Maru's eyebrow arched upwards as the 'promise of children' was mentioned as invalid payment. But quickly decided that she did not want to reward it with a rebuttal or comment. Her curiosity, however, was piqued by Suitachi asking about 'which' Process Upgrades. "Is there an order to these things?" Maru asked herself while taking her card back from Suitachi and taking the upgrades into her hands, "They just look the same to me... I guess the runt can tell the difference." She pocketed the upgrades and looked up at Suitachi as he said his goodbye. "Thanks for the help," Maru replied and left the building.
posted in Navi Shop •
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VenusMan.EXE - 0 Zenny - 31 Bugfrags - Bounty: 1 Quaker
Operator - Maru Lulu
Key Items: FlipPET. |
NetNavi - VenusMan.EXE
Type: Wood / Team | Buster Upgrades: 1 Attack: 1 Charge: 1 Rapid: 2 Buster Atack: 15 Buster Upgrade: --- |
NaviCust [70/80] |
Signature Programs
Total Pool: 200/200
Carnivore [80 Shot WOOD; Off-Target; 1 TCD] ORCHID - Pistol [TD (Begin Of Next Turn: 100 WOOD); Movement; 3 TCD] |
BattleChips - 13/0
Navi+20Status: Buster Attack +20 Accuracy: S Description: Adds 20 Damage to all Buster Shots for 1 use, and 80 to all Charged Shots for 3 uses. Duration: 18 Uses or until overridden. Element: Null Trader Rank: C 3-WayEffect: Splits buster shot in 3 Accuracy: S Description: Allows the user to attack three different enemies with their buster attack at once. Does not work on Charged Shots. Duration: 6 uses Element: Null Special: Overrides buster. Disables Charged Shot. Trader Rank: C BusterBombEffect: Adds +30 Null and Blast1 to your Buster Shot Attack. Accuracy: Buster Accuracy = C Description: Your Custom Weapon vanishes, and is replaced with the ability to generate and throw Buster Bombs. Your buster returns to normal when the chip effect ends. Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken. Element: Null Special: Overrides Buster. Disables Charged Shot. Trader Rank: D BusterPunchEffect: Adds +30 Null, Impacting, and Knockback to your Buster Shot Attack. Accuracy: Buster Accuracy = B Description: Your Custom Weapon vanishes, and is replaced with a Buster Punch. Your buster returns to normal when the chip effect ends. Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken. Element: Null Special: Overrides Buster. Disables Charged Shot. Trader Rank: D BusterSwordEffect: Adds +40 Null and Slashing to your Buster Shot Attack. Accuracy: Buster Accuracy = B Description: Your Custom Weapon vanishes, and is replaced with a Buster Sword. Your buster returns to normal when the chip effect ends. Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken. Element: Null Special: Overrides Buster. Disables Charged Shot. Trader Rank: D BusterSwordEffect: Adds +40 Null and Slashing to your Buster Shot Attack. Accuracy: Buster Accuracy = B Description: Your Custom Weapon vanishes, and is replaced with a Buster Sword. Your buster returns to normal when the chip effect ends. Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken. Element: Null Special: Overrides Buster. Disables Charged Shot. Trader Rank: D Plasma1Effect: Adds +20 Elec and Impacting to Buster Shot Attack Accuracy: Buster Accuracy = B Description: Allows the user to strike with electrically charged punches from buster. Duration: 6 Uses. Element: Elec Special: Overrides Buster. Disables Charged Shot. Trader Rank: D TrainArrow1Effect: Adds +30 Aqua to Buster Shot Attack Accuracy: Buster Accuracy = A Description: Allows the user to fire Aqua Spears from buster. Duration: 6 Uses. Element: Aqua Special: Overrides Buster. Disables Charged Shot. Trader Rank: D MediumCloudDamage: 90 + Wide Attack + Drop Attack Accuracy: C Description: Cloud moves up and down three enemies, raining on them for two turns. Enemies can move out from under it if possible. Duration: Two turns Element: Aqua Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets. Trader Rank: C PileDriver3Damage: 80 x 2 Melee Attack + Impact + Break + Knockback + Piledriver Accuracy: B Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage. Duration: Once Element: Null Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage. Trader Rank: B | AssassinSwordDamage: (60 + Slashing + Wide Attack) x2 Hits to each Sleeping Target Accuracy: B Description: Summons a squad of DoomMech viruses that appear next to any sleeping enemies on the field, attacks them with twin wideswords, and then vanishes. Their wide blades may hit adjacent foes as well. Duration: Once Element: Null Special: Only targets enemies that are currently sleeping during the action this chip is activated. Does not target enemies who have just exited the sleeping state or who become unconscious after the execution of this chip attack. Only targets enemies afflicted with the Sleep status ailment, and only Sleep. Cancels Sleep on-hit. Trader Rank: B LavaBall1Damage: 120 + Break + Small Lava Terrain Change Accuracy: C Description: A bomb that changes the ground it lands on to Lava Duration: Once Element: Fire Trader Rank: D Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit) Accuracy: S Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray. Duration: Until broken or overridden. Element: Null Special: Negated by Break. Ignores Impact. Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact. Special: Status Guard: This chip blocks debuffs. Trader Rank: E |
Cross Information
FXP | Acquired Crosses |
Vasilia.EXE, 4 |
Posts made by Marchand
RE: Inside the shop
VenusMan's Signature Moves
Going from 3 PUs to 6 PUs, so updating Sigs.
- Level 11
- Active: 140
- Active + Nerf: 210
- Total Pool: 320
Name: Carnivore
Description: VenusMan launches Carnivore from his right arm, which then promptly tries to bite its target.
Summary:
40 Wood DMG; 1 Target
1TCD
40pts
Name: Carnivine
Description: VenusMan launches Carnivore at a distant location, who then promptly bites the surface and pulls VenusMan towards him. While being pulled, VenusMan picks two targets to fire his pistol at.
Summary:
10 Wood DMG @ 2 Targets
1 Movement
1TCD
40pts
Name: Alraune - Nightshade
Description:
Summary: VenusMan launches a seed from his right arm, which latches onto the surface and blooms into a purple flower with the upper half of a young girl growing out of it. The girl has vines entwined all around her human body and has an enormous collection of purple pollen around her hands, like pom-poms. She has short and messy purple hair with some green leaves sticking out of it. To perform attacks, she claps her hands together to send out waves of pollen. When she’s defeated, she will wildly swing around her arms while contorting her body until her entire body is overtaken by the pollen. In her final fall to the ground, all the collected pollen are sent to a single target.
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 10 Wood DMG + Stun @ Target
2TCD
80pts
Name: Alraune - Wolfsbane
Description: VenusMan launches a seed from his right arm, which latches onto the surface and blooms into a purple flower with the upper half of a young girl growing out of it. The girl looks rather muscular for her size and has vines entwined all around her human body. She has long and wild purple hair, even covering her eyes. The vines around her body go as far as entirely covering her arms, ending in vicious looking claws. As such, she performs her attacks by extending her arms and making swiping attacks. When she’s defeated, the vines overtake her entire body to form an enormous claw to perform their final attack before falling over and withering away.
