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    Azureink

    Azureink

    @Azureink

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    Azureink Follow
    Operator: Destin Obscura
    Bio and Chip List
    Destin Obscura
    Homepage
    Destin Obscura's Homepage
    Email
    D.Obscura@ACDC.Net
    Destin's Chips
    Destin's Chips
    Destin's BugFrag Trade
    Destin's BugFrag Trade
    Items
    Key
    Destin's PET
    MetCape
    NeoShogunBanner.dat
    Subchip
    [x4] BookMarks
    [x4] Escapes
    [x4] MiniEnergyPack [50 HP]
    [x3] SmallEnergyPacks [100 HP]
    [x4] EnergyPacks [250 HP]
    [x4] LargeEnergyPacks [500 HP]
    [x4] SPRevive
    [x3] Untraps
    Unused Subchip
    [-]
    DragonierMan.EXE
    Navi Link
    DragonierMan.EXE: 600 HP [Null/Speed: High Gear/Overclock; OmniShoes/Millions/Undershirt]
    Signatures 2400/2480
    Signatures Link
    .GMO
    Graphic Model Override Link
    Friendships and Crosses
    Friendships and Crosses Link
    Magistrate.SP, Suzume.SP, and Aya.SP
    SP Link
    Magistrate.SP: 150 HP [Null/Team: Tag Along/All for One; Chip Preset/Fly/Second Chance]
    Suzume.SP: 150 HP [Null/Team: Tag Along/All for One; Chip Preset/Fly/Second Chance]
    Aya.SP: 150 HP [Null/Team: Tag Along/All for One; Chip Preset/Fly/Second Chance]
    Chip Folder 30/30
    Chip Folder Link
    Null
    [x1] Barrier100Protection: Combined Damage of 100 HP
    Accuracy: S
    Description: Defensive field that prevents damage up to 100HP.
    Duration: Until Destroyed
    Element: Null
    Special: Status Guard: This chip blocks debuffs.
    Trader Rank: C
    [Acc: S; Protection: Combined Damage of 100 HP.]
    [x2] BigHammer1Damage: 160 + Impact + Break
    Accuracy: B
    Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
    Duration: Once
    Element: Null
    Trader Rank: D
    [Acc: B; 160 Null Damage + Impact + Break.]
    [x1] BlinderEffect: Blind 1 + To-All-Clause
    Accuracy: S
    Description: A flash of light blinds all, even you. This reduces all affected character's accuracy by 50%.
    Duration: Once
    Element: Null
    Special: Affects entire field.
    Trader Rank: C
    [Acc: S; Blind1 + To-All-Clause.]
    [x3] BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    [Acc: C; 100 Null Damage + Break + Slashing + Wide Attack; Until Overridden/Broken. Breaks after 2 swings.]
    [x1] CircleGun2Damage: 120 + Seeking
    Accuracy: A
    Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
    Duration: 4 Uses
    Element: Null
    Trader Rank: B
    [Acc: A; 120 Null Damage + Seeking; Until Overridden/Broken. Breaks after 4 uses.]
    [x1] DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
    Accuracy: C
    Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
    Duration: Once
    Element: Null
    Special: Direction of travel may be altered with chip, terrain, and sig use.
    Trader Rank: C
    [Acc: C; 120 Null Damage + Impact + LineAttack(5) + Movement.]
    [x1] GoldFistDamage: 180 + Impact + Knockback
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
    Duration: Until Overridden/Broken. Breaks after 2 swings.
    Element: Null
    Trader Rank: A
    [Acc: B; 180 Null Damage + Impact + Knockback. Use 4 actions to charge to send x 3 Fists at x 3 Targets; Until Overridden/Broken. Breaks after 2 uses.]
    [x1] GutImpactDamage: 160 + Impact + Knockback + Break
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
    Duration: Until Overridden/Broken. Breaks after 3 swings.
    Element: Null
    Trader Rank: B
    [Acc: B; 160 Null Damage + Impact + Knockback + Break; Until Overridden/Broken. Breaks after 3 uses.]
    [x1] MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
    Accuracy: B
    Description: Launches a triple rocket punch. Each fist targets separately.
    Duration: Once
    Element: Null
    Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
    Trader Rank: B
    [Acc: B; 50 Null Damage + Impact + Break + Knockback + Variable Targeting x 3 Fists.]
    [x1] RageClaw3Damage: 100 + Slashing (Attack) OR 50 + Impacting (Throw)
    Accuracy: B / B then B
    Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
    Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
    Element: Null
    Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
    Trader Rank: B
    [Acc: B / B; 100 Null Damage + Slashing (Attack) OR 50 Null Damage + Impacting (Throw). Until Overridden/Broken. Breaks after 6 uses.]
    [x1] Recover80Recovery: 80 HP
    Accuracy: S
    Description: Heals 80 HP.
    Duration: Once
    Element: Null
    Trader Rank: C
    [Acc: S; Recovery 80 HP.]
    [x1] Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    [HP: 180; Acc: B; 100 Null Damage + Long Attack + Slashing / 75 Null Damage + Wide Attack + Slashing.]
    [x2] TankCannon2Damage: 120 / 120 + Blast 2
    Accuracy: A / C
    Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
    Duration: Once
    Element: Null
    Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
    Trader Rank: C
    [Acc: A / C; 120 Null Damage / 120 Null Damage + Blast2.]
    Aqua
    [x1] AquaDragon2Damage: 150 + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons a WaterDragon that attacks enemies as it glides across the ground. Changes terrain to Sea as it passes.
    Duration: Once
    Element: Aqua
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: C
    [Acc: C; 150 Aqua Damage + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer.]
    [x1] Blizzard2Damage: 100 + Medium Ice Terrain Change + Cone Attack
    Accuracy: C
    Description: Blast up to 4 enemies with a cone of freezing breath. Changes terrain to Ice and has an increased chance to Freeze targets on all forms of Aqua Terrain.
    Duration: Once
    Element: Aqua.
    Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
    Trader Rank: C
    [Acc: C; 100 Aqua Damage + Ice Panel Change + Cone Attack.]
    [x1] MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
    Accuracy: B
    Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
    Duration: Once
    Element: Aqua
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Trader Rank: C
    [Acc: B; 130 Aqua Damage + Slow + Drop Attack x 3 Targets.]
    Fire
    [x1] AtomicHeatBreathDamage: 170 + Large Lava Terrain Change + Extended Cone Attack
    Accuracy: C
    Description: Blast up to 9 enemies with a cone of fiery breath. Changes terrain to Lava. Rare
    Duration: Once
    Element: Fire
    Trader Rank: A
    [Acc: C; 170 Fire Damage + Medium Lava Terrain Change + Extended Cone Attack.]
    [x1] HeatDragon2Damage: 150 + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons an EarthDragon that attacks enemies as it glides across the ground. Changes terrain to Lava as it passes.
    Duration: Once
    Element: Fire
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: C
    [Acc: C; 150 Fire Damage + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer.]
