(( Take this! With my ultimate drawing technic I created the
perfect map. ))
- Well, that's just great! I prayed so hard that it won't look like this and what do I get? We're riding on DIRTY clothes and everywhere I look I see WATER, oh and I almost forgot that we're surrounded by viruses and they're freaking CHEATING, not even touching the clothes! - burst out Enchanter as soon as he arrived and looked around. He breathed a little bit heavy. He had a feeling similar to claustrophobia, but a lot weaker, invoked by the tons of water surrounding the blue t-shirt, which he was standing on. Everything going around didn't help either. There were four things that helped him staying focused. First, at least he was standing on something close to solid, second, he saw other solid objects which looked like good footholds, third, in the middle of the whirlpool there was a place standing firmly, the agitator. Well as for the fourth one...
- Calm down, right NOW! - snapped Tim seeing how confused his navi became. - If you finish off these virii then you can leave right away, so the faster you do,the sooner you get out. - That was the fourth one, deleting the viruses was the ticket of leaving this place.
A sly smile appeared on Enchanters face as he begun to activate the battle mode. The air around him vibrated and made his contour slightly blur, because of the heat generated by his body. The water drops splashed at him evaporated almost instantly and rose up as steam. The symbols on the gloves begun to glow whit red light like always, showing to the ignorant enemy that he didn't choose wisely who to mess with. The heat made the air around him move and as it did it made the black rugged robe swish. The thin black threads of the fire navi's hair rippled in the air and his yellow eyes were the exact same as a predators, shinning confidently before a hunt. He was ready for the fight.
[Enchanter.EXE Battle Mode On]
- Now, that's what I'm talking about. First of all, we need to take care of as many enemies as we can. To maximize the power of the Shotgun chip there are only two options, and I prefer the one with the Elebee-s. - said Tim.
- Anything is good for me, just slot the chips. - answered Enchanter a little bit urgently.
- Don't forget to aim carefully, 'cause they look really nimble. - gave a last advice Timothy, not knowing if it was worth the breath or not, and slotted the first chip, a Shotgun.
The data arrived at the speed of light, after the chip was slotted, and begun to merge with a pack of data, coming from the fire navi, which contained all of the information needed to determine its appearance, its direction and everything what's a must. Like the last times they took on the pointy shards look, but the magician navi didn't stop the information stream, yet. He calculated, changed the course of the trajectory and even made little changes on the crystal-like floating weapons, like making a few of them slimmer or giving them a curve if needed. It didn't take longer than a second, but with this he specially modified them for this occasion. He even hid a last trick in the attack, namely the ground navi's specialty, the anchor. He wanted to take away the ability to fly from one of them and hoped that, if he's lucky enough, the virus could even fall into the water. He wanted to hurry up, but even in this state he knew perfectly that shooting aimlessly is not a wise thing to do. For a moment the light coming from his gloves became brighter and all of the shards shoot out immediately aiming at the two Elebee. As they were flying towards the viruses Tim just nodded appreciatively, seeing that he didn't need to worry about his navi, by the looks of it. The next chip was already in his hand and he slotted it with ease, a Shotgun once again.
Everything happened again, like it was replayed from a video tape. The only difference was that this time he didn't need even a second to program the attack, because he already had the calculations. The smile widened into a grin as Enchanter watched the second wave flying behind the first one only by inches.
The knight SP meanwhile looked at his sword and the enemy repeatedly and didn't really have a single idea how to even scratch them. In normal terms it was easy to get close, you just take a few steps or run a short distance, but it's not so easy if where you should go is in the air. Like a good operator Tim noticed the trouble of the support program and helped him with an advice.
- If you can't get them, just dodge their attacks. This way you gain time and maybe there will be an opportunity when they left they guard down in the future. - said Tim.
The eyes of the puzzled Caerbannog had a darker dye, so much that one would even call it gray, but now they shone up and returned to their normal white color. He made a small gesture, which involved a thumbs up, to show that he understood and look around for the closest cloth. His senses sharpened as he was waiting for an enemy attack. He had a simple plan, when the enemy attacks he jumps to an another cloth, this way he won't get hit. The basic of dodging is not being where the enemy attacks...
- Summary -
Enchanter.EXE:1. Aim
2. Shotgun ( 50 + spread1 ) Elebee A & Elebee B (anchor Elebee B or if thats not possible, then Elebee A)
3. Shotgun ( 50 + spread1 ) Elebee A & Elebee B
Caerbannog.SP:1. Waiting for an enemy attack and then jump to an another cloth.