Summary:
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 40 Wood DMG @ Target
2TCD
80pts
Name: Alraune - Moonflower
Description:
Summary: VenusMan launches a seed from his right arm, which latches onto the surface with its roots and blooms into a tall white bell flower with the upper half of a young girl growing inside of it. The girl is wearing a dress of white petals and has straight, medium length white hair. Because she can hardly look over the plant, she performs attacks by launching sharp petals from her flower. When she’s defeated, she will sacrifice her body to VenusMan who will promptly devour her with Carnivore to heal himself.
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 30 Heal @ VenusMan
2TCD
80pts
posted in Signature Attack Registration •
- Level 11
- Active: 140
- Active + Nerf: 210
- Total Pool: 320
Name: Carnivore
Description: VenusMan launches Carnivore from his right arm, which then promptly tries to bite its target.
Summary:
40 Wood DMG; 1 Target
1TCD
40pts
Name: Carnivine
Description: VenusMan launches Carnivore at a distant location, who then promptly bites the surface and pulls VenusMan towards him. While being pulled, VenusMan picks two targets to fire his pistol at.
Summary:
10 Wood DMG @ 2 Targets
1 Movement
1TCD
40pts
Name: Alraune - Nightshade
Description:
Summary: VenusMan launches a seed from his right arm, which latches onto the surface and blooms into a purple flower with the upper half of a young girl growing out of it. The girl has vines entwined all around her human body and has an enormous collection of purple pollen around her hands, like pom-poms. She has short and messy purple hair with some green leaves sticking out of it. To perform attacks, she claps her hands together to send out waves of pollen. When she’s defeated, she will wildly swing around her arms while contorting her body until her entire body is overtaken by the pollen. In her final fall to the ground, all the collected pollen are sent to a single target.
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 10 Wood DMG + Stun @ Target
2TCD
80pts
Name: Alraune - Wolfsbane
Description: VenusMan launches a seed from his right arm, which latches onto the surface and blooms into a purple flower with the upper half of a young girl growing out of it. The girl looks rather muscular for her size and has vines entwined all around her human body. She has long and wild purple hair, even covering her eyes. The vines around her body go as far as entirely covering her arms, ending in vicious looking claws. As such, she performs her attacks by extending her arms and making swiping attacks. When she’s defeated, the vines overtake her entire body to form an enormous claw to perform their final attack before falling over and withering away.
Summary:
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 40 Wood DMG @ Target
2TCD
80pts
Name: Alraune - Moonflower
Description:
Summary: VenusMan launches a seed from his right arm, which latches onto the surface with its roots and blooms into a tall white bell flower with the upper half of a young girl growing inside of it. The girl is wearing a dress of white petals and has straight, medium length white hair. Because she can hardly look over the plant, she performs attacks by launching sharp petals from her flower. When she’s defeated, she will sacrifice her body to VenusMan who will promptly devour her with Carnivore to heal himself.
10 HP Light Wood Object
Passive: 10 Wood DMG @ Target
Counter (When Destroyed): 30 Heal @ VenusMan
2TCD
80pts
RE: Inside the shop
"Good, nobody around," Maru mumbled to herself as she looked around for any visitors of the store, before eyeing over the counter, "I'll take 3 Process Upgrades." She took a short glance at her PET, but VenusMan was nowhere to be seen on the screen. After all, he had been malfunctioning and was undergoing maintenance. "I'd like to pay without using my PET," Maru continued as she looked up at the salesman and took out a debit card from her pocket.
((Buying Process Upgrade 4, 5 & 6: Total of 1500z))
posted in Navi Shop •
((Buying Process Upgrade 4, 5 & 6: Total of 1500
VenusMan Design Edits
Long story short, I want to edit VenusMan so the aspects I find cumbersome to write for of his latest design can be removed. I bolded the changes just for convenience's sake. Also the old version with changes striked through in a spoiler tag.
His new design:
NetNavi
Name: VenusMan.EXE
Gender: Male
Type: Wood/Team
Appearance: VenusMan is a tall (6 feet; 1.82 meter) and slim Navi with a light green skin color. While not particularly muscular, he is defined enough to look fit. He has dark green hair that’s styled and slicked to the back, leaving nothing over the forehead. Covering his eyes, which are entirely black without pupil or iris, are goggles with red round glasses and black rims. VenusMan also has a fairly wide mouth, filled with sharp, fang-like teeth. Covering his ears are circular audio receivers with his emblem on it. VenusMan’s emblem is a red heart on a dark green background with a single eye in the center, this eye having black sclera and a red pupil.
Covering his body, from top to bottom, is a black bodysuit. He wears a piece of armor over his chest which is dark green in color. The bottom side of the armor resembles an upside-down V and goes from the center of his chest to just above his sides. This bottom edge is jagged, as if they’re big sharp teeth. This armor also covers up left arm up to his wrist, but not his right side. Right below the jagged edge, on his bodysuit, is a red line that follows the same pattern. A red broad line goes across the sides of his bodysuit.
VenusMan’s glove on his left side is dark green and has claws at the end. Visibly entwined around his wrist are light green vines that disappear into the sleeve of his armor.
Attached to VenusMan’s left hip is a dark green disc with a red circle on it. On his bodysuit is a red line around the disc. This disc is a magnetized holster for VenusMan’s pistol, which is dark green with a black top and has a blocky and futuristic design to them.
Curled around VenusMan’s neck is a light green thick and large scarf that is textured like a plant. It is so big that VenusMan could easily hide the lower half of his face by tucking in his head. Coming from this scarf is a huge plant-like growth, mostly leaves and vines, that covers VenusMan’s entire right arm, giving it an enlarged and mutated look. As a result his right shoulder and arm look a lot more beefy than his left. Embedded between the leaves and vines on the side of his right shoulder is a circular plate with his emblem on it. Hanging from the left side of this scarf is the other end, falling over the back of VenusMan's left shoulder.
This arm is also the ‘home’ of Carnivore, a virus that has embedded itself in VenusMan’s programming. Carnivore has the shape of a plant-like light green orb that has a large mouth with razor-sharp teeth and a large eye, black sclera and red pupil, inside of the mouth. VenusMan can summon Carnivore from his right hand, usually launched with a vine linking them. When not in use, Carnivore’s eye is visible from VenusMan’s right shoulder.
VenusMan’s boots are mostly dark green, with the soles and a small part connected to the soles at the front being black. The top side of the boots at the front are angled in an upside-down V shape, jagged like teeth as his body armor. A red line on the bodysuit follows this pattern along the way. The bottom of his boots appear blocky in design. VenusMan’s boots are integrated into his bodysuit and look as if they’re part of his bodysuit.
Personality: Easily infatuated. Acts cool & cold because he thinks the women like that. Actually doesn’t know what to do if he were to succeed in wooing a woman. Normally very laid back and dismissive. Generally a fine guy to hang out with. Dislikes creepy things and will actively try to get out of its way. Does not dislike or get scared of Carnivore though. Smokes.