    [x1] Magnum2Damage: 150 + Break + Panel Break x 3 Targets
    Accuracy: A
    Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
    Duration: Once
    Element: Fire
    Trader Rank: B
    [Acc: A; 150 Fire Damage + Break + Panel Break x 3 Targets.]
    Wood
    [x1] Boomerang2Damage: 90 + Group Attack (Arc)
    Accuracy: B
    Description: Throws a boomerang at enemies
    Duration: Once
    Element: Wood
    Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
    Trader Rank: C
    [Acc: B; 90 Wood Damage + Group Attack(Arc).]
    [x1] GaiaBladeDamage: 300 + Slashing
    Accuracy: B
    Description: Creates a blade of earth energy to cut an enemy. Rare
    Duration: Once
    Element: Wood
    Trader Rank: A
    [Acc: B; 300 Wood Damage + Slashing.]
    [x1] WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
    Duration: Once
    Element: Wood
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: B
    [Acc: C; 200 Wood Damage + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer.]
    [x1] WoodPowder2Damage: 90 + Medium Grass Terrain Change + Confusion + Cone Attack
    Accuracy: C
    Description: Blast up to 4 enemies with a cone of miasma breath. Changes terrain to Grass and causes confusion on contact.
    Duration: Once
    Element: Wood
    Trader Rank: C
    [Acc: C; 90 Wood Damage + Grass Terrain Change + Confusion + Cone Attack.]
    Elec
    [x1] ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
    Duration: Once
    Element: Elec
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: B
    [Acc: C; 200 Elec Damage + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer.]
    [x1] ElecShock2Damage: 100 + Medium Solar Terrain Change + Stun + Cone Attack
    Accuracy: C
    Description: Blast up to 4 enemies with a cone of lightning breath that stuns. Changes terrain to Solar.
    Duration: Once
    Element: Elec
    Trader Rank: C
    [Acc: C; 100 Elec Damage + Solar Panel Change + Stun + Cone Attack.]
    [x1] ThunderBeam3Damage: 120 + Seeking x 3 Targets
    Accuracy: A
    Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
    Duration: Once
    Element: Elec
    Trader Rank: B
    [Acc: A; 120 Elec Damage + Seeking x 3 Targets.]
    Storage
    [x1] AirRaid3HP: 100
    Properties: Normal, Omnishoes, Mobile
    Object Damage: 50 + Impact
    Damage Method: Telekinesis
    Gun Attack Damage: 10 x 20 Shots
    Accuracy: A
    Description: Summons a fighter plane to strafe your enemies.
    Duration: 3 turns or Until destroyed
    Element: Null
    Trader Rank: B
    [HP: 100; Acc: A; 10 Null Damage x 20 Shots; 3 Turns or until destroyed.]
    [x1] Asteroid3Damage: 40 x 6 + Drop Attack + Blast Zone
    Accuracy: D
    Description: The user selects a target, then flaming meteors crash down onto and around them.
    Duration: Once
    Element: Fire
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Special: Blast Zone: The area this chip can target in is the equivalent of a Blast 3 area, centered on the chosen target. It will randomly target anything within this area, including the user if they are in that area. Mass Destruction does not affect Blast Zone's size.
    Trader Rank: B
    [Acc: D; 40 Fire Damage x 6 Attacks + Drop Attack + Blast Zone.]
    [x1] BambooBladeDamage: 100 + Slashing + Long Attack
    Accuracy: B
    Description: Creates a twin bladed sword imbued with a calming, earthly aura, long enough to effectively use long slashes. Can hit up to 2 targets per slash with good RP.
    Duration: Until Overridden/Broken. Breaks after 2 swings.
    Element: Wood
    Trader Rank: B
    [Acc: B; 100 Wood Damage + Slashing + Long Attack; Until Overridden/Broken. Breaks after 2 swings.]
    [x1] BigCloudDamage: 110 + Wide Attack + Drop Attack
    Accuracy: C
    Description: Cloud moves up and down three enemies, raining on them for two turns. Enemies can move out from under it if possible.
    Duration: Two turns
    Element: Aqua
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Trader Rank: B
    [Acc: C; 110 Aqua Damage + Wide Attack + Drop Attack; Duration: 2 Turns.]
    [x1] BugRiseSwordEffect: Adds Slashing, Glitch, LifeSword Range to Buster Attacks
    Accuracy: Buster Accuracy = B
    Description: Allows the user to attack with a large, bugged sword, powered by the buster. It may be charged like a regular buster, but requires 3 uses to do so. Rare
    Duration: 6 uses
    Element: Null
    Special: Overrides Buster.
    Trader Rank: A
    [Acc: B; Overrides Buster: Adds Slashing, Glitch, LifeSword Range to Buster Attacks. Charging: 3 uses; Until Overridden/Broken. Breaks after 6 uses.
    [x1] ElecPlusStatus: Elec Element UP x2, Not Stackable
    Accuracy: S
    Description: Adds +100% Source damage to all hits of an Elec Element attack chip, before any external environment-related or target-related damage modifiers apply. Not compatible with any other source modifiers, except innate elemental bonus, which applies after the effects of this chip. Rare
    Duration: Once
    Element: Elec
    Trader Rank: A
    [Acc: S; Elec Element UP x2, Not Stackable.]
    [x1] ElecPulse3Damage: 140 + Seeking + Glitch + Cone Attack'
    Accuracy: C
    Description: Blast up to 4 enemies with a cone of electromagnetic waves that disrupts invisibility and causes glitches.
    Duration: Once
    Element: Elec
    Special: Close range only.
    Trader Rank: B
    [Acc: C; 140 Elec Damage + Seeking + Glitch + Cone Attack.]
    [x1] GigaEnergyBombDamage: 80 x 3 + Blast1
    Accuracy: C
    Description: A powerful bomb that hits three times
    Duration: Once
    Element: Null
    Trader Rank: B
    [Acc: C; 80 Null Damage x 3 Hits + Blast1.]
    [x1] MoonRay3Damage: 140 + Lunar Drain
    Accuracy: A
    Description: Fires a ray of lunar energy at an enemy.
    Duration: Once
    Element: Null
    Special: Lunar Drain: Removes the target's outermost defense layer, even if it wouldn't normally be removed by this attack. Nullifies any counterattacks from that defense. Still triggers other defenses' counterattacks, if applicable.
    Trader Rank: B
    [Acc: A; 140 Null Damage + Lunar Drain.]
    [x1] Navi+30Status: Buster Attack +30
    Accuracy: S
    Description: Adds 30 Damage to all Buster Shots for 1 use, and 120 to all Charged Shots for 3 uses.
    Duration: 18 Uses or until overridden.
    Element: Null
    Trader Rank: B
    [Acc: S; Status: Buster Attack +30. Until Overridden/Broken. Breaks after 18 uses.]
    [x1] RedFruit3Recovery: 200 HP
    Accuracy: S
    Description: Places a large red apple at a random spot on the field. The first person to attack the apple (Enemy or ally) will recover 200 HP.
    Duration: Once
    Element: Null
    Trader Rank: B
    [Acc: S; Places a large red apple at a random spot on the field. The first person to attack the apple (Enemy or ally) will recover 200 HP.]
    Unused Chip Folder 40
    Unused Chip Folder Link
    Destin's Chip Shop

