SINNBAD - A Knight Takes on the Town.

A large iron sphere crashed through SINNBAD's golden barrier, breaking it like a brick through glass. The navi got the wind knocked out of him as the cannonball smacked him hard in his chest. He stumbled backward for a moment, clutching his midsection with his left hand. It took him a moment to regain his composure.

When he looked up, the statues had once again gone silent. Even though all they seemed to do was return to their original color scheme and close their mouths, to the eyes of a battle-hardened warrior it was clear that they were not as vulnerable to attack in this state. They had returned to their, relatively impenetrable, monolithic guard. The two navi' would have to wait until they were about to attack before launching their own counteroffensive. So for the time being they had one other virus to deal with.

SINNBAD kicked off the metal plates of the floor, vaulting with the help of his boots toward Sparks. As SINN landed beside his wounded comrade, he grabbed Sparks' left arm. Gray datum erupted from SINN's arm, ropes of numbers and letters. They snaked out and over, to wound themselves around Sparks' arm. A silver buckler formed around Sparks' left arm.

"Take this my friend."

The knightly navi stated as a calming aura suddenly overtook Sparks. Sparks' wounds and broken tissue began to close as healing data washed over his form. He wouldn't be fully restored by the rejuvenation, but he would come close. The weapons of the statue viruses made shields useless, but it wouldn't be so for the fish-like virus. The one they would both turn their attention to now.

SINNBAD rushed the creature with his sword drawn. Two bolts of light seemingly came out of nowhere as the knight charged. Two bullets that fragmented upon impact. The warrior had fired them as he charged, his weapon of choice only gone for an instant. Perhaps the flashing bolts were useful as a distraction as SINN closed the gap between him and the virus. He brought his arm up, sword gleaming, and then down again, and again. Two great slashes tore through the air. They sang of battle as they rent. Whether they struck true or not was something to be decided by the hands of fate and the skill of the two opposing forces.

Confident in his recovery of the situation. SINNBAD let out a mighty roar. His wounds began to visibly heal as his lion's roar echoed across the battlefield. He was calling for the continuation of worthy adversaries to challenge his mettle. He was calling for renewed strength and purpose. He was calling to inspire his ally to rally behind him in this task. To fight until the last virus stood still.

Summary
1: Tactical Movement: Get to Sparks.
2: Soothing Aegis [Signature]: (1-Hit Shield) + (One instance of Heal 30) to Sparks.
*FlashShot1 [Signature]: 10 Null Damage + Slashing [Shot Type] to LarkB.
*FlashShot2 [Signature]: 10 Null Damage + Slashing [Shot Type] to LarkB.
3: Sword [Battlechip]: 80 Null Damage + Slashing to LarkB. [2/6 uses remaining.]
4: Sword [Battlechip]: 80 Null Damage + Slashing to LarkB. [1/6 uses remaining.]
*Champion's Conviction [Signature]: One instance of Heal 15 to SINNBAD.

Signature Cool Downs:
1: Knight's Challenge: 0 Turns.
2: Soothing Aegis: 2 Turns.

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
2: Sword [Battlechip]: 1 use remaining.
The first cannonball crashed through Sparks' shield, slamming itself into Sparks' left arm. He crouched over forward in pain, causing the second cannonball to just barley whiz by his head, slamming into the ground beside him.

"You ok Sparks?" Joseph yelled, but his navi didn't respond due to the focus he was putting in the situation. Sparks hated to be hit, it always made him concentrate more on fight instead of his Net op.

As his partner came over and healed his arm. Sparks didn't reply with words, but gave a thankful nod, and turned to face the Lark virus, seeing as the Hardhead viruses had clamped their mouths shut once again. Sparks held his right hand, straight up in the air. Tiny sparks appeared all around his hand, and seemed to start being pulled into his right hand by some invisible force. Soon a small greenish yellow ball of electrical energy formed in his hand. At first it was small but by the second it grew larger and larger.

