Faced with a new plethora of viruses all defensively hidden behind various data cubes, Eris and Asymptote had a lot of work cut out for them, or so it seemed anyway. The mentor gave some quick advice while the two of them moved apart with evasive action. Even as they both began to move, however, the hovering UFO drifted towards Eris, above the the cube piles, seemingly curious. As she tried to surprise the virus from behind with her favourite turgid flesh beast, the strange craft flipped about, presenting its underbelly towards the diving worm, and opening a spiral hatch that emitted a column of blue light directly over it. The worm went from diving in an arc, to drifting, upwards along the light beam, until if made its way fully into the opened portal. The circular hatch twisted shut again behind it and the UFO righted itself, lights blinking rapidly as it slowly drifted upwards at a sedate pace.
More towards the centre of the scattered cubes, two shouted, piercingly enthusiastic program voices echoed out, occasionally broken by fizzling crackles.
"THE BOXES ARE FRIENDLY!!"
"PUT YOUR HEAD IN A BOX!!" Two twin glows of energy blazed up brightly from the sources of the cries, the two damaged programs gathering energy in tandem.
Rather than obey the odd instructions, however, Eris decided the game she really wanted to play was another round of 'The Floor is Lava', and spread a broad coverage of it underneath herself and much of the surrounding area. As the lava settled, the two domed bulbs raced forward from behind their cubes, each making a bee-line for one of the two navis. They each attempted to approach and open up their inner workings to emit hammering sonic cones, but something about the sudden heat and the way it looked to be lightly crisping their outer sensors, seemed to have thrown the probes off, and both failed to actually direct their attacks properly.
It was a about this point that Eris found her distracted dancing quite suddenly curtailed as self-acting cords of flesh began to burst out from her body in every direction. they tore out of her skin leaving exposed meat and black residue, and looked to be made of thick, fibrous tendons. Each emerged from a different part of her body — arms, legs, mid section, event her back and shoulders, her neck, and the back of her head. In moments, she had begun to look like a macabre spectacle of restraint, with the flesh ropes latching into the ground and onto data cubes all around her and restraining every portion of her movement. The sinuous ropes of muscle matter sizzled where they buried into lava, sending up a scent like cooking meat, and pulsed where they stuck to data cubes, taking on circuit-like veins, as though they were merging with the terrain.
Despite this, or perhaps because of it, the sweeping beam from the satellite passed over her body without registering a lock, and failed to find Asymptote between the many other cube objects scattered about the field. It was a quick movement, ducking away from the searching beam that saved him, but it also hindered his otherwise reliable calculations, and Asymptote's small bomb exploded just out of range of the searching piece of technology.
As he ducked behind one of the nearest cubes for cover, the Swordy warped in close, just on the other side, and sneakily drove its sword directly through the block in an effort to catch the hulking navi unaware. The block itself was pierced easily, but it wasn't aimed well enough to hit him when the tip emerged from the other side. The twisty virus was more focused on Eris, and attempted to blast her with its remote striker, however, the bolt seemed to ground itself through one of the many, many restraining ropes of flesh that held her still, and it didn't seem to connect with her own body cleanly.
Still hidden, the handy virus sank into a portal, before appearing behind another cube, further off in an unwatched part of the field, setting up a large time bomb with a blinking display, out of sight behind another cub. The MagTect, meanwhile, kept its cover and launched a pair of pincer-moving magnets towards Asymptote. They curved out and around, closing in from either side where he sheltered behind his cover; he managed to dodge around the first, but the second struck him in the side for a minor sting.
At about this point, Eris was ready to use her final chips, and, by all accounts, had had enough of the scrambling efforts of lesser viruses. The totem that lifted Asymptote into the air sought for targets to burn, and managed to get a decent line up on two; the twisty, and the Swordy that had just attacked the mathematician, as well as catching anther cube in the line. All three targets were severely roasted, just before the red wave of lava washed out from Eris' restrained position was blanketed the remainder of the field. Most of the cubes were destroyed; about five seemed to have survived the molten wave. Less could be said of the remaining viruses. None of the tank viruses, still attempting to line up their shots, survived the assault, the handy and its new time bomb were both roasted, and only the UFO, hovering just out of reach, and the two PulseBulbs, who had already closed their nigh impervious metal domes, managed to remain after it had passed. Asymptote dropped back to the ground again, safely unharmed as the wave rolled by, consuming the totem beneath him instead.
-=Viruses=-
DarkProgDarkProg (DarkProg)
DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.
Area: SciLab, Netopia, NAXA
HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once. A: DELETED
DarkProgDarkProg (DarkProg)
DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.
Area: SciLab, Netopia, NAXA
HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once. B: DELETED
CatackCatack (Catack)
Catacks move at a slow rate and their dodges are generally bad. They can, however, attack in any direction while moving or attempting to dodge.