    Bugfrags: 193 BF
    Faction Points: 90 FP
    Zenny: 67,040z
    Bounty:ForestDragon3 (ForestDragon) - 4 Kills

    Posts made by Azureink

    RE: Students Questionable Activities Breed Violence
    It felt like an eternity as the four warriors drifted through the dark and spooky woods with Prose, continuing to answer her questions. "It would be impossible to clear viruses from any Net," DragonierMan informed Prose. "And not all viruses are hostile anyways. So, we are constructing sanctuaries in defensible areas of the Net."

    More movement caught their eyes, and Prose gave warning. She moved away to a better viewpoint, as the battlers stepped forward. Their wings extended as they got ready for another fight.

    "I'll take the first shot. Magistrate, you deal with the ForestDragon3. Suzume and Aya deal with the Sniper towers. Then go after targets of opportunity," Drago commanded his forces.

    All four vanished and tried to appear above the metal roof, wings beating to keep them aloft once materialized. Their armored scales hardened and shimmering barriers appeared around them. Drago was directly center of the battlefield, making him a prime target in the vision of everyone there. The other three were spread around, and attempted to be above their primary targets.

    "Go great dragon of thunder! Make this field of iron into their tomb!" Drago said as a giant ornate pot appeared in his hands. He then dropped it onto the metal roof and caused it to spill out as a dangerous serpent beast of crackling electricity. Lightning ripped from its jowls as it slithered across the roof, chomping on whatever was in its path. It made a beeline first to the loud and very visible Gabyoall3, roaring all the while as it closed in on it like a hungry crocodile.

    "Commencing attack," Magi said as she brought out the heavy ordinance and began blasting down at the ForestDragon3 and its pot. The kickback and autotargeting of her Magnum2 caused her second and third shot to veer offcourse and go after Sniper A and Sniper B. Red-hot shells clanking on the Metal flooring of the Roof as she blasted away at the three viruses, their heavy bullets rocketing towards their immobile enemies.

    "Hey those are our prey!" Suzu shouted at Magi as crackling energy welled within her gauntleted hands. "If that is how we're playing this, Aya full spread!" she called out as she unleashed her own attacks. Lightning blasted across the sky and towards the Metal Roof as Suzu unleashed booming beams of thunderous might at her Sniper A target, as well as both Aya's Sniper B target and Magi's ForestDragon3. The ThunderBeam3 ripped across the battlefield, jagged and twisting this way and that, seeking out its targets. The Metal Roof would conduct hundreds, if not thousands of volts from this thunderstorm.

    "Right behind you!" Aya shouted out into the once stillness of the quiet forest, but now a loud and raucous battle. With the thunderstorm came rain. And with the rain came hail. And with the hail came huge dropplets of gooey MetaGel2. They fell upon the Snipers and ForestDragon, trying to chill them to the core, and gum them up with their sticky slime residue.

    The four Dragoniers then took on defensive flight paths as they scanned the battlefield for counter attacks. Weaving through the thunderstorm above the Metal Roof. And trying not to be struck by bullets, bombs, whirlwinds, and colliding viruses.



    Summary (Turn 1)
    Actions

    Action Count 1
    D1: DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Above the center of the Metal Roof .
    M1:Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Above ForestDragon3 on Metal Roof.
    S1: Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Above Sniper A turret on Metal Roof.
    A1: Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Above Sniper B turret on Metal Roof.