SINN rushed at the remaining Lark virus with his sword held high, sparks released the charged elecball at the fishlike virus, almost at the same time as his knightly navi released the first slash of his sword.

Joseph turned his attention to Destin as he asked a the question, "Why did you tell SINNBAD to not fail you again, he fought well last battle didn't he?" Images of the last battle flashed through Joseph's head. They won the battle, and he wasn't really complaining about how reckless SINN was due to the outcome of the fight.
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Summary
1st-2nd actions: Charging buster(elecball)
3rd action: Fires charged shot(charged elecball(8 elec damage aimed at LarkB))

Other information
Sparks.exe
Hp:140/150
SINNBAD quickly gave his friend a helping hand, with some healing protection. However, the Lark wasn't done, not by a long shot. It fired another of its blue shots, this time more precisely-aimed. The shot hit both SINNBAD and Sparks at the same time, though Sparks was spared by his friend's shielding. (20 to SINN) Retaliation was prompt, as SINNBAD unleashed a torrent of slices and shots upon his enemy, ensuring that it was dead as could be.

Now ready for another attack, the HardHeads simultaneously resumed their red form, opening their mouths for their cannons.

-- Left Side --
LarkA: DELETED (spark)
LarkB: DELETED (sinn)
HardHeadA: DELETED (sinn)
HardHeadB: 60HP [Mouth Open]

-- Right Side --
TwistyA: DELETED (sinn)
TwistyB: DELETED (sinn)
HardHeadC: 60HP [Mouth Open]
HardHeadD: 60HP [Mouth Open]

Terrain: 100% Metal

SINNBAD.EXE: 60HP [Left] [1/6 Sword]
Sparks.EXE: 140HP [Left] [S-Aegis Broken]
"SINNBAD has been programmed with a code of honor that blends Chivalry and Bushido. Being struck down by an enemy as he did demands that he end his life. However, he won't do so if he believes a second chance is given by his 'Lord'."

Destin replied nonchalantly, as if he was stating a fact to someone who was unsure.

~

Unperturbed by the Lark's attack, SINNBAD leapt at his foe, rending it to ribbons. Invigorated by the death of his opponent, he felt his wounds began to heal. It looked like that he seemed to believe that the soul of the warrior infused themselves to the one who defeated them, giving them their strength.

He heard some commotion moments later and he turned to face the statues. His eyes grew wide as the monolithic heads return to their attack mode, his sword dissipating within the instant of fear. Their projectiles easily crushed his defenses before, he would need to be very careful. SINNBAD immediately kicked off the ground and rolled to the side, hoping to avoid the crunch of cannonballs.

As SINN rolled he took aim, as best as he could, at the nearest virus. His Buster flared twice as he launched twin spears at the enemy. They lanced in a line through the air, one after the other, only a second apart. They crossed the battlefield with incredible speed. Attempting to harpoon the monolith through its wide open mouth. He added a smaller bullet to the mix, firing it at the statue in case one of the spears missed.

SINNBAD rolled into a crouch and took aim at the next closest target. Another round of cannonade followed, thundering like a storm. Two more ballista bolts screamed through the zephyr, intent on puncturing the stony form of a HardHead that had left itself vulnerable. A second shell followed. Shot in order to make sure a finishing blow was delivered.

The warrior then kicked off the ground again. This time he moved into a run. He weaved right and left in effort to avoid being struck again. Assuming he wasn't already hit during his round of attacks.

Summary
*Champion's Conviction [Signature]: One instance of Heal 15 to SINNBAD.
1: Tactical Movement: Move/Dodge around the -- Left Side --.
2: DoubleNeedle [Battlechip]: 50 Null Damage + Multi-Hit2 to HardHeadB.
*FlashShot1 [Signature]: 10 Null Damage + Slashing [Shot Type] to HardHeadB.
3: DoubleNeedle [Battlechip]: 50 Null Damage + Multi-Hit2 to HardHeadC.
*FlashShot2 [Signature]: 10 Null Damage + Slashing [Shot Type] to HardHeadC.
4: Tactical Movement: Move/Dodge around the -- Left Side --.