Custom Weapons:
- Pistol, VenusMan’s Buster weapon, which can adjust its form and size based on the BattleChip transmitted.
- Carnivore, a virus that was made by Maru Lulu that attaches to NetNavis and grow stronger by feasting on others of its kind. Lives in VenusMan’s right arm. Just like VenusMan’s pistol, Carnivore can also make changes to VenusMan’s right arm to incorporate BattleChips.
- Alraune, VenusMan’s link to Carnivore allows him to create floral monsters, similar to viruses, that obey his commands but will usually end up doing their own thing as per their programming. Their intelligence and behavior is similar to zombies. Each Alraune looks a bit different, but they all share the following things: female, light green skin, sharp fangs, clawed hands, completely black eyes.
posted in Profile Edits/Appearance Changes •
His new design:
NetNavi
Name: VenusMan.EXE
Gender: Male
Type: Wood/Team
Appearance: VenusMan is a tall (6 feet; 1.82 meter) and slim Navi with a light green skin color. While not particularly muscular, he is defined enough to look fit. He has dark green hair that’s styled and slicked to the back, leaving nothing over the forehead. Covering his eyes, which are entirely black without pupil or iris, are goggles with red round glasses and black rims. VenusMan also has a fairly wide mouth, filled with sharp, fang-like teeth. Covering his ears are circular audio receivers with his emblem on it. VenusMan’s emblem is a red heart on a dark green background with a single eye in the center, this eye having black sclera and a red pupil.
Covering his body, from top to bottom, is a black bodysuit. He wears a piece of armor over his chest which is dark green in color. The bottom side of the armor resembles an upside-down V and goes from the center of his chest to just above his sides. This bottom edge is jagged, as if they’re big sharp teeth. This armor also covers up left arm up to his wrist, but not his right side. Right below the jagged edge, on his bodysuit, is a red line that follows the same pattern. A red broad line goes across the sides of his bodysuit.
VenusMan’s glove on his left side is dark green and has claws at the end. Visibly entwined around his wrist are light green vines that disappear into the sleeve of his armor.
Attached to VenusMan’s left hip is a dark green disc with a red circle on it. On his bodysuit is a red line around the disc. This disc is a magnetized holster for VenusMan’s pistol, which is dark green with a black top and has a blocky and futuristic design to them.
Curled around VenusMan’s neck is a light green thick and large scarf that is textured like a plant. It is so big that VenusMan could easily hide the lower half of his face by tucking in his head. Coming from this scarf is a huge plant-like growth, mostly leaves and vines, that covers VenusMan’s entire right arm, giving it an enlarged and mutated look. As a result his right shoulder and arm look a lot more beefy than his left. Embedded between the leaves and vines on the side of his right shoulder is a circular plate with his emblem on it. Hanging from the left side of this scarf is the other end, falling over the back of VenusMan's left shoulder.
This arm is also the ‘home’ of Carnivore, a virus that has embedded itself in VenusMan’s programming. Carnivore has the shape of a plant-like light green orb that has a large mouth with razor-sharp teeth and a large eye, black sclera and red pupil, inside of the mouth. VenusMan can summon Carnivore from his right hand, usually launched with a vine linking them. When not in use, Carnivore’s eye is visible from VenusMan’s right shoulder.
VenusMan’s boots are mostly dark green, with the soles and a small part connected to the soles at the front being black. The top side of the boots at the front are angled in an upside-down V shape, jagged like teeth as his body armor. A red line on the bodysuit follows this pattern along the way. The bottom of his boots appear blocky in design. VenusMan’s boots are integrated into his bodysuit and look as if they’re part of his bodysuit.
Personality: Easily infatuated. Acts cool & cold because he thinks the women like that. Actually doesn’t know what to do if he were to succeed in wooing a woman. Normally very laid back and dismissive. Generally a fine guy to hang out with. Dislikes creepy things and will actively try to get out of its way. Does not dislike or get scared of Carnivore though. Smokes.
Custom Weapons:
- Pistol, VenusMan’s Buster weapon, which can adjust its form and size based on the BattleChip transmitted.
- Carnivore, a virus that was made by Maru Lulu that attaches to NetNavis and grow stronger by feasting on others of its kind. Lives in VenusMan’s right arm. Just like VenusMan’s pistol, Carnivore can also make changes to VenusMan’s right arm to incorporate BattleChips.
- Alraune, VenusMan’s link to Carnivore allows him to create floral monsters, similar to viruses, that obey his commands but will usually end up doing their own thing as per their programming. Their intelligence and behavior is similar to zombies. Each Alraune looks a bit different, but they all share the following things: female, light green skin, sharp fangs, clawed hands, completely black eyes.
Old design for reference, removals and edits striked through
NetNavi
Name: VenusMan.EXE
Gender: Male
Type: Wood/Team
Appearance: VenusMan is a tall (6 feet; 1.82 meter) and slim Navi with a light green skin color. While not particularly muscular, he is defined enough to look fit. He has dark green hair that’s styled and slicked to the back, leaving nothing over the forehead. Covering his eyes, which are entirely black without pupil or iris, are goggles with red round glasses and black rims. VenusMan also has a fairly wide mouth, filled with sharp, fang-like teeth. Covering his ears are circular audio receivers with his emblem on it,his emblem being a red heart with dark green fang-like spikes coming from it on a light green background.
Covering his body, from top to bottom, is a black bodysuit. He wears a piece of armor over his chest which is dark green in color. The bottom side of the armor resembles an upside-down V and goes from the center of his chest to just above his sides. This bottom edge is jagged, as if they’re big sharp teeth.This armor also covers up his arms up to his wrists. Right below the jagged edge, on his bodysuit, is a red line that follows the same pattern. A red broad line goes across the sides of his bodysuit.
He’s got an octagonal dark green backpack, with the sides being longer than the edges. The bottom side, however, ends up in a V shape instead of a straight line and connects to the bottom side of the chest armor, without it being jagged. The red line of his bodysuit also goes along the bottom side of the backpack. The backpack juts out a bit with the grooves of the octagonal shape. Sticking out of the backpack are 4 flower pods, 2 on each side. These have large red leaf-shaped petals, about the size of VenusMan’s lower arm. These are positioned near the bottom of the backpack with their connectors positioned like a crescent across the bottom. Each flower pod is angled outwards. At the top of the backpack, centered, is a circular piece with VenusMan’s emblem on it.
VenusMan’s gloves are dark green and have claws at the end. In actuality,VenusMan’s hands are a set of flower pods as those on his backpack. Except these have their petals curled backwards across VenusMan’s arm.
Attached to each of VenusMan’s hips is a dark green disc dark green with a red circle on it. On his bodysuit is a red line around the discs. These discs are magnetized holsters for VenusMan’s pistols, which are dark green with a black top and have a blocky and futuristic design to them.
VenusMan’s boots are mostly dark green, with the soles and a small part connected to the soles at the front being black. The top side of the boots at the front are angles in an upside-down V shape, jagged like teeth as his body armor. A red line on the bodysuit follows this pattern along the way. The bottom of his boots appear blocky in design. VenusMan’s boots are integrated into his bodysuit and look as if they’re part of his bodysuit.