    Action Count 2
    D2: ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
    Duration: Once
    Element: Elec
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: B
    : 200 + Ground Attack + 25% Magnet Terrain Change + Terrain Changer (Acc: C) Target: Anything on the Metal Terrain it can reach, starting with the Gabyoall3.
    M2: All for One: Magnum2Damage: 150 + Break + Panel Break x 3 Targets
    Accuracy: A
    Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
    Duration: Once
    Element: Fire
    Trader Rank: B
    : 150 + Break + Panel Break x 3 Targets (Acc: A) Target: ForestDragon3, Sniper A, and Sniper B.
    S2: All for One: ThunderBeam3Damage: 120 + Seeking x 3 Targets
    Accuracy: A
    Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
    Duration: Once
    Element: Elec
    Trader Rank: B
    : 120 + Seeking x 3 Targets (Acc: A) Target: Sniper A, Sniper B, and ForestDragon3.
    A2: All for One: MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
    Accuracy: B
    Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
    Duration: Once
    Element: Aqua
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Trader Rank: C
    : 130 + Slow + Drop Attack x 3 Targets (Acc: B) Target: Sniper B, Sniper A, and ForestDragon3.

    (If any targets are eliminated before attack, retarget to Magnoid, and Gabyoall3 in that order.)



    Action Count 3
    D3: Dodge.
    ( D4: --> ) M3: Dodge.
    ( D5: --> ) S3: Dodge.
    ( D6: --> ) A3: Dodge.


    Action Count 4
    [N/A]


    Action Count 5
    [N/A]


    Action Count 6
    [N/A]


    Other Effects
    DragonierMan
    Null/Speed
    HP: 600/600
    1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
    Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
    OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
    UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

    Magistrate
    Null/Team
    HP: 150/150
    1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.

    Suzume
    Null/Team
    HP: 150/150
    1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.

    Aya
    Null/Team
    HP: 150/150
    1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.





    posted in Dentech Chaos Net •
    RE: Dragonier/Lyntael Cross
    APPROVAL
    posted in Cross Registration •
    RE: Students Questionable Activities Breed Violence
    Zenny: 49,040z + 18,000z = 67,040z


    DragonierMan listened attentively as Prose laid out her deal, though keeping it vague enough for security sake. He nodded along, understanding the gist of the situation, but not planning on diving deeper than she was comfortable. He was just having a friendly conversation and wasn't here to interrogate her after all.

    When she turned the conversation from herself to the dragoniers, Drago sat up a little. "As you are no doubt aware, we are members of the Neo-Shogunate faction. My Lord Operator wishes us to eventually create a stable and threat-free area for all Navis, operated or no, to be able to live in peace. Right now we are gathering resources to upgrade ourselves to be stronger for when the next mission comes. If our efforts here happen to remove future threats, than we get two birds with one stone."

    He then swung his legs down from the log, stood up, and stretched a little. There was a little creak and pop from his back and he sighed in relief as he worked out the stress. The then turned to Prose. "Thank you for the gift and entertainment. Take a moment to rest while we guard you. Once you are ready to go on your way, we'll also head out."

    The dragoniers would wait around, checking themselves and their equipment, and making any further small-talk with Prose, before heading out for more fighting. Assuming fighting didn't bring themselves to their corner of the woods.


    Status
    DragonierMan.EXE: 600/600 HP [Null/Speed: High Gear/Overclock; OmniShoes/Millions/Undershirt.]
    Magistrate.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.]
    Suzume.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.]
    Aya.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.]

    [Bounty: ForestDragon3 (ForestDragon): 4 Kills.]

    [Requesting Battle 4.]

    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    Bugfrags: 156 BF + 37 BF = 193 BF
    Faction Points: 90 FP
    Zenny: 40,040z + 9,000z = 49,040z
    Bounty:ForestDragon3 (ForestDragon) - 3 Kills + 1 Kills = 4 Kills
    Receive Battlechip: GigaEnergyBombDamage: 80 x 3 + Blast1
    Accuracy: C
    Description: A powerful bomb that hits three times
    Duration: Once
    Element: Null
    Trader Rank: B
    .
    ---
    Bugfrags: 193 BF
    Faction Points: 90 FP
    Zenny: 49,040z
    Bounty:ForestDragon3 (ForestDragon) - 4 Kills
    Battlechip: GigaEnergyBombDamage: 80 x 3 + Blast1
    Accuracy: C
    Description: A powerful bomb that hits three times
    Duration: Once
    Element: Null
    Trader Rank: B
    .


    As Prose commented on DragonierMan's interior nice-guyness under his not-nice-guyness exterior, he snorted a cloud of steam from his nostrils. He also stood a little taller and puffed out his chest. Clearly he was just trying to keep up the act. The big softy.

    The gang watched as Prose hopped around and "fed" the various viruses Easter treats. The fact that she seemed to know where she was cramming those treats was a little disconcerting. Not only that, but her fear of the viruses, even this deep, was almost non-existent. She was also able to "cloak" Mystery Datas. It just raised further questions about where she came from and who she was working for. GNA probably.

    But those questions could wait, as there was a battle to wage... after the viruses were ready that is.

    ~One Battle Later.~

    The battle seemed like a sugar-crazy dream. The viruses were all gummed up and off their game as they were quickly, efficiently, and luckily swept aside in a matter of moments by the dragoniers' teamwork. As Prose came off her perch at the end to compliment on the battle, Aya tried to look aloof and cool. She swept a bang away from with her hand and smirked, then stretched out that hand, palm up, and leaned towards Prose to accept the chocolate reward. "Yeah, that was no big deal. We are professionals after all."

    Suzume rolled her eyes and took the little chocolate rabbit in a fancy waistcoat. "Aww, how cute! He's all dressed up for the holidays. Be a shame to ruin such a handsome visage," she cooed over the chocolate figurine as she began to unwrap the foil with a hungry look in her eyes and a little drool coming out of the corner of her mouth.

