Lucia.EXE's Upgrading Page!

Created for the editing and updating of any and all Signatures present and future.
Unchanged Signature:
Sol's Needle:
With a quick draw from her quiver she braces herself as the arrow is notched and pulled to full draw. Then by focusing upon the arrowhead she can transfer a small amount of her fire's data into the arrow. Releasing the fiery bolt upon a single target dealing 40 fire damage. Sadly the drain takes some time for her to be able to use the ability again.
Summary: 40 fire damage, 40SP, 1TCD

Process Upgrade 1:
Old Signature:

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Heat Guard: By super heating the area around herself, she can manipulate the data in the air, causing it to solidify and form armor around her to defend against attacks. [20HP casing, 20SP, 1CD]

New Signature:
Crimson Crusader:
It seems to be a requirement that all young, pretty little navi's have transformation ability and Lucia is no exception. With an eruption of power and a quick spin, the navi twirls about in a fiery blaze. The heat generated from the various flames upon her form cause a chain reaction with the data surrounding her. The first change is an orange jumpsuit that materializes over her nearly bare body. The jumpsuit acts as an under layer for sets of armor plates that are born of the fire she releases. Gauntlets, greaves, boots, skirt, chest plate, shoulder pads and helmet all solidify in a deep crimson hue around the navi, giving her a more warrior's appearance, despite the carefree, innocent program hidden beneath the armor.
Summary: 40HP Casing, 40SP, 1TCD

Process Upgrade 2:
Eek! No Touchy!:
There are a lot of things that could make a beautiful young navi shriek in terror and react quite unpleasantly towards the cause. This is an extension of that reflex, tapping into the very flows of the winds that travel the net unseen. The navi delivers a mighty slap to the offender in such a force that not only does it leave them with a bright red, slightly steaming hand print. It also sends them flying! If that weren't enough, the reaction gets the little navi so excited, she just can't stand still and uses that little burst of energy to get her away from any other would be gropers!
Summary: Microburst + Movement, 60SP, 2TCD

Sum up:
40+40+60=140/140 Sig Points
'k. Looks cool.

Lose Heat Guard. Keep Sol's Needle. Get Crimson Crusader, Get Eek! No Touchy!.

[APPROVED]
Process Upgrade 3 means new signature!

Fire's Embrace:
Upon realizing the constant dangers throughout the net, Her operator has decided to add a small change to the base programming of his navi's fiery systems. Upon command, Lucia can draw upon the fires that blaze around wrists, ankles, even her hair setting the navi in alight in the soothing flames. The blaze is able to purify damaged areas and restore minor problems to her framework.
[30HP Healing to Target, 40SP, 1TCD]
Approved. Nice flavor text, by the way.
Blaze Aura:
To continue combating against the harsh nature of the various networks and viruses that exist, once again Lucia's operator has taken to making small adjustments to the systems . While on the net, Lucia's base systems emit a low pulse of heated energy about herself. While this pulse causes no harm to herself or her surroundings, it will burn apart most minor attacks and leave her safe from harm.
[Passive 20hp Barrier, 20x4=80SP]
Approved
Making a minor change to one Signature.


Current Pool: 260/420

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Eek! No Touchy!:
There are a lot of things that could make a beautiful young navi shriek in terror and react quite unpleasantly towards the cause. This is an extension of that reflex, tapping into the very flows of the winds that travel the net unseen. The navi delivers a mighty slap to the offender in such a force that not only does it leave them with a bright red, slightly steaming hand print. It also sends them flying! If that weren't enough, the reaction gets the little navi so excited, she just can't stand still and uses that little burst of energy to get her away from any other would be gropers!
Summary: Microburst + Movement, 60SP, 2TCD

Having a free movement on this felt appealing at first, but is often forgotten about when the signature is used, so removing it.

New Version:

Eek! No Touchy!:
There are a lot of things that could make a beautiful young navi shriek in terror and react quite unpleasantly towards the cause. This is an extension of that reflex, tapping into the very flows of the winds that travel the net unseen. The navi delivers a mighty slap to the offender in such a force that not only does it leave them with a bright red, slightly steaming hand print, it also sends them flying!
Summary: Microburst , 40SP, 1TCD

Current Pool: 240/420

New Signatures:

Keen Eye:
After many battles and hard training, Lucia is able to target and track her enemies with ease. Allowing her attacks to hit their mark with greater effectiveness.
Summary: Passive Take Aim, 10x4=40SP

Current Pool: 280/420

Raging Tempest:
By drawing in the unseen breezes and flows of wind within the area around her, Lucia is able to create a small orb of might winds, which she then sends towards her enemies. At her whim the orb of swirling winds explodes outwards forming a sudden, raging tornado. The very winds themselves are so strong they begin slicing through anything unfortunate enough to be caught within its wake. However due to her novice abilities to control such a violent tempest, she often gets herself injured during its creation.
Summary: 10 Null x 6 hits + Slashing + Blast 2(x2) + Sacrifice(15hp to add 20 to cap) = 120SP, 3TCD

Current Pool: 380/420
They're fine, approved.
Bestial Guard:
Seeing a need to offer Lucia's guardian some true protection, Vincent opted to script and program in an advanced set of armor simular to Lucia's that's meant for Artio himself. Base later is a warm cloth and black leather trap that conceals the wolf's back, chest and limbs in first layer of protection. Then comes the custom designed facial armor known in the olden days as a Chanfron. Atop this face guard is a heavily plated, armored helmet built to allow full range of vision as well as protection. More crimson plates scale down the back of the beasts neck and down around back and middle. Curves and contours shape a possible saddle for Lucia to ride without risk of falling. Completing the armor is wrapped tail bind ending with a solid spiked mace ball.

