RE: Coastal Paths
As she held her hands outwards, the viruses began to heckle up...at least the trio not near her, the Slimer would just sit there and watch with it's goofy face, the Fishy was hovering there above her as it continued to slowly move around her as she began to talk, circling around her like a vulture overhead, monitoring her every movement as the quartet continued to watch on as her processors began to heal...even if a twinge of pain came through (-15, +80). The viruses began to shrink slightly as she began to move up towards them, her calm voice...her demeanor...and the wink towards the Fishy would earn her a few points, even if the other viruses were still weary of her presence.

But as she sat down, the Slimer, listening to her and her calm manerisms...would begin to hop up towards the now sitting Lyntael. Rogan's PET would pop up with the Slimer's data out of "instinct" as it were...and highlight how a the Slimey family's way to deal damage was through simple touch, slamming themselves into whatever was considered an enemy. But, even as the Slimey's body began to pick up sand, it would stop just short of Lyntael, moments passing as it's demeanor showed nothing on it's wierdly happy looking face...before it leaned in, holding one of it's oval-shaped pseudo-hands out towards the navi. It was a clear sign that it was offering a handshake, but, knowing what the Slimey family was capable of behind it's dumb-looking faces, would she be willing to take the "offer"?

-- Viruses --
Fishy2Fishy2 (Fishy)

Area: ACDC, Okuden Valley, Dentech, Beach, NetVegas

HP: 150
Attack Damage/Effect: 45 + Stun 1 + Line Attack(5) + Impact + Piercing
Attack Accuracy: C
Attack Description: Flies into a group of enemies, and stuns them.
Element: Normal
Possible Rewards (Per Virus): DashAttack2, Zenny
Special: Omnishoes
: 150 HP (Sand) (Hovering roughly above Lyntael's head, near her)
Shrimpy2 EXShrimpy2 EX (Shrimpy)

Shrimpy viruses are able to move between attacks as a free action, however dodging still costs them an action. They must pause movement to attack. Shrimpy viruses may move over fragile panel types without damaging them, such as moving over Cracked panels without breaking them. Shrimpy viruses cannot be forcibly submerged or smashed through fragile panels, even if thrown. They can submerge of their own free will, however.

Area: Yoka, Beach, Sharo

HP: 230
Attack Damage/Effect: 60 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Shrimpy2, Zenny
Special: ShadowShoes
: 230 HP (Sea) (Above the waters, watching intently)
SlimerSlimer (Slimey)

Slimey viruses were produced to be sources of major traffic lag. While a Slimey virus is on the battlefield, all Navis and SPs suffer from a passive Slow-like effect that imposes a -10% Evasion AND Movement Speed penalty. This effect is not a status ailment, and cannot be cured. This effect does not stack with itself if more than one Slimey is on the field at once. As this does not count as a true Slow effect, up to two instances of Slow may stack on top of this effect for a total penalty of -30% Evasion/Movement Speed. This effect expires when all Slimey viruses on the field are deleted or flee. Slimey viruses are very slow to move and dodge, but every move they make that is not a dodge counts as an attack. Slimeys deal damage by touching an opponent, thus touching a Slimey directly results in damage to any non-Slimey the virus considers hostile.

Area: Sharo, NetVegas, Beach

HP: 150
Attack Damage/Effect: 45 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): MetaGel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
: 150 HP (Normal) (Near Lyntael within reach of her, still slowing down Lyn's processors regardless) (Holding a slimey pseudo-hand out towards Lyntael)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Sea) (Near the coast, peaking out of it's shell cautiously)
KillWeedKillWeed (KillPlant)

Area: Beach, Yumland, Netfrica, Dentech

HP: 160
Primary Attack Damage/Effect: 90 Wood
Primary Attack Accuracy: C
Primary Attack Description: The virus spits a large wooden seed at one target, like a bomb. If it misses, it remains on the field for one turn.
Secondary Attack Damage/Effect: 90 Wood + Ground + Line Attack + Aqua Boost(+90 Wood, +AccuracyUP)
Secondary Attack Accuracy: C / B
Secondary Attack Description: If the seed is left alone for one turn, it will erupt into a Wood Tower attack. If the seed is hit by any Aqua based attacks or it lands on a Sea Panel, it will double in power and speed.
Element: Wood
Possible Rewards (Per virus): TreeBomb2, Zenny
Special: This virus is immobile.
- The Seed is immune to damage.
- Fire and Impact will destroy the Seed.
- This virus attacks every other turn, starting on the first turn.
: 160 HP (Normal) (Near where the Slimey was at)

-- Navis --
Lyntael.EXE: 335 HP (Sand) (Roughly near the sea, near the middle of the field, surrounded by the viruses)

-- Terrain --
10% Normal
  • No effects.
(A small patch of smooth rock near the cliffside, towards the north-west at 2-o-clock)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(The receeding coastline along the sand, in the south)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The majority of the area)
posted in Beach Rogue Net
RE: Coastal Paths
A couple of minutes of fresh air and rolling surf passed in silence between operator and navigator, and Lyntael let her thoughts drift away from more serious matters, into simply appreciating the moment of calm. She could feel the mild fatigue of the morning still lingering; light tenderness on her skin from the blasting sands, and one or two points that might well develop into bruises by afternoon, but overall she was feeling okay. Sand and damp undergarments not made for the sea side was also a less than ideal situation, but she tried not to pay too much attention to minor discomforts as she wandered.

The first thing to break her out of her casual strolling were the shapes on more figures scattered across the beach in front of her and Lyntael slowed her pace further, approaching the odd assortment of creatures at as much of a non-threatening pace as she could. It was a Fishy that zipped up towards her first, while the others took note of her presence, and she gave it a cautious wave while it inspected her. The other viruses seemed to get immediately defensive and Lyntael slowed her stride further, letting her other hand drift out to the side, lowered and palm open.

“Hey... I'm not here to trouble anyone, see? Just enjoying the beach, like all of you... I don't want anyone to get hurt.” She paused and let her feet come to a stop to give the fishy virus as much opportunity as it wanted to look her over. This time, there was no warning comment from Rogan about her actions but she took a deeper breath, relaxed her shoulders and let a soft smile brush her features instead of matching the initial aggressive actions that some of them made.

Other thoughts ran through her mind as she still found herself unconsciously assessing the viruses around her for the threats and dangers they might present, despite her own openness or perhaps because of it. It wasn't the first time she'd encountered viruses who seemed to be simply existing, not harming or damaging anything, but who still became immediately violent upon seeing a net navi. Was it instinct, she wondered, or some part of their original hard coding that many viruses simply couldn't overcome? What was the right course of action in those kinds of situations? It was hard to put them at fault if they couldn't control it... perhaps it was an easy enough decision for the ones that hadn't yet crossed that boundary into self awareness, and were genuinely just programs operating to function... but there were so many others that seemed to be in a much murkier grey space of existence than any of the navi training resources ever acknowledged.

Despite her best intentions, Lyntael's watching gaze still insisted that she give the viruses due care; she kept her hands down, palms open and out, but the calm, gently sway to her body as she shifted from the ball of one foot to the other and back again, still held a subtle readiness to turn each movement into a quicker dart to the side, if she needed to. Even so, she let her toes curl in the warm sand, and added a soft head tilt to her playful grin.

“See? No threat. I'm just heading that way.” She nodded up the beach further, in the direction Eurayle's guidance had pointed her. “Word is there's some real dangerous thing out there, or... something... something making lots and lots of really nasty programs, causing trouble. Though... I guess I could rest for another minute or two, if any of you wanted some company, or a game?” Here she winked sidelong at the fishy, then began to wander closer into the collection of other viruses. As always, she had no real way to be sure that they could understand her – sometimes a virus seemed to, other times not. No-one, that she knew of at least, had ever come up with a way of actively translating or decoding viral communications in real time. It might change a few things, if they could.

“Mind if I sit?” She moved, still slowly and with a relaxed non-threatening gait, across to the edge of the shaded area, dropping down in the sand close to the relaxing Slimer, though still in the sunlight herself. She leaned back on her hands and stretched her legs out.

“I wish there was some way to let more people know... you know, that there are so many of you out here nowadays, that just want to exist and be left alone. That things aren't like they were fifty years ago...” She watched the waves roll as she spoke; her voice was at least loud enough to carry to any of the other programs, if they were listening, but without any proper sign that they could, Lyntael knew she was most probably just musing to herself. Even so, her tone was relaxed and gentle, and she hoped that counted for something across the communication barrier. After a moment she lifted the back of one hand to her mouth, covering a yawn. The sun was pleasantly warm.