    Magistrate accepted the chocolate treat and immediately digitized the thing into a chip, which she stored up her sleeve. She had a "daughter" who might like it. Drago noticed this and handed his over to Magi. "For the kids." Magi nodded and stored the second one in her sleeves.

    Drago then turned to Prose. "Stay and chat a little. Please. We don't get much interaction with Navis on the battlefield." He walked over to one of the nearby trees, drawing his big sword, and quickly struck the tree down with his blade. It fell into the clearing and crashed nearby where they stood, so they could go and sit on it.

    "So, Prose was it? Do you work for the GNA or some other connected company? We don't see many people with your set of skills out here," he asked matter-of-factly as he took a seat on the felled log. As Suzume and Aya had their mouths full enjoying their snacks and were unable to comment. Magi sighed and produced a large rucksack to clean up the battlefield. She glided along silently as she placed the rewards in her bag, opening up the untrapped PMD.

    [NC Program: Millions]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.

    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    The four warriors drifted through the dark and spooky woods for a spell, before movement caught at the corners of their eyes. With practiced restraint, they didn't immediately jerk their heads to face the potential threat. Like trained hunters, they didn't want to give away that they noticed anything immediately. However, their eyes did try to follow the movement without moving their heads too much. Their eyes also darted around every few moments to quickly scan for anything else, before attempting to travel back to the one they were following, but sometimes losing track of the movement. Whatever it was, it was moving along an encircling intercept course.

    And it looked like they would meet that creature in a clearing, as the woods parted to reveal a blasted hellscape. The trees and ground in the area were broken, scorched, and corrupted, as if a malicious force had descended upon the forest and destroyed it - not unlike what happens when the dragoniers leave a battlefield.

    And their next victims would be another group of viruses, clustered in a battered and weathered rocky formation of jagged, highly-magnetic stones. However, this group was actually kind of interesting. The wind demons and the shielded turrets had counters to the preferred opening salvo that the dragoniers had become accustomed to using: bombarding ground targets from High Altitude. The Tempests could better avoid longer ranged attacks with their wind storms and the IronWalls could angle their heavy iron shields towards the sky. Also they had lots of area-affecting attacks. The dragoniers might need to split up and attack from odd angles to get the advantage.

    As they were quickly exchanging strategies over their internal communications as they readied for battle, a new wrinkle entered the scene: Prose, the Delivery Bunny, had suddenly appeared! Was that the flittering shadow in the forest that they had tracking?

    The diminutive woman skidded to a halt between the two opposing sides, brandishing her Easter basket and her spunky attitude. She temporarily halted the battle before it had a chance to start, so she could dispense her gifts, and then move to a safer spot to watch the battle. The dragoniers glanced for a moment at the ghostly, painted Purple Mystery Data, and then back at Prose as she talked. Yes, they could enjoy chocolate. But what about the viruses?

    "Yeah, no one tagging along today. And yes, we can enjoy chocolate. Although unlike some navis we don't NEED to eat," Aya commented to Prose. Suzume nodded. "You should offer some to those viruses over there too," she said, pointing out the group of viruses. "We can wait for them to enjoy a festive treat before we get to fighting." DragonierMan frowned for a moment at this comment, before crossing his arms and giving a nod. He would be thoughtful for the holidays and let them enjoy a Last Meal before they were locked in combat.

    Assuming the viruses took the offer, the dragoniers would wait for Prose to dispense chocolate to everyone, and then enjoy a few minutes of peace with the holiday treat. Once everyone was done ready, the two sides would square off again.

    Drago summoned his own PotDragon in front of him, placed both of his hands against the urn, and pushed. The intricately-carved ceramic vase tipped over and thudded onto the blackened soil, releasing the creature inside. A powerful ForestDragon roared as it slithered out of its home and charged the viruses grouped up upon the craggy outcrop of magnetic stones. The smell of wet earth and dried leaves filled the air as a field of grass flowed out around the dragon like water with each step it took. It trailed all the way over to the outcropping and crashed into the bedrock like a wave of green, chomping and thrashing like some great crocodile breaching out of a river to snag its prey in its massive jaws.

    Magistrate, Suzume, and Aya took the chance from the opening distraction to raise their defenses and teleport away. Magistrate appeared high above the ground, hefting a huge triple-barreled gun, and aiming down at the enemies below. She didn't want to get her hands dirty in the brawl that would follow, and she had a plan to deal with some of them. Her wings shimmered, like the air around her, in a multi-colored hue as her armor and barrier were covered in a rainbow of defenses. Her wings counterbalanced the heft of her weapon, keeping her steady as she marked the two IronWalls and the ForestDragon3 for deletion.

    Suzu and Aya had taken to either cardinal point at the extreme left and extreme right of the battlefield respectively. Their forms shimmered similarly to Magi as they slowly materialized into view. As they became more solid, they each were holding a long-barreled cannon. They shouldered their weapons and each took aim towards the Tempest on their side. The idea was to split them up so they could only focus on one of them at a time. Baiting them with a weapon that they were most likely to dodge, even as they switched to single-shot, high-accuracy mode.

    Drago took the time to disappear just as the three others opened fired on their chosen targets. Smoke and flame belched from the barrels of Magi's gun as white-hot shells bursted forth and screamed down upon the heaviest viruses from above. The shells seared through the space the viruses occupied, piercing through and cratering the ground beneath. Similarly, the twins' cannons roared with their own ardor as they discharged their payload, detonating outward in a raucous display of power. Their shots tearing through the air toward their foes.

    The three then dropped their firearms onto the ground, spent, and drew their swords. They raised their blades in a guarded stance, their wings spreading out to give them access to a quick burst of evasion when needed, to help them change direction on a dime when the enemy retaliated.