Curled around VenusMan’s neck is adark green thick and large scarf that has a texture like a plant. It is so big that VenusMan could easily hide the lower half of his face by tucking in his head. Neither side of the scarf is anywhere to be seen. The scarf can grow dark green leaves from the inside, which are capable of enveloping VenusMan’s entire head.
Once his head is enveloped by these leaves, it transforms into Carnivore. Carnivore looks like a massive ball with a dark green leaf-like exterior, a giant mouth filled with razor-sharp teeth and 2 bright shining red eyes that are inside of the mouth. Carnivore can launch itself from VenusMan’s neck, keeping the connection between body and itself through a vine with an indefinite length. Once launched, Carnivore can easily grow up to 10 times its normal size. VenusMan’s head can't go back to normal until Carnivore returns. VenusMan, however, still maintains control over his body and his voice still comes from his body, although he essentially becomes blind when this happens.
Personality: Easily infatuated. Acts cool & cold because he thinks the women like that. Actually doesn’t know what to do if he were to succeed at wooing a woman. Normally very laidback and dismissive. Generally a fine guy to hang out with. Dislikes creepy things and will actively try to get out of its way. Does not dislike or get scared of Carnivore though. Smokes.
Custom Weapon:ORCHID; Offensive Remote Control Hardware Interchangeable Drone. This is the designation of VenusMan’s flower pods. These flower pods can disengage from VenusMan’s body and float on their own, giving VenusMan full control over them as if they’re a set of additional limbs for him. They can create whatever weapon they want within them. Or another set of hands, as VenusMan’s own hands are a set of ORCHIDs already. He also has Carnivore to use for weaponry, but that’s only for more special occasions.
Name: VenusMan.EXE
Gender: Male
Type: Wood/Team
Appearance: VenusMan is a tall (6 feet; 1.82 meter) and slim Navi with a light green skin color. While not particularly muscular, he is defined enough to look fit. He has dark green hair that’s styled and slicked to the back, leaving nothing over the forehead. Covering his eyes, which are entirely black without pupil or iris, are goggles with red round glasses and black rims. VenusMan also has a fairly wide mouth, filled with sharp, fang-like teeth. Covering his ears are circular audio receivers with his emblem on it,
Covering his body, from top to bottom, is a black bodysuit. He wears a piece of armor over his chest which is dark green in color. The bottom side of the armor resembles an upside-down V and goes from the center of his chest to just above his sides. This bottom edge is jagged, as if they’re big sharp teeth.
VenusMan’s gloves are dark green and have claws at the end. In actuality,
VenusMan’s boots are mostly dark green, with the soles and a small part connected to the soles at the front being black. The top side of the boots at the front are angles in an upside-down V shape, jagged like teeth as his body armor. A red line on the bodysuit follows this pattern along the way. The bottom of his boots appear blocky in design. VenusMan’s boots are integrated into his bodysuit and look as if they’re part of his bodysuit.
Curled around VenusMan’s neck is a
Once his head is enveloped by these leaves, it transforms into Carnivore. Carnivore looks like a massive ball with a dark green leaf-like exterior, a giant mouth filled with razor-sharp teeth and 2 bright shining red eyes that are inside of the mouth. Carnivore can launch itself from VenusMan’s neck, keeping the connection between body and itself through a vine with an indefinite length. Once launched, Carnivore can easily grow up to 10 times its normal size. VenusMan’s head can't go back to normal until Carnivore returns. VenusMan, however, still maintains control over his body and his voice still comes from his body, although he essentially becomes blind when this happens.
Personality: Easily infatuated. Acts cool & cold because he thinks the women like that. Actually doesn’t know what to do if he were to succeed at wooing a woman. Normally very laidback and dismissive. Generally a fine guy to hang out with. Dislikes creepy things and will actively try to get out of its way. Does not dislike or get scared of Carnivore though. Smokes.
Custom Weapon:
RE: Charcoal Buddies
"Hey, are you there?" Maru asked, checking out why VenusMan had suddenly stopped moving. He had succesfully pushed the HotHead virus into the lava, which turned out to be their push into victory. But there were no cheers from VenusMan. Instead he was just standing, frozen in motion.
"This doesn't feel right," VenusMan thought, "Something's wrong." His fist was still in the air, directly after connecting to the virus. Behind his goggles he could turn his eyes to look around, but any other motion he was trying to attempt were blocked by an internal system failure. "Maybe Vasilia will notice and help..." He could her cheer. "Yes, please notice..." He could hear his name. The first half, at least, as the second half was cut off short from Vasilia leaving the network.
Seconds passed and VenusMan still didn't move a muscle. Maru, noticing the malfunction, had already pulled her laptop by her side and had already hooked her PET onto the laptop to get additional debug information on VenusMan's systems. "Looks like Carnivore isn't liking what's going on, runt," Maru commented after a moment of checking both of the Navi's halves, "We made a mistake in the calibration of your systems." After sliding her finger across the PET, she tapped the jack-out button.
But VenusMan wouldn't jack-out. "I can sense the command. I can feel the system trying to execute it," VenusMan's thoughts continued as he closed his eyes, "Why are you resisting?"
"That must be it," Maru said as she tapped her finger on laptop's mouse in thought, "You're doing fine, Venus, but Carnivore got all confused and mixed up in the complex calculations you were doing for your attacks. He's shut himself down, because it was too much."
It remained quiet in VenusMan's thoughts as he was processing what his Operator just said. Until he suddenly shouted out loud in his mind, "I'M FUCKING LAGGING!? I'm a NetNavi! A creation on the internet! I can't lag! Wake up, you stupid, dumb attachment!" And in that instant, VenusMan lowered his fist and calmed down his posture before quickly vanishing in a beam of light.
posted in Hades Net •
"This doesn't feel right," VenusMan thought, "Something's wrong." His fist was still in the air, directly after connecting to the virus. Behind his goggles he could turn his eyes to look around, but any other motion he was trying to attempt were blocked by an internal system failure. "Maybe Vasilia will notice and help..." He could her cheer. "Yes, please notice..." He could hear his name. The first half, at least, as the second half was cut off short from Vasilia leaving the network.
Seconds passed and VenusMan still didn't move a muscle. Maru, noticing the malfunction, had already pulled her laptop by her side and had already hooked her PET onto the laptop to get additional debug information on VenusMan's systems. "Looks like Carnivore isn't liking what's going on, runt," Maru commented after a moment of checking both of the Navi's halves, "We made a mistake in the calibration of your systems." After sliding her finger across the PET, she tapped the jack-out button.
But VenusMan wouldn't jack-out. "I can sense the command. I can feel the system trying to execute it," VenusMan's thoughts continued as he closed his eyes, "Why are you resisting?"
"That must be it," Maru said as she tapped her finger on laptop's mouse in thought, "You're doing fine, Venus, but Carnivore got all confused and mixed up in the complex calculations you were doing for your attacks. He's shut himself down, because it was too much."