Signature Cool Downs:
1: Soothing Aegis: 1 Turn.

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
"Oh I see." Joseph replied to the other operator. "Bushido is the way of the warrior, or samurai should I say. My navi obeys most of its laws, but through our friendship we have eliminated the point of in failure he takes his life, and replaced it with trying and training harder." Joseph scratched his head, and yawned. "Maybe you shouldn't push him so hard by himself... I mean it's not really my business but out of experience a navi with a net op that have an unbreakable bond is something truly amazing to witness."

Sparks could here the conversation, but wasn't really paying it much attention due to the battle. He was kinda depressed that his charged shot was wasted, but instantly shrugged it off and prepared to redeem himself. "These viruses are dishonorable in hiding behind such poor tricks. They attack and retreat." Sparks right hand pulled the dark green katana handle from his side, the yellowish electric katana blade burst from it.

"Send me the Rageclaw!" Sparks commanded, trying to get his net op's attention.

Joseph shook his head to the situation at hand and uploaded the data. "You can handle your self for now, me and Destin are talking."

"I understand bro." Sparks smiled as his left hand shifted itself into the mighty sharpened rage claws. The electric samurai dashed across the battlegrounds to the furthest Hardhead virus, making sure to move in a weaving motion in order to dodge any cannonballs that may be projected at him. His footsteps were loud and hard against the solid metal ground below him, that seemed to be just as hard as the Hardhead's solid defence. He reached his target and released a massive Zapslash and Rageclaw slash almost in harmony with each other.

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Summary
1st action: Evasive movement toward HardheadD
2nd action: Zapslash(30 Elec Damage + Slashing + Stun1) targeted HardheadD
3rd action: Rageclaw slash at HardheadD(40damage+slashing)

Other information
Sparks.exe
Hp:140/150
Zapslash 2TCD
Rageclaw 5/6 uses.
Bang, bang, bang, went the cannon fire as the metal spheres whizzed through the air, beacons of destruction. SINN and Sparks both moved quickly and with haste, evading the cannonballs with ease. SINN's spear attacks went right through the HardHeads, making target practice of them. Sparks did the same, cleaving another of the enemy in half with a precise Zapslash.

-- Left Side --
LarkA: DELETED (spark)
LarkB: DELETED (sinn)
HardHeadA: DELETED (sinn)
HardHeadB: DELETED (sinn)

-- Right Side --
TwistyA: DELETED (sinn)
TwistyB: DELETED (sinn)
HardHeadC: DELETED (sinn)
HardHeadD: DELETED (spark)

Terrain: 100% Metal

SINNBAD.EXE: 75HP [Left] [1/6 Sword]
Sparks.EXE: 140HP [Left]

-TEAM BATTLE THREE, VICTORY!!-

Rewards:
SINNBAD: [WideShot1] Battlechip, 3 Sparks FXP, 600z
Sparks: [WideShot1] Battlechip, 3 SINNBAD FXP, 200z
"I can assure you that the bond my navi has for me is quite unbreakable. I can also assure you that I have no intention for my navi to come to harm... That is why I added Knightly Fealty, in order to spare the navi from harakiri at the first oversight."

Destin replied.

~

SINNBAD took a moment to catch his breath after dodging so many attacks. If he was anything less than a warrior he would have collapsed from exhaustion. Thankfully being a computer program, and indoctrinated in the ways of the Knight and the Samurai, SINN was quite capable of continuing. Pushing himself beyond the limits of lesser beings.

SINNBAD turned to his comrade, bringing up his visor, and gave Sparks a reassuring smile.

"Come Sir. Sparks. We have not yet begun to fight."

The knight said before he began to trek off toward the direction of some dark, ominous clouds.

