DragonierMan and SPs

Current Sig Points: 1480
Currently Used Sig Points: 1330
Currently Available Sig Points: 150
Effective Level: 53

Magistrate

Active:
Command Word - Refresh: 30 Healing + Status Cure [2 TCD].
The SP commands the target to restore their health and erase a status ailment.
(40+30=70)
[70]

Passive:
Tyrant's Wings: Passive Movement.
The SP moves with startling alacrity, as if she commanded the winds themselves to ferry her forward.
(20x4=80)
[150]

70+80=150

Total Used Sig Points: 1480/1480
Approved
Current Sig Points: 1640
Currently Used Sig Points: 1480
Currently Available Sig Points: 160
Effective Level: 53

Magistrate

Passive:
Bastion of Prominence: Passive 20HP Barrier.
The SP encircles a target in a literal manifestation of her eminent superiority, giving them a protective ward against harm.
(20x4=80)
[80]

Fortress Palisade: Passive 20HP Casing.
The SP armors the target in stone scales, giving them a protective covering against harm.
(20x4=80)
[160]

Total Used Sig Points: 1640/1640
Approved.
Current Sig Points: 1680
Currently Used Sig Points: 1640
Currently Available Sig Points: 40
Effective Level: 54

Magistrate

Passive:
Light of Judgment: Passive Take Aim.
The SP's sets the target aglow, helping to direct her attacks with startling accuracy.
(10x4=40)
[40]

Total Used Sig Points: 1680/1680
Approved.
New Sig Point Total: 2000
Currently Used Sig Points: 1680
Free: 320

Spoiler
DragonierMan
Active:
Dragon's Resilience: 30 Healing + Status Cure [2 TCD].
Passive:
Dragon's Barrier: Passive 20HP Barrier.
Dragon's Scales: Passive 20HP Casing.
Dragon's Sureness: Passive Accuracy Enhancement.
Dragon's Swiftness: Passive Haste.
Dragon's Wings: Passive Movement.

Magistrate
Active:
Command Word - Refresh: 30 Healing + Status Cure [2 TCD].
Passive:
Bastion of Prominence: Passive 20HP Barrier.
Fortress Palisade: Passive 20HP Casing.
Light of Judgment: Passive Take Aim.
Tyrant's Wings: Passive Movement.

Suzume
Active:
Renewal of Light: 30 Healing + Status Cure [2 TCD].
Passive:
Sphere of Light: Passive 20HP Barrier.
Scales of Light: Passive 20HP Casing.
Targeting Light: Passive Take Aim.
Wings of Light: Passive Movement.

Aya
Active:
Renewal of Darkness: 30 Healing + Status Cure [2 TCD].
Passive:
Sphere of Darkness: Passive 20HP Barrier.
Scales of Darkness: Passive 20HP Casing.
Targeting Darklight: Passive Take Aim.
Wings of Darkness: Passive Movement.


I'm "scrapping" everything and "remaking" them (hint: renaming them). Plus adding an additional signature to each.

Current Sig Points: 1680/2000
Effective Level: 57

DragonierMan
Active:
DragonierMan's Remedy: 30 Healing + Status Cure [2 TCD].
The navi heals the target and removes one status effect.
(40+30=70)
[70]
DragonierMan's Blink: Teleport [2 TCD].
The navi teleports to a spot they can see or know about.
(80)
[150]
Passive:
DragonierMan's Barrier: Passive 20HP Barrier.
The navi forms a protective bubble around a target.
(20x4=80)
[230]
DragonierMan's Scales: Passive 20HP Casing.
The navi causes the target to grow a layer of armored scales.
(20x4=80)
[310]
DragonierMan's Precision: Passive Accuracy Enhancement.
The navi is more accurate.
(40x4=160)
[470]
DragonierMan's Swiftness: Passive Haste.
The navi is more evasive.
(40x4=160)
[630]
DragonierMan's Wings: Passive Movement.
The navi moves as if propelled by wings.
(20x4=80)
[710]

Magistrate
Active:
Magistrate's Remedy: 30 Healing + Status Cure [2 TCD].
The SP heals the target and removes one status effect.
(40+30=70)
[70]
Magistrate's Blink: Teleport [2 TCD].
The SP teleports to a spot they can see.
(80)
[150]
Passive:
Magistrate's Barrier: Passive 20HP Barrier.
The SP forms a protective bubble around a target.
(20x4=80)
[230]
Magistrate's Scales: Passive 20HP Casing.
The SP causes the target to grow a layer of armored scales.
(20x4=80)
[310]
Magistrate's Keen Eye: Passive Take Aim.
The SP is more accurate for one attack.
(10x4=40)
[350]
Magistrate's Wings: Passive Movement.
The SP moves as if propelled by wings.
(20x4=80)
[430]

Suzume
Active:
Suzume's Remedy: 30 Healing + Status Cure [2 TCD].
The SP heals the target and removes one status effect.
(40+30=70)
[70]
Suzume's Blink: Teleport [2 TCD].
The SP teleports to a spot they can see.
(80)
[150]
Passive:
Suzume's Barrier: Passive 20HP Barrier.
The SP forms a protective bubble around a target.
(20x4=80)
[230]
Suzume's Scales: Passive 20HP Casing.
The SP causes the target to grow a layer of armored scales.
(20x4=80)
[310]
Suzume's Keen Eye: Passive Take Aim.
The SP is more accurate for one attack.
(10x4=40)
[350]
Suzume's Wings: Passive Movement.
The SP moves as if propelled by wings.
(20x4=80)
[430]

