WideShot3 (110, Aqua, A, Wide Attack)
WideShot2 (90, Aqua, A, Wide Attack)
WideShot2 (90, Aqua, A, Wide Attack)
AquaDragon2 (150, Aqua, C, creates Sea terrain, attacks until 25% Sea terrain is created)
AquaDragon2 (150, Aqua, C, creates Sea terrain, attacks until 25% Sea terrain is created)
MediumCloud (90, Aqua, C, hits up to 3 enemies, hits for two turns)
LilCloud (70, Aqua, C, hits up to 3 enemies, hits for two turns)
AquaBlade (100, Aqua, B, Slashing, Long Attack, up to 2 uses)
AquaSword (80, Aqua, B, Slashing, Wide Attack, up to 3 uses)
MightyBlizzard (160, Aqua, C, Extended Cone Attack, creates Ice panels)
Rare WaterLine2 (130, Aqua, B, Ground Attack, Wide Attack)
MetaGel1 (90, Aqua, B, Slow, hits up to 3)
GigaWave (160, C, Line Attack, Piercing, Ground Attack)
Rare HeatCross (130, Fire, A, Spread 4)
LilBoiler3 (160+, Aqua, B, Blast 3, adds damage of one attack to itself, 1 HP Wood element object)
GutImpact (160, B, Impact, Knockback, Break, up to 3 uses)
QuadNeedle (50, B, hits 4 times)
TwinFang3 (130, A, hits 2 enemies)
Shake3 (130, C, Break, Wide Attack, can attack on second turn at half accuracy)
BambooSword (80, Wood, B, Slashing, Wide Attack, up to 3 uses)
WoodTower2 (140, Wood, D, Piercing, Group Attack, Line-Chain)
Boomerang2 (90, Wood, B, Group Attack (Arc))
ElecSword (80, Elec, B, Slashing, Wide Attack, up to 3 uses)
Gaia2 (130, C, Ground Attack, hits all enemies)
Rare CircleGun2 (120, A, Seeking, up to 4 uses)
Rare Mine2 (240, S, creates 10% Mined terrain, only triggers if enemy steps on Mined terrain)
MachineGun2 (50, D, hits 9 times, missed shots may hit nearby enemies)
CurseShield1 (160, C, Blocks and counters an attack)
Recover150 (150, S, Recovery)
WindRacket (100, A, hits three enemies, Northwind and Microburst on hit, Gust)
StoneBody (S, reduces non-Break damage to 1, lasts for 2 turns)
PickPocket (B, steals rewards from one virus)
AreaGrab (S, teleports Navi to another spot)
Attack+20 (S, increases all hits of selected chip attack by 20)
Folder Count: 34/34
Blizzard2 (100, Aqua, C, Cone Attack, creates Ice panels)
Bubble-V (70, Aqua, A, Spread 2)
BurnSquare3 (120, Fire, B, Blast 2, Ground Attack)
ClusterShot1 (10, Elec, A, hits 4 times, Variable Targeting)
ElecShock2 (100, Elec, C, Cone Attack, Stun, Solar Terrain Change)
FireBomb1 (60, Fire, C, Burn(10), Blast 2)
FullCustom (S, reduces cooldown of all used active sigs by 2)
Rare Geddon1 (S, turns entire battlefield to Cracked panels)
Guard3 (200-, S, Piercing, Line Attack, reflects an attack)
HardBody (S, halves non-Break damage for 2 turns)
HeatBreath1 (80, Fire, C, Cone Attack, Lava Terrain Change)
HotBody1 (+20, Fire, C accuracy, Nova 3 to charged buster shots)
IronShield2 (S, blocks up to four attacks)
LilBoiler1 (100+, Aqua, B, Blast 3, adds damage of one attack to itself, 1 HP Wood element object)
NeedleCannon2 (15, Wood, B, hits 8 times)
Panic (S, negates next Confusion effect, then To-All Confusion)
PhoenixShot1 (70, Fire, A, Wide Attack)
Rope2 (70, Wood, A, Hold, Ground Attack)
Satellite1 (60, Elec, B, Impact, can circle around an object for 2 turns)
Sensor2 (130, Elec, S, Beam Attack, Stun, 100 HP Anchored, ElecBody object)
TripleBomb (30, C, Blast 2, hits 3 times)
StarArrow1 (50, B, Carry)
Static (20, RP dependent Accuracy, hits 8 times, Bug Spreader, Wind Type)
Rare Team1 (10, A, Seeking, attacks whenever user is hit, 200 HP Object)
Wave1 (50, Aqua, B, Ground Attack, To-All Clause, +50 if used on Sea terrain)
Yo-Yo1 (40, C, hits two enemies 2 times and one 3 times, Slashing, reduces user's evasion)
Yo-Yo1 (40, C, hits two enemies 2 times and one 3 times, Slashing, reduces user's evasion)