Area: SciLab, Electown, Dentech, Beach, Hades Isle
HP: 120
Attack Damage/Effect: 20 Null + Panel Crack + Blast2
Attack Accuracy: B
Attack Description: Blasts enemy with TankCannon.
Element: None.
Possible Rewards (Per Virus): TankCannon1, Zenny
Special: May Move/Dodge while attacking.
Special: Slow: DELETED
HandyHandy (Handy)
Handy Viruses attack by opening a dimensional gate below themselves, and dropping into it. The exit gate opens next to their destination, and they will rise out of it holding an explosive. This explosive is placed on an unbroken panel, and the Handy is free to move after. The use of gates does not count as teleporting, but can be used as a means of dodging as they attack. Gates are only used when attacking, and at no other time. Handy viruses will not set a new explosive until either a turn has passed, or they pass one action without setting a new bomb, whichever comes first. For more info on the bombs Handy viruses use, see below.
Area: SciLab, Yoka, Okuden Valley, Netopia, Hades Isle
HP: 80
Primary Attack Damage: 50 Null to all enemies after 2 turns
Primary Attack Accuracy: S
Primary Attack Description: Places a 100HP TimeBomb on the field, with a clearly visible digital timer on it. The bomb counts down for two turns, then explodes, dealing 50 damage to all enemies. If the bomb's HP is reduced to Zero before time expires, the bomb is harmlessly destroyed.
Secondary Attack Damage: 50 Null Counterattack + Blast2
Secondary Attack Accuracy: S
Secondary Attack Description: Places a 1HP DudBomb on the field, with a clearly visible digital X displayed on the side. The bomb remains on the field until the end of the turn after it was summoned, then self destructs harmlessly. If the DudBomb is attacked, it detonates whatever attacked it for 50 Null damage in a Blast2 area. This counterattack is indescriminate, and will trigger against the attacker no matter who or what it may be, without exception.
Element: Null.
Possible Rewards (Per Virus): TimeBomb1, Zenny
Special: This virus cannot attack unless there is at least 1 unbroken and unoccupied panel on the field for it to place bombs on.: DELETED
MagTectMagTect (MagTect)
MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.
Area: SciLab, Electown, Netfrica, NAXA
HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.: DELETED
TwistyTwisty (Twisty)
Area: SciLab, Electown
HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.: DELETED
PulseBulbPulseBulb (PulseBulb)
PulseBulbs move and dodge at an average rate. They get one free movement every turn, and they must drop their MetalBody defense in order to attack. These viruses are able to see through Invis.
Area: NAXA
HP: 120
Attack Damage/Effect: 15 Elec + Stun + Seeking + Cone Attack
Attack Accuracy: B
Attack Description: Dashes up to an enemy, opens, and attacks using a sonar device.
Element: Elec
Possible Rewards (Per Virus): ElecPulse1, Zenny
Special: Omnishoes.
Special: MetalBody: An effect identical to IronBody, but does not hamper movement. Non-Break attacks deal 0 damage, and Break attacks deal double.
Special: This virus must drop its MetalBody defense in order to attack. MetalBody is restored afterwards. A: 120Hp [MetalBody][Over Lava]
PulseBulbPulseBulb (PulseBulb)
PulseBulbs move and dodge at an average rate. They get one free movement every turn, and they must drop their MetalBody defense in order to attack. These viruses are able to see through Invis.
Area: NAXA
HP: 120
Attack Damage/Effect: 15 Elec + Stun + Seeking + Cone Attack
Attack Accuracy: B
Attack Description: Dashes up to an enemy, opens, and attacks using a sonar device.
Element: Elec
Possible Rewards (Per Virus): ElecPulse1, Zenny
Special: Omnishoes.
Special: MetalBody: An effect identical to IronBody, but does not hamper movement. Non-Break attacks deal 0 damage, and Break attacks deal double.
Special: This virus must drop its MetalBody defense in order to attack. MetalBody is restored afterwards. B: 120Hp [MetalBody][Over Lava]
BeetankBeetank (Beetank)
Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.
Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas
HP: 80
Primary Attack Damage/Effect: 15 Null + Blast 2
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a small radius.
Secondary Attack Damage/Effect: 15 Null + Blast 2 + Small Area Cracked Terrain
Secondary Attack Accuracy: D
Secondary Attack Description: Launches a bomb that cracks the terrain underneath its explosion.
Element: None
Possible Rewards (Per Virus): MiniBomb, LilBomb, CrackerBomb, Zenny A: DELETED
BeetankBeetank (Beetank)
Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.
Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas
HP: 80
Primary Attack Damage/Effect: 15 Null + Blast 2
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a small radius.
Secondary Attack Damage/Effect: 15 Null + Blast 2 + Small Area Cracked Terrain
Secondary Attack Accuracy: D
Secondary Attack Description: Launches a bomb that cracks the terrain underneath its explosion.
