It didn't take long for trouble to start seeking the trio out, as Honoo found out from the appearance of a large number of Viruses that surrounded them. The other two Navis had already jumped into action, Delta taking the North and East while RiderMan focused on the eastern side. She wheeled about and decided to focus down on the Virus group in the south, and identified the bunny-looking Virus as an immediate threat... along with what appeared to be a floating eye. "Those certainly don't look pleased to see us. I'll take care of those then," Honoo remarked as she brought her gauntlets up into a ready position. "Very well, sending battlechip data," Kiri remarked, as if in clockwork as she slotted in two battlechips into her PET.
The vents on Honoo's Gauntlets hissed as her fists erupted with fire. With a bounding step, she sprinted into action and began closing the distance between her and the group of viruses. Her eyes trained on the Bunny, and with a roar, she swung her right fist forwards into a punch. A fist-shaped flame projectile seemed to launch from her gauntlets as she did so, flying straight for the bunny-like virus. She followed up her attack as she continued her sprint towards the south, her body seemingly dissipating into flames, before materializing a good distance closer to the eye-like Virus, and she swung her other blazing gauntlet straight into it.
SUMMARY OF ACTIONS:
1. FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D: 60 + Impact + Double Attack (Acc: A) - Bunny
2. Signature - Haki-Matagu - Dodge-move towards KillerEye position
3. FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D: 60 + Impact + Double Attack (Acc: A) - 2nd Use - KillerEye
posted in Dentech Net •
The vents on Honoo's Gauntlets hissed as her fists erupted with fire. With a bounding step, she sprinted into action and began closing the distance between her and the group of viruses. Her eyes trained on the Bunny, and with a roar, she swung her right fist forwards into a punch. A fist-shaped flame projectile seemed to launch from her gauntlets as she did so, flying straight for the bunny-like virus. She followed up her attack as she continued her sprint towards the south, her body seemingly dissipating into flames, before materializing a good distance closer to the eye-like Virus, and she swung her other blazing gauntlet straight into it.
SUMMARY OF ACTIONS:
1. FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D: 60 + Impact + Double Attack (Acc: A) - Bunny
2. Signature - Haki-Matagu - Dodge-move towards KillerEye position
3. FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D: 60 + Impact + Double Attack (Acc: A) - 2nd Use - KillerEye