RE: Coastal Paths
Touching the PMD in front of her, the crystalized data would begin to unfurl and open up widely for her, a massive amount of workable data flooding out of the top towards her feet, quickly covering her ankles in usable zenny.

PMD reward: 18,000z
posted in Beach Rogue Net
RE: Coastal Paths
Spots still wavered across her vision for a few moments more as Lyntael held her stance, watching the remaining viruses flee the scene of destruction. Her charge strained, throbbing beneath her skin and she felt herself sway to a moment of dizziness at the effort of holding it back. Once it was clear they were leaving, she closed her eyes again for a moment and tried to catch her breath as she focused on diffusing the force of her charge safely. A couple of big bursts was still all it took to push her into dangerous territory, even if she felt like she had more control. Around her, the warding energy field shimmered into visibility, crackling softly while small cascades of free sparks rolled off her in radiating fans.

After another moment she stood straight and drew a longer breath; the charge was still aggressively strong, but it as enough to press on with. Her muscles felt hot, with the beginnings of the familiar electrified burning, but the sensation was fading slowly as long as she continued to cool off. She moved to inspect what remained of the viral machine.

“Just broken code and data, Lyntael.” Rogan's voice reassured a worry she hadn't realised she felt, but he was right; the remnants were breaking apart further, but they were clearly mechanical and cybernetic, nothing more. There had been a moment, she realised, as she struck, when the thought of the twisted abomination of a navi had flashed through her mind, and the image of her brutal strike rending flesh and boiling blood had stung at her subconscious. She looked at the broken parts in front of her again.

“Y-yeah... I know.” A spark of flickering data caught her eye as her gaze traced over it, and Lyntael reached out one hand to pull it towards herself. It came as a thread, still coherent in function, and she let it wrap around her wrist and fingers before sending it away. How many of these pieces of chip data had Rogan managed to hawk, she wondered. With a last lingering look at the destroyed metavirus, Lyntael turned away to give the rest of the battlefield a cursory glance. Quick steps took her across to the purple data crystal, but she hesitated a few feet from it. She waited to give her body one more chance to shed sparks, then stepped up to it and reached out a hand. She'd never seen one of this colour before, but the data density was magnitudes higher than most of the others she'd encountered before, and it was strange to think that caches of this capacity were just forgotten and lost, left unprotected. Still careful of her cooling charge, Lyntael set about decrypting the data's outer seal.

((Open PMD))
posted in Beach Rogue Net
RE: Coastal Paths
As Lyntael began to make her move, the two viruses on the edge of the field opened up from listening to her footsteps, the Bark looking slightly shocked at her sudden movements away into the center of the field. Her steps over the sand brushing the grains aside as she continued towards her target, whilst the Shellnerd would open up for an attack upon the encroaching navi, one spear off to the side, whist the other would be brushed aside from her torrential winds.

The metool would open up in turn as well, sending out a blast of energy at the encroaching navi as she made it to her target, the barrier absorbing the shot and brushing aside the damage entirely, as she unloaded upon the metavirus, pushing it back into the sand almost immediately after starting her assault and, while a couple attacks would go wide, she would find purchase with the others...but underneath the attacks, the final one would seal the deal, sending half it's body flying off into the distance...while the other half, drained of integrity, would indeed fall over into the twisting sands, dead. The trio of viruses remaining would watch in horror as the big virus they followed fell over dead, the lark immediately floating over to the Shellnerd and grasping it firmly in it's mouth, as the Met would waddle over and jump onto it's back, before the three would leave without further confrontation. Battle Routines faltered and ended immediately afterwards. Little remained of the virus in front of her, but...at least it's remains would make for good chip data at least.

-- Viruses --
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: RUNNING
Bark EXBark EX (Lark)

Area: Electown, Yoka, Beach

HP: 250
Attack Damage/Effect: 60 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): WideShot2, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
: RUNNING
RapidFire V4RapidFire V4 (RapidFire)

RapidFires are a combination of the Megalian-F, Cirkill, and OldStove viruses. They look like a Cirkill painted red with two arms instead of one. The virus is orbited by four flaming red option bits that assist it in attacking. The virus itself attacks close range opponents with flamethrowers, while the option bits launch volleys of fireballs at more distant targets or dash at enemies.... sometimes both.

