Startled but not dissuaded by the sudden influx of extra viruses at the unveiling of her tricky mimic, Terra keep a cool head and assessed her options for dealing with such a large crowd of dangers. While she restored her barrier, however, the enraged Kodiak didn't much care for giving her time to think. It reared up to its full height and let out a tremendous roar, which reverberated around the massive chamber and shook Terra to her core, and then it began charging out of the lava towards her, unheeding of the way its feet burned.
From where it hovered, further off, the massive Sledge statue raised up its hammer and hurled it in Terra's rough direction, though to her great fortune, it was only in her rough direction, and the strike itself flew past her by a long way. Where it landed, a secondary pulse of electrical energy exploded outwards, but mercifully it wasn't in range of anyone worth mentioning. Terra prepared the the next stage of her precautions as the BombCorn bounced up and launched another projectile her way, but it, too, suffered a bad case of poor aim, allowing the earth navi to enact her transformation unhindered.
The ground beneath her rippled as the metal terrain spread outwards, and almost as though responding to this, the nasty Mimi opened up enough to spew a crackling ball of glitch-ridden electrical energy towards her. It moved slowly, winging past her left hand side by a fair margin, but best not to forget it was there — the crackling ball began to curve around and home back again. Regardless of this, Terra's changes wrought their essence on her own body well, anchoring the woman and hardening her form to be night impervious. It also gave her a shiny, reflective surface too.
The heavy, slow Armadil was gradually moving up to make a straight line with Terra, so it could attack with impunity, but meanwhile, the other lesser viruses all seemed drawn to her shiny new look. The spookies wanted to have a taste, the skeeters wanted to try some too. The Kodiak, well, the Kodiak really did just want to tear her to pieces, but regardless of motive, the horde descended upon her just moments after she got her protectives up. So busy were they in the frenzy that none of the viruses noticed her preparing an energy-laden strike, drawing just enough strength from the metal panels around her without compromising them — it was a deadly combination.
Within the flurry of attacking viruses, they did manage to wear down both her barrier and casing effectively, but when the Kodiak's claws struck a mighty blow down on her unarmoured body, its claws simply scraped off without damage. It wasn't pleased, not at all, but before it, or any of the other viruses could realise their peril, Terra retaliated with a broad, encircling sweep of her electrically charged blade, sending sparks arcing through the panels all around her as she struck. anything she hit, singed — even the behemoth Kodiak, caught with just the wrong combination of factors, couldn't stay standing as her blade eviscerated him, then send shocking pulses of lighting through his insides. It looked like it was about to strike at her again, but couldn't muster the strength, and toppled backwards with a thundering crash, smoking and charred. Two of the spooky ghosts had managed to avoid Terra's death-bringing blade, though they looked horrified and shocked by what had just happened all around, and perhaps the pair were beginning to question their attack on the navi standing before them.
While this had been going on, the Needler platform had lifted off the ground, and now made a swift attack run on Terra, hoping to surprise her with a concentrated volley of needle fletchets, but, as predicted, they dind't manage to so much as scratch her metallic skin. Dejected, it hovered around a little more, before beginning to move back towards where it had started, but the Sledge had been watching, and it decided to try a different approach. Rather than attacking directly, it eyed the metal panels underfoot, as much as a statue could, then raised its hammer up high, causing a a shock-wave of electrical energy to roll outwards, calling down secondary lighting strikes in its wake.
Unfortunately, while the idea of trying something different might be clever for your average virus, in this particular case, it didn't pay off so well; The lighting wave struck Terra, certainly, but it had no effect on her metal body. The all-pervasive wave of force, however, didn't pass over just Terra alone: The Mimic took a double jolt from the indiscriminate wave, and both of the spookies near Terra took some shocks between them the needler avoided the wave and the lighting bolts that followed, and the ShellGeek was safe in its hard shell, but the slow old Armadil had to weather a pair of small jolts as well. The Sledge, deep down somewhere in its viral cores, realised that that wasn't actually too clever, and resolved not to try that attack again today.
At the end of this mayhem, Terra's iron defence faded away, but she was swift to replace it with a refresh of her planar armour, sheathing her body in electrical-elemental protection.
-=Advanced Darkness=-
Sledge V1Sledge V1 (Sledge)
Sledge are a combination of the ElecOgre, Gaia, and Megalian-E viruses. A Sledge looks like a floating Gaia statue carved to look like the chip image of Zeus that holds a Zeus Hammer slung over one shoulder. The viruses use the Zeus Hammer in all of their attacks, and should they throw or lose theirs, they will generate a new one as a free action.
Area: All
HP: 350
Element: Elec
Primary Attack Damage/Effect: (30 Elec + Impact + Break + Panel Break) + (10 Elec + Nova2)
Primary Attack Accuracy: B
Primary Attack Description: Slams enemy with ZeusHammer for extreme damage. Calls down lightning upon nearby foes.