[Requesting Battle 4.]
"Well then may we form our bond of friendship as well." Joseph smiled, then turned his attention to his navi. "Are you alright?"

"Yea my arm got slashed by one of those Lark's attacks, but thanks to SINN I can keep going. I'll be fine bro." His navi replied.

"Ok lets go then." The net op stretched out and yawned, "Ugh I hate sitting in this chair, Sparks remind me later to buy a recliner."

"Maybe." The navi responded, and faced SINNBAD. "You know it, we still got to much fight left in us to stop know." He followed the knight like navi, keeping his eyes on the dark clouds they were approaching.

(Requesting battle 4)
Moving on into the Electown network, SINNBAD and Sparks came across some strangely-cloaked objects. Black were their shrouds, and there were five of them, lined up in a pretty arrangement. Suddenly, a strange wind picked up, and blasted away the shrouds, revealing them to be Scarecrows and Canodumbs! The Scarecrows then emitted a shrill call without any warning, which received its reply from behind!

-- Electown Viral Brigade #3 --
(Frontlines)
ScarecrowA: 100HP
ScarecrowB: 100HP
ScarecrowC: 100HP
CanodumbA: 50HP (left of group)
CanodumbB: 50HP (right of group)

(Reinforcements, 2/3 Action from Shot/Melee)
CatackA: 120HP
CatackB: 120HP
CatackC: 120HP
CanodumbC: 50HP (left of group)
CanodumbD: 50HP (right of group)

Terrain: 100% Normal

SINNBAD.EXE: 75HP
Sparks.EXE: 140HP

-TEAM BATTLE FOUR, FIGHT!!-
"Wow... That's a crazy amount of viruses." Joseph pointed out the obvious looking into the screen of his PET. "Be ready for anything ok Sparks?"

"I'm always ready bro." Sparks replied confidently. "Just send me the data already."

"Shotgun battle chip! Upload!" He slid the chip through his PET, and the weapon was sent to his navi.

Sparks raised his right arm up to eye level. The armor on Sparks' forearm slid its way over the navi's fist forming a buster like weapon. His left eye closed as he lined up his targets one the frontlines. "CRACKLE-BOOM!" The clap of the shotgun blast sounded all over Electown's net. The shell sped toward the Canodumb to the left of the Scarecrows. Sparks had high hopes that the spread would catch the straw like virus next to the immobile cannon, if it even hit the cannon itself.

Sparks didn't take a second glance to see if his shot made contact, he immediately ran to the right, keeping his eyes open for any attacks that may be sent his way. "Your turn SINN!"
_____________________________________________________________________________________

Summary
1st action: Precision aim with Shotgun battlechip
2nd action: Shotgun battle chip aimed at CanodumbA (50 damage plus spread)
3rd action: evasive movement to the right.
A large army of viruses appeared before the navi duo. Such overwhelming might set before SINNBAD and Sparks invigorated SINN. Truly this fight would be one for the history books. The fires of war kindled his body and energized his spirit. His wounds left from the previous battle began to close and cauterize in a display of heated steam as his blood boiled with renewed vigor. SINN's hand came up and lowered his visor, his eyes glared intently upon the carnage awaiting them.

SINNBAD leapt into action alongside his comrade. His Buster arm leveled with the virus horde, the hand disappearing once more into the chamber. However, this time a few bubbles dribbled out of the cannon barrel, drifting lazily to the ground. Destin squinted his eyes a little at this, forming a half-frown on his lips. He was about to speak, to ask what the hell SINN was doing, when the Buster roared. A cascade of water rushed out of SINN's Buster like a fire-hose, speeding across the field in a huge wave. The electric viruses were going to get a massive soaking.

Then SINNBAD was gone. The wave blocked sight to the knightly navi. But just as the monstrous wave was in the process of crashing down upon the line of immobile viruses, SINN reappeared. The warrior navi was standing to one side of the front line of viruses, perpendicular to them. They were all lined up for his next attack, shoulder to shoulder. SINNBAD raised his Buster arm up, the cannon head pointing down, and smashed it into the ground.