Area: All

HP: 620
Element: Fire

Primary Attack Damage/Effect: 20 Fire + Seeking x 4 Shots
Primary Attack Accuracy: B
Primary Attack Description: Bits launch a volley of fireballs at the enemy.

Secondary Attack Damage/Effect: 80 Fire + Break + Piercing
Secondary Attack Accuracy: B
Secondary Attack Description: Sends a flaming Bit flying ahead in a line. The bit may be attacked to damage the virus when executing this attack.

Tertiary Attack Damage/Effect: 60 Fire + Line Attack(3) + Panel Cracking
Tertiary Attack Accuracy: B
Tertiary Attack Description: Use Flamethrower on enemies that get too close.

Special: This virus has a 100 HP FireAura that regenerates at the end of every turn.
Special: This virus may attack while moving or dodging.

Possible Rewards (Per Virus): CircleGun2, FireAura2, Barrier100, FireBurn2, AuraHead2, Zenny
: FINISHED IT
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
: RUNNING

-- Navis --
Lyntael.EXE: 290 HP (Behind the Metal Pillar, from the perspective of the Rapidfire) (Grass) (Charge1)(20HP Casing)(20HP ElecBarrier)(OffTarget1 next turn)

-- Terrain --
30% Normal
  • No effects.
(Lightly scattered about, roughly a feint away from one another and in a 1x2 formation each inner field. with a larger 3x3 square towards the center)
25% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Roughly in large chunks circling the outside of the sandy inner-fields)
5% Soil
  • Wood Elementals get +10% Evasion.
  • Wood attacks: +100% Source Damage, change terrain hit to Grass.
  • 100 Damage Aqua attacks: Change terrain hit to Mud.
  • 100 Damage Fire attacks: change terrain hit to Coal.
  • PanelShot: Imbue Wood.
(Where the Rapidfire attacked at, in a straight line from it's position)
25% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(Mostly inner-field, mostly in one-chunk interspersed with the Normal within and bleeding into the outer circle of grass)
5% Glass
  • Slip Effect: -10% Accuracy, -10% Evasion to all.
  • Non-Ice Aqua attacks causes it to be Wet, doubles slip effect for Non-Aqua Elementals for 1 turn. Wet can expire early with Fire attacks. Can cause slippage for poor RP or heavy impacts on Non-Aqua Elementals, 1-2 actions to recover.
  • 200 Damage attacks: Change terrain hit to Broken. Damage threshold cut in half for Ground, Break, and Impact, to a minimum threshold of 25 when all 3 are present. Null 25 + Slashing + Nova 2 per panel broken, up to 200 (8 panels).
  • Burrow: Change terrain to Broken, 50 Null + Slashing to burrower, Null 25 + Slashing + Nova2 to surroundings.
  • PanelShot: Spread1.
(Where the Rapidfire attacked in a straight line leading from it)
10% Broken
  • Not bottomless.
  • Reverts to Normal after a time, if no one is inside.
  • Doubles dodge penalties for bad RP.
  • 1-4 Movements actions to climb back out depending on method.
Where the RapidFire and the other viruses have broken the paneling

-- Objects --
PMD: 20 HP (Spinning behind the Neometool2) (Normal)
Stone Pillar: 40 HP (Half burried in the sand, to the Northwest, about a movement away) (Hardbody)
Metal Pillar: 39 HP (Standing tall, about 2 "normal" navis tall, extremely sturdy, near Lyn's position) (Metalbody)

BATTLE 12 WIN
12,600z, 30 bugfrags, FireAura2Protection: Any Non-Aqua attack lower than 80 HP
Accuracy: S
Description: Negates any Non-Aqua attack less than 80HP
Duration: Three turns, or until destroyed
Element: Fire
Special: Status Guard: This chip blocks debuffs.
Trader Rank: B
posted in Beach Rogue Net
RE: Coastal Paths

The crash of the flaming option scorching the ground as Lyntael darted to the side was accompanied by a rolling wave of heat that she had to turn her face from. The searing heat was met a moment later by a sudden freezing splash of water that drenched her through her barrier, from the other side of her hiding place. Lyntael gasped, but for once the potentially embarrassing situation was averted by her new suit. Water ran down her body and sizzled in her hair as sparks cracked, but this time there were no traitorously thin fabrics to render transparent. Small fortunes. She spared a side glance for the lurking Bark, but grit her teeth without retaliating.

