Mach's Sig Upgrades/Updates

Sig Pool 660/820

Recharge: Aera uses leftover energy generated in her body and converts it to healing data, which can be transferred to allies, or simply used on herself.
(Heal 20 Passive) [20pts x4 = 80pts] (740/820)

Scrap Reconfigure (660/820)

Force Multiplier: A pair of Machman's OverWatch sensor drones have been modified with multiple holographic projectors and powerful engines to make exact copies of Machman's form. They are controlled via a subroutine in Mach's programming, allowing for nearly subconscious control thanks to a basic AI program in the drones themselves. The drone's extra batteries allow for perpetual use of the holographic projectors, but their armored frames are rather weak, and vulnerable to enemy fire. However, their modified engines allow them to travel just as fast as Mach, and can nearly perfectly imitate his movements.
(Decoy x2 Passive) [40pts x4 = 160pts] (820/820)
Approovled! :V
Sig Pool: 860/1020 Max Cap: 300 (450 Nerfed) 45 passive

Changing "Plasma Shield" from this: (1-hit shield passive) [80pts]
to "Heavy Shielding": (6-hit shield + 3TCD) [120pts]

((900/1020))

Changing "Repulsion Shield" from this: (1-hit shield passive) [80pts]
to this: (2-hit shield + 1TCD) [40pts]

((860/1020))

Changing "Rising Barrage" from this: (25dmg x4 + Multi-Hit + Breaking + Movement + 4TCD) [140pts]

to this: (50dmg x4 + Multi-hit + Breaking + Impact + Knockback + Movement + Buster Lock + 7TCD) [190pts] [80pt Nerf]

((910/1020))

Add another SCRAM Boost (Teleport + 2TCD) [80pts]

((990/1020))

De-bug: Aera uses a special restoration program that can help restore disabled functions, bugged programming, and even glitches. This data can be transferred to a target through physical contact, or can travel limited distances through the air in the form of a data packet.
(Status Cure + 1TCD) [30pts]

((End pool: 1020/1020))
Approved and stuff.
Pool: 1020/1340 Max Cap: 300 (450 Nerfed) 45 passive

Remove: Overwatch (40pts) [980/1340]

Add:
Enhanced Perception: Though Mach's Overwatch drone system allowed for advanced battlefield awareness, they required too much power to use frequently. Instead, Machman uses an advanced visor system to access the very code surrounding him, thus eliminating the need for external recording programs. The visor interprets the code to create an "enhanced perception" of his surroundings which at first glance looks like an advanced radar system. Using this system, he can effectively and precisely aim his attacks with an almost omnipresent sight. (Accuracy Enhancement x2 + 2TCD) (80pts) [1060/1340]


Anti-Gravity Engines: Mach's engines are quite strong, and capable of very intense bursts of thrust, but one disadvantage of his current engine configuration is a lack of precise, sustained control. Mazer finally received the funds to make a drastic upgrade to his Navi's propulsion system. This idea partially came from the impressive anti-gravity engines used by their most recent opponent, and he feels it would be the best step up from high-thrust scramjets. Though his knowledge of anti-gravity propulsion is limited, he managed to create an anti-gravity engine using programs stored in his PET that recreate the effect created by a ferro-magnetic "superfluid" flowing through a circular tube, which creates gravitational force. He has two such programs, and has redesigned Mach's old wings and outfitted them with receivers and proper structures to emit the output sent from the programs stored in the PET. Simply, he's giving Machman the effects of the mechanisms (gravitational fields) without having to weigh him down with the coils and the fission reactor required powering them.
Thanks to the capability to manipulate the gravitational fields around him, Machman is now capable of even greater speeds, acceleration, and maneuverability. (Passive Haste) (160 pts) [1220/1340]



Electro-Therapy: [[color=ff6600]Aera[/color]] Aera's power output has been steadily increasing, and now she has enough energy to spare to convert to restorative processes and apply them to an ailing ally even from a distance. (Heal 80 + 2TCD) (80pts) [1300/1340]


Orbital Blade Defense System: [[color=006666]Vector[/color]] Vector can now use some of his own body plates, which have been tempered and hardened, to defend himself against enemy attacks. A set of plates float around his body like little satellites, ready to dart in front of Vector to block incoming attacks. (2-hit shield + 1TCD) (40pts) [1340/1340]
It's all good, but do be sure to remember that the use of those plates requires one "hand" so they're still subject to disarm and in the context of battling only defending one side of you.