Secondary Attack Damage/Effect: (20 Elec + Impact + Break + Panel Break) + (10 Elec + Blast2)
Secondary Attack Accuracy: C
Secondary Attack Description: Hurls ZeusHammer at enemy. Calls down thunder upon nearby foes when it lands.
Tertiary Attack Damage/Effect: (10 Elec + To-All-Ground) + (10 Elec + To-All-Clause)
Tertiary Attack Accuracy: C
Tertiary Attack Description: ZeusHammer sends thunder wave rolling across the ground and strikes enemies with lightning.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: This virus has a 40 HP ElecAura that regenerates at the end of every turn.
Special: Floatshoes.
Possible Rewards (Per Virus): ElecReel1, Gaia1, BigHammer1, HammerToss1, ElecAura1, Hammer, Zenny: 350 HP [Metal]
Green MimicGreen Mimic (Mimic)
A Mystery Data bisected horizontally, with a shadowy core binding the halves together. Two menacing red eyes leer out from the shadows in the crack between them, and a swirl of dark energy of the same color as the data whirls around the entire virus constantly. A Mimic only spawns if an MD is present, and the roll to check contents comes up as a Trap. The MD then becomes a single Mimic. Mimics do not ever appear otherwise. Once triggered, a Mimic either mass summons Viruses, Navis, or other Battle Programs for the next battle number, or mass teleports all allies to the location of the next battle (which is always within the same network area), and the battle begins immediately. These mass summon and mass teleport abilities are unique to Mimics, and cannot be emulated. When a Mimic is defeated, it reverts to MD form. At this point, it becomes ethereal, and cannot be damaged in any way.
Area: All
HP: 200
Primary Attack Description: Gathers the energy around it into a ball, then fires it all outward in a beam of green light.
Primary Attack Effect: 30 + Beam Attack
Primary Attack Accuracy: B
Secondary Attack Description: Swirls the energy surrounding it around an ally.
Secondary Attack Effect: 40 HP barrier to ally (Cannot be used on self)
Secondary Attack Accuracy: S
Tertiary Attack Description: Spits a ball of glitchy data out from the crack in the Mystery Data, then sends it flying inside a guided shell of energy.
Tertiary Attack Effect: 15 + Glitch + Homing
Tertiary Attack Accuracy: C
Element: Null
Special: Omnishoes. Immobile.
Special: Gains a 20 HP barrier every turn it is not attacking. Does not stack.: 80 HP [Soil]
BombCornEXBombCornEX (BombCorn)
BombCorn move and dodge at average speed. They may move every turn as a free action once. They cannot move and attack at the same time.
Area: Okuden Valley, Dentech, Yumland
HP: 90
Attack Damage/Effect: 20 Wood + Blast1 x 2 Targets
Attack Accuracy: D
Attack Description: Launches bombs of corn at opponents
Element: Wood
Possible Rewards (Per Virus): CornShot1, Zenny: 90Hp [Metal]
Spooky EXSpooky EX (Spooky)
Area: ACDC, Yoka, Okuden Valley, Kotobuki Town, Netopia
HP: 50
Attack: 20 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recover10, Recover30 (Uncommon), Recover50 (Rare), Invis1, Zenny
Special: Can teleport at will.
- Can use Recover 50 on any virus below 1/2 HPA: 10Hp [Beside Terra][Metal]
Spooky EXSpooky EX (Spooky)
Area: ACDC, Yoka, Okuden Valley, Kotobuki Town, Netopia
HP: 50
Attack: 20 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recover10, Recover30 (Uncommon), Recover50 (Rare), Invis1, Zenny
Special: Can teleport at will.
- Can use Recover 50 on any virus below 1/2 HPB: 30Hp [Beside Terra][Metal]
Needler EXNeedler EX (Needler)
Needlers only attack forward, left and right. They cannot attack targets above and below their position, nor can they shoot backwards. Needlers do not move (aside from aiming) aside from their secondary attack, though they will use it to reposition themselves if they find it necessary.
Area: Okuden Valley, Kotobuki Town
HP: 130
Primary Attack Damage/Effect: 10 Null x 2 Shots x 3 Targets
Primary Attack Accuracy: A
Primary Attack Description: Fires needles in 3 directions.
Secondary Attack Damage/Effect: 20 Null + Movement + Impact + Knockback / 10 Null x 3 targets
Secondary Attack Accuracy: C / A
Secondary Attack Description: Rams forward with surprising speed, then fires a burst of needles while the enemy is still startled.
Tertiary Attack Damage/Effect: 4 Wood x 8 Shots
Tertiary Attack Accuracy: C
Tertiary Attack Description: Shoots a storm of wooden needles at a single enemy.
Element: None
Possible Rewards (Per Virus): Needler1, NeedleCannon1 (Rare), Zenny: 90 HP [Metal]
Shellgeek EXShellgeek EX (ShellGeek)
Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.
