Operator: Andrew Vang
Operator:
Andrew VangKey Items: Andrew's PET, HP Memory x5, NaviCust Expansion x2, Speed Upgrade x3, Process Upgrade x25, Buster PowerUP x4
E-Mail:
Vang@genisi.netHomepage: Server is down. Please try again later
Navi: Eidolon.EXE
Navi:
Eidolon.EXEHP: 200
Level: 25
Actions: 6
Element: Normal
Subtype: Bug
Crosses: None
Navicust Contents: Undershirt, FloatShoes
Navicust Points: 40/50
Attack: 4
Rapid: 2
Charge: 1
+Glitch Shot
Subchips:
-4x MiniEnergyPack
-2x Escape
FXP and Crosses
-Anyis: 40
-Djinni: 10
-Meleeman: 10
Crosses
AnyisCross (Aqua/Melee): Level 1, +10 Aqua chip damage, 80 Cross Sig points
Signature Attacks:
Cold Spot [Active, 1TCD]: Large Area Snow Terrain (40), 40 total points
Point Mass Collision [Active, 1TCD]: Microburst (40), 40 total points.
Battlechips
In folder (30):
1x
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D1x
SonicBlade2Damage: 90 + Slashing + Piercing + Line Attack
Accuracy: B
Description: The user swings a special sword, producing an air shock wave that penetrates enemies and obstacles.
Duration: Once
Element: Null
Trader Rank: C1x
WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C1x
WideBladeDamage: 110 + Slashing + Wide Attack
Accuracy: B
Description: Creates a powerful sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: B1x
AquaSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with water energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Aqua
Trader Rank: C1x
StepSwordDamage: 120 + Slashing + Wide Attack + Teleport
Accuracy: S for primary target, A for additional targets.
Description: The user warps in front of an enemy, then swings with a strong sword. Can hit up to 3 targets with good RP. Rare
Duration: Once.
Element: Null
Special: Teleport: When RP Quality is excellent, this attack also counts as a free dodge.
Trader Rank: C1x
VariableSwordDamage: 80 + Slashing + Variable Mode
Accuracy: B
Description: A sword that, while normally acts like an ordinary sword, can be combined with another sword chip to give added effects.
- All Wide type swords give it WideSword range.
- All Long type swords give it LongSword range.
- SonicBoom grants it SonicBoom capability.
- Fighter, Knight, and HeroSwords grant HeroSword range.
- Cannot be combined with swords that do not fall into the listed categories.
In exchange for the power and versatility, the sword breaks at the end of the turn it's used on, no matter how many times it's been used. Rare
Duration: One turn.
Element: Null
Special: Variable Mode: When using this chip, the user may sacrifice an additional Sword-type chip, adding its damage to to this chip. Only ONE chip may be used for this purpose.
Trader Rank: A1x
Kunai1Damage: 30 + Slashing x 3 Kunai + Variable Targeting
Accuracy: B
Description: Summons 3 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D1x
DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D1x
AquaNeedle1Damage: 20 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D1x
Sensor1HP: 100
Properties: Anchored, ElecBody
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Elec + Beam Attack + Stun 1
Accuracy: S
Description: Summons a Killereye to search for enemies. Fires an eye-beam when it detects them. It can see through invisibility.
Duration: Until destroyed or until it attacks.
Element: Elec
Special: ElecBody: Immune to Elec damage. Special: Laser TAG: Attack triggers when something moves through the targeting laser beam, no matter who or what that may be.
Trader Rank: D1x
AreaGrabEffect: Teleport + Accuracy UP
Accuracy: S
Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
Duration: Once
Element: Null
Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
Trader Rank: D1x
Rope1Damage: 50 + Hold + Ground Attack
Accuracy: A
Description: A vine sprouts from the ground to grab and damage an enemy for three turns. Can be destroyed with Slashing or Fire attacks, or other RP-based solutions. Destroying the vine instantly ends its effects.
Duration: Three turns
Element: Wood
Trader Rank: D1x
PowerBolt2Damage: 90 + Drop Attack
Accuracy: A
Description: A kinetic energy strike from space.
Duration: Once
Element: Null
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C1x
BubblerDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a bubble blast whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Aqua
Trader Rank: D1x
DollThunder2Damage: 100 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: C1x
PanelReturnEffect: Large Normal Terrain Change
Accuracy: S
Description: Creates a large zone of Normal Terrain, centered on you.
