Healbot's Healings

Level 13 Process Upgrade. Trashing everything for a 580 pool.

Passive: Influx Aegis
| 15 (18) Heal | 120 PP/480 SP | 6 Instances |

(Mathworks: 15 Healing * 4 / 3 = 20 Passive Points = 80 Sig Points * 6 Instances = 480 SP)
(18 Healing due to +20% Medical Mastery)

Active: Sublimation
| Teleport | 2 TCD | 80 SP |

(Just a name change, still mechanically and descriptively the same.)

AND NOW THE MONSTER HEALS 108 HP PER TURN.
Also, 20 SP left, not gonna do anything with it.
Healbot upgraded to healwhore.

I approve.
Current Signature Points: 620/660

Quote (Current)

Passive: Influx Aegis (6 Instances)
| 15 Heal | Aqua | 80 SP x6 |
As Eternalis' body is made of viscous slime, his body regenerates damage done to it every once in a while, repairing itself to cope with wounds received during battle. This slime can also break off and restore damage to other entities, if he sees it fit.

Active: System Refresh (2 Instances)
| Status Cure | 1 TCD | 30 SP x2 |
Eternalis' Momograve encounter has allowed him to deal with purging bugs from his system, as well as others, by recycling the part of his slime body that contains the bug into his core and back out. This can be applied to others by extending this recycled slime towards them as a kind of recovery patch.

Active: Vapor Reassimilation
| Teleport | 2 TCD | 80 SP |
Eternalis' slime liquefies instantly for a brief moment, and his armor vanishes. He then rematerializes elsewhere and rapidly reassembles his armor.


New Signature Points: 660/660

Quote (New)

Passive: Influx Aegis (5 Instances)
| 15 Heal | Aqua | 80 SP x5 |
As Eternalis' body is made of viscous slime, his body regenerates damage done to it every once in a while, repairing itself to cope with wounds received during battle. This slime can also break off and restore damage to other entities, if he sees it fit.

Active: System Refresh
| Status Cure | Sacrifice 20 HP | 1 TCD | 20 SP/10 NP |
Eternalis' Momograve encounter has allowed him to deal with purging bugs from his system, as well as others, by recycling the part of his slime body that contains the bug into his core and back out. This can be applied to others by extending this recycled slime towards them as a kind of recovery patch.

Active: Rapid Sublimation
| Teleport | 2 TCD | 80 SP |
Eternalis' slime liquefies instantly for a brief moment, and his armor vanishes. He then rematerializes elsewhere and rapidly reassembles his armor.

Aurora.SP Signature Attacks:

Active: Infiltration Module (2 Instances)
Going through her old Navigator processes, Aurora utilizes part of Eternalis' processing power to activate a dormant camouflage module. The module is extremely efficient, and allows her to stay undetected for extremely long periods of time. However, it also takes a toll on her concentration, slowing her movements down slightly while she's using it.
| Invisibility 1 | Nerf: Self-Slow 1 | 1 TCD | 80 SP/40 NP x2 |
Approved faster than you can shake a giant shovel.
660/720 points. Deleting System Refresh for 20 extra points.
640/720 points. Modifying Influx Aegis.

Quote (Old)

Passive: Influx Aegis (5 Instances)
| 15 Heal | Aqua | 80 SP x5 |
As Eternalis' body is made of viscous slime, his body regenerates damage done to it every once in a while, repairing itself to cope with wounds received during battle. This slime can also break off and restore damage to other entities, if he sees it fit.

Quote (New)

Passive: Influx Aegis (6 Instances)
| Support Base (Heal 20) | Aqua | 80 SP x6 |
As Eternalis' body is made of viscous slime, his body regenerates damage done to it every once in a while, repairing itself to cope with wounds received during battle. This slime can also break off and restore damage to other entities, if he sees it fit.


End: 720/720 points.
APPROVAL!
Process Upgrades: 18.
Points: 80 + 18*40 = 800.
Current usage: 720/800.

Adding new signature.

Passive: System Proofing
| NC Resistance | 20 PP/80 SP |
As a unified self-repairing system, Eternalis's systems naturally protect themselves from external tampering. This protection applies to the NaviCustomizer systems.
Approved
After having them go into a battle with Lyntael, I realized that I hadn't reworked Eternalis and Aurora's signatures for the passive signature removal rework. Only several eons late!

Eternalis.EXE Signature Attacks (Total Points: 580/800)

Active: Influx Aegis (4 Instances)
| Stage 1: Support Base x2 (40), Stage 2: Delay (3 Actions): Support Base x2 (40), Stage 3: Delay (6 Actions): Support Base x2 (40) | 3 TCD | 120 SP x4 |
As Eternalis' body is made of viscous slime, his body regenerates damage done to it over time, repairing itself to cope with wounds received during battle. This slime can also break off and restore damage to other entities, if he sees it fit.

Active: System Refresh
| Status Cure | Sacrifice 20 HP | 1 TCD | 20 SP/10 NP |
Eternalis' Momograve encounter has allowed him to deal with purging bugs from his system, as well as others, by recycling the part of his slime body that contains the bug into his core and back out. This can be applied to others by extending this recycled slime towards them as a kind of recovery patch.

Active: Rapid Sublimation
| Teleport | 2 TCD | 80 SP |
Eternalis' slime liquefies instantly for a brief moment, and his armor vanishes. He then rematerializes elsewhere and rapidly reassembles his armor.

Aurora.EXE Signature Attacks: (Total Points: 220/800)

Active: Extraction Module
Being used to stealthy approaches, Aurora needs a way to get herself out of sticky situations when all goes wrong. This module generates a multi-layered repulsion field that uses varying energy frequencies to intercept attacks from different angles. The user is able to focus the field's energy in a particular direction as well.
| 20HP Barrier + 20HP Casing + 1-Hit Shield | 2 TCD | 60 SP |

Active: Infiltration Module (2 Instances)
Going through her old Navigator processes, Aurora utilizes part of Eternalis' processing power to activate a dormant camouflage module. The module is extremely efficient, and allows her to stay undetected for extremely long periods of time. However, it also takes a toll on her concentration, slowing her movements down slightly while she's using it.
| Invisibility 1 | Nerf: Self-Slow 1 | 1 TCD | 80 SP/40 NP x2 |
After much fussing about with numbers and me being bad at math, I can approve this now as actually correct, and was from the beginning ^.^ Heals for the healbot.