Quotes + OOC StuffSpaceMonkeySteve: Recover Navis are like the sluts of RERN.Marchand: Hey Greco.
Marchand: Marry me. : D
PaladinGC: ?
PaladinGC: D:
EnigmaTrain: O:
Nekomata_Rai: heh
Cypher: Heh.
EnigmaTrain: HEH.
Cypher: HEH.
Heat: If Tom was here, he'd heh
Fera: COMBO BREAKER
Heat: Tom is always good for a good heh
7 DS Tokens (Dark)
200 Wowness (RS)10 Twarma points (Twi)0 Awesomeness (Asator)Asator Edit Note
All of your awesomeness has been revoked for making me fix your crap.
Operator: Ceres NotaraCeres NotaraKey Items: PET
Subchips: MiniEnrg
Zenny: 13880
NetNavi: Enigma.EXEEnigma.EXEHP: 140
Element: Normal
Subtype: Bug
HPMems: 2
Speed Upgrades: 2
Actions: 5
Level: 11
Misc. Enigma InfoZero's rendition of Enigma.
Johnny's rendition of Enigma.
Reaper's rendition of Enigma.
GRIM Reaper's rendition of Enigma (
Wrath.GMO activated)
ANNOYING Reaper's rendition of Enigma
Enigma's Theme Song:
Rave MammothEnigma's Wrath.GMO Theme Song:
Thanatophobia -- Funker Vogt (Use hikokun@comcast.net and yahiko as the pass.)
Friendship</a><div id="FXP" class="signaturetab">
Big.EXE: 8
Crosses: None
XIII.EXE: 5
Crosses: None
ChipsChips: 21/30
Shotgun x2: 50 damage + spread 1. Accuracy: A
Heatshot x2: 40 damage + spread 1. Accuracy: A Element:
Fire Vulcan2: 10 damage x5 + spread 1. Accuracy: A
Airshot2: 30 damage and strong knockback. Accuracy: A
Wideshot: 60 + Wide Attack. Accuracy: A Element:
Aqua Rageclaw: 40 damage slashing, 20 impacting. Accuracy: B
BigHammer: 160 damage + Impact + Break. Accuracy: B
Dash Attack: 90 damage + Impact. Accuracy: C
Flameline1: 70 + 3 targets. Accuracy: B Element:
Fire AirRaid1: Summon 100 HP FighterPlane (Flying) [50 + Impact] [10x10 shots] Accuracy: A Duration: 3
Areagrab: Teleports to another location on terrain. +1 Accuracy.
RiskyHoney1: Blocks one attack, retaliates. 5 DMG x 10 Bees + Homing. Accuracy: A Element:
Wood Widesword: Large sword hits up to 3 targets with good RP. 80 DMG + Slashing. Accuracy: B
Spice1: 80
To-All DMG, only on
Grass Accuracy: A Element:
Wood Zapring1: 40 DMG, Stun Accuracy: A Element:
Elec MarkCannon1: 70 DMG, Seeking, Lockon Accuracy: A
AuraHead1: 90 DMG, Break, Line Attack, Aura Boost Accuracy: B/C/D
Guard2: Blocks one attack, reflects for 120 DMG Accuracy: S
Minibomb: 50 DMG + Blast 1 Accuracy: C
Navi CustomizerExpansions: 1
EquippedUndershirt
Charge +1
Signature AttacksData Influx: Enigma uses some of his unique transforming ability to fill up the gaps where he?s taken damage, healing him a good amount. This can be shown in a multitude of ways via RP, because the manners in which he can heal himself are as varied as the ways he can attack. Usually, bits of the injury are left showing, almost like scar tissue; they're also usually glowing level, depending on the severity of the wounds. [45 HP Heal, 2TCD]
Data Vampirism: Enigma uses one of his special attacks on an enemy (whatever he likes it to be), and sucks up some of their data along with the damage he does to it. It gets absorbed and is used to heal whatever wounds Enigma has gotten through the course of the battle. The data that he takes from his opponents isn't as "pure" as the data he uses for simply healing himself; wounds show through much more, and this can be thought of almost as a temporary heal for him, because RP-wise he can't feel much relief from the stolen data. [60 damage, 20 lifedrain, 3TCD]
Fluctuating Nature: Enigma's very nature, that of a shapeshifter, allows him to "morph" around a few attacks that may come his way, essentially letting him use his own data as a shield if he likes. This 'block' can either be a separate part of data shooting off to take the hit at no cost to him, or a simple reflex to dodge the hit. [PASSIVE]
[Blocks 1 hit in 1 direction per turn]
Data Augmentation: Enigma's unstable makeup often allows him to stabilize his aiming in many ways, or improve the overall accuracy. This can done in as many was as he can think of. [PASSIVE]
[One instance of take aim per turn]
Data Solidification: Enigma, in an attempt to defend himself more efficiently, hardens his incomplete structure and reinforces it with excess data. Once fully solidified, the protest of his many different data bits wanting to move about creates a strain on his body. While solidified, Enigma loses all range of motion outside of the very basic, and is rooted to the spot where he activated the ability. In essence, he is a Net ballista, destroying everything in his line of sight for a limited amount of time while he?s invincible. With this increased power also comes better accuracy, seeing as he?s not even moving and can steady himself easily. His first attack also gains breaking properties because of the extra energy applied to the attacks. However, after the effect is disabled, his particles are weakened from the strain of trying to release themselves, leaving him with no buster usage for around two turns. [Ironbody for one turn, Strengthen pool of 100, one instance of Stun, 6TCD]
Error: Enigma uses his fluctuating abilities to screw things up either for himself or for something else. He (or anyone else) won't know what will happen until it does. All he can do is hope for the best. [Glitch x1, 1TCD]
Virus: Enigma further applies his abilities to create a glitch of an even larger magnitude. Hopefully it'll help him and not hurt him. [Glitch x2, 1TCD]
Sig Pool: 0
Used: 420
Cap: 140
Process Upgrades: 9