It remained quiet in VenusMan's thoughts as he was processing what his Operator just said. Until he suddenly shouted out loud in his mind, "I'M FUCKING LAGGING!? I'm a NetNavi! A creation on the internet! I can't lag! Wake up, you stupid, dumb attachment!" And in that instant, VenusMan lowered his fist and calmed down his posture before quickly vanishing in a beam of light.
RE: 6NeoChipTrader6@SoryusChips.com
To: 6NeoChipTrader6@SoryusChipShop.com
From: malululu@maru.xyz
Subject: Chip Trader Event
Message: Okay, so. I'll slot the BattleChip in and we can send it over. Yes, this one. Oh stop your complaining. The other chips are more valuable to you. Send that e-mail, I'm going to make dinner. Hold on, have you been dictati-
- ML
Attached:
LilCloudDamage: 70 + Wide Attack + Drop Attack
Accuracy: C
Description: Cloud moves up and down three enemies, raining on them for two turns. Enemies can move out from under it if possible.
Duration: Two turns
Element: Aqua
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
posted in E-Mail •
From: malululu@maru.xyz
Subject: Chip Trader Event
Message: Okay, so. I'll slot the BattleChip in and we can send it over. Yes, this one. Oh stop your complaining. The other chips are more valuable to you. Send that e-mail, I'm going to make dinner. Hold on, have you been dictati-
- ML
Attached:
LilCloudDamage: 70 + Wide Attack + Drop Attack
Accuracy: C
Description: Cloud moves up and down three enemies, raining on them for two turns. Enemies can move out from under it if possible.
Duration: Two turns
Element: Aqua
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
malululu@maru.xyz
Personalized inbox for the general e-mail address of the maru.xyz domain.
Registered to: Maru Lulu
Host Navi: N/A
Inbox: 0
posted in E-Mail •
Registered to: Maru Lulu
Host Navi: N/A
Inbox: 0
Shirley Squeak & MouseMan.EXE
Operator
Name: Shirley “Shay” Squeak
Age: 36 years old
Gender: Male
Appearance: Shirley is a short (approx. 1,6m), wide and stocky man. His skin is pale. Shirley’s hair is black, fluffy and untamed. It grows in a way in which it always falls in front of his eyes, no amount of combing can fix this. Instead he always wears a pair of leather goggles which are long enough to stick out from his amount of hair. The goggles have clear lenses, so his brown eyes are perfectly visible through them with some attention. He has a large, black, bushy beard, so bushy in fact that his mouth is hardly visible behind it. He does trim it so it doesn’t grow past his collar bone. Despite all the hair, his wide nose is still perfectly visible.
Shirley’s attire most of the time consists of clothes that cover him entirely. He does not like showing skin to others, even going to the point of wearing gloves to hide his hands. Another important thing for him is to always have various points on his outfit to attach his PET to. Hips, shoulders, back, chest, knees, etc. He always carries around a camera to take pictures with, usually hanging from a cord around his neck with the lens sticking out of his beard.
Traits: Gruff and quiet. Very grumbly voice, despite being a kind man. Has bad social skills and will often require MouseMan to talk for him. Will usually just grumble instead of actually talking. As a result, he’s become very expressive with his limbs and head to indicate what he’s trying to convey. Loves gossip and rumors, especially those involving celebrity and aliens. But even if he gets super excited, he’ll do so while being his usual quiet self. Always introduces himself as ‘Shay’ instead of Shirley. He doesn’t dislike or hate his real name, he just has trouble pronouncing it.
PET Modifications: Shirley has a simple current age PET, which is white with orange accents and has MouseMan’s emblem on it. While the back of the PET already had a clasp for putting it on clothes, Shirley expanded on it to allow changing the clasp so it could be attached to different points. He even has a clasp to clip the PET onto his beard.
NetNavi
Name: MouseMan.EXE
Gender: Male
Element: Null
Subtype: Summon
Appearance:
MouseMan’s emblem: A mouse nose with 3 black whiskers on each side and a set of buck tooth below it. The background is orange at the top, white at the bottom, separated by the nose and whiskers.
MouseMan is a short and slim pale boy of about 5’2” feet with a below average weight. The lower half of his face is always covered by a black mask from which 6 thick black whiskers stick outwards, 3 on each side. MouseMan wears a helmet that covers most everything of his head except his mask and some of his hair, which is light blond, sticking out at the back. This helmet is completely smooth and has a glass-like exterior with a large number of squares behind the glass that light up once in a while. On the sides of this helmet are circular audio receivers, each with MouseMan’s emblem on it, with a band that goes across the top of his helmet. Two large circular ears are attached to the band. Each ear is curved inwards and has an antenna sticking out of it, looking a lot like satellite dishes. While not visible when he’s wearing his helmet, MouseMan has large red eyes and has small, white mouse ears, with orange fluff on the inside, sticking out of his hair.
MouseMan wears a black bodysuit from top to toe. He wears a white jacket with a V-shaped opening at the top and various orange rings around the sleeves. At the end he wears a pair of white gloves with orange rings over his jacket sleeves, from his elbow to his hand. Only the backside of his hands are covered by these gloves, with his emblem being on these parts. His hands are, just like the rest of his body, covered by the bodysuit.
On his lower body MouseMan only wears a pair of boots from his knees to his toes. The bodysuit covering his legs, however, also has the same orange circle markings of his sleeves. MouseMan’s boots are white with two orange circles at the top and a black bottom. MouseMan also has a long mouse tail, completely black and thicker than you’d expect from a mouse’s tail. At the end of this tail is a white buster weapon attachment, comparable to a standard Navi’s wrist-mounted weapon, from which he can shoot.
Traits: MouseMan is a kind-hearted, but subdued, boy. He’ll always look at things with bright and interested eyes, but once those eyes catch something scary he’ll quickly turn them away. Mouse really doesn’t like scary things and as such gets scared very quickly. He is also quite squeamish. While being a boy, his mannerisms in motion and speech can seem feminine at times.
Custom Weapon: Unlike any regular Navi MouseMan can’t actually turn his hands or arms into weapons. Instead of having this feature, he only has his tail-mounted weapon. But just like a regular Navi’s weapon, he can change the functionality of this weapon based on the chips he receives. But his personal weapon is known as 'MOUSE' or 'Master Output: Unstable Slave Entity'. These look and move like actual mice, except their exterior looks like plastic instead of fur. They are all entirely white with orange paws, an orange stripe across the face like a mask and red eyes. Their tails are black with thin orange stripes across them, but the position of the stripes is different of each MOUSE. It's how MouseMan sees which is which, like reading barcodes.
Signature Program: MOUSE: Null
Description: MouseMan creates a MOUSE and positions it on the battlefield. The MOUSE will constantly nibble the data around him, causing small shocks to appear which fly out towards enemies. When the MOUSE gets defeated, it’ll run around aimlessly with its last spark of energy before jumping at the last enemy it knows and exploding violently.
