EDIT - Thank you Fera.
What are the rules for: Sandstorm?
EDIT2 - When you add Break and the like to a signature, but you also make it multi-hit: do you have to add break to each hit, or does it count for each hit?
The "Everything you ever wanted to know" Thread
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Quote (Azureink)
EDIT - Thank you Fera.
What are the rules for: Sandstorm?
EDIT2 - When you add Break and the like to a signature, but you also make it multi-hit: do you have to add break to each hit, or does it count for each hit?
In a multi-hit attack, an effect is only active on the first hit, the rest are just damage.
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Quote (Azureink)
How much is a Shadow1 battlechip worth?
Varies on the effectiveness of said chip for the potential buyer, and many other dynamic factors. Some chips are incredibly useful for some Navis, and next to worthless to others. If you want a more numerical answer, I would look at some of the other trading threads, and use what you see to formulate what you think would be an appropriate price. But then again, that's variable as well.
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Thank you Von Dare. And thank you Grim Reaper for the rather vague help. I guess I have to ask around until I can piece something together.
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If one creates a 1-Hit Shield using a signature (not passive) and it is not destroyed, could that navi carry the shield into another battle? Or does the signature end at the end of the battle?
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Quote (Azureink)
If one creates a 1-Hit Shield using a signature (not passive) and it is not destroyed, could that navi carry the shield into another battle? Or does the signature end at the end of the battle?
No. All effects (except for certain detrimental effects like recovery time nerfs, lock durations and the Speed subtype Afterburner action loss) end with the end of the battle.
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Quote (Pocket)
Quote (Azureink)
If one creates a 1-Hit Shield using a signature (not passive) and it is not destroyed, could that navi carry the shield into another battle? Or does the signature end at the end of the battle?
No. All effects (except for certain detrimental effects like recovery time nerfs, lock durations and the Speed subtype Afterburner action loss) end with the end of the battle.
Ok. *goes to edit his last post in Electown*
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Hypothetical scenario:
Nachahmen is guts-type. He gets a guts-type SP. He uses the SP as a Weapon Junction. Nachahmen has two passive buster shot sigs. Does this mean I could use my own Gatling Attack ability to fire a free buster shot, then use the ability again by using the SP's Gatling Attack through my navi? Could I do this if it was another type of Junction??
Also, do SP's passives(from their types) have any impact on Junctions? Does the +10% Dodge bonus from Speed or Airstep from Wind apply to, say, a Mobility Junction? Or any Junction, really. Like, I'd like to see if this applies to all types, or none, or whatever... Just seems like it has a lot of potentiality is all.
Nachahmen is guts-type. He gets a guts-type SP. He uses the SP as a Weapon Junction. Nachahmen has two passive buster shot sigs. Does this mean I could use my own Gatling Attack ability to fire a free buster shot, then use the ability again by using the SP's Gatling Attack through my navi? Could I do this if it was another type of Junction??
Also, do SP's passives(from their types) have any impact on Junctions? Does the +10% Dodge bonus from Speed or Airstep from Wind apply to, say, a Mobility Junction? Or any Junction, really. Like, I'd like to see if this applies to all types, or none, or whatever... Just seems like it has a lot of potentiality is all.
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Are SPs always considered un-junctioned at the beginning of every battle? Could we say they are always junctioned?
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Quote (Azureink)
Are SPs always considered un-junctioned at the beginning of every battle? Could we say they are always junctioned?
Yes, they are considered un-junctioned before each battle. You can RP as if they remain junctioned, but you must re-junction them in your battle summary at the beginning of each battle.
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Quote (The_Grim_Reaper)
Quote (Azureink)
Are SPs always considered un-junctioned at the beginning of every battle? Could we say they are always junctioned?
Yes, they are considered un-junctioned before each battle. You can RP as if they remain junctioned, but you must re-junction them in your battle summary at the beginning of each battle.
That sounds quite tedious.
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Merging your Navi's programming with that of the SP is taxing for both involved. Keeping that merger beyond what is necessary can have adverse effects on the Navi and SP.
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I see.
Anyways, is there a way to answer Zanzo's question?
Anyways, is there a way to answer Zanzo's question?
Quote (ForteZanzo)
Hypothetical scenario:
Nachahmen is guts-type. He gets a guts-type SP. He uses the SP as a Weapon Junction. Nachahmen has two passive buster shot sigs. Does this mean I could use my own Gatling Attack ability to fire a free buster shot, then use the ability again by using the SP's Gatling Attack through my navi? Could I do this if it was another type of Junction??
Also, do SP's passives(from their types) have any impact on Junctions? Does the +10% Dodge bonus from Speed or Airstep from Wind apply to, say, a Mobility Junction? Or any Junction, really. Like, I'd like to see if this applies to all types, or none, or whatever... Just seems like it has a lot of potentiality is all.
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QUestion time: Does Magnum only hit up to three enemies? Or can it hit an enemy three times? Or can it do both?
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Quote (The Annoying Reaper)
QUestion time: Does Magnum only hit up to three enemies? Or can it hit an enemy three times? Or can it do both?
It's considered a Multi-Target chip, so no stacking hits on a single target.
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Situation: A navi who is not the Recover subtype SoulCrosses with a Recover subtype and decides to take on that subtype, overwriting whatever subtype they were previously. Now they are Recover subtype.
Question: Do all their healing signatures immediately take on the full value of the points spent on them?
Example: The navi had spent 40 sig points to make a basic 30 hp heal. Does that same signature, when SoulCrossed with Recovery as their new subtype, change into a 40 hp heal while SoulCrossed?
Question 2: If yes to the previous question, when a Recovery subtype SoulCrosses and changes their subtype from Recovery to something else, like Ground, do they loose sig-to-healing value?
Example: The navi had spent 40 sig points to make a 40 hp heal. Does that same signature, when SoulCrossed with something other than Recovery, as their new subtype, change into a 30 hp heal while SoulCrossed?
Question: Do all their healing signatures immediately take on the full value of the points spent on them?
Example: The navi had spent 40 sig points to make a basic 30 hp heal. Does that same signature, when SoulCrossed with Recovery as their new subtype, change into a 40 hp heal while SoulCrossed?
Question 2: If yes to the previous question, when a Recovery subtype SoulCrosses and changes their subtype from Recovery to something else, like Ground, do they loose sig-to-healing value?
Example: The navi had spent 40 sig points to make a 40 hp heal. Does that same signature, when SoulCrossed with something other than Recovery, as their new subtype, change into a 30 hp heal while SoulCrossed?