A cloud of acrid smoke poured out of vents that suddenly lined the blaster. The navi shook the earth, his Buster delivering several quick blows to the ground like a jackhammer. The terrain rumbled and split, rupturing a sizable fissure that tore across the battlefield like lightning. The schism jaggedly snaked from side to side as the shockwave inevitably ran through the line of viruses, shaking those struck to their core. The water running through the line of viruses most likely ended up falling into the rends in the soil, cascading below ground like waterfalls.

SINNBAD kicked off the ground where he stood, floating, and dashed away from the front line. He looked like he was running away from the fight before the tanks got to them. Leaving Sparks to fend for himself. However, SINN's real goal was to skirt the battlefield. Circling it in a wide arc before he struck the virii lines from behind... all the way back to the stationary gun turrets.

Or SINN could end up dividing the tanks into two groups if one or more gave chase. He gave off two swift bursts from his Buster as he ran, intent on finishing the job their combined attacks did to the front lines. He aimed for the front-line turrets, most likely not destroyed by the duo's previous set of devastating attacks. The white-hot bolts screamed across the field to slam into the drenched and rocked virii lines. Most likely perforating what was left into Swiss cheese.

Summary
*Champion's Conviction [Signature]: One instance of Heal 15 to SINNBAD.
1: WideShot1 [Battlechip]: 60 Aqua Damage + Wide Attack to ScarecrowA/B/C.
2: Tactical Movement: Move/Dodge around to the (Right Side) of [Frontlines].
3: ShockWave [Battlechip]: 40 Null Damage + Piercing + Ground Attack + Line Attack to ScarecrowA/B/C and CanodumbA/B.
4: Tactical Movement: Move/Dodge away from the [Frontlines], moving in a very wide arc away from the battle, but slightly angled towards CanodumbD.
*FlashShot1 [Signature]: 10 Null Damage + Slashing [Shot Type] to CanodumbA.
*FlashShot2 [Signature]: 10 Null Damage + Slashing [Shot Type] to CanodumbB.

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
First off, Sparks picked off a Canodumb with a shotgun blast, rolling to the right to avoid the cannon turret's shots. The Scarecrows let loose their barrage of electrical bolts on Sparks and SINNBAD, and SINN was caught in one (30), but Sparks escaped being electrocuted. The Scarecrows received some good Wideshot before being picked off with a Shockwave. However, one of the Scarecrows was a bit off in formation, and escaped both shots. The last of the Canodumb at the front picked off Sparks before recharging its load. (20)

-- Electown Viral Brigade #3 --
(Frontlines)
ScarecrowA: DELETED
ScarecrowB: 100HP
ScarecrowC: DELETED
CanodumbA: DELETED
CanodumbB: 50HP (right of group)

(Reinforcements, 2/3 Action from Shot/Melee)
CatackA: 120HP
CatackB: 120HP
CatackC: 120HP
CanodumbC: 50HP (left of group)
CanodumbD: 50HP (right of group)

Terrain: 100% Normal

SINNBAD.EXE: 60HP (1/2 action away from reinforcement)
Sparks.EXE: 120HP
Sparks was blasted back a few feet by the Canodumb's blast. Small shards of his armor chipped off to the ground as he grabbed his injured shoulder. "The battles just keep getting better and better." He chuckled. "Send me the claws!" The electric navi requested.

"You got it bro! Make sure you watch out those attacks. SINN can't always heal you." The net op added as he pulled the Rageclaw battle chip from his folder.


