I am making the first question about objects...
if the object stays, and your sig can be reused while it is still there...
is there two obvjects thyen, or does one override?
like if you make a 40 hp rockcube(40 pts = 1 turn cooldown), and it's now turn 3, can I make 2?
The "Everything you ever wanted to know" Thread
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Wait, what?
So, if I make a RockCube on turn 1, with 40 HP, and it doesn't get destroyed by turn 3, I can make another?
ROCKCUBE WALL
So, if I make a RockCube on turn 1, with 40 HP, and it doesn't get destroyed by turn 3, I can make another?
ROCKCUBE WALL
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Uh, no. Shin just said the complete opposite of that.
As with all extended effect sigs, the cooldown starts after the effect is over.
As with all extended effect sigs, the cooldown starts after the effect is over.
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ok, question 2...
is the 'passive' cost for a created item the same as the navi's, I don't think so(cause of the cost) but clarification would be nice...
aka, a rockcube(volcano/turrent) that does 10 damage a turn(30 points = 10 'passive'), would be added to the final sig cost(as long as you don't hit your normal limit), or capped off(at the passive limit)?
is the 'passive' cost for a created item the same as the navi's, I don't think so(cause of the cost) but clarification would be nice...
aka, a rockcube(volcano/turrent) that does 10 damage a turn(30 points = 10 'passive'), would be added to the final sig cost(as long as you don't hit your normal limit), or capped off(at the passive limit)?
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Normal limit. This is the passive effect of the object, not one of your passive effects.
The object can easily be destroyed, so this balances out.
CD for object generation starts immediately. It's not delayed. (at this time)
Sorry for the confusion. ><;;
The object can easily be destroyed, so this balances out.
CD for object generation starts immediately. It's not delayed. (at this time)
Sorry for the confusion. ><;;
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I have a question
What nerfs apply to object sigs?
The reason Im asking as alot of nerfs count more as "DUN STEAL" more than an actual nerf, such as self slow on equip, or charge-to-use.
2: What would flight count as sig-wise?
What nerfs apply to object sigs?
The reason Im asking as alot of nerfs count more as "DUN STEAL" more than an actual nerf, such as self slow on equip, or charge-to-use.
2: What would flight count as sig-wise?
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Quote (commondragon)
I have a question
What nerfs apply to object sigs?
The reason Im asking as alot of nerfs count more as "DUN STEAL" more than an actual nerf, such as self slow on equip, or charge-to-use.
2: What would flight count as sig-wise?
I belive all nerfs apply to object sigs, but they only count during the creation of the object. personally, I reccomend increased charge time, cause it counts as like extra summoning time and would fit well. if you could have it penlize you every turn, it would be like giving orders.
also flight is restricted to air shoes and the like currently, you need to post this in the 'make your own sig part' thread...
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final question, if you make an object that can make objects(if you can), would it only make one for each object it makes?
I'm thinking like the pokemon card krabby's ability 'call for family' that allows it to summon another one, or like a hive that summons a bee a turn or something...
simply put, would it work like?
turn 1
Void - 100 hp
turn 2
Void - 100 hp
Rift - 20 hp
turn 3
Void - 100 hp
Rift - 20 hp
WhispA - 10
turn 4
Void - 100 hp
Rift - 10 hp
WhispA - 10
turn 5
Void - 100 hp
Rift - 10 hp
WhispA - dead
WhispB - 10
turn 6
Void - 100 hp
Rift - dead
WhispA - dead
WhispB - dead
or like this?
turn 1
Void - 100 hp
turn 2
Void - 100 hp
Rift - 20 hp
turn 3
Void - 100 hp
Rift - 20 hp
WhispA - 10
turn 4
Void - 100 hp
Rift - 10 hp
WhispA - 10
WhispB - 10
turn 5
Void - 100 hp
Rift - 10 hp
WhispA - dead
WhispB - 10
WhispC - 10
turn 6
Void - 100 hp
Rift - dead
WhispA - dead
WhispB - dead
WhispC - 10
WhispD - 10
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Quote (Niax)
final question, if you make an object that can make objects(if you can), would it only make one for each object it makes?