Summary:
10 HP Light Object (10pts)
Passive: 10 DMG @ Chosen Enemy (30pts)
Trap(When Destroyed): 20 DMG @ Last Chosen Enemy (20pts)
2 TCD
Signature Program: Call For Help
Description: MouseMan sends out a signal with his satellite ears to call forth the nearest MOUSE that can help him in the fight. After a short moment a MOUSE will come jumping out of nowhere, crash onto the target and then vanish in the distance again.
Summary:
20 Drop DMG (20pts)
1 TCD
Starting items:
- Bubbler
- ResetStage
posted in New Users/Rebirths •
Name: Shirley “Shay” Squeak
Age: 36 years old
Gender: Male
Appearance: Shirley is a short (approx. 1,6m), wide and stocky man. His skin is pale. Shirley’s hair is black, fluffy and untamed. It grows in a way in which it always falls in front of his eyes, no amount of combing can fix this. Instead he always wears a pair of leather goggles which are long enough to stick out from his amount of hair. The goggles have clear lenses, so his brown eyes are perfectly visible through them with some attention. He has a large, black, bushy beard, so bushy in fact that his mouth is hardly visible behind it. He does trim it so it doesn’t grow past his collar bone. Despite all the hair, his wide nose is still perfectly visible.
Shirley’s attire most of the time consists of clothes that cover him entirely. He does not like showing skin to others, even going to the point of wearing gloves to hide his hands. Another important thing for him is to always have various points on his outfit to attach his PET to. Hips, shoulders, back, chest, knees, etc. He always carries around a camera to take pictures with, usually hanging from a cord around his neck with the lens sticking out of his beard.
Traits: Gruff and quiet. Very grumbly voice, despite being a kind man. Has bad social skills and will often require MouseMan to talk for him. Will usually just grumble instead of actually talking. As a result, he’s become very expressive with his limbs and head to indicate what he’s trying to convey. Loves gossip and rumors, especially those involving celebrity and aliens. But even if he gets super excited, he’ll do so while being his usual quiet self. Always introduces himself as ‘Shay’ instead of Shirley. He doesn’t dislike or hate his real name, he just has trouble pronouncing it.
PET Modifications: Shirley has a simple current age PET, which is white with orange accents and has MouseMan’s emblem on it. While the back of the PET already had a clasp for putting it on clothes, Shirley expanded on it to allow changing the clasp so it could be attached to different points. He even has a clasp to clip the PET onto his beard.
NetNavi
Name: MouseMan.EXE
Gender: Male
Element: Null
Subtype: Summon
Appearance:
MouseMan’s emblem: A mouse nose with 3 black whiskers on each side and a set of buck tooth below it. The background is orange at the top, white at the bottom, separated by the nose and whiskers.
MouseMan is a short and slim pale boy of about 5’2” feet with a below average weight. The lower half of his face is always covered by a black mask from which 6 thick black whiskers stick outwards, 3 on each side. MouseMan wears a helmet that covers most everything of his head except his mask and some of his hair, which is light blond, sticking out at the back. This helmet is completely smooth and has a glass-like exterior with a large number of squares behind the glass that light up once in a while. On the sides of this helmet are circular audio receivers, each with MouseMan’s emblem on it, with a band that goes across the top of his helmet. Two large circular ears are attached to the band. Each ear is curved inwards and has an antenna sticking out of it, looking a lot like satellite dishes. While not visible when he’s wearing his helmet, MouseMan has large red eyes and has small, white mouse ears, with orange fluff on the inside, sticking out of his hair.
MouseMan wears a black bodysuit from top to toe. He wears a white jacket with a V-shaped opening at the top and various orange rings around the sleeves. At the end he wears a pair of white gloves with orange rings over his jacket sleeves, from his elbow to his hand. Only the backside of his hands are covered by these gloves, with his emblem being on these parts. His hands are, just like the rest of his body, covered by the bodysuit.
On his lower body MouseMan only wears a pair of boots from his knees to his toes. The bodysuit covering his legs, however, also has the same orange circle markings of his sleeves. MouseMan’s boots are white with two orange circles at the top and a black bottom. MouseMan also has a long mouse tail, completely black and thicker than you’d expect from a mouse’s tail. At the end of this tail is a white buster weapon attachment, comparable to a standard Navi’s wrist-mounted weapon, from which he can shoot.
Traits: MouseMan is a kind-hearted, but subdued, boy. He’ll always look at things with bright and interested eyes, but once those eyes catch something scary he’ll quickly turn them away. Mouse really doesn’t like scary things and as such gets scared very quickly. He is also quite squeamish. While being a boy, his mannerisms in motion and speech can seem feminine at times.
Custom Weapon: Unlike any regular Navi MouseMan can’t actually turn his hands or arms into weapons. Instead of having this feature, he only has his tail-mounted weapon. But just like a regular Navi’s weapon, he can change the functionality of this weapon based on the chips he receives. But his personal weapon is known as 'MOUSE' or 'Master Output: Unstable Slave Entity'. These look and move like actual mice, except their exterior looks like plastic instead of fur. They are all entirely white with orange paws, an orange stripe across the face like a mask and red eyes. Their tails are black with thin orange stripes across them, but the position of the stripes is different of each MOUSE. It's how MouseMan sees which is which, like reading barcodes.
Signature Program: MOUSE: Null
Description: MouseMan creates a MOUSE and positions it on the battlefield. The MOUSE will constantly nibble the data around him, causing small shocks to appear which fly out towards enemies. When the MOUSE gets defeated, it’ll run around aimlessly with its last spark of energy before jumping at the last enemy it knows and exploding violently.
Summary:
10 HP Light Object (10pts)
Passive: 10 DMG @ Chosen Enemy (30pts)
Trap(When Destroyed): 20 DMG @ Last Chosen Enemy (20pts)
2 TCD
Signature Program: Call For Help
Description: MouseMan sends out a signal with his satellite ears to call forth the nearest MOUSE that can help him in the fight. After a short moment a MOUSE will come jumping out of nowhere, crash onto the target and then vanish in the distance again.
Summary:
20 Drop DMG (20pts)
1 TCD
Starting items:
- Bubbler
- ResetStage
RE: Charcoal Buddies
"Not a word," VenusMan exclaimed, paired with a loud sigh. Of course, he missed his attack. "Not a word..." he repeated, already hearing the stifled laughter from the PET's input. Nonchalantly he brushed aside the charred dust from the two viruses' attacks, at least satisfied he wasn't alone in his failed attempts at attacking. It sounded like Maru had taken some distance from the PET for this situation, and considering he was running the PET he could also tell a video and various screenshots were made. "Because words are unnecessary..." VenusMan commented and turned to face the viruses that had taken an interest in them. "Because my eyes are focused now..."
"Are you done monologueing, runt?" Maru's voice sounded, "How about fixing your fault?"