Electricity danced under her skin as her charge rose and pressed against her, yearning to release, but there were bigger threats, and if the soggy old fish wasn't going to listen to reason then perhaps it would obey its own survival instincts instead... it had to understand, the more she parked up, that harassing her further wasn't a good idea for it. A threatening pulse wave of sparks cascaded from her body as a warning as she gave the Bark a final glare, before she turned her focus to the RapidFire and took a breath before darting out form behind the pillar towards it.

Her steps were fast and light as she darted across the more open space, shifting with small sips and dodges over the damaged terrain and around other obstacles to close in on the meta-virus. Her eyes were focused on her main target, without regard to the other viruses for now – this one was a clear weapon, and with any luck, destroying it would send the other little ones running without any further violence... at least she hoped so.

As she drew closer, sudden movement made her veer a half step and spring up, her leading foot sweeping around in a shell of buffeting wind that battered away the incoming attack as her body spun and she landed again, still running. With a final crouched skid on the sandy ground as she moved into the meta's personal space, Lyntael braced low then thrust herself upwards again, leading with her left fist this time. Her charge roared and she let it flow through her, combining from her strikers into a spiralling, shearing twist of electrical force that sheathed her arm as she punched upwards and twisted her body with the momentum. There was a pressure of heat all around the virus but she tried to batter through it and land in amongst its limbs and circling options.

She didn't let herself pause, or give the virus any time to react to her presence, if she could help it; her charge thrummed at the momentary empty void and cycled back swiftly but Lyntael held it down as she moved with precision. Small, light steps darted around the massive virus as she sought to debilitate its various weapons; two quick kicks, on foot after the other, aimed at downing some of its orbiting bits, twisting around its back flank to aim two more rapid fist strikes at the back of its arm cannons, and a last thrusting palm strike at its central column as she circled back around to its front on the other side. With each strike, the insistent build of her charge demanded release, but she restrained it, letting each forceful pulse add itself to the ever growing glow of energy massing at each of her wrists and ankles.

After the fifth swift debilitating strike, the force was too much and Lyntael heard the soft growl of effort in her own throat as she took a half step back, bent one knee and launched herself up towards the virus' head – She had to hope there were important systems there, given how it looked. A flurry of wind rose around her as she leapt up, dropping her shoulder as she drew level with its head and twisting hard to bring her back leg over the top in a scything axe drop towards her target. Lightning screamed in her muscles as she felt her charge break her hold and pour outward, burning a course through all of her limbs until it found release in a flare of blinding energy bright enough to illuminate the network for miles around. There was a moment of sensory obliteration; just her body as conduit for the overwhelming flood of lightning, and all other sense and awareness burned away.

She felt herself land after a moment that felt like it lasted an hour, every fibre of her body burning with the aftermath of the torrent to electricity it had processed. Inside her, the void of emptiness yawned and howled for a few seconds, but as her heat beat again it was answered by a resounding static that hummed and rose afresh, flooding her body and suffusing her skin as she stood up again.

“I asked nicely before. Believe me, none of you want to be here any more!” The words came out as a ragged shout while her vision was still clearing from the sight-blinding flash, but Lyntael took her stance again and pushed the rising charge down as best she could. One day she would learn proper pacing... too much too fast again, but if she was lucky the show of force might save her any further effort.

Summary

L4) My faith Can Heal, with time for laughter: (Buster Charge, Feint, Movement, 10Elec Nova2, Wind-Type, Knockback, Self-Slow (1 Rank, 1 round), 3CD (Overcharge -2)
L5) My Anger Directed, 'gainst violent threat: (ShotBase(50)Elec, Wind-Type, Break, Impact, Slashing, Knockback, A), Buster Shot (30null, Disarm x 5 hits, A), Off-Target (1 Rank, 1 Round), 3CD (Overcharge +6)
L6) Full-Charge Buster Strike: (600Elec, Disarm, Melee, A) (Overcharge +8)

Cooldowns and Overcharge

My Faith can Heal, with time for laughter (3TCD)
My Heart Falters, yet beats anew (3TCD)
My Anger Directed, 'gainst violent threat (3TCD)
A Loving Heart, and a second chance (2TCD)

Overcharge: Begin: +0, My Faith Can Heal (-2), My Anger Directed (+6), Full Charge Strike (+8)End: +14
posted in Beach Rogue Net
RE: Coastal Paths
As the viruses stared at Lyntael as she began her usual preperations, a soft breeze surrounding her, a casing wrapping around her body in preperation for attacks that the viruses could barely see...her words...falling on deaf ears as the Bark began to move inwards, slowly floating over the terrain as it got closer to the dancer, closer and closer it floated, slowly making it's way onto the grassy areas on the outer field and roughly a few meters away as it had circled around to her right.