    Meanwhile, Drago had reappeared behind the outcropping of rock, the opposite direction from where his PotDragon had charged from. His body vibrated and heated the air, shimmering like a desert mirage, as he partially solidified. However, that was short lived, as he quickly charged directly into the back of the virus horde (assuming anyone was still there). His body went into Overclock as he plowed right through the enemy lines, creating a mach cone of solid energy in front of him like a battering ram. He flew across the field and into the forest, causing more wanton destruction.




    Summary (Turn 1)
    Actions

    Action Count 1
    D1: WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
    Accuracy: C
    Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
    Duration: Once
    Element: Wood
    Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
    Trader Rank: B
    : 200 + Ground Attack + 25% Grass Terrain Change + Terrain Changer (Acc: C) Target: IronWall A, IronWall B, and any other enemies nearby.
    M1:Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Center - High Altitude.
    S1: Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Extreme Left of Battlefield.
    A1: Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Extreme Right of Battlefield.


    Action Count 2
    D2: DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Behind the Back of the Stone area.
    M2: All for One: Magnum2Damage: 150 + Break + Panel Break x 3 Targets
    Accuracy: A
    Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
    Duration: Once
    Element: Fire
    Trader Rank: B
    : 150 + Break + Panel Break x 3 Targets (Acc: A) Target: IronWall A, IronWall B, and ForestDragon3.
    S2: All for One: TankCannon2Damage: 120 / 120 + Blast 2
    Accuracy: A / C
    Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
    Duration: Once
    Element: Null
    Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
    Trader Rank: C
    : 120 / 120 + Blast 2 (Acc: A / C) #1. [Acc: A Mode]. Target: Tempest A.
    A2: All for One: TankCannon2Damage: 120 / 120 + Blast 2
    Accuracy: A / C
    Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
    Duration: Once
    Element: Null
    Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
    Trader Rank: C
    : 120 / 120 + Blast 2 (Acc: A / C) #2. [Acc: A Mode]. Target: Tempest B.


    Action Count 3
    D3: DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
    Accuracy: C
    Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
    Duration: Once
    Element: Null
    Special: Direction of travel may be altered with chip, terrain, and sig use.
    Trader Rank: C
    : 120 + Impact + LineAttack(5) + Movement (Acc: C) Target: IronWall A, IronWall B, ForestDragon3, and anyone else in the line. +High Gear +Overclock.
    ( D4: --> ) M3: Dodge.
    ( D5: --> ) S3: Dodge.
    ( D6: --> ) A3: Dodge.


    Action Count 4
    [N/A]


    Action Count 5
    [N/A]


    Action Count 6
    [N/A]


    Other Effects
    DragonierMan
    Null/Speed
    HP: 600/600
    1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
    Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
    OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
    UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

    Magistrate
    Null/Team
    HP: 150/150
    1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.

    Suzume
    Null/Team
    HP: 150/150
    1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.

    Aya
    Null/Team
    HP: 150/150
    1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.





    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    Bugfrags: 114 BF + 42 BF = 156 BF
    Faction Points: 90 FP
    Zenny: 32,840z + 7,200z = 40,040z
    Bounty:ForestDragon3 (ForestDragon) - 2 Kills + 1 Kills = 3 Kills
    Receive Battlechip: RedFruit3Recovery: 200 HP
    Accuracy: S
    Description: Places a large red apple at a random spot on the field. The first person to attack the apple (Enemy or ally) will recover 200 HP.
    Duration: Once
    Element: Null
    Trader Rank: B
    .
    ---
    Bugfrags: 156 BF
    Faction Points: 90 FP
    Zenny: 40,040z
    Bounty:ForestDragon3 (ForestDragon) - 3 Kills
    Battlechip: RedFruit3Recovery: 200 HP
    Accuracy: S
    Description: Places a large red apple at a random spot on the field. The first person to attack the apple (Enemy or ally) will recover 200 HP.
    Duration: Once
    Element: Null
    Trader Rank: B



    The dragoniers waved to the Swordy3 as it faded away with a warrior's salute. They then took a moment to scoop up the rewards into sacks, keeping an eye on the treeline as they went. Eventually they were ready to continue, gliding silently into the dark and spooky forest for another hunt.

    Status
    DragonierMan.EXE: 600/600 HP [Null/Speed: High Gear/Overclock; OmniShoes/Millions/Undershirt.]
    Magistrate.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.]
    Suzume.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.]
    Aya.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.]

    [Bounty: ForestDragon3 (ForestDragon): 3 Kills.]

    [Requesting Battle 3.]

    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    "Leave the Armadill to run. Go after that Kilbo! I will finish the Apple," DragonierMan commanded as he teleported into melee with the AppleSamu. His defenses refreshed with a flash of light, and he raised his fists. The energy pooled up from his emblem, spread through his arms, and moved into his fists. His gauntlets expanded and glowed gold. He got ready to punch the heck out of the Applesamu.

    The Swordy3, Magistrate, Suzume, and Aya all teleported/flew towards the hiding Kilbo, swords gleaming. And they began to chase the Kilbo around the battlefield, slashing and stabbing and attempting to bludgeon the virus as it popped in and out of the forest. They tried to use their numbers, like a pack of hounds, to surround the Kilbo. They split up multiple times and tried to out-flank the slippery enemy. Somewhere along the line the three dragoniers left their broken swords embeddened in the ground or in the foliage and equipped hammers. Swinging and slamming them into various locations.

    Drago began throwing hands at the AppleSamu. His fists, shining gold, thrusted into the enemy zone again and again. Giving the virus the one-two punch. He gave a quick jab to the center to pop up the head, then tried to uppercut the bulb of the flower. He stepped around his opponent, trying to keep his opponent hedged in, and paying attention entirely to him.