Summary
L*) First Armour: 2010Hp Casing
L1) A Loving Heart, and a second chance: SupportBase(20) x4 Instances, 15Hp Sacrifice (paid first) (Overcharge -1 per instance effectively used)
L2) Dodge (She'll do her best to avoid obvious aggression,)
L3) Dodge (but for now isn't going to take hostile action herself.)
L4) Movement, wandering over to sit in the sun, near the edge of the shade, close to the Slimer and KillWeed)
L*) Fast Armour: 10Hp Casing Refresh
L5) Relax and enjoy the sun
L6) Philosophise to herself and anyone listening

Cooldowns and Overcharge
A Loving Heart, and a second chance (2TCD)

Overcharge: Begin: +0, A Loving Heart, End: +0
posted in Beach Rogue Net
RE: Coastal Paths
Continuing along the beachline as she and her operator talked, Lyntael would find herself with a curious sight, a quintet of viruses near the sealine soaking in the sunshine and enjoying a cool-ish summer-y breeze as sand kicked up and fell back to the ground. The Shrimpy2 and Shellnerd enjoying the waves as they crashed onto the shore, a Slimer in the shade of the nearby cliff and a Killweed doing the same...mostly out of aversion to the sand that populated the beach.

Unfortunately for Lyntael, the sound of a local Fishy would alert the quartet to her presence as it swooped in near her, just out of reach, as it began to look her up and down cautiously, though unfortunately the other viruses were far more willing to fight...minus the Shellnerd who immediately slipped into it's shell...and the Slimer's face having not changed since she was found out, hard to read those things. Battle routines flared up, yes, but it was more out of uncertanty than anything from the quintet.

-- Viruses --
Fishy2Fishy2 (Fishy)

Area: ACDC, Okuden Valley, Dentech, Beach, NetVegas

HP: 150
Attack Damage/Effect: 45 + Stun 1 + Line Attack(5) + Impact + Piercing
Attack Accuracy: C
Attack Description: Flies into a group of enemies, and stuns them.
Element: Normal
Possible Rewards (Per Virus): DashAttack2, Zenny
Special: Omnishoes
: 150 HP (Sand) (Hovering roughly above Lyntael's head, near her)
Shrimpy2 EXShrimpy2 EX (Shrimpy)

Shrimpy viruses are able to move between attacks as a free action, however dodging still costs them an action. They must pause movement to attack. Shrimpy viruses may move over fragile panel types without damaging them, such as moving over Cracked panels without breaking them. Shrimpy viruses cannot be forcibly submerged or smashed through fragile panels, even if thrown. They can submerge of their own free will, however.

Area: Yoka, Beach, Sharo

HP: 230
Attack Damage/Effect: 60 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Shrimpy2, Zenny
Special: ShadowShoes
: 230 HP (Sea) (Above the waters and putting itself in a stance)
SlimerSlimer (Slimey)

Slimey viruses were produced to be sources of major traffic lag. While a Slimey virus is on the battlefield, all Navis and SPs suffer from a passive Slow-like effect that imposes a -10% Evasion AND Movement Speed penalty. This effect is not a status ailment, and cannot be cured. This effect does not stack with itself if more than one Slimey is on the field at once. As this does not count as a true Slow effect, up to two instances of Slow may stack on top of this effect for a total penalty of -30% Evasion/Movement Speed. This effect expires when all Slimey viruses on the field are deleted or flee. Slimey viruses are very slow to move and dodge, but every move they make that is not a dodge counts as an attack. Slimeys deal damage by touching an opponent, thus touching a Slimey directly results in damage to any non-Slimey the virus considers hostile.

Area: Sharo, NetVegas, Beach

HP: 150
Attack Damage/Effect: 45 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): MetaGel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
: 150 HP (Normal) (Chilling out in the shade of the cliffside, still slowing down Lyn's processors regardless)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Sea) (Near the coast, hiding in it's shell)
KillWeedKillWeed (KillPlant)

Area: Beach, Yumland, Netfrica, Dentech

HP: 160
Primary Attack Damage/Effect: 90 Wood
Primary Attack Accuracy: C
Primary Attack Description: The virus spits a large wooden seed at one target, like a bomb. If it misses, it remains on the field for one turn.
Secondary Attack Damage/Effect: 90 Wood + Ground + Line Attack + Aqua Boost(+90 Wood, +AccuracyUP)
Secondary Attack Accuracy: C / B
Secondary Attack Description: If the seed is left alone for one turn, it will erupt into a Wood Tower attack. If the seed is hit by any Aqua based attacks or it lands on a Sea Panel, it will double in power and speed.
Element: Wood
Possible Rewards (Per virus): TreeBomb2, Zenny
Special: This virus is immobile.
- The Seed is immune to damage.
- Fire and Impact will destroy the Seed.
- This virus attacks every other turn, starting on the first turn.
: 160 HP (Normal) (next to the Slimer)

-- Navis --
Lyntael.EXE: 270 HP (Sand) (Roughly near the sea, at about 7-o-clock)

-- Terrain --
10% Normal
  • No effects.
(A small patch of smooth rock near the cliffside, towards the north-west at 2-o-clock)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(The receeding coastline along the sand, in the south)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The majority of the area)

-- Rogue Battle 9(?) Ready? Start!! --
posted in Beach Rogue Net
RE: A Far Distant Shore
Rogan was left alone with his thoughts for the time it took his order to arrive. The jovial sounds of the sea-side setting made a stark contrast for the workings of his mind. When another courier arrived and inquired after him, he gave her a short nod and signed the name of the non de plume he'd given the service without taking his attention away from the screen in front of him. Lyntael's continued exploration had been interrupted by what he would normally have assessed as a severely dangerous virus – an entity that came with its own spike warning as the PET scanned it – but Lyntael remained calm. He might have said 'no fear', but it was different from the reckless bravery she'd shown in the time between her death, and now. This was caution mixed with care, and her first actions were as she'd told him she intended; to give the creature a chance.

He felt himself frowning softly, brows drawn down as he made the adjustments to her PET with precise motions. She hadn't even said anything to him, or reported the conflict. She was handling it herself, without his advice or input. Perhaps she knew he was watching, and knew she didn't need to tell him what she was seeing, but that had rarely stopped her in the early days, or even the times that came later; now she was just focused on what mattered in the moment, and asking him for advice wasn't one of those things.

As the fight became more serious, and Lyntael's attempts to reach anything sapient inside the virus failed, Rogan watched her fight; several threats, but each of them managed while her focus rarely wavered from the incomplete entity before her. Was she seeing it the same way as the previous abomination? The close in view of her expression told a story of sorrow, behind hard eyed resolution. The environmentals in the area were hurting her, or so the readings claimed, but the girl on his screen wasn't paying any heed to it, and she didn't flinch from the violent blasts that the creature threw her way either. Part of him wanted to say that this girl was entirely different from either Lyntael he'd known, but at the same time... in a subtle way, she wasn't. She was exactly the same, just... He closed his eyes for a moment, pushing away a growing feeling that he didn't want to deal with. Just, less innocent. And wasn't that why it hurt to see her so competent, even as he told himself he should be glad.

With a click, Rogan closed up the PET and finished the updates. This was what happened when he didn't have work to occupy him; his mind went to more difficult places. He focused in on the readings from the Metavirus, trying to buy himself with a more detailed assessment of the program. It did seem... incomplete. Not just visually, but many of its internal structures seemed unfinished, or not properly compatible with each other. This was a project, an attempt at something that hadn't quite worked out the way the designer had wanted, if he had to guess. Different properties, different sources, but trying to create a complete whole, or... maybe using available code pieces to replicate something more complex that the designer didn't have access to. Perhaps if he could— A moment later the readings collapsed into static and Rogan blinked, looking back to the main screen.

He saw Lyntael, or at least it looked like her, clad in silver armour and descending on the creature from silvery wings. As she landed, a series of rapid strikes, each bearing fierce blasts of energy, took the entire virus apart with ruthless efficiency. He heard a shouted snarl of warning coming from her as the other remaining virus fled the scene, before his navi threw back her head and... well, if it had had more body and volume to it, he might have called it a roar. Not really, but definitely approaching the mark for a girl of her stature. What was going on?

His eyes flicked to the other readouts; a cross overlay, as he'd come to recognise it, had refitted her outfit. They sometimes seemed to influence her emotions as well, but more concerning was the flashing symbols trying to make themselves known across her more personal body readings. She was in pain, burning from the electrical circuit that her body formed, and it was close to the levels he'd seen in the past, before she lost consciousness. She was strained and hurting, but the girl on his screen wasn't cringing or holding herself – just spilling energy in every direction, and looking like she was about to lash out again. Uncertainty gripped him for a moment, and on reflex Rogan pushed it down, opening the channel again.

