Wow.
I never even imagined someone would be allowed to do some of the things I just read there. I'll have to take notes.
On a related note; if I have adventures like these to look forward to in this forum, I'm really going to like it here.
I have a question about Graphic Model Overrides, which might be very important to my Navi. I am a little hazy on the details, but what are they overriding? Are all Navis the same underneath, like generic Navis, and you get a GMO at the start to make your Navi look custom? I really hope this isn't the case, but the GMO thread really isn't clear on this. It doesn't explain a thing about whatever the default is.
Next, I have a question about Custom Weapons.
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Custom Weapon: (Your weapon replaces a NormalNavi's buster and does exactly the same damage as everyone else's. This section does not have a minimum number of sentences you need to write.)
My question is, can I have more than one Custom Weapon? Can I have a Buster too? (Can I have my cake, and eat it, too? :lol: )
Oh, and I have a question about signatures.
I was planning to make a laser type attack. Would it be acceptable to add Slashing and Seeking to it? It's not a sword, but doesn't light pierce shadows? As for Seeking, this isn't exactly some kind of missile attack. It's not going to chase the target around, but I figured the laser would nullify optical camouflage, or cloaking, or invisibility, or whatever it's actually called here (I haven't looked yet, but I think the chip was called Invis in the games.....
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). Is seeking reserved for missile-like attacks, or could it work for me like that too?
Finally, I'd like to thank Fera for the alternate explanation of the signature attack system. Seeing it explained in the rules, and then explained again in a different way really made it click for me.