    Summary (Turn 3)
    Actions

    Action Count 1
    D1: DragonierMan's Aegis 3 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Into melee range of AppleSamu.
    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    1: *Free Action Teleport: Target: Self. Teleport to within LongSword distance of Kilbo.
    Attack: LongSword (Acc: B; 100 Null Damage + Long Attack + Slashing). Target: Kilbo.
    M1:Magistrate's Aegis 3 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Into melee range of Kilbo.
    S1: Suzume's Aegis 3 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Into melee range of Kilbo.
    A1: Aya's Aegis 3 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: Into melee range of Kilbo.


    Action Count 2
    D2: GoldFistDamage: 180 + Impact + Knockback
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
    Duration: Until Overridden/Broken. Breaks after 2 swings.
    Element: Null
    Trader Rank: A
    : 180 + Impact + Knockback (Acc: B) Target: AppleSamu. 1/2 Uses Remaining.
    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    2: Attack: LongSword (Acc: B; 100 Null Damage + Long Attack + Slashing). Target: Kilbo.
    M2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #1. Target: AppleSamu3. 0/2 Uses Remaining. Broken!
    S2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #2. Target: AppleSamu3. 0/2 Uses Remaining. Broken!
    A2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #3. Target: AppleSamu3. 0/2 Uses Remaining. Broken!


    Action Count 3
    D3: GoldFistDamage: 180 + Impact + Knockback
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Use four actions to charge to send an entire three punch combo of rocket punches at three separate enemies. Rare
    Duration: Until Overridden/Broken. Breaks after 2 swings.
    Element: Null
    Trader Rank: A
    : 180 + Impact + Knockback (Acc: B) Target: AppleSamu. 0/2 Uses Remaining. Broken!
    ( D4: --> ) M3: All for One: GutImpactDamage: 160 + Impact + Knockback + Break
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
    Duration: Until Overridden/Broken. Breaks after 3 swings.
    Element: Null
    Trader Rank: B
    : 160 + Impact + Knockback + Break (Acc: B) Target: Kilbo. 2/3 Uses Remaining.
    ( D5: --> ) S3: All for One: BigHammer1Damage: 160 + Impact + Break
    Accuracy: B
    Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 160 + Impact + Break (Acc: B) #1 Target: Kilbo.
    ( D6: --> ) A3: All for One: BigHammer1Damage: 160 + Impact + Break
    Accuracy: B
    Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 160 + Impact + Break (Acc: B) #2 Target: Kilbo.


    Action Count 4
    [N/A]


    Action Count 5
    [N/A]


    Action Count 6
    [N/A]


    Other Effects
    DragonierMan
    Null/Speed
    HP: 600/600
    1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [1 TCD].
    2. DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    3. DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
    Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
    OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
    UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A

    HP: 180/180

    Magistrate
    Null/Team
    HP: 150/150
    1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [1 TCD].
    2. Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #1. 1/2 Uses Remaining.
    4. Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    5. GutImpactDamage: 160 + Impact + Knockback + Break
    Accuracy: B
    Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
    Duration: Until Overridden/Broken. Breaks after 3 swings.
    Element: Null
    Trader Rank: B
    . 2/3 Uses Remaing.
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.

    Suzume
    Null/Team
    HP: 150/150
    1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [1 TCD].
    2. Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #2. 1/2 Uses Remaining.
    4. Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.

    Aya
    Null/Team
    HP: 150/150
    1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [1 TCD].
    2. Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #3. 1/2 Uses Remaining.
    4. Aya's Aegis 3 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.





    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    "I got the Armadill and the Dragon, go after the Apple," DragonierMan stated to his fellow warriors. "And watch out for the trees." The Kilbo was still lurking below.

    In a few wavy shimmers of energy, the four dragoniers appeared near the ground. Floating above the messed-up forest floor. Drago was near the upended Armadill, and the other three got into melee range of the closed-up AppleSamu3, heavy swords drawn.

    Drago lined himself up with the ForestDragon3 and then plowed through the area that the Armadill inhabited with a blast of energy. He was like a cannonball crashing through trees and viruses alike, encased in a ball of solid energy. He Overclocked his wings and zoomed off into the forest, smashing through anything in his way.

    Magistrate, Suzume, and Aya raised their swords above their heads and then brought them down in great axe-swings. They were chopping wood. Wood viruses.

    They then shifted to defensive stances and looked to see if enemies would come from the trees. Trying to dodge away from any enemy attacks that came their way. It is possible that the AppleSamu3 survived, so they would also need to pay attention to its attacks.

    Drago then summoned a helper in the form of a teleporting, sword-wielding knight. The dragonslayer went directly after the ForestDragon3 with its longsword. It stabbed at the heart of evil again and again.


    Summary (Turn 2)
    Actions

    Action Count 1
    D1: DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: To the side of Armadill3, lining up with the ForestDragon3.
    M1:Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In melee with AppleSamu3.
    S1: Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In melee with AppleSamu3.
    A1: Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: In melee with AppleSamu3.


    Action Count 2
    D2: DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
    Accuracy: C
    Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
    Duration: Once
    Element: Null
    Special: Direction of travel may be altered with chip, terrain, and sig use.
    Trader Rank: C
    : 120 + Impact + LineAttack(5) + Movement (Acc: C) Target: Armadill3, ForestDragon3, and anyone else in the line. +High Gear +Overclock.
    M2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #1. Target: AppleSamu3. 1/2 Uses Remaining.
    S2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #2. Target: AppleSamu3. 1/2 Uses Remaining.
    A2: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #3. Target: AppleSamu3. 1/2 Uses Remaining.


    Action Count 3
    D3: Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    : 180HP Virus: 100 + Long + Slash, 75 + Wide + Slash / 3 Action (Acc: B)
    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    1: *Free Action Teleport: Target: Self. Teleport to within LongSword distance of ForestDragon3.
    Attack: LongSword (Acc: B; 100 Null Damage + Long Attack + Slashing). Target: ForestDragon3.
    ( D4: --> ) M3: Dodge.
    ( D5: --> ) S3: Dodge.
    ( D6: --> ) A3: Dodge.