Area: Yoka, Sharo, Beach, Okuden Valley
HP: 120
Primary Attack Damage/Effects: 15 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 30 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): DoubleNeedle, StarArrow1 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.: 120 HP [Guarding: IronBody][Metal]
Armadill EXArmadill EX (Armadill)
Armadills require two actions to execute each attack. The first action is always a movement to line up with the target, and the second action is the actual attack. Unlike the games, Armadills do not roll back to where they started after each attack. Instead, they may uncurl at another location on the field.
Area: Electown, Okuden Valley, Dentech
HP: 130
Attack Damage/Effect: 40 Null + Group Attack + Breaking + Impact
Attack Accuracy: B
Attack Description: Attacks by rolling. Breaking.
Element: None.
Possible Rewards (Per Virus): IronShell1, Zenny
Special: MetalBody when attacking.
Note: MetalBody is identical to IronBody, but does not hamper movement. Non-Break attacks deal 0 damage, and Break attacks deal double.: 90 HP [Metal]
Kodiak V1Kodiak V1 (Kodiak)
Kodiaks are a combination of the ColdBear, Teddy, and Pengi viruses. These viruses appear to be dire polar bears with anger management issues, muderous claws, and the beastly strength to hurl ice cubes or whatever else comes to hand like it was fired from a cannon. Kodiaks are massive, easily 6 meters tall when standing up on their hind legs. Their roar is enough to stun a Navigator in cold fear.
Area: All
HP: 380
Element: Aqua
Primary Attack Damage/Effect: 30 Damage + Impact + ???
Primary Attack Accuracy: B
Primary Attack Description: Hurls either an IceCube or a nearby whatever at the target. Elemental damage and effects may vary. If hurling an IceCube, and the attack misses, the IceCube remains on the field.
Secondary Attack Damage/Effect: 30 Aqua + Slashing + Knockback
Secondary Attack Accuracy: B
Secondary Attack Description: Rakes enemy with RageClaw or strikes at a distance with IceSlashers.
Tertiary Attack Damage/Effect: Mass Navigator/SP Stun
Tertiary Attack Accuracy: S
Tertiary Attack Description: CyberRoar.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: GlacialBody: Gains IronBody while on Ice or Snow terrain.
Special: Indomitable: A fatal blow will leave this virus at 1 HP one time only. This virus will not flinch or shy away no matter how hard you hit it.
Possible Rewards (Per Virus): RageClaw1, IceSlasher1, IceWave1, IceCube, CyberRoar, Zenny: BZZZT
SpookySpooky (Spooky)
Area: ACDC, Yoka, Okuden Valley, Kotobuki Town, Netopia
HP: 30
Attack: 10 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recover10, Recover30 (Rare), Invis1 (Rare), Zenny
Special: Can teleport at will.
- Can use Recover 30 on any virus below 1/2 HP: DELETED
Metool EXMetool EX (Metool)
Metools not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.
Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach
HP: 70
Primary Attack Damage/Effect: 30 Null + Piercing + Ground Attack
Primary Attack Accuracy: C
Primary Attack Description: Whacks ground with pickaxe, sending forth a shockwave.
Secondary Attack Damage/Effect: 30 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Throws a mattock at an enemy.
Element: Null
Element: Null
Possible Rewards (Per Virus): Guard1, ShockWave, Metool, Zenny
Special: Can hide in its helmet to negate damage.: DELETED
NeoMetoolNeoMetool (NeoMetool)
NeoMetool not currently attacking will guard. Entering guard mode requires an action. Exiting guard mode does not require an action.
Area: ACDC, Electown, Okuden Valley, Kotobuki Town, Dentech, Beach
HP: 40
Attack Damage/Effect: 10 Null + Spread 1
Attack Accuracy: B
Attack Description: Spits out a bullet that penetrates an enemy to hit another one directly behind it.
Element: Null
Possible Rewards (Per Virus): Shotgun, ShieldGuard, Zenny
Special: Can hide in its helmet to negate damage.
Special: If hit while hiding with a non-Break attack, its next attack will do 30 damage instead of 10. This effect does not stack across multiple hits.: DELETED
Skeeter EXSkeeter EX (Skeeter)
Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica
HP: 50
Primary Attack Damage/Effect: 50 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes A: DELETED
Skeeter EXSkeeter EX (Skeeter)
Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica
HP: 50
Primary Attack Damage/Effect: 50 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes B: DELETED
-=Advanced Mother Nature=-
Terra.Exe: 95Hp [Metal][Planar Casing (Metal/Elec): 20 HP][IronBody: expired!][Stun1][Glitch Ball Homing]
-=Advanced burnt stuff=-
5% Moss [Mostly burnt off, but overgrown on the walls]
50% Metal [Around Terra (Central 10% write protection consumed)]
30% Lava [Around one side of the Metal]
15% Soil [The remaining ground]
-=Junk nobody cared about anyways=-
Black Cube: MELTED SLAG
Mag Binder: DESTROYED
Status Restoration Device: TRASHED