“...Lyntael?” She reacted immediately, and Rogan felt the urge to sigh with sudden relief. “Lyntael, I have many warning readings here; you're under substantial strain, are you alright?” There was a very slight nod of her head on the screen, though she didn't answer at once. The metal armour faded and returned the girl to her awkwardly half-dressed state, before she fell to deep panting for breath and strained efforts at recovery. He listened to her reassurance while his eyes checked her statistics again. The extreme overloads of electrical charge seemed to play no small amount of havoc with some of her other more human-like details; things he recognised as the equivalence of chemical and hormonal levels always shifted sharply in response to the extremes... but quite rapidly he watched the rhythm of her internal electricity return to what counted as a 'normal' pulse for her.

As she began to stretch and recover, Rogan opened the channel to speak, but paused. He knew he ought to say something to her; even if what she'd fought had simply been a conglomerated half-finished code project with no mind of its own, she had tried to treat it like it had, and now she'd put an end to it. It wasn't the same, but perspective was in the eye of the beholder, and if she had truly seen it as suffering, then he ought to say something. After a few moments of watching her stretching, the motions became a fluid, graceful dance and Rogan found his next attempt at words sticking in his throat. She'd never exactly lost her love of dancing, but... this kind of thoughtless, formless expression was something he hadn't seen since... before everything. He watched for a few more seconds, then swallowed an uncharacteristic roughness.

“I... know you tried, Lyntael.” How to say what mattered and still comfort? “But I'm sure there was nothing you could have spared, in that virus.” As her slow dancing motions came to an end, the girl stretched one more time and seemed to relax with a long exhale.

“I couldn't bring anything back, but what there was was only suffering, and now it isn't.” There was a surety there that made him wonder; after everything he'd had to accept, had she felt something he couldn't see? “I'm alright, Rogan, really.” That was a different statement, and it sounded less certain, even if she tried to make it as firm.

“Lyntael... Whatever form it comes in, taking life is difficult. Maybe not physically. You know what I've seen, what I've done; it's frightening how easy it can be, and how fragile lives can be, but it still leaves a mark on us.” Marks on the wall, scars that didn't heal; sacrifices made to the altars of freedom, rightness, or that most insidious one, necessity. “I don't... know... what you felt here, or back with Eurayle and that other program, but I can see that you viewed them as living things, and as beings worth compassion.” He hesitated for a moment, unconsciously suppressing the urge to rub at one of the several places he could feel his own scars.

“Even seeing them that way, you did what you had to, and now they are gone. It's... it's okay not to be okay, Lyntael. I'd be worried if you were. I'd be worried for you, if the reassurance that you did the right thing was enough on its own to let you smile and walk away... especially the first time. I can't pretend it won't happen again... it's why people...” He should say it for at it was, if he was being honest with himself. “...people like me, grow hard, and they sometimes stop seeing people as people. It makes it easier... but,” A sensation in his throat and behind his eyes made him catch his breath more carefully. “But I never want that for you, Lyntael. It's okay if you're not alright.”

He paused, unsure if anything he was saying was really making sense. They were the sorts of words he felt like he would have liked to hear, back when he was her age, with fresh blood on his own hands. It made him wonder if he'd have been a better person himself, if... he pushed the thought away. Better to focus on the present, and what Lyntael needed; perhaps she didn't need him for danger or fighting, but this was something he could offer still, if she still wanted it. The girl before him was moving down the beach again, walking slowly and seeming to just enjoy the scenery.

“I know... and you're right.” Her answer sounded more contemplative than anything else, talking more openly about he she felt, but as she responded something made Rogan catch his breath, biting back a wince as a fresh wave of discomfort and guilt rose up in his chest. He'd watched her struggle over it, tried to talk her through it, but it hadn't even been the first time she'd ended up in that situation... and worse, he hadn't known. She'd never let on... or had she, and he hadn't listened? He felt his fingers clench tight, nails digging into his palms for a moment.

“I'm sorry.” He wasn't sure what other words there were to say, but pushed on anyway. “If I had my choice now, I wouldn't ask for you to deal with that.” A treacherous thought threaded its way through his mind; he said that, but wasn't it likely that it had been his own orders at some point, that had caused it... and she'd just said yes, and kept it to herself, alone? He grit his teeth, then forced himself to relax and pushed his own guilt aside as best he could. “Is... it something you can talk to me about, Lyntael?”

The girl seemed to trip as he asked, but then paused on the rocky point to rest and look out at her own beachfront. The urg eto say more pressed at him, but he could see a distant, sad expression on her features that made him hold his tongue. Eventually she nodded.

“It wasn't bloody, or violent, like that... I think I'm still sort of... holding onto it, and dealing with it, you know?” He found himself nodding, even though she couldn't see, and Lyntael continued after another moment. Even as she started, Rogan felt a wince he couldn't stop this time, and turned his head away briefly, eyes closed. Of course it had been that night. That place, where all those experiments and test were being done on the most advanced navis they could get their hands on. In the middle of everything, and she hadn't said anything. Which 'yes, sir' was the one; which part of the plan, and the orders he'd given her, had forced her to it? He listened to her recount, teeth clenched tight.

“They had navis all through the system there. Hooked in to do different tasks. I think... I think they were just keeping them alive for the sake of it, for the processing power, once they were done with all their... tests.” He heard a catch in her voice as she continued; an intake of breath just barely on the edge of becoming a sniff. “When I... when I had to cut off the camera feeds to the sub labs, and create loops. The control room had navis in it, but they were part of the system, and it was the only thing really keeping them alive. When I cut them out...” another pause, another long swallow. Rogan felt his fingernails digging into his palms; that she was able to talk about it at all was best, but hearing her voice grow wet with painful emotion just made the sting of his own guilt worse.

“There were four of them.” He heard her take a longer slower breath, and where she was sitting on the rock, Rogan could see tears beginning to run down her cheeks from closed eyes. “SeaSpray loved her operator. They were swim partners. Her little girl wanted to be in the olympics, and everyone told her what a long journey it was, but SeaSpray believed she could make it.” She paused for a shaking breath, then continued. “PaperBoy was writing a screenplay, in the night hours, when his operator didn't need him. He hadn't shown it to anyone yet; he wanted to make sure it was good, before sharing it.” Lyntael was hugging herself now. This was worse somehow than he'd even worried. Knowing what you were doing was one thing... but somehow, she'd been made to actually know the programs as well... or, Rogan realised, she'd reached out to make sure she did... because that was who she was. This wasn't right. Lyntael wasn't stopping, and continued through rough tears.

“NightSkip... she used to sneak out, just.. just like I do, sometimes. She'd sneak out to go explore the night city networks. She liked to climb up high... and she loved to jump, and to fall. And... and there was SunCrest. They were... disappointed, frustrated. They felt like they were wasting away, with so much potential they couldn't ever do anything with; they wanted to do so much with their life, but never felt like they could, because they had work, and duty, and it filled all of their days.” When Lyntael paused this time, it was to sniffle hard and scrub at her face. Rogan felt heat behind his eyes and his jaw hurt. He wanted to blame CC, Lance, and their experiments... but the guilt was there, gnashing in his mind. Before Lyntael, he wouldn't have cared about their 'tests'; wouldn't have even thought there was anything wrong with them... while in front of his eyes... this. And he was the one responsible for making Lyntael face it, not anyone else.

“I... I felt the things that they felt, Rogan... felt the people they were, and the pain they were in and what they'd been turned into. They weren't 'just' programs... none of them were. They felt, joy and love and.... boredom, exasperation... inspiration, excitement... and in the end, agony, despair, terror... Two of them wanted to die, Rogan. One was so far gone, there wasn't anything left to want anything any more...” her voice cracked and broke and Rogan felt his chest tighten in response. “And one of them just wanted to see her operator again, hadn't given up hope, but... but cutting them out of the system was the end anyway, and I made it happen. I never want to be responsible for ending lives like that, Rogan. Sometimes it might be all I can do, but... but I will always... Always... try to find another way first.” Through the tears there was a determination in her voice stronger than anything he could even think about arguing with. How could he?

“Lyntael...” He heard the thickness in his own voice and caught himself. “I'm sorry. I gave you those orders, Lyntael...” It was his fault; he ought to be the one shouldering the weight of those feelings and those lives lost, not her. She had never done anything to deserve that burden, other than being his navigator. He said as much, but in the space between his words he saw Lyntael straighten and smooth her features, cleaning herself up.

