With the data crystal safely stored away and protected from the more destruction-happy viruses around about, Pirouette was able to turn her attention to the things actively destroying the street. she wasn't quite quick enough to avoid the initial assaults as she pulled back from retrieving the data, but the after-effect of the broken code that assailed her didn't seem too detrimental for now. The sparks still drew a soft gasp from the ballerina and she took an extra moment to stabilise her pose. Her eyes darted as her wings retained a stiff, alert poise.
"We do not have very much in the way of combat chips, do we, Mikhail? I have not had to fight so much in a long, long time, but it makes we aware of the shortage, you know?" She darted a couple of steps along the safe area while Mikhail answered in a resigned tone.
"Yes, little one, but we have enough to take care of small problems like this. I will send you what else we have, yes?" She nodded to herself, retuning a small affirmative sound as she did, and crouched slightly, waiting for the chip data to fully reach her. When it resolved, she kicked up, pulling one leg and knee in tight as she turned and flaring the other outwards in an initial spin that landed on her opposite toe point, and completed with several more quick rotations, aided by the rhythmic flex and curl of her leading leg. the accompanying typhoon of scouring wind almost felt familiar at this point, though it did make the young woman lament quietly the lack of options her current arsenal presented.
When the cone of wind had formed fully around her, she raised both arms above her head to a point and extended her leading leg directly up as well, pointing the toe skyward until the ankle stretched well above her raised fingertips. It was, it had to be said, moments like these that led some detractors to question the thinness of ballerina's leotards and the stiffness of their tu-tus.... fortunately no-one of note was around to pass judgement.
The wind storm rose off her body, curved around in the air, and then descended over the Blazer and BrushMan duo in an obscuring storm of debris. As it howled, the girl brought her leg down and back, leaning forward with her chest and bending at the hip to balance the motion, her arms drifting out to either side while she waited for the electrical trio to come at her again.
When they did, she closed her eyes and spun again more sharply, not specifically targeting any of the incoming viruses, but rather focusing instead on spreading the wave of force that came from her swift turn.
"Hmm... They are slippery little things, are they not? Try this one, dear. It may work, it may not, but we shall see, no?" She nodded again at Mikhail's words as she felt the residual pulses of her regeneration flowing through her. The chip that arrived next was one she'd only used a few times, but she knew roughly how it worked. A small jumping kick ended with her leading toe point tapping the ground firmly, and giving rise to a moderately large cube that rose up and lifted her briefly. Pirouette herself jumped back, dismounting from it as it floated up and began to spin and flash, deciding which way its randomiser would fall. As it decided, she subtly ran her status program again; for now she opted to leave the electrical glitch that was really only giving her the opportunity to enhance something, but if any of the maladies that the glitched viruses could inflict were of the detrimental sort, those would be her main focus.
SummaryP1)
TyphoonDamage: 30 x 3 Hits
Accuracy: (Special)
Description: Drops a tornado upon the target.
Duration: Once
Element: Null
Special: The accuracy of this attack is entirely dependent upon RP quality and current battle conditions, and it cannot be affected by stats boosts and nerfs.
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D (30 x 3 hits, Variable Accuracy, at BrushMan/Blazer stack)
P2) Dodge (waiting for the Marus to attack again, and trying to time the next action when they're all in range, if possible)
P3) The First Turn (20, A, Nova2)
P4)
DBLBeam1Damage: Special
Accuracy: S
Description: Summons a DoubleCube that fires either a Red Beam or a Blue Beam, then vanishes.
Duration: Once
Element: Null
Special: Randomly uses one of the below effects...
- 40 Null to all Enemies (Red Beam)
- 30 Heal to all Allies. Random (Blue Beam)
Trader Rank: D ((40, To-All(Enemies), S) OR (40 Healing, To-All(Allies), S)
P*) Subtype, Panacea (one free status cure, per turn, just in case)
P*) (Regen is 12 per action, 3 actions remaining at end of turn)
CooldownsMeasured Pace: 1TCD
The First Turn: 1TCD