Mega Man 9

Well, after Steve mentioned it in the chat, I felt obligated to try something.

The results are very very <3.

DISCUSS.
Splash... Woman? LIES AND SLANDER! WHAT KIND OF MEGAMAN GAME ISN'T SEXIST?!
GAH!
IT'S LIKE A DREAM COME TRUE.
EXCEPT, YOU KNOW, I DIDN'T ACTUALLY THINK THEY WOULD EVER DO IT.
As you may know from the chat, I was shitting bricks over this game.

Although I think Bomber accused me of having 'fangasms'. >>
no no no... the term is Nerdgasm.


*edited for being too sleepy to relize this isnt the speak your mind thread*
You know why it's Splash Woman? Because they didn't want to put my name in the credits.

...Bastards. (shot)
Megaman Ancient was pretty hard. Hope Megaman 9'll be a tough nut too.
America: 22 September 2008
Japan: 24 September 2008
Europe: 26 September 2008

Just thought i'd remind you.
So wait, it came out over here before Japan? The hell?
You have to download additional content for money? Lame.

But, on the other hand, 2 bucks to play ProtoMan mode...
Heheh, achievements.

"Complete the game 30 times"? Yikes.

"Complete the game without continuing"? I'll need to get a lot better at it...

"Complete the game without getting hit"?

...

Wow.

That's Hardcore.
Some of them are really insane, like, get through a level without shooting.

Or, beat X boss in 15 seconds.

There's some crazy ass shit in there, for sure.
I heard stuff about this.

I may buy it because I've never played a real Megaman game. D:
All the robot masters have a "beat in 10 seconds".

It's really well done. Even though they've made it 8 times already, it's still pretty fresh and new.

In other words...

Magnetic Platforms = ARGH!

Quote (ZeroSaber)

I heard stuff about this.

I may buy it because I've never played a real Megaman game. D:

You poor, poor, virgin fool.

XD To get an idea of what the original 6 were like (7 and 8 were weaksauce), sit down naked on a couch, cover your fist with plaster, then punch yourself in the nuts six times. That's about the one level in MegaMan 1.

Okay, maybe it isn't THAT bad. Maybe it's only five.

And Lego, The original series kinda started lagging after 5, if you ask me. 6 was pretty lame, and then, like I said, 7 and 8 were pathetically easy. But, since I heard that 9's inspiration was 1 and 2, I understand that it is quite good.
Feh. I've only played 1 and 2, so I guess that's "SCORE" for me.

Also...

Wily Egg Bombs = AAARGH!!!
I just finished playing MM9, and I love it to bits. The only way I could have seen it improved is if they took out the damn vanishing blocks once and for all. That, and maybe stuck in the famous Wily's Castle 1 from MM2 just for the hell of it.
GalaxyMan's stage might just be one of their best designs. Period.
You know... It saddens me to admit the only robot master i've beaten yet is galaxy man. He was weaksauce. Level was nice though.

I never remember 1 and 2 being this hard. Like... 1 had some decently hard levels, but the bosses weren't all that bad. Two was a bit more balanced with decently challenging both. 9 Is just plain sadistic, if you ask me xD
Another thing I like is that it doesn't have the NES flicker thing.

The only thing I don't like is jumping out of a corrider. You have to get it perfect lest you bump your head on the ceiling and fall to your death.

It's really fun. Haven't had a really fun challenge like this since Ratchet and Clank 2.

And to top it off...

Out-Of-E-Tanks-And-have-To-Start-Wily's-Castle-All-Over-Again = AAAAAAAAAARRRRGH!