“I'm glad I was there for them. I'm glad they weren't alone, at the end.” Truly, she was; he could hear the conviction in her tone and the returning calm. That really mattered to her, and it was what mattered most, far above her own discomfort. “I don't blame you for any of that. I don't.” Rogan felt himself pull back from the screen for a moment, a sharp sense of shock that moved him before he could control it. Of course she realised he was at fault, and just as naturally, she didn't want to hold any of it against him. Her absolution didn't lessen his responsibility, but with calm, firm words she cut off his objection just as quickly; they were working together, they were both doing their best; she was her own person, and that meant making her own choices. Choice. There it was again; the echo of Eric's words in his ears, now on the lips of the young woman in front of him... not angry or frustrated in demanding her right to be treated as her own person this time, but gentle and calm; giving him permission to do so.

Rogan blinked back the hot sensation behind his eyes and tried to compose the emotions that were threatening him. Once he'd truly let the mask down for Lyntael, it seemed like there was no putting it back, these days. Maybe that was okay, for her. Maybe he owed her that much. This had started as him attempting to help her deal with feelings she needed space for... how had the script changed so much? He took a breath before responding.

“Alright.” Just one word; it was about all he could manage without letting a tremor in, and he watched her nod and begin heading further down the beach again.
posted in Beach Street
RE: Coastal Paths
Current coursed through her body and filled her, burning in her limbs and raging for further release. Lyntael could feel her chest heaving with heavy panting as she stood still in a ready stance, with her teeth grit and light caustics dancing across her form. Without any conscious thought behind it, she lifted her head, exhaling a breathy growl of victorious exultation, hands flung wide as the claws on her gauntlets flexed. She looked around for other threats in the midst of the crumbling metavirus while her thoughts waded, heavy, through a growing sense of static. Then, through the electrical feedback of her final strikes, the briefest flicker of relief, calm and gratitude. The sensation pulled her back again, grounding. Lyntael blinked a few times, gasping air as she fought to take deeper, longer breaths. Sparks rolled from her body, skittering across the outside of her armour and tumbling away while further excess flared in smaller fanning arcs from the corners of her eyes, heralded by the familiar stinging sensation.

“...Lyntael?” Rogan's voice brought her back to her senses further and she straightened. It took a moment to relax her jaw and unclench her teeth as she struggled for calm. “Lyntael, I have many warning readings here; you're under substantial strain, are you alright?” Another wave of sparks flooded out from her and with a tracing of soft silver light her draconic armour faded away, leaving just her slightly torn vest and undergarments again. The sense of combative defiance faded with the cross, but the strain of her charge, beating hard inside her, remained insistent. She swallowed, lifting palms to press at her stinging eyes.

“I'm... I'm okay, Rogan. I'm okay. Just... I just need a minute. I can keep this under control. I can.” The words were more difficult than they ought to have been, but she did manage to speak them between harsh breaths. The urge to release the full weight of her charge again; the burning pain of the build up and the promised relief that letting go would bring, if only for a moment, wore at her willpower, but Lyntael focused and held off, letting her body stabilise bit by bit. Her eyes caught on the transformed patch of solar panels and a distant memory surfaced. Those helped; Martia had discovered that. She made the few steps across to the glowing patch and dropped to her knees, pressing her hands to the panels and letting them take up stabilising bursts; each pulse of sparks became more of a balm to the next gradually until the hammering of her charge had subsided to a warm beat and her breathing returned to something more normal.

“Hahh... okay... I'm okay.” She stood slowly then lifted her arms above her head, and out to the sides. As calm returned, Lyntael began to stretch gently, working her muscles out. The motions began to flow one into the next as she closed her eyes and let herself slip into the warm calm that tended to follow these moments of heavy charge. She heard Rogan start to say something, but the channel simply remained open without him speaking while she pulled small threads of air and wind around her, let them brush her skin and swirl as her gentle warm down became a graceful dance. Despite the violence of the moment, there had been something there, at the end. She'd felt it, in that moment of final release. It hurt to know that she hadn't been able to save the poor creature, or help it, but it told her at least that she'd done the right thing, or at least as right as she had the power to do.

“I know you tried, Lyntael, but I'm sure there was nothing you could have spared, in that virus.” As he spoke again, Rogan sounded worried. He was keeping his voice level and calm, but she could hear it, hidden away behind the words. Her mind drifted to how he had spoken to her, after she'd defeated the abominavi that had attacked earlier. She hadn't been ready for the visceral nature of what she'd done, but... I hadn't been the first time she'd had to end a life. Not that it made it any easier. She let her dance drift to a stop and stretched slowly, working out her limbs one more time.

“I couldn't bring anything back, but what there was was only suffering, and now it isn't. I'm alright, Rogan, really.” She wasn't entirely sure how true that last reassurance was; it was still difficult, and made her chest feel tight to think about, but... but she didn't doubt her choice.

Calm at last, she began to walk forward, as Rogan spoke about some of the things she'd been through, and reassure her feelings. She caught herself wishing she'd been more open with him, the first time. As much as his words were solace now, they'd have been moreso then... but they'd been working, and there hadn't been time. Even so, she nodded along. Her trek down the beach continued, moving more into the uneven and less picturesque sections of terrain that common beach-goers would be unlikely to visit as she pursued the source of the local viral upsurge. There was still some time for them to talk safely though, and things probably weren't going to get much more private than this any time soon. She rubbed at the back of her neck and glanced off to the side as his words came to a pause.

“I know... and you're right. Back with Eurayle, I wasn't ready for what happened even if I had to do it. The...” she still felt a small shudder of horror pass through her as her mind supplied the memory of the moment. “The rawness of it, I guess. I wasn't ready. I'm still not... but... I know I had to do it, and... Rogan, it... it wasn't the first time I've had to do that, for someone who was alive, and suffering.” She heard the faintest catch of breath from her operator, before he controlled it. She'd have missed it if she wasn't already listening for his reactions, the attention spared for where she was going as she picked her way across the coastal terrain a background secondary to her focus on the conversation.

“...I'm sorry. If I had my choice now, I wouldn't ask for you to deal with that.” There was a pause as Lyntael felt herself biting back a comment on the irony of of his words; that he had asked her to, though he didn't know it. He was feeling guilty enough already... there was no sense in her adding to it. In the silence, as she didn't answer, Rogan sought to fill the space again.

“Is... it something you can talk to me about, Lyntael?” The question was unexpected, and she stumbled as she climbed over a rocky outcrop. As much as she knew Rogan was doing his best to treat her better now, the level of caution and care he was using around this topic was still unusual. It was more personal in a way though, she supposed; it had taken her a while to understand it, but the lives he had on his own conscience weighed on the man far more than he liked to let on, and she found herself wondering if Rogan had had anyone close by to turn to, the first time he'd ended up in that position. Eric, of course, her thoughts replied immediately... but now they weren't on speaking terms. She still hadn't answered. Lyntael paused to sit on the rock she'd stumbled over, and looked out to the slowly rolling waves.

“It wasn't bloody or violent, like that. I think I'm still sort of... holding onto it, and dealing with it, you know? It was only...” She paused. She hadn't meant to put any extra guilt on him, but she was saying it now, and Rogan was smart. She'd just have to be honest about it. “You told me all about the sorts of thing they were doing to the navis they... captured. It was horrible, but, it wasn't really real, for me, until the rescue operation. Not just the ones we got out, Rogan... there were... others. Others I couldn't save.” She half expected a quick reassurance from her operator, but this time Rogan seemed to realise that she needed him to hold his peace until she was finished. Gradually, she told him, starting with careful words that swiftly descended into a broken, tearful recount the more she spoke about it; of the other four she'd found, twisted and mutilated, kept alive by the functions they'd been put to, and her own part in ending their stories. Each of their names was etched into her mind along with the fragments of memory that had passed to her. As the story drew to a close, she sniffled and scrubbed at her eyes and nose.

“I... I felt the things that they felt, Rogan... felt the people they were, and the pain they were in and what they'd been turned into. They weren't 'just' programs... none of them were. They felt, joy and love and.... boredom, exasperation... inspiration, excitement... and in the end, agony, despair, terror... Two of them wanted to die, Rogan. One was so far gone, there wasn't anything left to want anything any more...” she felt her voice break as she tried to give air to the next words. “And one of them just wanted to see her operator again, hadn't given up hope, but... but cutting them out of the system was the end anyway, and I made it happen.” Despite her slow breaths and intermittent wipes, hot tears still made their way down her cheeks. “I never want to be responsible for ending lives like that, Rogan. Sometimes it might be all I can do, but... but I will always... Always... try to find another way first.” Talking about it aloud helped, somehow. Putting words to the flow of feeling that came with the experience helped turn the mass of distressed emotions into something clearer.