Anyways, it's approved.
The nerfs got nerfed, and so did Mach.

Original: (50dmg x4 + Multi-hit + Breaking + Impact + Knockback + Movement + Buster Lock + 7TCD) [190pts] [80pt Nerf]

requested change: (35dmg x4 + Multihit + Breaking + Knockback + Movement + 5TCD) [190pts]
Approved.
Pool: 1340/1460 Max Cap: 340 (510 Nerfed) 50 passive

Old:
Rising Barrage: 35dmg x4 + Multi-hit + Breaking + Knockback + Movement + 5TCD (190pts)

New:
Rising Barrage: 50dmg x4 + Multi-hit + Breaking + Seeking + Impact + Movement + BusterLock + 7TCD (270 + 10Nerf pts)
((1420/1460))


Old:
Superior Thrust Laser: 40dmg x2 + Multi-Hit + MicroBurst + 3TCD (120pts)

New:
Superior Thrust Laser: 60dmg x2 + Multi-Hit + MicroBurst + 5TCD (160pts)
((1460/1460))
Approved.
Sig Attacks: (Pool: 1460/1500) [PE #36]Max Cap: 380 (570 nerfed) 55 Passive

Old:

Enhanced Perception: Accuracy Enhancement x2 + 2TCD (80pts)

Rising Barrage: 50dmg x4 + Multi-hit + Breaking + Seeking + Impact + Movement + BusterLock + 7TCD (270pts + 10 Nerf)



New:

Enhanced Perception: Accuracy Enhancement x3 + 3TCD (120pts)
[1500/1500]

Rising Barrage: 50dmg x4 + Multi-hit + Breaking + Seeking + Impact + Knockback + Movement + BusterLock + 8TCD (270pts + 20 Nerf) [2 buster upgrades]
[1500/1500]


Approved.
1500/1540

From: Enhanced Perception: Accuracy Enhancement x3 + 3TCD (120pts)

To: Enhanced Perception: [Passive] Accuracy Enhancement (160pts)

1540/1540
I CAN APPROVE THIS NOW, YEAAAAH.
1540/1700

Remove:
Superior Thrust Laser (60dmg x2 + Multi-Hit + MicroBurst + 5TCD) (160pts)

Add:

Overclocking: By boosting Mach's computing speed as well as increasing the output of his thrusters, Mach's agility increases significantly, thus making him much harder to hit. (Passive Dodge) (160pts)

Overclocking: By boosting Mach's computing speed as well as increasing the output of his thrusters, Mach's agility increases significantly, thus making him much harder to hit. (Passive Dodge) (160pts)

1700/1700
Approved.
(Pool: 1700/1980) [PE #47]Max Cap: 420 (630 nerfed) 60 Passive

--Old--
SCRAM Boost: Teleport +2TCD (80pts)
Rising Barrage: 50dmg x4 + Multi-hit + Breaking + Seeking + Impact + Knockback + Movement + BusterLock + 8TCD (270pts + 20 Nerf)


--New--
Blitz Assault: Teleport + Stun(Nova2) + 4TCD (140pts) [60pts spent]
Description: While similar to his SCRAM boost, the Blitz Assault is used almost exclusively to start off an attack. The sudden appearance of the Navi amongst the enemy ranks can cause said foes to flinch or recoil from shock.

Laser Barrage: 50dmg x4(200) + Multi-hit + Breaking(20) + Seeking(20) + Impact(20) + Knockback(10) + Feint(30) + Self Slow + 8TCD (250pts + 40 Nerf) [20pts returned]
Description: Mach now utilizes a twin fixed beam cannon that instead fires a quick salvo of raygun-esque cyan plasma bolts. Thanks to the relatively smaller and lighter weapon, which is still mounted under his forearm, he can move with significant agility while firing. The significant power draw required does take a bit to replenish, so his thruster output is slightly decreased for a short while.