I'm thinking like the pokemon card krabby's ability 'call for family' that allows it to summon another one, or like a hive that summons a bee a turn or something...
simply put, would it work like?
turn 1
Void - 100 hp
turn 2
Void - 100 hp
Rift - 20 hp
turn 3
Void - 100 hp
Rift - 20 hp
WhispA - 10
turn 4
Void - 100 hp
Rift - 10 hp
WhispA - 10
turn 5
Void - 100 hp
Rift - 10 hp
WhispA - dead
WhispB - 10
turn 6
Void - 100 hp
Rift - dead
WhispA - dead
WhispB - dead
or like this?
turn 1
Void - 100 hp
turn 2
Void - 100 hp
Rift - 20 hp
turn 3
Void - 100 hp
Rift - 20 hp
WhispA - 10
turn 4
Void - 100 hp
Rift - 10 hp
WhispA - 10
WhispB - 10
turn 5
Void - 100 hp
Rift - 10 hp
WhispA - dead
WhispB - 10
WhispC - 10
turn 6
Void - 100 hp
Rift - dead
WhispA - dead
WhispB - dead
WhispC - 10
WhispD - 10
ok, I think I can answer this one. It depends on ho you pay for the sig.
If you pay a single price for the cost of the object, you get the following:
turn 1
Navi: 100
Generator: 20
turn 2
Navi: 100
Generator: 10
ObjectA: 10
turn 3
Navi: 100
Generator: 10
ObjectA: Deleted
ObjectB(which totally isnt a copy of object A): 10
Turn 4
navi: 90
Generator: 10
ObjectA: still dead
ObjectB: 10
Turn 5+
yeah, no moar summoning
If you pay triple cost you get your second example there.
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I know this has been asked before, but i'm too lazy to go find it.
Where can I find them dandy little chip pictures for the folder?
Where can I find them dandy little chip pictures for the folder?
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The account that contains most of the chip images is this one:
http://i121.photobucket.com/albums/o208/pi...endless/chippy/
I'm not sure who it belongs to (for some reason, I'm thinking Steve). It's a private album, though, so I can't sneak into the current view mode by usual means.
The only alternative I can think of is hoping that somebody still active has all the chip graphics, or going and finding them all on Sprites Inc. or something.
http://i121.photobucket.com/albums/o208/pi...endless/chippy/
I'm not sure who it belongs to (for some reason, I'm thinking Steve). It's a private album, though, so I can't sneak into the current view mode by usual means.
The only alternative I can think of is hoping that somebody still active has all the chip graphics, or going and finding them all on Sprites Inc. or something.
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Quote (Legoroy)
I know this has been asked before, but i'm too lazy to go find it.
Where can I find them dandy little chip pictures for the folder?
It's a bit big, but here is my whole collection.
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HAHAHA!
THE TIME I SPENT COLLECTING THIS LINK WAS NOT WASTED, THEN!
AND HE DID SAY: LET THERE BE CHIP ICONS!
AND IT WAS GOOD.
THE TIME I SPENT COLLECTING THIS LINK WAS NOT WASTED, THEN!
AND HE DID SAY: LET THERE BE CHIP ICONS!
AND IT WAS GOOD.
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PA's my hero now.
I'll make a new Photobucket account exclusively for the storage of those chips, just in case FC's account mysteriously goes dead or something.
I'll make a new Photobucket account exclusively for the storage of those chips, just in case FC's account mysteriously goes dead or something.
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That probably won't happen, I've been leeching off of it for a while now.
Also, I have several custom made icons that FC made for some of our custom chips, if anyone wants those.
Also, I have several custom made icons that FC made for some of our custom chips, if anyone wants those.
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It's in there, it's under G as in Gunshot, though. Some of the names are wonky. Don't blame me, I didn't make the list...