The barrier went up and the Rapidfire, however, would immediately open up and send one of it's orbitals down the line, attempting to scorch Lyntael as the dancer darted behind the nearby metallic pillar, barely avoiding being scorched as her new suit warmed up almost immediately, not unpleasant, but would have been worse had she not moved as grass withered and burned away leaving the fertile soil unerneath and sand superheated into a rough glassy terrain, a little uneaven, but still unmistakably fragile, while it's Option unit would return with an audiable click. At that point the Bark would then open fire on the moving navi attempting to use the pillar as cover, while it would hit the pillar and the navi next to it, while her barrier stood against the threatening high pressure water wave, it was barely holding on as rivulets of water fell from her body.

Wet but undeterred, Lyntael would make her chance to heal up with a nice, deep breath...even if it took a bit of energy for a net positive. The NeoMet would take this lull in combat to hide away inside it's helmet and, with it, potential invincibility. The Shellnerd would stay clasped up in the same vein as it couldn't hit Lyn from where it was at just yet, her cover too much to pierce through with a couple needles.

-- Viruses --
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Shielded) (In the west, about a movement away) (Grass) (2 Actions)
Bark EXBark EX (Lark)

Area: Electown, Yoka, Beach

HP: 250
Attack Damage/Effect: 60 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): WideShot2, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
: 250 HP (Floating within a couple arms lengths away from Lyntael on the right of her) (Grass) (0 Actions)
RapidFire V4RapidFire V4 (RapidFire)

RapidFires are a combination of the Megalian-F, Cirkill, and OldStove viruses. They look like a Cirkill painted red with two arms instead of one. The virus is orbited by four flaming red option bits that assist it in attacking. The virus itself attacks close range opponents with flamethrowers, while the option bits launch volleys of fireballs at more distant targets or dash at enemies.... sometimes both.

Area: All

HP: 620
Element: Fire

Primary Attack Damage/Effect: 20 Fire + Seeking x 4 Shots
Primary Attack Accuracy: B
Primary Attack Description: Bits launch a volley of fireballs at the enemy.

Secondary Attack Damage/Effect: 80 Fire + Break + Piercing
Secondary Attack Accuracy: B
Secondary Attack Description: Sends a flaming Bit flying ahead in a line. The bit may be attacked to damage the virus when executing this attack.

Tertiary Attack Damage/Effect: 60 Fire + Line Attack(3) + Panel Cracking
Tertiary Attack Accuracy: B
Tertiary Attack Description: Use Flamethrower on enemies that get too close.

Special: This virus has a 100 HP FireAura that regenerates at the end of every turn.
Special: This virus may attack while moving or dodging.

Possible Rewards (Per Virus): CircleGun2, FireAura2, Barrier100, FireBurn2, AuraHead2, Zenny
: 620 HP (Expressing it's superiority in the rough center of the area, through high grade firepower) (Normal) (2 Actions)
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
: 100 HP (About mid-field, towards the western part of the sands) (Guarding) (Normal) (1 action)

-- Navis --
Lyntael.EXE: 290 HP (Behind the Metal Pillar, from the perspective of the Rapidfire) (Grass) (Charge1)(20HP Casing)(20HP ElecBarrier)(OffTarget1 next turn)