“Lyntael...” Rogan's voice was thick; somewhere between distress and anger, both feelings the man never let to the surface if he could help it. Now he sounded like he was close to tears, and possibly to breaking something. “I'm sorry. I gave you those orders, Lyntael. The responsibility should be mine, those losses mine to bear, not yours. I don't want those weights to be yours.” The overwrought sound in his voice clarified something else in Lyntael's mind and she felt herself take a longer breath, wiping her own eyes again and climbing back to her feet. Clearing the air was fine, but more suffering didn't help either of them. She wanted Rogan to care for her, and he did; that was what mattered. Enough with guilt.

“I'm glad I was there for them. I'm glad they weren't alone, at the end. If we hadn't done what we did, together, Rogan, then they'd still be suffering now, in a place where no help could ever reach them. I don't blame you for any of that. I don't.”

“Maybe, but I still—”
“I know, Rogan, I know... We had a mission, and a plan. You told me what you needed me to do, and I chose to do it... and together, we did the best that we could, alright? Listen...” For a moment, Lyntael looked out at the sea again, then closed her eyes and let her senses feel the soft movements of the wind, seeking calm.

“I know this situation is personal to you now, but it's personal to me too. We're going to set things right, however we can, and we're going to do it together. I may not know entirely who I am now, but I'm working it out. I'm going to do things my way, but that means that if I end up hurting, or getting hurt, it's because I chose to take that path. I know that you will do your best to keep me safe; sometimes you might not be able to, and that's okay, Rogan, because I know you will do your best. I'm going to be doing my best to keep you safe too, and I'm not going to be perfect either... but I'm not going anywhere, and we're going to see this through. I'm not brittle or fragile... not any more. You don't need to carry the weight of my decisions for me, alright?” It felt good to say it, in a way. Lyntael opened her eyes as a sense of fresh air seemed to light her senses and a peaceful, true calm spread through her as she set out again, continuing down the beach. This was right; this was who she wanted to be.

((Ready for Battle 9))
posted in Beach Rogue Net
RE: Coastal Paths
As the fight continued on, Lyn would charge her buster and prepare to leap high into the air as the virus would rain down another crack of lightning upon the warrior dancer, though this time it landed far too off to the side to warrant being worried about in turn, pushing herself off into the air as the virus sent out a blast of lightning in turn, though the paneling would turn to a translucent capacitor for energizing electrical navis, this would miss her entirely as they glowed below her in the shadows of the sandstorm, having avoided being struck in turn. Though she in turn would break through it's aura without a second thought, though a little more to the left and she would have missed her prey...

The meta would hiss angrily at her in defiance as she hung in the air out of it's reach, defiantly staring at her in turn as she wound up her strike...and flew in for her prey, the rapier striking the virus straight through the head as the remaining sand around her burst outwards from the ferocity of the strike (300/2=150)...sticking out of it's head as it stared, half through pain, half...through sheer incredulous power as it's body began to slow from the strike. And the unmatched ferocity of the dragon knight's strikes, combined with the sand and the...sheer power...of her strikes would begin to twist the virus inwards on itself. Legs crackling under the pressure as they began to move in worse and worse ways, dents, punctures...even a leg practically flying off from it's body towards the sealine...she had made sure to strike true enough to end the virus' suffering ((30x2)x7 hits=420). A soft "thank you" resonating in the back of her mind from an electrical discharge as the meta would begin to corrode and delete at the end of her attacks...and the Jelly...well...it sure didn't need to stay...it was long gone by the time Lyn had finished her assault. The beach now little more than waterline and warn down, extremely smooth stone beneath her feet, the battle was over. And the leg she had dislodged in her frantic attacks...it still crackled and hummed with electricity...perhaps...it could be used as chip data?

-- Viruses --
Jelly2 EXJelly2 EX (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 290
Attack Damage/Effect: 90 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 50 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
: RAN AWAY
RareVaccumFanRareVaccumFan (Wind & Fan)

All viruses in this family are immobile during combat, with the exception of being able to turn to face any direction it wishes. Later versions of this virus may switch between Wind and Fan effects, which requires one action, during which time all wind or fan effects cease. Bonuses and penalties do not stack if multiples of the same virus family exist on the field. Wind and Fan do not push or pull Objects, only creatures.

Area: SciLab, Yoka, Beach, Sharo, Netfrica, Hades Isle

HP: 200
Attack Damage/Effect: Fan Effect, Northwind
Attack Accuracy: S
Attack Description: Causes a large scale gale of wind to blow across the entire field in the opposite direction the virus is facing. This gale will constantly move all targets this virus considers to be enemies in the direction the wind is blowing, which makes it difficult to avoid many kinds of attacks executed by its allies. All those affected by the wind will also have their barriers and auras blown off by a constant Northwind effect.
Element: None
Possible Rewards (Per Virus): Fan, Zenny
Special: Causes all targets this virus considers to be enemies to suffer a 30% evasion penalty against all close range attacks, such as swords, melee attacks, and flamethrower style weaponry. Both sides of the engagement suffer a 30% accuracy penalty with direct attacks perpendicular to the direction of the wind, and all thrown attacks.
Special: Those allied with this virus may opt to take advantage of the wind to increase movement speed or evasion by going with the wind. They do not suffer any penalties, however. Conversely, anyone may move along with the wind to increase accuracy by 10% for close ranged attacks, assuming the target is in that direction.
Special: Northwind effect to all enemies once per virus action while maintaining fan effect.
: DELETED
Scuttler-4Scuttler-4 (Scuttler-)

Scuttler- is an angry looking insectoid creature. Unlike the virus it was designed to be like, it is chartreuse instead of yellow. This metavirus were made in an attempt to recapture the devastating power of the LifeVirus's creations, byte for byte, to the inclusion/exclusion of various aspects of their virus components, such as removing all flight capability, and cranking up their innate aggressiveness. That they were regarded as failures is more an indication of the real things' incredible might than the metaviruses' weakness. They're still extremely vicious, and very much prefer attacking to dodging.

Area: All

HP: 780
Element: Elec

Primary Attack Damage/Effect: 100 Elec + Break + Piercing + Group Attack
Primary Attack Accuracy: B (special)
Primary Attack Description: Lines up with a target and launches a ball of electricity at the enemy. Accuracy decreases by one rank with each hit.

Secondary Attack Damage/Effect: 80 Elec + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Drops a thunderbolt on an enemy.

Tertiary Attack Damage/Effect: 80 Elec + Small Solar Terrain Change + Cone Attack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Uses plasma breath to give the enemy and the ground an unhealthy glow.

Special: ElecAura: Begins each battle with a 100 HP ElecAura, which is pierced and instantly destroyed by Wood attacks. This reforms at the end of each turn.
Special: LightningProof: Cannot be inflicted with Stun. Takes half damage from Elec attacks.

Possible Rewards (Per Virus): ElecShock2, AuraHead2, ElecAura2, Elec+30, Strike (Rare), Zenny
: DELETED!!1!
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DELETED! (ping)

-- Navis --
Lyntael.EXE: 270 HP (Solar) (DragoCrossV2: +20 HP) (Next to Scuttler in the middle of the field) (Casing40) (Shield2) (Slow1) (High Altitude)

-- Terrain -- (A towering cliff rises above Lyntael, can be used for climbing and is otherwise treated as Normal terrain, doesn't seem to need any "expert" climbing ability or equipment. From a quick look, the sandstorm does not seem to go as high as the cliff, but would take multiple actions to get up there without a microburst or similar effect)
60% Normal
  • No effects.
(The current beach area, more beach than sea right now)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Nearby coastline, more shallow than before)
20% Solar
  • Elec Elementals get +5 HP/action.
  • Wood attacks: +100% Source Damage, change terrain hit to Cracked.
  • PanelShot: Imbue Elec + Stun1.
(Where the Scuttler-4 breathed at, roughly where Lyn started on the lefternmost side of the field and where she dodged as she went into HA)


Battle 8 WIN!
9000, 30 Bug fragments, ElecAura2Protection: Any Non-Wood attack lower than 80 HP
Accuracy: S
Description: Negates any Non-Wood attack less than 80HP
Duration: Three turns, or until destroyed
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: B
posted in Beach Rogue Net
RE: Coastal Paths
As the ball of crackling energy deflected off the last burst of warding winds encircling her and crackled overhead, Lyntael glanced towards the light show and resettled her stance. She'd met people that a blast like that would probably have killed; whether it was a victim of torment or not, she wasn't getting through to the creature but she really couldn't leave it be either, now that she was here. Even if the cycling roar of her charge was more stable for now, the longer she spent fighting the more it continued to press on her; she was having a hard time holding it back now, and the pain in her limbs, and her chest, was beginning to reach those old, familiar levels that made it difficult for her to function. She grit her teeth; she had to get this done with.

