Time spent bonding with Eternalis and Aurora (and Sparky!), and sharing their stories with each other have fostered enough familiarity for the first stage of a Cross. Lyntael has bonded strongly with Aurora, as much as Eternalis himself, and the cross bears hallmarks of both friends.
Element: Aqua (Weak to Elec)
Subtype: Recover (Medical Mastery, IV)
Bonuses: 80pt sig pool. (Chips-what-are-chips)
When adopting her EternalAurora Cross, Lyntael's outfit undergoes a rather dramatic shift, which is to say, most of it disappears. Not much one for wearing clothes himself, a portion of Etneralis' fashion sense is unwittingly mirrored in this cross form largely unheralded and unexpected by Lyntael. Specifically speaking, she gains a set of yellow bracers on her wrists, and a matching set on her ankles, in the places that normally function as her strikers and charge points. They are similar in style to the one that Eternalis' retains, though slightly more delicate and sleek in their design, and the edges and highlights of the pieces are trimmed in Eternalis Blue.
As well as this, a metallic gorget piece, in blue but trimmed with Lyntael's yellow, covers her collar region. This is similar in design to the armour piece that Eternalis once wore, now sported by Aurora instead, and on Lyntael it is thin and lies flat to her body, rather than standing proud. The upper rim stops shy of covering her neck in any way, while the lower edge, at the front, extends only far enough to meet in the centre, where her emblem is. Rather than a representative icon, the thin covering actually circles and sits flush to the emblem itself, which remains visible as the central focus for the piece of armour.
Beyond this, a transparent blue gel extends to cover her entire body in a form-fitting film about a centimetre thick. It joins the five pieces of armour, effectively creating a form of body suit for Lyntael, and though it can be damaged or scraped away fairly easily, the gel quickly regenerates and is otherwise quite resilient and elastic. It stops at each piece of armour, leaving her feet bare, as well as her hands, and her head from the neck up.
As with other crosses, the complexity of her form prevents any substantial biological alterations. whenever she submerges in water, however, the blue film will quickly extend upwards to cover her head in a small pocket which it can easily filter the water from and recycle clean air through, allowing her to breath and see clearly (if with a slight bluish tint).
In this form, other small cosmetic changes occur with Lyntael's personal grooming; her hair lies flat and lank, and has slightly more sheen to it, for example.
When attacking in this cross, Lyntael's charged strikes actualise as blasts of gel slime, of the same substance as her body covering. Her other electrical abilities continue to function in their normal way, and appear to pass easily through the gel when necessary without issue — in fact the substance seems highly conductive.
While under the influence of her EternalAurora cross, Lyntael's eagerness to be upbeat and positive are enhanced, and this disposition is slightly better supported by an increased sense of calm and surety that things will work out. This can, at times, lead her to take more risks than she might otherwise, though the effects, at this stage, are rather subtle and minor.
Cosmetic Overcharge Effect:
While under the effects of her EternalAuroraCross, Lyntael's Overcharge Effect is modified and altered. Her buster strikes no longer have any impact on her overcharge at all (being non-electrical now), and no electrical action that she takes can add more than one level of expend, even if it would normally add more. Electrical Cooldown effects no longer reduce her overcharge level. Potent Aqua attacks now have the chance of increasing her overcharge, simply through the build and expenditure of energy, while continued self-healing can gradually reduce build up and stabilise her. The effects of the overcharge itself are more or less unchanged from normal, however the sensations that she undergoes while burning out are slightly different in terms of how they actually feel.
Cross Signature: (80/80)
A Steady Support:
The most notable feature of Eternalis' body, and perhaps the feature from which he draws a good deal of his casual confidence, is his ability to regenerate through just about anything. A small token of that effect passes to Lyntael while under the influence of this cross, and the comfortable gel pressed against her body works gradually to repair any hurts she sustains, albeit at a fairly slow pace compared to Eternalis himself.
Passive: (5(6) Healing) x 3 (20 x 4)
Passive: (2.5(3) Healing) x 6 (20x4)
-> Regen(3), in other words.
((I'd prefer the latter, since it neatens as one pulse per action for her, and represents a more stable, constant flow; the math is right and accounts for medical mastery, don't worry.... however, if people think that's too messy, I'll use the first version, which would be three pulses per turn))