Success! Vasilia cheered the initial hit of her attack and the appearance of the rain cloud. The near-miss brought a gasp from her as the whirling misdirected her opponent just enough for her to jerk out of the way entirely. "Ah! You missed, try again later!"
Sophia stared at her PET, a confused look on her face because she had misheard that, right?
Of course, between dodging and cheering she had to check on VenusMan right? To make sure he knew what to do! Fighting seemed pretty simple so far, but he'd forgotten so quickly about her letter! A quick peek in his direction revealed that this at least he seemed to be doing fine! In fact from the red light and gift he gave her, it seemed like fighting really was his thing!
"Ah, thank you for the gift!" She called with a wave of her hand. She felt better after the weird red light lit up everything, it was maybe a bit easier to see or maybe it was just because it was a warm color but either way she definately felt safer! The ORCHID that flew over to her seemed pretty big, was all of VenusMan's equipment so large? She dropped her broom where it disintegrated into blue sparkles similar to the one coming off her hands. She reached up, the ORCHID drifting into reach.
Mistakes were made.
Mistakes beginning with Vasilia's hands carelessly wrapping around the handles of the jackhammer-like ORCHID and triggering a quiet 'click' in the process. One of the smokey hands slithered up the side to wrap around the shaft, unnoticed due to Vasilia's sudden preoccupation with the fact the floral machine was on.
It shot forward at the sword weilders, zig-zagging wildly as it dragged Vasilia along by the hands. Her body streamed out after it like a windchime caught in high winds with her boots even providing a clacking noise as they knocked together repeatedly.
"AAAA! Get out of the way!" Vasilia screeched, panicked at the thought of collision. Who knew what would happen?
"What-No! Don't get out of the way!" Sophia countermanded but too late! The chip-infused ORCHID went wildly veering off in the opposite direction from the MonoSword then made another sudden shift in direction and went flying toward the Windbox and the Hothead. Sophia's jaw worked noiselessly for a moment before she spoke up. "Let go! Just, drop it! That thing is out of control!"
"R-right!" Vasilia said, a large sticker-like sweatdrop sliding down the side of her head. Dropping such a gift, was it really going to be okay? Sophia told her to, so regardless of the outcome she had to do it anyways! Opening her hands should be easy, right? Tiny smokey fingers laced through hers said otherwise.
The Windbox and its metal-headed friend were looming large in Vasilia's view and the Navi panicked even more when her hands appeared to be incapable of the simple feat of letting go. More sticker-like sweat drops slid down her face as she looked between her hands and the viruses several times. She didn't want to crash! Or at least, she didn't want to be hurt in the crash! She didn't mind if the ORCHID-machine-chip thing crashed into the viruses but she didn't want to!
"Sophia! I-I can't let go! I'm stuck!"
Sophia dropped her chips and flipped through her Netbattling guide because there had to be something! Hadn't she read something about Navis being limited to chips they could use at once? Wasn't it something about hands? Impatient she slapped the book shut. Close enough! They didn't have enough time to do more than try!
"Vasilia! Activate these at the same time! RollingLog, Shake, double slot-in!"
"R-Roger!" Vasilia called nervously because there really wasn't that much space between her and the Windbox to begin with and while the detour earlier had added some space that was almost gone! She felt the data seep into her system and activated the spells immediately. Blue sparks danced around her fingers, driving back the shadows that clung to them and she was finally able to pull herself free.
She hopped into the air just before the PileDriver attempted to smash into the Windbox, the shadowy hand and its corrupted code all but leaping from the transformed ORCHID to the foe.
Vasilia didn't notice. She quite literally had her hands full, and while it had saved her it did lead to a moment of needing to pinwheel wildly with magick sparking from each appendage to keep her balance. Her feet tipped forward and hit the ground more steadily.
"Alright! Prepare yourselves! VenusMan, sorry to make a mess!" She called then began her work. Twin spirals formed above her left hand while a quartet of circles formed above her right. With a twist of her fingers the spirals grew in shape and flew apart, their innermost coil stretching in the opposite direction to twin around their opposite number. The circles shifted from blue to green and paired off, each pairing sliding away as the spirals had done to a set distance between them. With a flick of her left hand the newly connected spirals fell onto their side and heavy iron began to form around them. Vasilia spun on her heels to face the way she had come before throwing the newly formed dumbell of her hand and toward the MonoSwords. Keeping her momentum up she spun about on her heels again to face the trio that had been hiding behind them and flicked her right hand forward. The glowing outlines toppled forward and rolled, dense wooden logs forming between the glowing outlines as they approached their targets.
The protective blue magic gleamed as she set her feet solidly in place. Would it be enough to protect her against the fall out?
Kick Out! active: 2-Hit Shield + Counter(10 + Knockback)
*Hack: Add Glitch to one attack
Action 1) PileDriver3Damage: 80 x 2 Melee Attack + Impact + Break + Knockback + Piledriver
Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage.
Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage.
Trader Rank: B + Glitch @ Windbox
Action 2) Shake1Damage: 90 + Wide Attack + Break
Description: Throws a dumbbell that slides through enemy lines for two turns. Can hit up to three enemies twice, second time having a 50% chance of hitting.
Duration: Two turns
Trader Rank: D @ MonoSword A & MonoSword B
Action 3) RollingLog1Damage: 50 + Ground Attack + Wide Attack (2) + Double Attack
Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
Duration: Up to 2 uses before the end of the turn.
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Note: This chip used to be known as RingLog1
Trader Rank: D + 5 elemental bonuse @ WindBox/HotHead/Momogra