New Subtype Change Registration

Knight approved.
heh, I'm kinda changing my mind. Can I take a mulligan?

Previous: Normal/(wind/Summon)
Change to: Normal/Shadow
No mulligans. Justify it in a new topic as you normally would, which shouldn't be hard, since Shadow makes far more sense for Void in the first place. <__<
SummonerMan:

From: Normal/Normal
To: Normal/Summon

Card:

From: Normal/Wind
To: Normal/Speed
Huh... I totally missed that you hadn't already done this. Well, whatever, approved. Go live up to your name, SummonerMan.
(Was busy fighting Voulge in slowest Tourney Battle)
Navi: Meltdown.EXE
Element: Fire
Old Subtype: Ground
New Subtype: Break

I'd like to change my subtype from Ground to Break. The reason I want to do this is because Meltdown is a navi aimed at causing widespread damage, not necessarily powerful damage. I thought Ground would best suit this, but thanks to the advice of a few members, I've come to realise that Break does this much more effectively and therefore makes so much more sense. But, is it okay, and do I do that here?
Sure. Approved. You explained it well, and there isn't really a need for a new topic, honestly.
Navi/SP name: Validus.Exe
Element: Normal
Previous Subtype: Normal
Changing Subtype: Cursor

(Change from Norm to Cursor Subtype)

Quote (The Annoying Reaper)

Navi/SP name: Validus.Exe
Element: Normal
Previous Subtype: Normal
Changing Subtype: Cursor

(Change from Norm to Cursor Subtype)

Apparently I can approve this.

APPROVED.
Rass.EXE
Element: Normal
Previously Recovery, now Summon/Object
Change Approved
Navi/SP Name: Ignis.SP
Element: Fire
Previous Subtype: Shadow
Changing Subtype: Guts

HP Change:
70 HP = 80 HP
Always with the subtype changing...

Navi/SP Name: SplashMan.EXE
Element: Aqua
Previous Subtype: Ground
New Subtype: Guts

HP Change: 240 -> 275

I'M COMING FOR YOUR HP TOTAL DRUIDMAN >:0
Goroke and MC: Approved

Quote (MagicCereal)

I'M COMING FOR YOUR HP TOTAL DRUIDMAN >:0

lolol. I should change to guts as an even further boost. XD

But I won't, as I'll still have 175 more HP than you. XDXDXD
Because I totally forgot to do this, ah ha ha!

I'd like to change Soundman's subtype to Break, plz.
Normal/Variable >> Normal/Break

[APPROVED]

Takes effect after this battle though. Kill'em HauntedCandles and Skeeters dead first, dude.
Changing My Navi's Subtype for the first time since she was created! ^^

Navi Name: Bard.EXE
Element: Normal
Previous Subtype: Recovery
New Subtype: Summon
Approved