Layla Mercedes & Frio.exe - zenny:1200
Net Op
Navi
Name:Frio.exe
Element:Ice
Subtype:Ground
Passive:Pathfinder
Active:Tectonic Shift
HP:100
Level:1
Buster Element:null
Buster Effect: N/A
Attack:1
Charge:1
Rapid:1
Normal Attack: (1 + 1) x 5 = 10 Null Damage
Half Charge Attack: (1 + 1) x 10 = 20 Aqua Damage
Full Charge Attack: (1 + 1) x 20 = 40 Aqua Damage
Speed:3 Actions
Element:Ice
Subtype:Ground
Passive:Pathfinder
Active:Tectonic Shift
HP:100
Level:1
Buster Element:null
Buster Effect: N/A
Attack:1
Charge:1
Rapid:1
Normal Attack: (1 + 1) x 5 = 10 Null Damage
Half Charge Attack: (1 + 1) x 10 = 20 Aqua Damage
Full Charge Attack: (1 + 1) x 20 = 40 Aqua Damage
Speed:3 Actions
Signature Attacks
Points:80/80
Used80/80
[Icicle punch] - [Melee type] 60 aqua damage + Ice (60 + 20 = 80). [2 TCD] Accuracy: B
An Icicle covers his closed fist as he punches at an enemy that will cause freeze effects on ice and snow terrain, and will change sea to ice, and freeze things underwater.
Used80/80
[Icicle punch] - [Melee type] 60 aqua damage + Ice (60 + 20 = 80). [2 TCD] Accuracy: B
An Icicle covers his closed fist as he punches at an enemy that will cause freeze effects on ice and snow terrain, and will change sea to ice, and freeze things underwater.
FXP
N/A
Crosses
N/A
GMO
N/A
Upgrades
Layla's Chip Folder 8/30
[1] RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
[1] ShockWaveDamage: 40 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: E
[2] Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E
[1] Varitails1Damage: 10 x 9 hits + Slashing
Accuracy: D
Description: Summons a complex whip-like weapon to attack enemies with.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Special: Has multiple applications.
Trader Rank: D
[1] Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
[1] ShockWaveDamage: 40 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: E
[2] Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E
[1] Varitails1Damage: 10 x 9 hits + Slashing
Accuracy: D
Description: Summons a complex whip-like weapon to attack enemies with.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Special: Has multiple applications.
Trader Rank: D
[1] Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D
Layla's chip pack
N/A
Support Programs
N/A
Navi Customizer
Points:25/40
Undershirt:10
Set Ice: 15
Undershirt:10
Set Ice: 15
Subchips
[1]minienergy
And bring in Katomie/Scarlett.EXE
Operator
Name: Katomie Kisirigi
Age: 24
Gender: Female
Appearance: She's a tan skinned beauty standing 5'7, roughly 118 lbs. long straight dark purple colored hair flows just down past her shoulders. Her eyes are a deep, dark purple. Katomie's build had a slight thickness to it, with a little meat in all the right places. Not to crazy, but lets just say her assets were well rounded. Clothes differ from from day to day, as she has a very broad amount of styles she can choose from. Usually prefers fitted clothing, from skinny jeans, leggings, corsets/tank tops, jumpsuits, dresses and skirts even. Almost always tends to favor her assets in some way.
Personality: She is a very shy and bashful person. Doesn't like to be the focus of things. Much rather be stuck in a book, playing a game, or watching anime. A very softspoken personality, compared to that of her navi. Favorite color is purple. Rarely opens up to people, but if she does it means that they are considered a true friend. The young lady has a strong heart, and full of compassion even if its hard for her to show it sometimes. Has a slight kinky nature that she keeps hidden for the most part.
Backstory: A resident of Kotobuki, Electopia. Katomie lived a normal life for the most part. She never stood out in school due to heir shy nature. Lived with her parents up until pretty recently when she bought a small house in the same area. She worked as a librarian during the day, and spends her evenings reading manga, watching anime, playing a video game, or surfing the web with her Navi. Scarlett had been just a basic stock female Navi most of her time in the PET, but was recently upgraded by Katomie to mimic a lot of traits she found interesting, resulting in the dominating succubus navi that resides in the PET now
PET Modifications: Solid purple third generation PET.