The sands were still impeding her focus, even if they were finally beginning to die down, she needed a better perspective. Lyntael pulled on the remaining flurry of sandstorm winds as another wave of sparks rolled from her body, scattering into the air. She gathered herself, ready, then sprang upwards, trailing a spiralling vortex of wind in a column behind her and casting her whole body gracefully aloft, high up above the skirmish. Though she didn't see it herself, Lyntael felt a subtle flow of calmer energy down her back as she leapt; silvery platinum light traced across the folded dragon wing design on the back of her armour, then lifted out behind her into a slender set of spectral wings, almost as though the armour itself had unfolded them.

She hung, hovering briefly at the top of the updraught as she focused her aim on the hostile metavirus, then embraced her charge again. It swelled in her chest, drawing in from the rest of her body as she drew her free hand backward to anticipate the flow. The charge combined then rushed outward as Lyntael thrust the hand forward, sending a brilliant flare of lightning arcing downwards at the Scuttle. The burst spiralled on itself guided by an encasing tunnel of wind, while Lyntael herself pulled her hand back before the bolt could drain her body completely; even with the dragoniers' focus, too much at once was still dangerous.

The brief feeling of expending her energy was replaced by the resounding flood of it rushing back faster, burning at her muscles and pulsing in her chest. Maybe if she could hold it still, or stop it from attacking somehow, she could put things to rest more quickly. Still focused on the Scuttle below as she floated just at the edge of the wind column, Lyntael reached back with her free hand, focusing her intent. Her armour traced with silvery light as the cross responded and, as she let energy build in her strikers, it formed into a slender, graceful rapier in her gauntleted grip. On the next pulse of her charge, Lyntael lunged, dashing forward and down as she left the air current and descended. Behind her, the faintly spectral silver dragon wings swept back into a dive while ahead her weapon thrust out, cracking with light and energy and trailing a protective current of wind about her swooping form.

She struck down, sending a crash of sand flying up in every direction as she aimed to pin some part of the massive virus down, or even to itself, with the weapon. Whether to hold it still or impede its attacks, she just needed something that would give her more freedom to stop it quickly. She sprung clear, leaving the blade where it lodged as the momentum of the downward dive rebounded through her. The spectral wings folded and faded away as her clawed boots hit the sand and she caught her stance, then immediately dashed back in at the creature, taloned gauntlets low.

Lyntael didn't let herself slow as she met with the creature, moving swiftly in and around its legs and body now in a rapid flurry of clawed strikes and kicks, each aimed at different joints or other potential weak points. Each time a blow landed or pushed the creature back, she moved with it, closing again as she unconsciously matched its aggression with her own. The growing ache in her limbs gave way to a breathy growl in her throat that eventually became a half-snarled shout alongside her final kick for the moment. She sprang off and away from the creature's form, turning over in the air to land on her feet again, panting and with her teeth bared. Her charge was desperate to expend again, straining against her body, and she could feel her limbs tremble ever so slightly with the adrenalin and the burgeoning weight of electricity. Sparks crackled on her skin as she stood, glancing to one side where the jelly in the water had continued to harass her through the encounter. She straightened for a moment, holding one hand out towards it as ready lightning crackled in her palm.

“You can leave any time! You don't have to be here.” What might normally have come out as an invitation or a plea towards the side-lined lesser virus, this time emerged as growled shout, and something more of a threat than she knew she would have wanted, if she'd been calmer. Any virus that wasn't sapient enough to be swayed by persuasive conversation was equally unlikely to be moved by threats or fear, she knew that... but in this moment, her mind was focused more on threat removal than mercy.

Summary
L1) Action Precluded: Buster Charge
L2) AirStep Creating High Altitude Updraught
L3) My Faith Can Heal, with time for laughter (Buster Charge, Feint, Movement, 10Elec Nova2, Knockback (Wind-Type), Self-Slow (1 Rank, 1 round)) (Leaping to HA with the wind, not intending to take anything with me)
L4) My Torment Rebels; I will not break (ShotBase(50)Elec, Break, Impact, Slashing, Knockback (Wind-Type), Charge-Burner)(Overcharge +1) (To Scuttle)
L*) Fast Armour: 20Hp Casing Refresh
L5) Half-charge Strike (300Elec, Disarm, A)
L6) A Knight's Valour (Buster Strike (30null, Disarm x 5 hits, A), Knockback (Wind-Type, Double Strength), Buster Strike (30null, Disarm x 5 hits, A), Knockback (Wind-Type, Double Strength) (Overcharge +1)
L*) Overcharge Dampener (Overcharge -1)

Cooldowns and Overcharge
My Pain is Real; it lingers after (Ready)
My Fear Swell, but I hold tight (2TCD
My Vision Alters, yet I see through (1TCD)
My Soul Screams, and yet I fight (1TCD)
My Faith Can Heal, with time for laughter (3TCD)
My Torment Rebels; I will not break (3TCD)
My Fear Rejected, with hopeful stride (1TCD)
My Thoughts Collected, no more to hide (2TCD
My Anger Directed, 'gainst violent threat (1TCD)
A Scarred Soul, with love to give (1TCD)

A Knight's Ward (1TCD)
A Knight's Valour (2TCD)

Overcharge: Begin: +14, My Torment Rebels (+1), A Knights Valour (+1), Overcharge Dampener (-1), End: +15 (Effective Overcharge: +13)
posted in Beach Rogue Net
RE: Coastal Paths
The scuttler continued to threaten Lyntael's form as she charged herself and let out another rolling discharge of electricity as she moved out of the way of the Scuttler, managing to catch the VaccumFan in the process, causing it's form to sputter and cough loudly, before it's torrential winds could be stopped...but the sandstorm still raged, albeit not AS badly as with the VaccumFan's continued blowing, but she could still feel the sting of the sand pelting her skin, clothed or not, and her eyes watered as she continued to see through the storm.

The Scuttler however, had other plans as a blast of electricity shot from it's mouth, plasma crackling loudly as electrical tendrils attempted to grasp at Lyn's bare skin, but her own turbulant winds would send it wide, and unfortunately, not back into it or the Jelly as it harmlessly smacked against the wall behind her and bounced into the air to not be seen again, whist the Jelly would slip down into the water for a brief period of time and begin to bound up and down fairly quickly, from sea to air to attempt to avoid any attacks directed at it.

Lyntael would quickly take to activating the power of her cross partner, a Dragonierman's data being melded with hers as she dug her boots in the sand and readied herself for a redoubled effort against the metavirus in front of her, the virus in turn, calling down a crack of lightning towards her head, and unfortunately for her, cracked her defenses as it landed straight atop her head as if the virus' "divine intervention", but this caused a rolling round of electricity to come back, pushing it back again as it managed to move just enough to the side to avoid Lyntael's strike in turn, as well as missing the Jelly in turn, her aim having managed to falter enough to miss both. Though she could always blame it on the sandstorm if nothing else.

The Jelly in turn would strike back, a massive wall of water being sent the dragon knight's way as she would avoid it entirely in turn, only doing the bare minimum to wet down the sand it struck. Her defenses back from a silvery ward on her person, the Scuttler took one more strike at her, another arcing ball of electricity would be shot towards her, but again, it missed entirely, bounding off her turbulant winds and into the skies to dissipate entirely. The battle had reached a sort of stalemate for the time being, but, the battle was not done yet as the winds continued to stir, though weakening as time continued, another moment or two and she'd be free of the stinging sands.

-- Viruses --
Jelly2 EXJelly2 EX (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 290
Attack Damage/Effect: 90 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 50 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
: 270 HP (Sea) (Hovering in the water, about a 6-o-clock position)
RareVaccumFanRareVaccumFan (Wind & Fan)

All viruses in this family are immobile during combat, with the exception of being able to turn to face any direction it wishes. Later versions of this virus may switch between Wind and Fan effects, which requires one action, during which time all wind or fan effects cease. Bonuses and penalties do not stack if multiples of the same virus family exist on the field. Wind and Fan do not push or pull Objects, only creatures.