"Already on it," VenusMan said, his eyes trained on the Quaker virus. Inside of his programming he was estimating the coordinates of the virus, raising the trident on his arm to assist in getting the digits right. But he wasn't getting the coordinates from his own position. Hanging over the lava was still his left hand, holding his pistol firmly and still charging energy for an attack. "This time, I won't mi-" he started to boast, but quickly decided against it considering his previous mistake. It was point-blank, how did he miss it completely? "-stake. Yeah. I won't mistake!" he continued loudly. With his trident he aimed straight at the Quaker virus and shouted out loud, "BANG!" But rather than the trident getting shot, a tremendous beam of energy was launched from the hovering pistol setup with the Quaker's coordinates locked and loaded. But it was too soon to relax, because his previous adversary revealed its cowardly state. While being wary of the Quaker, no matter how many attacks he had thrown at it, he spoke up to Maru. "Do we have anything to break this guy?"
"Nothing that breaks metal at least," Maru commented. But her eyes weren't so much on the virus VenusMan was worried about, but the surroundings. If there was one thing she had learned dealing with animals was that the surroundings usually provided the best methods to victory. Stealth, improvised weaponry, sudden allies, the outside world provided the animal kingdom with a lot of perks. But the digital world wasn't much different. "I'll send you this, runt." Her words were paired with the slotting in of the BusterPunch chip. "How about you show the lady your muscles?"
Data streamed in while VenusMan's left hand flew back to its owner's arm. A soft click later and he was more or less complete again. "ORCHIDs!" he bellowed, commanding all the other ORCHIDs to return to his back. "Let's see how this'll go..." he continued while letting the data flow into his right hand. The petals around his wrist embraced the trident that was sticking out of his arm and returned his hand to normal again, except it was bigger. And then even bigger. Even more bigger! "Hey hey hey!" VenusMan shouted as his hand had almost grown as big as his head, "Isn't this too big!? Well whatever!" With the Hothead so close, he reeled back his fist in preperation of an attack. "Okay, here we g-"
"You blithering retard!" Maru exclaimed and tapped the screen as loud as possible to get her Navi's attention. "Punch him into the lava! Move him! Make him sink! Put your heart behind it!"
VenusMan nodded and, with the help of his particle emission, flashed to the other side of the HotHead in an instant. Still in preperation for an attack, VenusMan swung his fist as swiftly as possible as he could towards the virus, praying he would actually hit this time. But would it have mattered? Had the virus actually been moved if he punched it? It was made of metal after all. But VenusMan had made a mistake. And this time he wouldn't fail. "Another time!" he exclaimed as he reeled his fist back again. Whether he was succesful or not, he approached the HotHead virus again and released another fast attack of his fist, this time from below. "Go for a swim, damn it!"
posted in Hades Net •
"Are you done monologueing, runt?" Maru's voice sounded, "How about fixing your fault?"
"Already on it," VenusMan said, his eyes trained on the Quaker virus. Inside of his programming he was estimating the coordinates of the virus, raising the trident on his arm to assist in getting the digits right. But he wasn't getting the coordinates from his own position. Hanging over the lava was still his left hand, holding his pistol firmly and still charging energy for an attack. "This time, I won't mi-" he started to boast, but quickly decided against it considering his previous mistake. It was point-blank, how did he miss it completely? "-stake. Yeah. I won't mistake!" he continued loudly. With his trident he aimed straight at the Quaker virus and shouted out loud, "BANG!" But rather than the trident getting shot, a tremendous beam of energy was launched from the hovering pistol setup with the Quaker's coordinates locked and loaded. But it was too soon to relax, because his previous adversary revealed its cowardly state. While being wary of the Quaker, no matter how many attacks he had thrown at it, he spoke up to Maru. "Do we have anything to break this guy?"
"Nothing that breaks metal at least," Maru commented. But her eyes weren't so much on the virus VenusMan was worried about, but the surroundings. If there was one thing she had learned dealing with animals was that the surroundings usually provided the best methods to victory. Stealth, improvised weaponry, sudden allies, the outside world provided the animal kingdom with a lot of perks. But the digital world wasn't much different. "I'll send you this, runt." Her words were paired with the slotting in of the BusterPunch chip. "How about you show the lady your muscles?"
Data streamed in while VenusMan's left hand flew back to its owner's arm. A soft click later and he was more or less complete again. "ORCHIDs!" he bellowed, commanding all the other ORCHIDs to return to his back. "Let's see how this'll go..." he continued while letting the data flow into his right hand. The petals around his wrist embraced the trident that was sticking out of his arm and returned his hand to normal again, except it was bigger. And then even bigger. Even more bigger! "Hey hey hey!" VenusMan shouted as his hand had almost grown as big as his head, "Isn't this too big!? Well whatever!" With the Hothead so close, he reeled back his fist in preperation of an attack. "Okay, here we g-"
"You blithering retard!" Maru exclaimed and tapped the screen as loud as possible to get her Navi's attention. "Punch him into the lava! Move him! Make him sink! Put your heart behind it!"
VenusMan nodded and, with the help of his particle emission, flashed to the other side of the HotHead in an instant. Still in preperation for an attack, VenusMan swung his fist as swiftly as possible as he could towards the virus, praying he would actually hit this time. But would it have mattered? Had the virus actually been moved if he punched it? It was made of metal after all. But VenusMan had made a mistake. And this time he wouldn't fail. "Another time!" he exclaimed as he reeled his fist back again. Whether he was succesful or not, he approached the HotHead virus again and released another fast attack of his fist, this time from below. "Go for a swim, damn it!"
Turn Summary
V = VenusMan.EXE [Wood/Team] [One For All/All For One] [AirShoes/FloatShoes/Undershirt] [3 Actions]
V. ORCHID - Pistol [100 Shot WOOD] @ Quaker
V1. Equip: BusterPunchEffect: Adds +30 Null, Impacting, and Knockback to your Buster Shot Attack.
Accuracy: Buster Accuracy = B
Description: Your Custom Weapon vanishes, and is replaced with a Buster Punch. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
V2. Buster Attack [15 NULL + 30 NULL, Impact, Knockback] @ HotHead, towards Lava
V3. Buster Attack [15 NULL + 30 NULL, Impact, Knockback] @ HotHead, towards Lava
V. ORCHID - Pistol [100 Shot WOOD] @ Quaker
V1. Equip: BusterPunchEffect: Adds +30 Null, Impacting, and Knockback to your Buster Shot Attack.
Accuracy: Buster Accuracy = B
Description: Your Custom Weapon vanishes, and is replaced with a Buster Punch. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
V2. Buster Attack [15 NULL + 30 NULL, Impact, Knockback] @ HotHead, towards Lava
V3. Buster Attack [15 NULL + 30 NULL, Impact, Knockback] @ HotHead, towards Lava
RE: Charcoal Buddies
CRUNCH CRUNCH, were the joyful sounds that came from Carnivore as it had its mouth full of data, CHOMP CHOMP, while flung backwards to VenusMan's body again. "Okay, you've had your fill," VenusMan's voice said from his body, "Time to com-" His voice quickly stopped as he realized that while he was floating just barely over lava, Carnivore was hanging from him with a very long vine. A very long vine that could easily reach the lava below him. "No, come back come back come back!" he exclaimed as he tried to grab hold of the swinging vine in order to pull Carnivore back himself, or at least to wrap up the vine around his arms to decrease the length. A short moment later Carnivore was hanging by VenusMan's chest while the vine slowly retracted into his neck. "Okay, this has to go faster. We're going to need some updates on his scripting."
