Navi/SP Name: Ignis.SP
Element: Fire
Previous Subtype: Shadow
Changing Subtype: Guts
HP Change:
70 HP = 80 HP
New Subtype Change Registration
last edited by
Always with the subtype changing...
Navi/SP Name: SplashMan.EXE
Element: Aqua
Previous Subtype: Ground
New Subtype: Guts
HP Change: 240 -> 275
I'M COMING FOR YOUR HP TOTAL DRUIDMAN >:0
Navi/SP Name: SplashMan.EXE
Element: Aqua
Previous Subtype: Ground
New Subtype: Guts
HP Change: 240 -> 275
I'M COMING FOR YOUR HP TOTAL DRUIDMAN >:0
last edited by
Quote (MagicCereal)
I'M COMING FOR YOUR HP TOTAL DRUIDMAN >:0
lolol. I should change to guts as an even further boost. XD
But I won't, as I'll still have 175 more HP than you. XDXDXD
last edited by
Because I totally forgot to do this, ah ha ha!
I'd like to change Soundman's subtype to Break, plz.
I'd like to change Soundman's subtype to Break, plz.
last edited by
Normal/Variable >> Normal/Break
[APPROVED]
Takes effect after this battle though. Kill'em HauntedCandles and Skeeters dead first, dude.
[APPROVED]
Takes effect after this battle though. Kill'em HauntedCandles and Skeeters dead first, dude.
last edited by
Changing My Navi's Subtype for the first time since she was created! ^^
Navi Name: Bard.EXE
Element: Normal
Previous Subtype: Recovery
New Subtype: Summon
Navi Name: Bard.EXE
Element: Normal
Previous Subtype: Recovery
New Subtype: Summon