Area: SciLab, Yoka, Beach, Sharo, Netfrica, Hades Isle

HP: 200
Attack Damage/Effect: Fan Effect, Northwind
Attack Accuracy: S
Attack Description: Causes a large scale gale of wind to blow across the entire field in the opposite direction the virus is facing. This gale will constantly move all targets this virus considers to be enemies in the direction the wind is blowing, which makes it difficult to avoid many kinds of attacks executed by its allies. All those affected by the wind will also have their barriers and auras blown off by a constant Northwind effect.
Element: None
Possible Rewards (Per Virus): Fan, Zenny
Special: Causes all targets this virus considers to be enemies to suffer a 30% evasion penalty against all close range attacks, such as swords, melee attacks, and flamethrower style weaponry. Both sides of the engagement suffer a 30% accuracy penalty with direct attacks perpendicular to the direction of the wind, and all thrown attacks.
Special: Those allied with this virus may opt to take advantage of the wind to increase movement speed or evasion by going with the wind. They do not suffer any penalties, however. Conversely, anyone may move along with the wind to increase accuracy by 10% for close ranged attacks, assuming the target is in that direction.
Special: Northwind effect to all enemies once per virus action while maintaining fan effect.
: DELETED
Scuttler-4Scuttler-4 (Scuttler-)

Scuttler- is an angry looking insectoid creature. Unlike the virus it was designed to be like, it is chartreuse instead of yellow. This metavirus were made in an attempt to recapture the devastating power of the LifeVirus's creations, byte for byte, to the inclusion/exclusion of various aspects of their virus components, such as removing all flight capability, and cranking up their innate aggressiveness. That they were regarded as failures is more an indication of the real things' incredible might than the metaviruses' weakness. They're still extremely vicious, and very much prefer attacking to dodging.

Area: All

HP: 780
Element: Elec

Primary Attack Damage/Effect: 100 Elec + Break + Piercing + Group Attack
Primary Attack Accuracy: B (special)
Primary Attack Description: Lines up with a target and launches a ball of electricity at the enemy. Accuracy decreases by one rank with each hit.

Secondary Attack Damage/Effect: 80 Elec + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Drops a thunderbolt on an enemy.

Tertiary Attack Damage/Effect: 80 Elec + Small Solar Terrain Change + Cone Attack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Uses plasma breath to give the enemy and the ground an unhealthy glow.

Special: ElecAura: Begins each battle with a 100 HP ElecAura, which is pierced and instantly destroyed by Wood attacks. This reforms at the end of each turn.
Special: LightningProof: Cannot be inflicted with Stun. Takes half damage from Elec attacks.

Possible Rewards (Per Virus): ElecShock2, AuraHead2, ElecAura2, Elec+30, Strike (Rare), Zenny
: 560 HP (ElecAura100) (Sand) (next to Lyntael, roughly middle of the field)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DELETED! (ping)

-- Navis --
Lyntael.EXE: 300 HP (Sand) (DragoCrossV2: +20 HP) (Next to Scuttler in the middle of the field) (Casing40) (Shield2) (Slow1) (Turbulance)

-- Terrain -- (A towering cliff rises above Lyntael, can be used for climbing and is otherwise treated as Normal terrain, doesn't seem to need any "expert" climbing ability or equipment. From a quick look, the sandstorm does not seem to go as high as the cliff, but would take multiple actions to get up there without a microburst or similar effect)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The current beach area, more beach than sea right now)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Nearby coastline, more shallow than before)
10% Solar
  • Elec Elementals get +5 HP/action.
  • Wood attacks: +100% Source Damage, change terrain hit to Cracked.
  • PanelShot: Imbue Elec + Stun1.
(Where the Scuttler-4 breathed at, roughly where Lyn started on the lefternmost side of the field)
WARNING! WARNING! SANDSTORM IN EFFECT FOR 1 TURN! -10% ACCURACY AND -5 HP AN ACTION!
posted in Beach Rogue Net
RE: Coastal Paths
Lyntael heard herself bite back a small sound of effort as errant shots glanced off her and her body responded with repeated waves of retaliatory sparks. Each little sharp, sudden expenditure like that made the next faster, and she could feel the cycle of charge starting to numb her extremities from the volume of charge moving across her. Errant splashes of water went ignored for now, though some part of her was keenly aware of the now wet sand clinging and sticking with a gritty insistence as she moved. The small thread of awareness that remained ever aware of being a young woman was, at this moment, keenly glad that it had been her skirt she'd lost, and not her actual underwear this time. She shook her head and refocused.

Energy flickered beneath the surface of her skin in a pattern of dancing light caustics, straining to release at any provocation, and Lyntael tried to squint, keeping the sand from her eyes as best she could while she focused on the fight in front of her, as well as keeping herself under control. Sparks rolled from her body, fanning out into the storm as the personal spiral of wind about her tried to counter the blowing sands. She darted back, light on her toes and did her best to avoid the aggression from the scuttling virus. In flashes of contact, she had felt pain and wrath from the half-constructed creature in front of her, but there was nothing else beneath it that she'd found; no being to save or mind to acknowledge. Maybe there hadn't ever been one, if the virus was incomplete, or maybe it was just too far gone; she hadn't any more way of knowing, but the reality here and now was that it was dangerous, and violent.

“Alright... and I'm sorry...” As she murmured the words, a ripple of calmer energy shivered across her skin and her shoulders set in a more determined readiness. The winds around her tightened and renewed their efforts are keeping the girl safe and her eyes drifted shut for a moment amidst the sensation. Her hair softened and fell flat, almost in tune to the sense of calm, and faded slightly towards a more platinum blonde, with nearly silver tips. It was only visible for a moment, however, before the ripple of energy created a single proud dragon scale in the middle of her brow. The ripple of energy flowed out and downwards, forming first a diadem from additional sweeping silver scales, and then a delicate visor to protect her eyes while, to the side, the metallic scales transitioned into a pair of backward arching dragon wings that protected her ears as well, extending just barely back and up, past the back of her head.

The transformation of her gear washed down the rest of her body in a wave, covering her skin with a close and form-fit undersuit made from a matte grey mesh of tight-woven metal links that covered her from neck to wrist and ankle. Over the top of it, forming in line with the wave of energy, a flat-lying metal gorget covered her collar region, picked out in downward-pointing metal scales, while a series of three larger scale plates formed shoulder guards that tapered to about halfway down her upper arms.

The rest of the armour followed rapidly, a series of three interleaved dragon scale plates protecting her chest from the front, down to her midsection while a similar pair interlocked across her back, delicately stylised to give the impression of folded dragon wings. The faulds followed suit, each stepped section a ring of layered dragon scales that grew out one beneath the next.

As Lyntael clenched her fists, matching boots and gauntlets took shape; slim, light and elegant, like the rest of the armour, but fully encasing metal all the same. Each resembled taloned claws at the fingers and toes, and they reached back as high as her calves and forearms. The last motes of the transformation completed as scrolling lines traced their way back from the points of each gauntlet and boot, to where draconic scale sigils etched themselves into strong emblazoned points at the base of each of her wrists and on either side of her ankles, where her strikers would normally build energy.

Lyntael took a slow breath and let it out again in a moment of stillness amidst the storm.
“This has to be done.” She fixed her gaze on the much larger virus, then moved.

The clawed toes of her boots dug into the sand as she darted forward through the storm, low and fast, the tips of her talons streaking trails of white lightning to either side. She could feel the pulse of her charge, but it was distant and muted now; still a roar of energy, but muffled just enough to let her focus. She slashed upwards with both talons coming together as she reached her target, pushing the claws forward and up as she tried to drive them through the creature's renewed barrier. A low growl rose unbidden in her throat as she channelled a blast of raw power through the gauntlets and ripped them apart again in her effort to break through and take some of the hostile virus' more fragile extremities with the motion if she could. Lightning flared, crackling into waves that thundered off to either side of her as she assaulted her target and as her momentum carried her upwards, Lyntael stepped up part of the creature's body and kicked back and away again.

Her body turned over in the air in a graceful arc and she landed back on her toes again a handful of feet away, stance ready and guarded as she assessed her target with fresh eyes. That aura was going to keep reforming. This might call for something with a bit more direct precision and punch. As she shifted her fighting stance, light on her feet, Lyntael turned her body to a more streamlined, side-on position and raised her right hand in front of herself. Silvery light traced through the etching scroll work around her striker and Lyntael felt the calmer flow of energy pass through her body to begin forming a light dragon scale shield in her grip. It bore the same style as the rest of her armour, save for the faint outline of a stone rampart tower in the central boss. The rest of her armour glowed with a renewed platinum sheen as she set herself and got ready to make her next strikes count.

