: 5 - Chip Type Flip
Rollinglog1 = Ground
Ground > Other
RollingLog1 > (Oct 31-04:55) Greco: Regalia: Boomerang1
Shuffle: Cannon
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Shuffle: 7 - Element Swap
Shuffle = Null, no swap
Cannon = Null, no swap
No element > Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Cannon > (Oct 31-04:59) Greco: CornShot1
Noir: Shockwave
OPPOSITE METHOD ROLLED: (Oct 31-04:42) Greco: Noir: 10 - Rarity flip in Navi's type
Noir = Shadow = Traps
Shockwave > (Oct 31-04:52) Greco: ElementTrap
Trent: Wrecker
OPPOSITE METHOD ROLLED: 8 - Element Flip
Wrecker = Null
Null > Random Element
Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Wrecker > TreeBomb1
213: Shotgun
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Shotgun = Gun
Gun > Melee
Shotgun > HammerToss1
Eternalis: LavaSeed
OPPOSITE METHOD ROLLED: 7 - Element Swap
Eternalis = Water > Wood
LavaSeed > MudSeed
Terra: LilBomb
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Ground > Wind = Other
LilBomb > GravityHold1
Scourge: ZapRing1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
ZapRing1 = Gun > Melee
ZapRing1 > ElecShock1
Honoo: Guard1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Honoo = Fire > Elec
Guard1 > Anti-Elec
Djinni: IceWave1.
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Shadow > Team = Virus
IceWave1 > AquaDragon1
VenusMan: Thunder1.
OPPOSITE METHOD ROLLED: 6 - Element Swap
VenusMan = Wood > Water
Thunder1 > WideShot1
>Twi gets to Aim's post
>Sees all the rolls he has to make
>"Goddammit, Aim"
MeleeMan: Hi-Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip (Meleeman Gambit: Successful)
Hi-Cannon = Gun > Melee
Hi-Cannon > GutStraight
Exorcist: ZapRing1
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Exorcist = Sword > Shield = Defense
ZapRing1 > ElecAura1
Ante: Bubble-V
OPPOSITE METHOD ROLLED: 6 - Element Swap
Ante = Null, no swap
Bubble-V = Aqua > Wood
Bubble-V > NeedleCannon2
Phero: FireHit1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
FireHit1 = Melee > Gun
FireHit1 > Heatshot
Sleuth: Airshot1
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Sleuth = Cursor = Gun
Normal > Rare
AirShot1 > CircleGun1
MachMan: Lock-On2
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Machman = Speed = Fuck I didn't grab the list that had Speed assigned = Uh = Um = Wind is kinda speedy > Ground > OH WAIT IT'S SUPPORT WHOOPS
Support > Buster
Lock-On2 > Navi+20
RiderMan: TankCannon1
OPPOSITE METHOD ROLLED: 1 - Rarity flip in opposite chip type
TankCannon1 = Gun > Melee
TankCannon1 > BronzeFist
KaijuMan: ZapRing1
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
ZapRing1 > RingZap1
Rhea: LilBomb
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Bomb > Object
LilBomb > MetalGear1
Shisho: FireBomb2
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Shisho = Ground > Wind = Other
FireBomb2 > ShootingStar2
Kirlian: Cannon
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Kirlian = Wind > Ground
Cannon > Gaia1
Musou: Pulsar1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Gun > Melee
Pulsar1 > DashAttack1
Vixen: Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
Cannon > HammerToss1
Sylk: Vortex
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Sylk = Shadow = Traps
Rare > Normal
Vortex > Anti-Aqua
Nyan: IronShield1
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite Navi's type
Sword > Shield = Defense
IronShield1 > Invis1
Emma: Cannon
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Cannon > Zapring1
DragonierMan: ShockWave
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Ground > Other
ShockWave > Skully1
Anyis: Guard2
OPPOSITE METHOD ROLLED: 10 - Rarity flip in Navi's type
Anyis = Melee
Normal > Rare
Guard2 > SilverFist
Mir: RollingLog1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Wood > Null
RollingLog1 > Shockwave
Hilt: DoubleBomb
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite navi's type
Hilt = Sword
Sword > Shield
Doublebomb > Guard1
Dare: Cannon
OPPOSITE METHOD ROLLED: 4 - Chip Type Flip
Gun > Melee
Cannon > DashAttack1
Ship: Rageclaw1
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Sword > Shield
Rageclaw > IronShield1
Teethman: Cannon
OPPOSITE METHOD ROLLED: 5 - Chip Type Flip
Gun > Melee
Cannon > HammerToss1
ViralMan: Rageclaw1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 4 = Wood
Rageclaw > BambooKnife
Voulge: RedFruit2
OPPOSITE METHOD ROLLED: 3 - Chip becomes opposite navi's type
Guts = Buster > Support
RedFruit2 > Attack+20
Cambiare: Ratton1
OPPOSITE METHOD ROLLED: 9 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 2 = Fire
Ratton1 > WyrmEgg1
Mata: Cannon
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 3 = Water
Cannon > Bubbler
Megami.EXE: Guard1
OPPOSITE METHOD ROLLED: 6 - Element Swap
Null > Random Element: (Elec, Fire, Water, Wood) 1d4 = 1 = Elec
Guard1 > Anti-Elec
Jestergeist.exe: Cannon
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite navi's type
Bug > Recover
Cannon > Recover50
DNR: Shotgun
OPPOSITE METHOD ROLLED: 2 - Chip becomes opposite Navi's type
Recovery > Terrain
Shotgun > GlassSeed
Dynaia: Shotgun
OPPOSITE METHOD ROLLED: 8 - Element Flip
Null > Random Element: Elec, Fire, Water, Wood = 1d4 = 1 = Elec
Shotgun > Thunder1