Turbo Dash: Movement + (Microburst(Nova2) x3) + BusterLock (240pts +20Nerf) [240pts spent]
Description: Mach unleashes every bit of 'horsepower' he can safely muster to rocket himself forward, leaving behind a plume of cyan energy and a powerful shockwave that rapidly expands outward from his position. However, the shockwave disperses quickly, so he has to be relatively close to a foe/object if he wants to send it flying.

Total: 280pts spent (Pool: 1980/1980)
Thou art APPROVED! AGAIN!
Due to deleveling and thematic reasons (I'm hearing one doesn't lose Process Upgrades if you delevel, just Cap tiers), I'm going to revamp Mach's sigs.

MachMan Level: 35 (Pool: 1460/1460) [PE #47 (can only use up to PE #35 at this time)]Max Cap: 340 (510 nerfed) / 50 passive

Auto-Injectors: In case of moderate to severe damage, MachMan can activate emergency medical systems in his armor to temporarily close off any breaches before flooding his armor with regen energy. (Heal 90 + 3TCD) (120pts)

Heavy Shielding: (6-hit Shield + 2TCD) (80pts)

SCRAM Boost: (Teleport +2TCD) (80pts)

Turbo Dash: Mach unleashes every bit of 'horsepower' he can safely muster to rocket himself forward, leaving behind a plume of cyan energy and a powerful shockwave that rapidly expands outward from his position. However, the shockwave disperses quickly, so he has to be relatively close to a foe/object if he wants to send it flying. (Movement + (Microburst(Nova2) x3) + BusterLock + 6TCD) (240pts +20Nerf)

Blitz Assault: While similar to his SCRAM boost, the Blitz Assault is used almost exclusively to start off an attack. The sudden appearance of the Navi amongst the enemy ranks can cause said foes to flinch or recoil from shock. (Teleport + Stun(Nova2) + 4TCD) (140pts)

Overclocking: By boosting Mach's computing speed as well as increasing the output of his thrusters, Mach's agility increases significantly, thus making him much harder to hit. (Passive Dodge) (160pts)

Overclocking: By boosting Mach's computing speed as well as increasing the output of his thrusters, Mach's agility increases significantly, thus making him much harder to hit. (Passive Dodge) (160pts)

Enhanced Perception: Though Mach's Overwatch drone system allowed for advanced battlefield awareness, they required too much power to use frequently. Instead, Machman uses an advanced visor system to access the very code surrounding him, thus eliminating the need for external recording programs. The visor interprets the code to create an "enhanced perception" of his surroundings which at first glance looks like an advanced radar system. Using this system, he can effectively and precisely aim his attacks with an almost omnipresent sight. (Passive Accuracy Enhancement) (160pts)

Force Multiplier: A pair of Machman's OverWatch sensor drones have been modified with multiple holographic projectors and powerful engines to make exact copies of Machman's form. They are controlled via a subroutine in Mach's programming, allowing for nearly subconscious control thanks to a basic AI program in the drones themselves. The drone's extra batteries allow for perpetual use of the holographic projectors, but their armored frames are rather weak, and vulnerable to enemy fire. However, their modified engines allow them to travel just as fast as Mach, and can nearly perfectly imitate his movements.
(Passive Decoy x2) (160pts)

Anti-Gravity Engines: Mach's engines are quite strong, and capable of very intense bursts of thrust, but one disadvantage of his current engine configuration is a lack of precise, sustained control. Mazer finally received the funds to make a drastic upgrade to his Navi's propulsion system. This idea partially came from the impressive anti-gravity engines used by their most recent opponent, and he feels it would be the best step up from high-thrust scramjets. Though his knowledge of anti-gravity propulsion is limited, he managed to create an anti-gravity engine using programs stored in his PET that recreate the effect created by a ferro-magnetic "superfluid" flowing through a circular tube, which creates gravitational force. He has two such programs, and has redesigned Mach's old wings and outfitted them with receivers and proper structures to emit the output sent from the programs stored in the PET. Simply, he's giving Machman the effects of the mechanisms (gravitational fields) without having to weigh him down with the coils and the fission reactor required powering them.
Thanks to the capability to manipulate the gravitational fields around him, Machman is now capable of even greater speeds, acceleration, and maneuverability. (Passive Haste) (160 pts)
Everything checks out, approved.