Summary
L1) Action Precluded: Buster Charge
L2) My Fear Swells, but I hold tight (Dodge, 20Elec Nova2, Knockback (Wind-type), Charge-Burner) (Overcharge +1) (Dodging to avoid Scuttle, but staying close and engaged between it and the fan)
L*) Fast Armour: 20Hp Casing Refresh
L*) Turbulence refresh, in case it's been triggered
L3) Dragonier Cross (Lvl2: +20Hp, Normal/Wind (Subtype recalibrates to Gust/Airstep)) Overcharge Dampener: Buster no longer adds expend, electrical expends capped at +1, Electrical cool-off does not reduce overcharge, Overcharge cools automatically by 1 per round, active Overcharge treated as Overcharge - CrossLevel.
L4) My thoughts Collected, no more to hide (Take Aim, ShotBase(50)Elec Spread2, Impact, Knockback (Wind-Type), Self-Slow (1 Rank, 1 Round)) (Initial strike is Melee, at Scuttle, spread is Shot at one target (aesthetically, she's sending the spreads in opposite directions, and I think the fan and the Jelly are on the same side relative to her, so it wouldn't be at both in this case, I don't think)
L5) Dodge
L6) A Knight's Ward (40Hp Casing, 2-Hit Shield)

Cooldowns and Overcharge
My Pain is Real; it lingers after (1TCD)
My Fear Swell, but I hold tight (3TCD
My Vision Alters, yet I see through (2TCD)
My Soul Screams, and yet I fight (2TCD)
My Fear Rejected, with hopeful stride (2TCD)
My Thoughts Collected, no more to hide (3TCD
My Anger Directed, 'gainst violent threat (2TCD)
A Scarred Soul, with love to give (2TCD)

A Knight's Ward (2TCD)

Overcharge: Begin: +12, My Pain is Real (+1 if triggered), My Fear Swells (+1), My Thoughts Collected (+1), Cross Cool-off (-1) End: +14 (Effective Overcharge: +12)
posted in Beach Rogue Net
RE: Coastal Paths
Lyntael would begin to hide from sight as the Scuttler would rear back in anger as it's body tingled, perhaps some wires didn't get properly connected or it was some sort of bug within, but the virus spat forwards as she moved, an unhealthy glow eminating in front of it in a short T-shape, glowing panels covering parts of the sands that still whipped haphazardly, even as it's body stiffened up, it's faceless body would keep a general track of where Lyn was at in some capacity, not seeing directly where she was, but at the very least a generalized idea of where she could be. But this didn't stop the Shellnerd from taking a potshot at her as she tried to reposition, taking cues from the Scuttler's body moving in tandem with the dancer's movements...and unfortunately, one of the attacks would graze her shoulder in retaliation of her actions against the Scuttler, casing managing to stay solid (15), but regardless, this caused two explosions one after the other, one from her trap and the other from her soul's screams, pushing back the Scuttler back twice breaking through its aura on the second (aura broken!) and knocking the Shellnerd off it's perch, causing the virus to tumble into the sand upside down as it knocked against the cliffside behind it and again as it was thrown further away , just to the side of where the Vaccumfan was at and towards it's left managing to cause both fan and shelled menace to sustain a fair bit of damage as they knocked against the wall behind them (80) (130) even as the fan would redouble it's efforts against Lyntael.

This is where the Jelly off in the sea got it's turn to move against her, it's charge completed, seas would churn and rumble against the navi as it began to cause a massive wave of water to rise up against Lyntael from the sea itself. Unfortunately for it, it wasn't paying attention to the Scuttler as it's wave of water crashed harmlessly against the sand, leading it to miss entirely, though she certainly got a little seawater splashed upon her despite the whirling hell of sand that surrounded her.

But this wasn't the end of her movements as she lashed out towards the Meta, even as the sands blinded her, her fist met the Meta's body as a jolt from it flowed into her through the fist that struck it and up her arm as it's body held tightly against her strike, the resulting clash of polarities would then feed back, sending electrical pulses back behind her and, with no wasted energy, struck behind and slammed it into the wall behind her (50!) (100!) (100!), though she felt pain, it was not hers...the Meta's...a searing pain from being a half-finished amalgamation of various bits and bytes...

Though she wasn't done yet, one more strike of lightning centered on the Scuttler called down from the heavens, piercing through the sandstorm and striking directly at it's heart, as it was struck thrice in tandem afterwards with the buffetting winds leaving a hefty singe where it had hit, the virus crying out, not in pain, but surprise as it had it's body so theroughly struck though she could feel some had missed in the back of her head as her vision blurred and her movements slowed in tandem with the aching emptiness that followed (50!+30x3) and her body returning to view of the remaining three.

-- Viruses --
Jelly2 EXJelly2 EX (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 290
Attack Damage/Effect: 90 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 50 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
: 280 HP (Sea) (Hovering in the water, about a 6-o-clock position)
RareVaccumFanRareVaccumFan (Wind & Fan)

All viruses in this family are immobile during combat, with the exception of being able to turn to face any direction it wishes. Later versions of this virus may switch between Wind and Fan effects, which requires one action, during which time all wind or fan effects cease. Bonuses and penalties do not stack if multiples of the same virus family exist on the field. Wind and Fan do not push or pull Objects, only creatures.

Area: SciLab, Yoka, Beach, Sharo, Netfrica, Hades Isle

HP: 200
Attack Damage/Effect: Fan Effect, Northwind
Attack Accuracy: S
Attack Description: Causes a large scale gale of wind to blow across the entire field in the opposite direction the virus is facing. This gale will constantly move all targets this virus considers to be enemies in the direction the wind is blowing, which makes it difficult to avoid many kinds of attacks executed by its allies. All those affected by the wind will also have their barriers and auras blown off by a constant Northwind effect.
Element: None
Possible Rewards (Per Virus): Fan, Zenny
Special: Causes all targets this virus considers to be enemies to suffer a 30% evasion penalty against all close range attacks, such as swords, melee attacks, and flamethrower style weaponry. Both sides of the engagement suffer a 30% accuracy penalty with direct attacks perpendicular to the direction of the wind, and all thrown attacks.
Special: Those allied with this virus may opt to take advantage of the wind to increase movement speed or evasion by going with the wind. They do not suffer any penalties, however. Conversely, anyone may move along with the wind to increase accuracy by 10% for close ranged attacks, assuming the target is in that direction.
Special: Northwind effect to all enemies once per virus action while maintaining fan effect.
: 30 HP (Sand) (Seated against the rocky outcropping at a 1-o-clock position, pointing roughly towards Lyntael) (Turned on)
Scuttler-4Scuttler-4 (Scuttler-)

Scuttler- is an angry looking insectoid creature. Unlike the virus it was designed to be like, it is chartreuse instead of yellow. This metavirus were made in an attempt to recapture the devastating power of the LifeVirus's creations, byte for byte, to the inclusion/exclusion of various aspects of their virus components, such as removing all flight capability, and cranking up their innate aggressiveness. That they were regarded as failures is more an indication of the real things' incredible might than the metaviruses' weakness. They're still extremely vicious, and very much prefer attacking to dodging.

Area: All

HP: 780
Element: Elec

Primary Attack Damage/Effect: 100 Elec + Break + Piercing + Group Attack
Primary Attack Accuracy: B (special)
Primary Attack Description: Lines up with a target and launches a ball of electricity at the enemy. Accuracy decreases by one rank with each hit.

Secondary Attack Damage/Effect: 80 Elec + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Drops a thunderbolt on an enemy.

Tertiary Attack Damage/Effect: 80 Elec + Small Solar Terrain Change + Cone Attack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Uses plasma breath to give the enemy and the ground an unhealthy glow.

Special: ElecAura: Begins each battle with a 100 HP ElecAura, which is pierced and instantly destroyed by Wood attacks. This reforms at the end of each turn.
Special: LightningProof: Cannot be inflicted with Stun. Takes half damage from Elec attacks.

Possible Rewards (Per Virus): ElecShock2, AuraHead2, ElecAura2, Elec+30, Strike (Rare), Zenny
: 580 HP (ElecAura100) (Sand) (next to Lyntael, roughly middle of the field)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DELETED! (ping)

-- Navis --
Lyntael.EXE: 310 HP (Sand) (Next to Scuttler, downwind of the RareVaccumFan in the middle of the field) (Counter on hit: 10 Elec in Nova2+Wind-based knockback) (DR10) (Casing25) (Slow2) (Off-Target2) (Turbulance defense)

-- Terrain -- (A towering cliff rises above Lyntael, can be used for climbing and is otherwise treated as Normal terrain, doesn't seem to need any "expert" climbing ability or equipment. From a quick look, the sandstorm does not seem to go as high as the cliff, but would take multiple actions to get up there without a microburst or similar effect)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The current beach area, more beach than sea right now)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Nearby coastline, more shallow than before)
10% Solar
  • Elec Elementals get +5 HP/action.
  • Wood attacks: +100% Source Damage, change terrain hit to Cracked.
  • PanelShot: Imbue Elec + Stun1.
(Where the Scuttler-4 breathed at, roughly where Lyn started on the lefternmost side of the field)
WARNING! WARNING! SANDSTORM IN EFFECT FOR 2 TURNS! -10% ACCURACY AND -5 HP AN ACTION!
posted in Beach Rogue Net