Duration: Once
Element: Null
Trader Rank: D1x
MagBolt1Damage: 90 + Stun + Magnetic Pull
Accuracy: B
Description: Uses an electromagnet to pull the target into range, then stuns them with a close range electrical shock.
Duration: Once
Element: Elec
Special: Magnetic Pull: A stronger version of the Pull effect that either pulls the target towards you, or you towards the target over a greater distance than normal.
Trader Rank: D1x
CurseShield2Damage: (1 Hit Shield) + (Counter(210): On-Hit)
Accuracy: A
Description: Blocks one attack, teleports to face the attacker, and then charges the target to deliver a crushing bite attack. Break attacks will pierce the defense, but only Impact will stop the Dominerd's Counter.
Duration: Once
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C1x
HeatBreath2Damage: 110 + Medium Lava Terrain Change + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of fiery breath. Changes terrain to Lava.
Duration: Once
Element: Fire
Trader Rank: C1x
MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C1x
ElecReel1Damage: 80 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: D1x
WoodTower1Damage: 100 + Piercing + Ground Attack + Line-Chain
Accuracy: D
Description: Spires of wood march across the field.
Duration: Once
Element: Wood
Special: Line-Chain: This attack moves forward in a rough line, but may shift side to side slightly as it advances to engage more targets in its general path. The attack cannot ever stray more than 45 degrees from its original path, and cannot make greater than a 45 degree turn at any given time.
Trader Rank: D1x
RockCubeHP: 200
Properties: Normal
Object Damage: 200 + Impact
Damage Method: Throw, Knockback, Microburst, Pull, Gravity, Telekinesis
Accuracy: Special
Description: Creates a RockCube on the field directly before you.
Duration: Until end of battle or destroyed.
Element: Null
Trader Rank: D1x
Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D1x
Candle1HP: 100
Properties: Anchored, HeatBody
Object Damage: 100 Fire + Impact
Damage Method: Telekinesis
Healing Effect: Regen 5 + To-All-Clause (Allies)
Accuracy: S
Description: Creates a healing candle in your area.
Duration: 3 turns or until destroyed.
Element: Fire
Special: HeatBody: Immune to Fire damage.
Trader Rank: D1x
WhiteWeb1Damage: 40 + Snare x 3 targets
Accuracy: C
Description: Casts three spider webs on the ground as a snare or a net to capture, damage, or otherwise hinder your enemies. Can be destroyed with Slashing or Fire attacks, or other RP solutions. Destroying the webbing instantly ends its effects.
Duration: One turn
Element: Wood
Special: Snare: A combination of Hold, Grapple, and Trap effects. However, in exchange for RP versatility, the chip can backfire depending upon RP. Nullify cancels Snare. Snared targets can be set on fire for an extra 1x base fire damage, though the target will be free of Snare the following turn.
Trader Rank: D1x
Guard2Effect: (1 Hit Shield) + (Reflect(up to 120 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C1x
SummonBlack1Damage: 160 + Slashing + Wide Attack
Accuracy: A
Description: Can only be activated if there is a broken or missing panel on the field. Summons one Nightmare virus to teleport up and slash an enemy. Can hit up to two additional nearby enemies.
Duration: Once
Element: Null
Trader Rank: D1x
AirStorm2Damage: 60 x3 shots + Variable Targeting
Accuracy: B
Description: Pulls three enemies towards user, than fires three tornadoes at them, may be divided however user wants.
Duration: Once
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Special: Pull: Brings a target one movement space closer to the source. Use of this effect on anchored objects may move the user instead of the target.
Trader Rank: CNot in Folder (10):
1x
CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E1x
SwordDamage: 80 + Slashing
Accuracy: B
Description: Creates a sword made of solidified energy, with a very short blade. Hits one target per slash
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D1x
MaruBlaster1Damage: 60 + Glitch
Accuracy: B (Special)
Description: A taser shot that bugs the enemy's coding.
Duration: Once
Element: Elec
Special: If the user used a Melee or Sword chip immediately prior to MaruBlaster, this attack's accuracy is raised to A.
Trader Rank: D1x
MarkCannon1Damage: 70 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: D1x
CornShot1Damage: 50 + Trick-Shot Spread 1
Accuracy: A / A
Description: Fires a smart-bomb tipped bullet that explodes and fires a second shot that auto-targets the nearest enemy.
Duration: Once
Element: Wood
Special: Trick Shot Spread: Automatically aims and spreads damage at one enemy nearest the point of impact. Can shoot around corners and bank off walls, floors, etc.