Aya
Active:
Aya's Remedy: 30 Healing + Status Cure [2 TCD].
The SP heals the target and removes one status effect.
(40+30=70)
[70]
Aya's Blink: Teleport [2 TCD].
The SP teleports to a spot they can see.
(80)
[150]
Passive:
Aya's Barrier: Passive 20HP Barrier.
The SP forms a protective bubble around a target.
(20x4=80)
[230]
Aya's Scales: Passive 20HP Casing.
The SP causes the target to grow a layer of armored scales.
(20x4=80)
[310]
Aya's Keen Eye: Passive Take Aim.
The SP is more accurate for one attack.
(10x4=40)
[350]
Aya's Wings: Passive Movement.
The SP moves as if propelled by wings.
(20x4=80)
[430]

710 + 430 + 430 + 430 = 2000

Total Used Sig Points: 2000/2000
Sigs approved.
New Sig Point Total: 2080
Currently Used Sig Points: 2000
Free: 80

DragonierMan
Passive:
DragonierMan's Slam: Passive Knockback.
The navi drives the target away.
(10x4=40)
[40]
DragonierMan's Hook: Passive Pull.
The navi drags the target closer.
(10x4=40)
[80]
Approved
New Sig Point Total: 2160
Currently Used Sig Points: 0
Free: 2160


DragonierMan
DragonierMan's Aegis 1: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
DragonierMan's Aegis 2: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
DragonierMan's Aegis 3: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
[60+60+60=180]
DragonierMan's Blink 1: Teleport. [2 TCD]. (80).
DragonierMan's Blink 2: Teleport. [2 TCD]. (80).
DragonierMan's Blink 3: Teleport. [2 TCD]. (80).
[80+80+80=240]
DragonierMan's Remedy: 30 Healing + Status Cure + Dodge. [3 TCD]. (40+30+40=110).
[110]
[180+240+110=530]

Magistrate
Magistrate's Aegis 1: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Magistrate's Aegis 2: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Magistrate's Aegis 3: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
[60+60+60=180]
Magistrate's Blink 1: Teleport. [2 TCD]. (80).
Magistrate's Blink 2: Teleport. [2 TCD]. (80).
Magistrate's Blink 3: Teleport. [2 TCD]. (80).
[80+80+80=240]
Magistrate's Remedy: 30 Healing + Status Cure + Dodge. [3 TCD]. (40+30+40=110).
[110]
[180+240+110=530]

Suzume
Suzume's Aegis 1: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Suzume's Aegis 2: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Suzume's Aegis 3: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
[60+60+60=180]
Suzume's Blink 1: Teleport. [2 TCD]. (80).
Suzume's Blink 2: Teleport. [2 TCD]. (80).
Suzume's Blink 3: Teleport. [2 TCD]. (80).
[80+80+80=240]
Suzume's Remedy: 30 Healing + Status Cure + Dodge. [3 TCD]. (40+30+40=110).
[110]
[180+240+110=530]

Aya
Aya's Aegis 1: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Aya's Aegis 2: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
Aya's Aegis 3: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. (20+20+20=60).
[60+60+60=180]
Aya's Blink 1: Teleport. [2 TCD]. (80).
Aya's Blink 2: Teleport. [2 TCD]. (80).
Aya's Blink 3: Teleport. [2 TCD]. (80).
[80+80+80=240]
Aya's Remedy: 30 Healing + Status Cure + Dodge. [3 TCD]. (40+30+40=110).
[110]
[180+240+110=530]


Totals
Total Sig Points Spent: 530+530+530+530=2120
Ending Free Sig Points 2160 --> 40
That all looks correct to me, you're good to go.
Shop posts link.



New Sig Point Total: 2480
Currently Used Sig Points: 0
Free: 2480


DragonierMan
DragonierMan's Aegis 1: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
DragonierMan's Aegis 2: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
DragonierMan's Aegis 3: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
DragonierMan's Aegis 4: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
[120x4=480]
DragonierMan's Remedy: Small-Area Terrain Effect (Broken) + 30 Healing + Status Cure + Dodge. [3 TCD].
(40+30+40=120).
[120]
[480+120=600]

Magistrate
Magistrate's Aegis 1: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Magistrate's Aegis 2: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Magistrate's Aegis 3: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Magistrate's Aegis 4: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
[120x4=480]
Magistrate's Remedy: Small-Area Terrain Effect (Broken) + 30 Healing + Status Cure + Dodge. [3 TCD].
(40+30+40=120).
[120]
[480+120=600]

Suzume
Suzume's Aegis 1: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Suzume's Aegis 2: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Suzume's Aegis 3: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Suzume's Aegis 4: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
[120x4=480]
Suzume's Remedy: Small-Area Terrain Effect (Broken) + 30 Healing + Status Cure + Dodge. [3 TCD].
(40+30+40=120).
[120]
[480+120=600]

Aya
Aya's Aegis 1: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Aya's Aegis 2: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Aya's Aegis 3: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
Aya's Aegis 4: 20HP Barrier + 20HP Casing + Teleport. [3 TCD].
(20+20+80=120).
[120x4=480]
Aya's Remedy: Small-Area Terrain Effect (Broken) + 30 Healing + Status Cure + Dodge. [3 TCD].
(40+30+40=120).
[120]
[480+120=600]


Totals
Total Sig Points Spent: 600x4=2400
2480 - 2400 = 80

Ending Used Sig Points: 2400
Remaining Free: 80

Looks good to me, Approved
This post is deleted!
Thank you.