Joseph uploaded his Rageclaw battle chip into the PET. The data transformed the samurai navi's left hand into the long sharpened claws that had been used to fight many enemies before. The sky was dark, and the battle field was set. Sparks rushed off toward the remaining Scarecrow and released two quick slashes with the rage claw, then in a fluid motion rolled backwards to dodge any type of counter attacks from the Scarecrow or his partners. After the roll was finished he jumped forward at the scarecrow again unleashing one last monumental slash toward the stationary enemy.
_______________________________________________________________________________

Summary
1staction: Rageclaw1 battle chip. (40dmg+slashing) at ScarecrowB
2nd action: Rageclaw1 battle chip. (40dmg+slashing) at ScarecrowB
Free dodge action
3rd action: Rageclaw1 battle chip. (40dmg+slashing) at ScarecrowB

Other information
Sparks.exe
hp:120/150
Rageclaw 3/6 uses
SINNBAD continued his dogged run through the air, around the battlefield, headless of the electricity that coursed through him. One of the immobile Scarecrows stung the warrior navi with a bolt of lightning from its mouth. However, SINN's sound constitution shrugged off any ill aftereffects. The stunning power of most electric attacks did not seem to apply to this last one. SINN pushed onward, his iron determination healed his body with pure willpower. His wounds closing once more into unnoticeable scars.

Like someone in a low gravity environment, SINNBAD landed on the ground just to spring back up again. He launched himself like a rubber bouncy-ball, using the power of his levitating footwear to keep his steps light. He circled the field, heading around the right flank. Hopefully he would be able to catch the enemy group from behind. The tanks had yet to make any indication that they were changing direction from charging directly towards the front line and Sparks. Leaving the rear lines vulnerable.

SINNBAD came around and struck the rear lines. His opponents were a pair of turrets. The tanks a little distance off, between the two lines. He blasted the turret from the side, hoping to direct a line of attacks through to the other turret across the small distance between them. Two quick bursts of his Buster arm sent a wave of shrapnel against the Canodumbs. The splintering shells and sharp spears would most likely proliferated the immobile cannons. The second spear hopefully would go right through where the first struck, passing through the, hopefully, disintegrating first cannon to go on to strike the second. Chunks of earth and metal were torn out of the landscape as they impacted around the viruses. It was all very hellish.

SINNBAD kept to moving even after this display of marksmanship. He would finish circling around toward the rear, moving across the field in a wide arc to get to the left side. He continued to bound off the ground to launch himself farther with every step. Using the momentum to move faster. If the second Canodumb survived, he would need to finish it off... When the dust settled.

Summary
*Champion's Conviction [Signature]: One instance of Heal 15 to SINNBAD.
1: Tactical Movement: Move/Dodge around to the (Right Side) of [Backlines].
*FlashShot1 [Signature]: 10 Null Damage + Slashing [Shot Type] to CanodumbC.
*FlashShot2 [Signature]: 10 Null Damage + Slashing [Shot Type] to CanodumbC.
2: DoubleNeedle [Battlechip]: 50 Null Damage + Multi-Hit2 to CanodumbC, trying to angle it to get the second shot through to CanodumbD.
3: Tactical Movement: Move/Dodge around to the (Left Side) of [Backlines] by circling around from behind the [Backlines] from the (Right Side).
-Turn Splice-

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.
[Please delete this post when you moderate this thread.]
[Please delete this post when you moderate this thread.]
Sparks carefully hacked up the last Scarecrow before it could make a single move, and sidestepped the revenging Canodumb's shot directed at him. Meanwhile, SINNBAD weaved across the battlefield in pursuit of the reinforcement virus group. His Flash Shots were directed at the Canodumb, one of which hit. After shooting a couple of the turret viruses, he reached the Catack line, but perhaps a bit too soon, as one of the tanks swiveled its barrel towards him and let out a monstrous blast!! (60)

-- Electown Viral Brigade #3 --
(Frontlines)
ScarecrowA: DELETED
ScarecrowB: DELETED
ScarecrowC: DELETED
CanodumbA: DELETED
CanodumbB: 50HP

(Reinforcements, 2/3 Action from Shooting/Melee Range)
CatackA: 120HP
CatackB: 120HP
CatackC: 120HP
CanodumbC: DELETED
CanodumbD: DELETED

Terrain: 100% Normal

SINNBAD.EXE: 15HP (at reinforcement)
Sparks.EXE: 120HP
[Wait... The tanks are still on the backline? I thought they were moving to the frontline this whole time.]