Trader Rank: D1x
FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D1x
FireBurner1Damage: 50 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: D1x
FlameLine1Damage: 70 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of fire erupts from the ground, burning up to 3 targets.
Duration: Once
Element: Fire
Trader Rank: D1x
FireAura1Protection: Any Non-Aqua attack lower than 40 HP
Accuracy: S
Description: Negates any Non-Aqua attack less than 40HP
Duration: Three turns, or until destroyed
Element: Fire
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C1x
NeedleCannon1Damage: 10 x 8 Shots
Accuracy: B
Description: Shoots eight wooden needles at an enemy.
Duration: Once
Element: Wood
Trader Rank: DSigs
Toward [Passive]: Passive pull (10 passive), 40 total points
Away [Passive]: Passive knockback (10 passive), 40 total points
Spectral Shield [Passive]: Passive 1-hit shield (20 passive), 80 total points
Apparition [Active, 2TCD]: Illusion (50), 50 total points
Data Drain [Active, 2TCD]: 40 Lifedrain (80), 80 total points
Data Vampirism [Active, 4TCD]: 80 Lifedrain (160), 160 total points
Vanish [Active, 2TCD]: Invis (80), 80 total points
Reappear [Active, 2TCD]: Teleport (80), 80 total points
Point Shot [Active, 1TCD]: 20 Null+Seeking (40), 40 total points
Ghost Sword [Active, 3TCD]: Two instances of Strengthen40+Glitch (60x2), Buster Lock (-40), 80 total points
Corrosion [Active, 4TCD]: 80 Null+Freeze (130), 130 total points
Support Program: Icaro.SP
SP:
Icaro.SPHP: 60
Level: 5
Actions: 1
Attack: 10
Element: Wood
Subtype: Recover
Upgrades:
-Second Chance
Sigs:
Song of Healing [Active, 1TCD]: 30 Heal (40), 40 total points
Ayahuasca [Active, 1TCD]: Small Area Grass Terrain (10), then Status Cure (30), 40 total points.
Stolen Sight [Active, 2TCD]: Blind (60), 60 total points
Rose Field [Active, 2TCD]: 20 HP Barrier, then Counter (Barrier broken): Microburst (40), 60 total points
Operator: Eleanor Wallace
Operator:
Eleanor WallaceKey Items: Eleanor's PET, Spare PET
E-Mail:
ActuallyQuiteBoring@basicmail.netHomepage: To be added
Navi: Stranger.EXE
Navi:
Stranger.EXEHP: 100
Level: 0
Actions: 3
Element: Aqua
Subtype: Bug
Crosses: yeah right
NaviCust: Undershirt, Shield
NaviCust Points: 25/40
Attack: 1
Rapid: 1
Charge: 1
Subchips: 2x MiniEnergy
FXP
hah what
Battlechips
In Folder: 4/30
-1x RageClaw1
-1x ShotGun
-1x Cannon
-1x AquaNeedle1
Sigs
Havoc [Active, 1TCD]: Medium Area Broken Terrain (20), 20 total points
Gale [Active, 1TCD]: 30 Aqua (30) + Knockback (10), 40 total points
Operator: Trinity Browning
Operator:
Trinity BrowningKey Items: Trinity's PET
E-Mail:
M4Trinity@NetMail.netHomepage: None at current
Navi: Firefly.EXE
Navi:
Firefly.EXEHP: 150
Level: 1
Actions: 3
Element: Fire
Subtype: Break
Crosses: None
NaviCust Contents: Undershirt, HP+50
Navicust Points: 20/40
Attack: 1
Rapid: 1
Charge: 1
Subchips:
-2x MiniEnergyPack
FXP
None yet
Battlechips
In Folder (7/30)
-2x
CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E-1x
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D-1x
ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E-1x
MiniBombDamage: 90 + Blast1
Accuracy: C
Description: A Multi-use bomb.
Duration: Once
Element: Null
Trader Rank: E-1x
EnergyBombDamage: 40 x 3 + Blast1
Accuracy: C
Description: A powerful bomb that hits three times.
Duration: Once
Element: Null
Trader Rank: D-1x
LilBombDamage: 80 + Blast 2
Accuracy: C
Description: Lobs a bomb that deals damage in a moderate range.
Duration: Once
Element: Null
Trader Rank: DNot in Folder (0):
-
Sigs
60/60 Total Points
Incendiary Round [Active, 2TCD]: 40 fire + 10 fire delayed for two turns (60)