    Action Count 4
    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A
    2: Attack: LongSword (Acc: B; 100 Null Damage + Long Attack + Slashing). Target: ForestDragon3.


    Action Count 5
    [N/A]


    Action Count 6
    [N/A]


    Other Effects
    DragonierMan
    Null/Speed
    HP: 600/600
    1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    2. DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
    Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
    OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
    UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

    Swordy3HP: 180
    Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
    Accuracy: B
    Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
    Element: Null
    Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
    Trader Rank: A

    HP: 180/180

    Magistrate
    Null/Team
    HP: 150/150
    1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    2. Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #1. 1/2 Uses Remaining.
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.

    Suzume
    Null/Team
    HP: 150/150
    1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    2. Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #2. 1/2 Uses Remaining.
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.

    Aya
    Null/Team
    HP: 150/150
    1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [2 TCD].
    2. Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    3. Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    : 100 + Break + Slashing + Wide Attack (Acc: B) #3. 1/2 Uses Remaining.
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.





    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    "They look like mostly grounders. Let's take to the air thin their numbers from above. Target the Kilbo and the two MegaBunnys first. I'll go after the Armadill or AppleSamu. Whichever one gives me an opening," DragonierMan stated to the group, after everyone gave each other a once over. He then folded his wings around himself, vanishing as if he stepped through a hidden doorway in the forest, and appeared again high above the canopy. An icy sheen crackled over Magistrate's hands as she disappeared in a cloud of watery mist, appearing high above the battlefield with wings spread wide. Suzume caught on fire and seemed to burn up and disappear in front of the enemy, air-bursting into the sky far above with a loud boom. Aya looked like she got struck by an errant lightning bolt, before appearing in a sparkling static field well above the enemy. Everyone clad in heavy shimmering fields that bent light, and layered in dragon scales.

    Drago waited and watched from above, waiting for the Armadill3 or AppleSamu3 to clad themselves in a protective IronBody, before unleashing a rain of rocket fists upon one of them. It was like his armored gauntlets disconnected from his body and rocketed down on jet engines, before his bare hands regrew the gauntlets as if being dipped in liquid metal. The rocket gauntlets formed into mighty fists as they approached, ready to pummel the defenses of the virus of choice into smithereens.

    Meanwhile ice-blue blobs of gelatin, red-hot high-caliber missiles, and yellow-white jagged lightning bolts rained down from the trio of dragoniers flying high above. Everything was aimed at the bushy Kilbo and the two giant MegaBunnys as they teleported and hopped around. They were very evasive targets, so the dragoniers were taking a saturation-level-bombardment approach, blanketing the battlefield with miniature explosions and pock marks.

    Then the four flapped their wings and began to evade in their own zig-zagging flight pattern. Dodging and weaving through the air as the enemies below would look to the sky and try to knock them down. Flying in circles above them.



    Summary (Turn 1)
    Actions

    Action Count 1
    D1: DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: High Altitude.
    M1:Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: High Altitude.
    S1: Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: High Altitude.
    A1: Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD]. Target: Self. Teleport Movement: High Altitude.


    Action Count 2
    D2: MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
    Accuracy: B
    Description: Launches a triple rocket punch. Each fist targets separately.
    Duration: Once
    Element: Null
    Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
    Trader Rank: B
    : 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists (Acc: B) Target: All three Fists to Armadill3 if attacking OR AppleSamu3 if not attacking.
    M2: All for One: MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
    Accuracy: B
    Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
    Duration: Once
    Element: Aqua
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Trader Rank: C
    : 130 + Slow + Drop Attack x 3 Targets (Acc: B) Target: Kilbo, MegaBunny A, MegaBunny B.
    S2: All for One: Magnum2Damage: 150 + Break + Panel Break x 3 Targets
    Accuracy: A
    Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
    Duration: Once
    Element: Fire
    Trader Rank: B
    : 150 + Break + Panel Break x 3 Targets (Acc: A) Target: Kilbo, MegaBunny A, MegaBunny B.
    A2: All for One: ThunderBeam3Damage: 120 + Seeking x 3 Targets
    Accuracy: A
    Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
    Duration: Once
    Element: Elec
    Trader Rank: B
    : 120 + Seeking x 3 Targets (Acc: A) Target: Kilbo, MegaBunny A, MegaBunny B.


    Action Count 3
    D3: Dodge.
    ( D4: --> ) M3: Dodge.
    ( D5: --> ) S3: Dodge.
    ( D6: --> ) A3: Dodge.


    Action Count 4
    [N/A]


    Action Count 5
    [N/A]


    Action Count 6
    [N/A]


    Other Effects
    DragonierMan
    Null/Speed
    HP: 600/600
    1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
    Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
    OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
    UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.

    Magistrate
    Null/Team
    HP: 150/150
    1. Magistrate's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.

    Suzume
    Null/Team
    HP: 150/150
    1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.

    Aya
    Null/Team
    HP: 150/150
    1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
    Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
    Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
    Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
    Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
    Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.





    posted in Dentech Chaos Net •
    RE: Students Questionable Activities Breed Violence
    Zenny: 11,840z+ 21,000z = 32,840z


    The dragoniers took the time to scoop up the zenny into sacks. The damaged spooky terrain around them currently free of danger for the moment. When they had finished, they would move on.

    Status
    DragonierMan.EXE: 600/600 HP [Null/Speed: High Gear/Overclock; OmniShoes/Millions/Undershirt.]
    Magistrate.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #1.]
    Suzume.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #2.]
    Aya.SP: 150/150 HP [Null/Team: Tag Along/All for One; Fly/Second Chance/Chip Preset: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
    Accuracy: C
    Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
    Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
    Element: Null
    Trader Rank: C
    #3.]

    [Bounty: ForestDragon3 (ForestDragon): 2 Kills.]

    [Requesting Battle 2.]

    posted in Dentech Chaos Net •