Summary: 120HP SP Casing = 120SP, 3TCD

Current Pool: 500/500
It's fine, approved.
With 80 sig points comes upgrades and new abilities.

500/580 SP
Upgrading

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Sol's Needle
With a quick draw from her quiver she braces herself as the arrow is notched and pulled to full draw. Then by focusing upon the arrowhead she can transfer a small amount of her fire's data into the arrow. Releasing the fiery bolt upon a single target dealing 40 fire damage. Sadly the drain takes some time for her to be able to use the ability again.
Summary: 40 Fire Damage, 40SP, 1TCD


New Version:
Sol's Arrow
Setting herself in an oblique stance, Lucia draws an arrow and brings it to full draw. Once in place she begins to transfer some of her fire's data into the arrow soon setting it completely ablaze. Releasing the empowered arrow to smash into its target with surprising force.
Summary: 60 Fire Damage + Break, 80SP, 2TCD

540/580 SP

New Signature:
Archery Technique: Stable Ground
Recognizing the growing need for controlled a controlled environment to practice archery and give her partner an edge in combat. Lucia performs a silent chant, and while it brings about no harm to any on the battlefield, the field itself changes where she deems fit, growing solid and taking a metalic shine.
Summary: Medium Metal Terrain, 40SP, 1TCD

580/580 SP
Approved
With new points comes many many changes for hilarity! Er, I mean, new signature!

580/620 Signature Points

New:

Archery Technique: High Ground
Like all hunters before her, Lucia has found the need to have the high ground upon the hunting grounds. As such she summons from beneath her an old staple, the Archer's Stand. First the navi summons up a walled 5' by 6' box with floor. Walls are 3' tall, plated and topped castle-like crenels to offer more protection while giving space to fire through more easily. With her armored fort created, stilt legs quickly raise the stand upwards to a full 15' above the battlefield, offering navi a skyward view from which battle from.
Fluff: While there is space for others, only 3 navis or SPs of reasonable size could fit in total, no Artio cannot fit.
Summary:
30HP Object(Fort Box) + 10HP Object(Stilts) = 40 sig points, 1TCD

620/620 SP
Many many approvals for this fragile object that will splinter into many many pieces many many times.
With new sig points comes brave new ideas!
First off, going to be removing:
Archery Technique: High Ground

Like all hunters before her, Lucia has found the need to have the high ground upon the hunting grounds. As such she summons from beneath her an old staple, the Archer's Stand. First the navi summons up a walled 5' by 6' box with floor. Walls are 3' tall, plated and topped castle-like crenels to offer more protection while giving space to fire through more easily. With her armored fort created, stilt legs quickly raise the stand upwards to a full 15' above the battlefield, offering navi a skyward view from which battle from.
Fluff: While there is space for others, only 3 navis or SPs of reasonable size could fit in total, no Artio cannot fit.
Summary:
30HP Object(Fort Box) + 10HP Object(Stilts) = 40 sig points, 1TCD


Giving me 580/700 Sig Points

New:
Overheat
Having so often letting her temper get the better of her, through some private training Lucia has finally learned a means to harness her rage and turn it to an advantage. Lucia quickly conceals herself within a roaring blaze of fire leaving only a faint impression of her within. Once done the flame and impression quickly splits apart forming two copies of the original. Which is the real Lucia can vary, and each wields a weapon from her arsenal though the copies deal no damage. This sudden burst also gives Lucia a heightened sense of speed, allowing her to make quick movements to reaction to the situation.
Summary: Decoy(2 rounds)(40) + Decoy(2 Rounds)(40) + 2 instances of Movement(40) = 120Sp, 3TCD
Approved.
New sig points, yay.

Current used 700/740

Making a change to one sig:
Fire's Embrace
(30HP Healing to Target, 40SP, 1TCD)
Upon realizing the constant dangers throughout the net, Her operator has decided to add a small change to the base programming of his navi's fiery systems. Upon command, Lucia can draw upon the fires that blaze around wrists, ankles, even her hair setting the navi in alight in the soothing flames. The blaze is able to purify damaged areas and restore minor problems to her framework.

Is becoming:
Inferno's Embrace
(60HP Healing to Target, 80SP, 2TCD)
Upon realizing the constant dangers throughout the net, Her operator has decided to add a small change to the base programming of his navi's fiery systems. Upon command, Lucia can draw upon the fires that blaze around wrists, ankles, even her hair setting the navi in alight in the soothing flames. The blaze is able to purify damaged areas and restore minor problems to her framework.

Total now used: 740/740 sig points
Approved.