Element: None
Possible Rewards (Per Virus): MiniBomb, LilBomb, CrackerBomb, Zenny B: DELETED
RedUFO (V1)RedUFO (V1) (ColorUFO)
ColorUFOs are able to temporarily steal chip data from their enemy, preventing the use of that battlechip until the end of the battle. ColorUFOs only attack once per turn, maximum, and spend the rest of the turn dodging. This attack is guaranteed to hit unless the target dodges when they attempt their attack, meaning it can be evaded with luck. The attack ignores every form of defence, including any form of stealth. ColorUFOs move and dodge at slightly better than average rates. They are capable of full flight. If there is no valid target with a chip for the UFO to attempt to steal, they will instead zap one target with a particle beam.
Area: SciLab, NAXA, NetVegas
HP: 80
Primary Attack Damage/Effect: Blocks enemy from using one chip.
Primary Attack Accuracy: S
Primary Attack Description: Steals enemy chip data, preventing him from using it in that battle.
Secondary Attack Damage/Effect: 20 Null + Drop Attack
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a particle beam straight down that has higher accuracy against flying targets.
Element: None.
Possible Rewards (Per Virus): PowerBolt1, Catcher, Zenny
Special: Omnishoes.: 80Hp [Above Lava]
Swordy-ESwordy-E (Swordy-E)
Area: SciLab, Electown, NAXA
HP: 80
Primary Attack Damage/Effect: 15 Elec + Long Range Attack + Slashing
Primary Attack Accuracy: B
Primary Attack Description: When this virus is 2 panels away from the target, or its enemies are 2-deep, it will attack with Elec Blade.
Secondary Attack Damage/Effect: 10 Elec + Wide Range Attack + Slashing
Secondary Attack Accuracy: B
Secondary Attack Description: When this virus is standing directly adjacent to its target, or diagonally from it, it will attack with Elec Sword.
Element: Elec
Possible Rewards (Per Virus): ElecKnife, Zenny
Special: Swordy-E's are immune to Stun Status.
Special: Uses Area Grab to get into attack range.: DELETED
KabutankKabutank (Kabutank)
While closely related to Beetank, Kabutank are a bit smarter and faster. They will use terrain and objects to their advantage if possible, and prefer to not allow Navis clean shots at them. They have one passive movement per turn, which can be used as either a movement or dodge.
Area: ACDC, SciLab, Okuden Valley, Beach, NetVegas
HP: 90
Primary Attack Damage/Effect: 10 Null + Blast 2 x 2 bombs
Primary Attack Accuracy: C
Primary Attack Description: Launches a pair of bombs that explode in a small radius.
Secondary Attack Damage/Effect: 20 Null + Blast 1 + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Launches a bomb that ignores invisibility.
Element: None
Possible Rewards (Per Virus): DoubleBomb, SeekerBomb1, Zenny: DELETED
SatelliteSatellite (Satellite)
Area: Netopia, Sharo, NAXA
HP: 100
Primary Attack Damage/Effect: Trap(Enemy in Targeting Cursor) + Seeking: Movement (High-Alt) + Dodge + Lock-On + Nullify Invis
Primary Attack Accuracy: C
Primary Attack Description: Generates a targeting cursor that sweeps back and forth across the field, looking for a target. The cursor ignores decoys, objects, illusions, and invisibility. If the cursor intersects with an actual enemy, Lock-On is achieved, and the virus launches itself into the sky at High Altitude.
Secondary Attack Attack Damage/Effect: (3 Null + Seeking + Enhanced Accuracy) x 10 Shots
Secondary Attack Attack Accuracy: A
Secondary Attack Attack Description: When Lock-On is achieved, this virus fires a barrage of 10 highly accurate shots at its chosen target before landing in its original position. Accuracy debuffs on the Satellite while using this attack are reduced in severity by one rank.
Element: Null
Possible Rewards (Per Virus): Lock-On1, Zenny
Special: Immobile outside of its primary attack.
Special: This virus will repeat its primary attack until it finds a target, after which it will be able to use its secondary attack once. When it changes targets, either of its own volition or its current target's death, or uses its Secondary Attack and lands in its original position, it must repeat its primary attack until it finds a new target.
Notes: Triggering invisibility or an illusion, or moving the Satellite forcefully after Lock-On is achieved does not allow a target to escape Lock-On. Lock-On is a shift in the Satellite's state, not a status inflicted on its target, and thus cannot be removed.: DELETED
-=Navis=-
Asymptote.Exe: 130Hp [Lava]
Erysichthon.Exe: 140Hp [Lava][Glitch: Lilliputian Bindings]
-=Terrain=-
60% Lava
40% Metal
-=Objects=-
DataCubes: 20Hp [Metal][About Five Remain]
Lilliputian Bindings (Negative Glitch): The victim suffers an unbreakable Hold effect and cannot move themselves or dodge in any way. This glitch also foils other types of force movement, such as teleportation. The effect cannot be removed by any means, except by the removal of this glitch. Lasts two turns, or until remover with Status Cure, Glitch Eater or other similar effects.