-- Terrain --
30% Normal
  • No effects.
(Lightly scattered about, roughly a feint away from one another and in a 1x2 formation each inner field. with a larger 3x3 square towards the center)
25% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Roughly in large chunks circling the outside of the sandy inner-fields)
5% Soil
  • Wood Elementals get +10% Evasion.
  • Wood attacks: +100% Source Damage, change terrain hit to Grass.
  • 100 Damage Aqua attacks: Change terrain hit to Mud.
  • 100 Damage Fire attacks: change terrain hit to Coal.
  • PanelShot: Imbue Wood.
(Where the Rapidfire attacked at, in a straight line from it's position)
25% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(Mostly inner-field, mostly in one-chunk interspersed with the Normal within and bleeding into the outer circle of grass)
5% Glass
  • Slip Effect: -10% Accuracy, -10% Evasion to all.
  • Non-Ice Aqua attacks causes it to be Wet, doubles slip effect for Non-Aqua Elementals for 1 turn. Wet can expire early with Fire attacks. Can cause slippage for poor RP or heavy impacts on Non-Aqua Elementals, 1-2 actions to recover.
  • 200 Damage attacks: Change terrain hit to Broken. Damage threshold cut in half for Ground, Break, and Impact, to a minimum threshold of 25 when all 3 are present. Null 25 + Slashing + Nova 2 per panel broken, up to 200 (8 panels).
  • Burrow: Change terrain to Broken, 50 Null + Slashing to burrower, Null 25 + Slashing + Nova2 to surroundings.
  • PanelShot: Spread1.
(Where the Rapidfire attacked in a straight line leading from it)
10% Broken
  • Not bottomless.
  • Reverts to Normal after a time, if no one is inside.
  • Doubles dodge penalties for bad RP.
  • 1-4 Movements actions to climb back out depending on method.
Where the RapidFire and the other viruses have broken the paneling

-- Objects --
PMD: 20 HP (Spinning behind the Neometool2) (Normal)
Stone Pillar: 40 HP (Half burried in the sand, to the Northwest, about a movement away) (Hardbody)
Metal Pillar: 39 HP (Standing tall, about 2 "normal" navis tall, extremely sturdy, near Lyn's position) (Metalbody)
posted in Beach Rogue Net
RE: Coastal Paths
The further she ventured from established access points, the more chaotic and dilapidated the network seemed to get, but Lyntael pressed onward and kept her eyes towards the more incongruent patches of unexpected terrain scattered along the coastal path. A word of warning from Rogan came just barely ahead of her own ears picking up the sound of something violent taking place not far off, and as she glanced in the direction of the sound it was answered by the emergence of a large and exceptionally dangerous-looking viral entity. She felt like she recognised elements of others she'd seen before but some parts, at least, were wholly alien to her.

Her steps quickened, darting across the soft grass, but the larger leading virus had clearly seen her and its first reaction was a salvo of firepower; Lyntael skidded to a halt, falling into a ready stance without thinking as she glanced at the encircling addition of other viruses on each side. There was a little cover, but in the brief moment before she would need to react more decisively Lyntael looked around at each of the new arrivals, her heart rate climbing to an active pace as the beginnings of a swelling charge thrummed in her chest. Around her, the soft breeze drew in to a tighter spiral, forming a whirling buffet, and she was briefly put off by how dull it felt, with the tight new suit covering most of her skin. She banished the thought for now.

“Alright... I see you.” She raised her voice enough to carry; her focus had to remain on the larger virus – she'd already seen what it could do – but she spared quick side glances for the others. “I'd rather not fight. I don't intent to hurt any of you, if you don't try to hurt me first. If any of you are willing to leave in peace now, you can.” There was a small part of her that was pleased at how level and calm her voice sounded, in the face of the clearly dangerous and violent virus leading this pack. She didn't have much hope than any of them would listen, but trying still mattered... and if the big one was as destructive as it seemed, then a fight now would be to the safety of others in the future.

The thought took only a moment to pass through her mind, before the reaction from the lead virus made her throw herself quickly to the side, spinning to seek temporary cover from the sturdiest-looking pillar as instinct and reaction drew the humming shell of her barrier out across her body, humming with a yellow glow for a moment before fading from sight. The virus itself looked military, if she had to guess... but clearly not controlled. If she could shut it down swiftly, the others might abandon their own violence too, with any luck.

With her back to the pillar for a moment, Lyntael closed her eyes long enough to take a deep breath. Across her body she could feel the aches of her past exertions still, as some of the lingering aches and pains from the day's strains. Self-exploration and understanding aside, she was already tired and no amount of enlightenment magically made that go away. Her charge hummed and pulsed in her chest, beating as it rose to match her heart rate and Lyntael let the breath out. Focus. She squared her shoulders and prepared to dart out from her cover and strike back.