EEP!

SINNBAD was struck hard by a cannon shot, bowling him over. It seemed like the second spear went through and struck the Canodumb behind the first... So there was a small victory in that.

But the tanks were still on the line somehow... Were they stationary this whole time? SINN thought they were moving to assist the frontline. His eyes needed to be checked.

SINNBAD struggled to his feet quickly and ran away. He could not hope to deal with the firepower of the tanks anytime soon. He began to zig and zag away, weaving randomly to dodge the resulting cannonade.

Summary
4. RUN AWAY!!!/Dodge away from the Reinforcement line.

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing
SINNBAD realized the error of his ways and began to RUN THE F*CK AWAY. This resulted in him not getting hit. Hooray.

-- Electown Viral Brigade #3 --
(Frontlines)
ScarecrowA: DELETED
ScarecrowB: DELETED
ScarecrowC: DELETED
CanodumbA: DELETED
CanodumbB: 50HP

(1/2 Action from Shooting Melee Range)
CatackA: 120HP
CatackB: 120HP
CatackC: 120HP

(Reinforcements, 2/3 Action from Shooting/Melee Range)
CanodumbC: DELETED
CanodumbD: DELETED

Terrain: 100% Normal

SINNBAD.EXE: 15HP (at reinforcement)
Sparks.EXE: 120HP
SINNBAD ran some more, trying to get far enough away to recover. Hopefully Sparks would fight sparingly in this next few minutes. Destin opened up a link to Joseph.

"Be careful, those tanks are dangerous. SINN needs time to recover though... Hit and runs with long range weapons would be the best idea right now. Try taking out a single target if you can, to lower the amount of shots. But take more care in staying alive for the time being."

Destin stated as SINN ran to a spot overlooking the battlefield, on a small hill. His body was badly broken and some of his armor was nothing but torn shards, hanging loosely by leather straps. SINN's immediate needs of retreat had dulled his senses to the pain, which then washed over his body as he brought himself out of immediate danger.

The knight's legs buckled and he collapsed onto one knee. He struggled shakily as he tried to bring up a silver shield, shining like glass, to a defensible position. His eyes closed due to their weight.

The healing datum flow through his damaged body. Both his wounded resolve and the power of his aegis began to knit and repair the flesh and plate. This was just a stop-gap of the moment. SINN would need real rest afterward.

Renewed somewhat from damage, SINN tried to take long-range potshots at the tanks from his position on a nearby hill. He didn't expect to be able to hit, but it would divide their attention.

His Buster arm glowed as he brought up another shield, his right hand appearing once more. Two shields faced toward the Catacks now, SINN was in full defensive mode. He hoped the golden Guard would reflect the tanks' monstrous attacks back at them. Assuming they were in range.

Summary
1: Tactical Movement: Move/Dodge away.
2: Soothing Aegis [Signature]: (1-Hit Shield) + (One instance of Heal 30) to SINNBAD.
*Champion's Conviction [Signature]: One instance of Heal 15 to SINNBAD.
3: Shotgun [Battlechip]: 50 Null Damage + Spread1 to CatackA and B.
*FlashShot1 [Signature]: 10 Null Damage + Slashing [Shot Type] to CatackA.
*FlashShot2 [Signature]: 10 Null Damage + Slashing [Shot Type] to CatackB.
4: Guard1 [Battlechip]: (1 Hit Shield) + (Reflect up to 60 + Piercing + Line Attack).

Signature Cool Downs:
1: Soothing Aegis: 2 Turns.

Other Effects:
1: FloatShoes [NaviCust]: Ignores effects from panels except broken/missing.