"Carnivore is a very delicate program," Maru commented, "You simply have to adapt to his wishes. Can't you see he's eating. Let nature take it course, runt."
It wouldn't have looked pretty if VenusMan had his face at this point in time, but at least he managed to get Carnivore back onto his neck. The leaves that created Carnivore retracted and out sprang VenusMan's head again. "Yeah. Right. Of course," he said with a neutral expression on his face.
"Oh, also," his Operator continued, "Your head is the vessel of Carnivore when he's out, so you may notice some... Oh. You're already noticing it."
While floating above the lava, VenusMan stumbled around a bit and tried to get an eye on the ORCHID he had sent for his cloudy attack. "There are 4 ORCHIDs coming my way," he commented, "Oh. Yeah. You're right." A long sigh came from VenusMan's lips, while the singular ORCHID reached him and reconnected to his backpack. "Using Carnivore messes up my vision from the crazy motions. That'll be helpful."
"Oh, don't be that way. This'll keep Carnivore satisfied for some time," Maru said as the clattering sound of chips was heard in the background, "But I've noticed something about your fighting style. This is not a bad thing." And with those words, Maru slotted in one chip.
"My screwed up vision isn't a bad thing? I'd love to hear your theory, but later..." VenusMan groaned. He loaded the newly loaded chip into his system and immediately sent the data to his right hand. The petals around his wrist enveloped his right hand, opening up afterwards to reveal a small flower bud with a three-pronged spear sticking out of it. "Cool," VenusMan remarked, but it wouldn't be any use for him. His eyesight was still too messed up, "But I'm seeing it. Quadruple times, even." With a slick motion he grabbed his pistol with his left hand and aimed it at the Quaker virus. Or he tried. But it didn't matter. "Preparation, isn't it?" A dim light was seen in the barrel of the gun as it slowly started to collect more energy. And with a pull of his arm, VenusMan disconnected the hand from his arm. "I'll send coordinates later," he commented before the particles around his backpack intensified and VenusMan took off again. This time, however, he went back to the main land. Without a plan. "Uhh..."
"Whoo, look at that Vasilia go!" Maru suddenly shouted, "You go, girl!" Followed by an awkward silence and a muttering of confusion. "She is a girl, right? Considering the voice and all..."
Turning his head to look at Vasilia, or at least four of her, he noticed she was having quite some fun with the gifted weaponry. Right in the middle of all the viruses. And she was making a big fat target of herself with her hostility. "Good," VenusMan commented and stared ahead at the HotHead, "That means I can afford some risk. Right...?" Even if his eyesight was terribly wonky, even if he could still hear the crunching from Carnivore in his head, even if the battlefield was a mess, not even he would miss a virus if he was directly in front of it, right? With a quick shake of his head, he managed enough clarity to figure out where to stop moving so he'd be directly in front of the HotHead virus and aimed his trident weapon at it. "I still see four of you, but at least you're close together!" he exclaimed and fired a trident at the virus, as a new one sprang out of the flower bud immediately.
posted in Hades Net •
"Carnivore is a very delicate program," Maru commented, "You simply have to adapt to his wishes. Can't you see he's eating. Let nature take it course, runt."
It wouldn't have looked pretty if VenusMan had his face at this point in time, but at least he managed to get Carnivore back onto his neck. The leaves that created Carnivore retracted and out sprang VenusMan's head again. "Yeah. Right. Of course," he said with a neutral expression on his face.
"Oh, also," his Operator continued, "Your head is the vessel of Carnivore when he's out, so you may notice some... Oh. You're already noticing it."
While floating above the lava, VenusMan stumbled around a bit and tried to get an eye on the ORCHID he had sent for his cloudy attack. "There are 4 ORCHIDs coming my way," he commented, "Oh. Yeah. You're right." A long sigh came from VenusMan's lips, while the singular ORCHID reached him and reconnected to his backpack. "Using Carnivore messes up my vision from the crazy motions. That'll be helpful."
"Oh, don't be that way. This'll keep Carnivore satisfied for some time," Maru said as the clattering sound of chips was heard in the background, "But I've noticed something about your fighting style. This is not a bad thing." And with those words, Maru slotted in one chip.
"My screwed up vision isn't a bad thing? I'd love to hear your theory, but later..." VenusMan groaned. He loaded the newly loaded chip into his system and immediately sent the data to his right hand. The petals around his wrist enveloped his right hand, opening up afterwards to reveal a small flower bud with a three-pronged spear sticking out of it. "Cool," VenusMan remarked, but it wouldn't be any use for him. His eyesight was still too messed up, "But I'm seeing it. Quadruple times, even." With a slick motion he grabbed his pistol with his left hand and aimed it at the Quaker virus. Or he tried. But it didn't matter. "Preparation, isn't it?" A dim light was seen in the barrel of the gun as it slowly started to collect more energy. And with a pull of his arm, VenusMan disconnected the hand from his arm. "I'll send coordinates later," he commented before the particles around his backpack intensified and VenusMan took off again. This time, however, he went back to the main land. Without a plan. "Uhh..."
"Whoo, look at that Vasilia go!" Maru suddenly shouted, "You go, girl!" Followed by an awkward silence and a muttering of confusion. "She is a girl, right? Considering the voice and all..."
Turning his head to look at Vasilia, or at least four of her, he noticed she was having quite some fun with the gifted weaponry. Right in the middle of all the viruses. And she was making a big fat target of herself with her hostility. "Good," VenusMan commented and stared ahead at the HotHead, "That means I can afford some risk. Right...?" Even if his eyesight was terribly wonky, even if he could still hear the crunching from Carnivore in his head, even if the battlefield was a mess, not even he would miss a virus if he was directly in front of it, right? With a quick shake of his head, he managed enough clarity to figure out where to stop moving so he'd be directly in front of the HotHead virus and aimed his trident weapon at it. "I still see four of you, but at least you're close together!" he exclaimed and fired a trident at the virus, as a new one sprang out of the flower bud immediately.
Turn Summary
V = VenusMan.EXE [Wood/Team] [One For All/All For One] [AirShoes/FloatShoes/Undershirt] [3 Actions] [Accuracy Decreased]
V1. Equip: TrainArrow1Effect: Adds +30 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
V2. ORCHID - Pistol [TD (Begin Of Next Turn: 100 WOOD); Movement; 3 TCD] @ Quaker
V. Movement: Get directly in front of the HotHead
V3. Buster Attack [15 NULL + 30 AQUA] @ HotHead
V1. Equip: TrainArrow1Effect: Adds +30 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
V2. ORCHID - Pistol [TD (Begin Of Next Turn: 100 WOOD); Movement; 3 TCD] @ Quaker
V. Movement: Get directly in front of the HotHead
V3. Buster Attack [15 NULL + 30 AQUA] @ HotHead