Summary

L*) Turbulence (Auto-deflect on shot or lobbed attack)
L*) Gust (Knock Back effects are Double Strength, and attacks with them gain Wind type)
L*) First Armour: 20Hp Casing (Lets see how this new suit holds up ^.^)
L1) My Heart Falters, yet beats anew: Buster Charge, 80Hp Elec Barrier, Off-Target (1 Rank, 1 Round), 3CD (Overcharge -3)
L2) Dodge (Take cover behind Metal pillar)
L3) A Loving Heart, and a second chance: SupportBase(20) x4 Instances, 15Hp Sacrifice, 2CD (Overcharge -1 per instance effectively used)
L*) Fast Armour: 20Hp Casing Refresh

-=Turn Splice at 3 Actions, 3 Actions Remaining=-


Cooldowns and Overcharge

My Heart Falters, yet beats anew (3TCD)
A Loving Heart, and a second chance (2TCD)

Overcharge: Begin: +0, My Heart falters (-3) , A Loving Heart (-4), End: +0
posted in Beach Rogue Net
RE: Coastal Paths
Continuing through the area, past the forest and moving more into a small desert-y area, grass underfoot as a small circular desert was in front of her, a quartet of pillars within including a massive metal pillar near her, the other three being made of a smooth (if weathered) marble-like texture in a dull eggshell white after what looked to be years of exposure to the beach winds and sands. Unfortunately, a loud explosion came out from the west from another forested area, breaking the calm that Lyntael had been enjoying for the moment.

A large bright red Cirkill virus was thrown from the wooded area into where Lyntael had been standing, shaking it's head as it picked itself up from being thrown so far away. It wasn't long before Lyntael was spotted, the virus rearing up and pointing it's two large cannons at her, a quartet of flaming "option" units flaring up and unloading into the area with a viral screech, taking two pillars down in the hail of gunfire and explosions, causing rubble to fall and send debree all about, creating more sturdy platforms for others to stand on as, amazingly, Lyntael was completely untouched in the hail of explosions and bullets. The terrain, and two of the pillars however, were not nearly as lucky as cracks where sand had been opened up and drained away some of the sandy terrain into the network below.

This, of course, prompted a trio of viruses to come in after the commotion, a Shellnerd EX jumping down from a floating Bark EX onto a grassy area in the west of Lyn, while a NeoMet2 would jump down in the sandy area, landing on pieces of the destroyed pillars while it had haulled in a purple data cashe behind it. All while the Bark took a position to Lyn's east. Battle Routines set in for Lyn, and for Rogan, the blips on his PET all showed hostile viral entities hellbent on making Lyntael into a statistic.

-- Viruses --
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Shielded) (In the west, about a movement away) (Grass)
Bark EXBark EX (Lark)

Area: Electown, Yoka, Beach

HP: 250
Attack Damage/Effect: 60 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): WideShot2, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
: 250 HP (Floating about a fient away from Lyntael, in the north-east) (Sand)
RapidFire V4RapidFire V4 (RapidFire)

RapidFires are a combination of the Megalian-F, Cirkill, and OldStove viruses. They look like a Cirkill painted red with two arms instead of one. The virus is orbited by four flaming red option bits that assist it in attacking. The virus itself attacks close range opponents with flamethrowers, while the option bits launch volleys of fireballs at more distant targets or dash at enemies.... sometimes both.

Area: All

HP: 620
Element: Fire

Primary Attack Damage/Effect: 20 Fire + Seeking x 4 Shots
Primary Attack Accuracy: B
Primary Attack Description: Bits launch a volley of fireballs at the enemy.

Secondary Attack Damage/Effect: 80 Fire + Break + Piercing
Secondary Attack Accuracy: B
Secondary Attack Description: Sends a flaming Bit flying ahead in a line. The bit may be attacked to damage the virus when executing this attack.

Tertiary Attack Damage/Effect: 60 Fire + Line Attack(3) + Panel Cracking
Tertiary Attack Accuracy: B
Tertiary Attack Description: Use Flamethrower on enemies that get too close.

Special: This virus has a 100 HP FireAura that regenerates at the end of every turn.
Special: This virus may attack while moving or dodging.

Possible Rewards (Per Virus): CircleGun2, FireAura2, Barrier100, FireBurn2, AuraHead2, Zenny
: 620 HP (Expressing it's superiority in the rough center of the area, through high grade firepower) (Normal)
NeoMetool2NeoMetool2 (NeoMetool)

NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.

Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach

HP: 100
Attack Damage/Effect: 40 Null + Spread 2
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Element: Null
Possible Rewards (Per Virus): V-Gun, HiGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding, it will counter with a Microburst effect as a free action. This does not lower its defenses.
Special: Can use Recover50 on itself once.
: 100 HP (About mid-field, towards the western part of the sands) (Normal)

-- Navis --
Lyntael.EXE: 225 HP (On the outer ring of the field, in the south, perspectively) (Grass)

-- Terrain --
30% Normal
  • No effects.
(Lightly scattered about, roughly a feint away from one another and in a 1x2 formation each inner field. with a larger 3x3 square towards the center)
30% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Roughly in large chunks circling the outside of the sandy inner-fields)
30% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(Mostly inner-field, mostly in one-chunk interspersed with the Normal within and bleeding into the outer circle of grass)
10% Broken
  • Not bottomless.
  • Reverts to Normal after a time, if no one is inside.
  • Doubles dodge penalties for bad RP.
  • 1-4 Movements actions to climb back out depending on method.
Where the Sledge and the other viruses have broken the paneling

-- Objects --
PMD: 20 HP (Spinning behind the Neometool2) (Normal)
Stone Pillar: 40 HP (Half burried in the sand, to the Northwest, about a movement away) (Hardbody)
Metal Pillar: 40 HP (Standing tall, about 2 "normal" navis tall, extremely sturdy, near Lyn's position) (Metalbody)

Battle mode: Elite! Kill the metavirus to win! Killing the other viruses adds to the reward pool!

-- Rogue Battle 12 Ready? Start!! --
posted in Beach Rogue Net
RE: Coastal Paths
The soft laughter faded but the sense of joy, and relief, remained as Lyntael turned to face the way she had been hiking. It was only a moment before Rogan answered, but his question left her thoughtful. What did she mean to do now? Finding the words to describe it took consideration and she spoke slowly. Whatever else had happened in those broken moments, everything that mattered was here, now... and everything that she was, here and now, mattered. She could feel the last of her reservations dissolving as Rogan relayed directions to her and she started off again towards the apparent source of the viral overpopulation. Compared to everything else, taking care of this duty ought to be easy.

((Ready for Battle 12))
posted in Beach Rogue Net
RE: A Far Distant Shore

It was only a few minutes before another courier arrived, glancing around near the cafe's front before Rogan caught his eye and raised a hand. The interaction only took a moment and the updates and adjustments only a scant few moment more; he had become adept at the process by now, though he had to admit it was only a small achievement considering how normal the practice was for the majority of people. By the time he was finished, however, Lyntael appeared to have made her way past her most recent encounter and was taking a break at the edge of the cliff she was hiking along. For a moment, Rogan moved to speak up, but something made him pause.

She had her eyes closed, but a serious, focused expression creased her features and he could see small flashes of light darting across her skin every now and then. A glance at her metrics showed nothing strange or unusual, save for a distinct fuzziness and confusion of the graph that usually represented her emotional state; it was only ever an approximation at the best of times, translated from her other bio-metric data, but now it was nearly incomprehensible.

It was a few moments more before the girl lifted her head and seemed to relax, but as she stood, Rogan could see tears streaming down her cheeks. He opened his mouth but she spoke first, softly, but with a smile that stilled the worried question on his tongue. Then her smile became a laugh, and a giggle, and Rogan felt something in him relax that felt like it had been tense for... a very long time. He nodded, looking for the right response, and settled for the simplest one.

“Well then, Lyntael... What do you want to do?”
“I don't know... I know what was wrong still, I understand... and I... I'm alright. I'm good. Better. I think... I think I feel like... I'm everything I want to be.” He watched her pause, turning to look out at the sea, then the sky, then away towards the direction they had been heading.

“I think I'm ready to actually find and take care of this viral threat now. I want to see this through, now that I'm here.” As the girl looked forward, Rogan took a sip from his lemonade and consulted the details Eurayle had given them. It was still a fair amount of network distance, for a navigator travelling off established transitways at least, but it wasn't as though they hadn't set this time aside specifically for the work; they could keep going at least until later in the afternoon. He relayed fresh directions and watched his navi press onward.
posted in Beach Street
RE: Learning as a gradual process
CHARACTER EVOLUTION, HO! Approved, looks good, looks fine
posted in Signature Attack Registration