NetNavi
Name: Scarlett.EXE
Gender: Female
Element: Fire
Subtype: Recovery
Appearance: A slender female standing roughly 6ft tall due to the heels over her boots. Her skin had a greyish tint to it. Her eyes and lips both a dark purple color. Long straight black hair, that ran to her mid back with a subtle change to a bright purple at the tips. A few slightly wavy bright red bangs fell evenly on either side of her forehead. Two large ram like horns curled from each side of her head signifying she was more then a humanoid based navi. A slick and shiny black long sleeved latex catsuit fits tightly over her whole body, minus her hands and feet. The catsuit opens up to show the bustline of her medium sized breast, upper chest and neck area. Dark purple leather gloves cover her hands, and run to the middle of her forearms. Short black claws can be seen protruding from the gloves. A matching pair of thigh high heeled boots cover her legs. Scarlett's booty wasn't the biggest but it had a delightful, firm shape that the latex hugged nicely. The center of her back dawned her navi crest which was a black circle with a purple flame emblem that had two two small ram horns poking out either side. Her shoulder blades seemed to sprout two large bat like demon wings that reached out twice her arm span. These wings where just for show however, until the proper program were to be installed.
Personality: A very mature and dominate natured navi. Doesn't do well with being ordered around. She enjoys dishing out pain, punishment... and torture even. In a lot of ways shes the complete opposite of her Operator, yet she cares for Katomie deeply.
Custom Weapon: Uncharged shots take the form of a small white energy ball, fired from either hand. Charged shots take the shape of a purple fire ball.
Signature Attack:
[Dinner Time] - [Melee Type] 40 Fire Damage + Life Drain ( 40pts x 2 = 80). Accuracy: B. Bites into an enemy with her sharp fiery fangs, using their data to fuel her HP.
Everyone starts off with:
0 zenny.
2 MiniEnergy Subchips.
100 HP
3 Actions
1/1/1 Buster Stats
A basic set of Battlechips consisting of a Cannon, a Shotgun, RageClaw1, Zapring1
80 Signature Points.
40 NaviCust Points.
Undershirt, HP+50
Upon approval, I'll make the appropriate changes to the tags. Just storing here now for future use.
Katomie & Scarlett.EXE - zenny:0 - Bounty:Metrid
Net Op
Navi
Name:Scarlett.EXE
Element:Fire
Subtype:Recovery
Passive: Medical Mastery: All signature actions using the Healing effect and Recovery chips restore 20% more HP.
Active: Panacea: As a free action, you gain one instance of Status Cure. This can be added to an action, or used freely on its own. (One Per Turn)
HP:100+50
Level:0
Buster Element:null
Buster Effect: N/A
Attack:1
Charge:1
Rapid:1
Normal Attack: (1 + 1) x 5 = 10 Null Damage
Half Charge Attack: (1 + 1) x 10 = 20 Fire Damage
Full Charge Attack: (1 + 1) x 20 = 40 Fire Damage
Speed:3 Actions
Element:Fire
Subtype:Recovery
Passive: Medical Mastery: All signature actions using the Healing effect and Recovery chips restore 20% more HP.
Active: Panacea: As a free action, you gain one instance of Status Cure. This can be added to an action, or used freely on its own. (One Per Turn)
HP:100+50
Level:0
Buster Element:null
Buster Effect: N/A
Attack:1
Charge:1
Rapid:1
Normal Attack: (1 + 1) x 5 = 10 Null Damage
Half Charge Attack: (1 + 1) x 10 = 20 Fire Damage
Full Charge Attack: (1 + 1) x 20 = 40 Fire Damage
Speed:3 Actions
Signature Attacks
Points:80/80
Used80/80
[Dinner Time] - [Melee Type] 40 Fire Damage + Life Drain ( 40pts x 2 = 80). Accuracy: B
Bites into an enemy with her sharp fiery fangs, using their data to fuel her HP.
Used80/80
[Dinner Time] - [Melee Type] 40 Fire Damage + Life Drain ( 40pts x 2 = 80). Accuracy: B
Bites into an enemy with her sharp fiery fangs, using their data to fuel her HP.
FXP
N/A
Crosses
N/A
GMO
N/A
Upgrades
Katomie's Chip Folder 4/30
[1] RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
[1] ZapRing1Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: D
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
[1] ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
[1] CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
[1] ZapRing1Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: D
Katomie's chip pack
N/A
Support Programs
N/A
Navi Customizer
Points:20/40
Undershirt:10
Hp+50:10
Undershirt:10
Hp+50:10
Subchips
[2] Minienergy