Rushing the creature in front of him, Asymptote would pound the ground in front of him, a flash of words appearing on Joseph's screen saying Signature Program Activated. Joseph scratching his head as he watched them disappear as Asymptote continued his attack. Signature attack? Did I program that into him? He asked himself as the words disappeared from the screen, Asymptote's hands summoned up various signs and numbers which soon formed themselves into an equation that the navi grabbed with both hands. 8x2^2+7x(4+1)=291 As he held it above his head he would continue to attack the Spikey in front of him, the navi jumping upwards in an arc as he slammed it down at the Spikey's head, the numbers and symbols clattering around the area and disappearing into junk data almost immediately, as he growled out.
The navi getting a click in the back of his head, he felt data rush to his body, knowing full well battlechip data had been sent to him. His arms spreading out as two sets of three ivory claws shot out of the backs of his hands, blood and gore clinging to the pearly white and jagged claws. A soft glow coming off the claws he summoned as he began clenching his fingers into fists as he stepped forward and brought both arms down in a cross pattern, attempting to slash the Spikey into pieces on his jagged, painful looking claws.
Turning back around towards the Spooky that he had been ignoring as of late, damage he had been given or during his round of attack, stomped towards the ghostly virus. His shadow looming over the creature in front of him, eyes glowing unnaturally as he stood in front of where it floated, growling loudly at the ghost. Go. Back. TO HELL! he bellowed out, arms pulling back as he wound up for his attack, arms shooting forward at the creature, nails ripping through the air as they sought to rip through the ghostly virus' face and body and end this battle.
Actions
Buff: 10+Level (11) Added to RageClaw1
1: Mathmatical Headache--->Spikey C (40+Break, 2TCD)
2:

Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)--->Spikey C (40+11 Slashing)
3:

Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)--->Spooky