He rushed forward and spat a cone of Wood energy at the Megalian. The blast of wind and blunt clumps of grass would blow away the Megalian's aura if it hit and cause considerable damage to the virus. He followed it up by smashing it with two giant hammers. He swung one down upon the head from above. Then as the hammer smashed to pieces in his hands, he brought his arms around from left to right, clobbering at the virus' body with a second sledgehammer. That one also shattered into pieces upon impact.
Magistrate led the twins in a cannon assault on the viruses. She took two potshots at Solarite2 B, the virus nearest her with their new CircleGun2. Her cannon rumbled with each shot as she launched seeking projectiles at the sun-like virus. As Magi was firing her cannon at the West-end virus, the twins flew over and began shooting up the East-end Solarite2 A. They also had highly-accurate cannon shots. Laser-pointer beams swept over both Solarites as the three women flew around them. Shooting at them with cannons.
With his friendship-powered speed, Sparks!Drago dodged away from the Megalian and headed straight for CannonGuard2 B and its CrazyRazy2 B platform. Sparks leapt about him moments before his katana swept out of its sheath. Several spheres of lightning rode the electrical ripples, as waves of energy crashed through the viral presence. Ball lightning struck at the CannonGuard over and over again, attempting to penetrate its hard shuttered shell and blast through to the CrazyRazy beneath. One of the waves of electrical energy even tried to stun the motor systems of the CrazyRazy platform.
Summary (Turn 2)
~Actions Summary~
*Dragon's Sureness [Signature]: Passive Accuracy Enhancement (+10% Acc; max A Rank).
*Dragon's Swiftness [Signature]: Passive Haste (+10% Eva; max A Rank).
*Dragon's Barrier [Signature]: Passive 20HP Barrier.
*Dragon's Scales [Signature]: Passive 20HP Casing.
*Bastion of Prominence [Signature]: Passive 20HP Barrier.
*Fortress Palisade [Signature]: Passive 20HP Casing.
*Sphere of Light [Signature]: Passive 20HP Barrier.
*Scales of Light [Signature]: Passive 20HP Casing.
*Sphere of Darkness [Signature]: Passive 20HP Barrier.
*Scales of Darkness [Signature]: Passive 20HP Casing.
Action Count 1
Ability: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
*Dragon's Wings [Signature]: Passive Movement (Eva: 5% --> 50%+High Gear+Haste; 70%). Move to engage Megalian-E2.
D1: Dragon's Resilience [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Tyrant's Wings [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
M1: Command Word - Refresh [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Wings of Light [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
S1: Renewal of Light [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Wings of Darkness [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
A1: Renewal of Darkness [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
Action Count 2
D2: WoodPowder2Damage: 90 + Medium Grass Terrain Change + Confusion + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of miasma breath. Changes terrain to Grass and causes confusion on contact.
Duration: Once
Element: Wood
Trader Rank: C [Battlechip]: Acc: B (C+AccEnh; 60%); 90 Wood Damage + Grass Terrain Change + Confusion + Cone Attack. Target: Megalian-E2. If any other viruses are within the cone then target them as well.
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Light of Judgment [Signature]: Passive Take Aim (+10% Acc; max A Rank).
M2: CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: Acc: A (A+Take Aim; 70%); 120 Null Damage + Seeking; Until Overridden/Broken. Breaks after 4 uses. Target: Solarite2 B. (3/4 Uses Remaining).
S2: Dodge (Eva: 50%).
A2: Dodge (Eva: 50%).
Action Count 3
D3: BigHammer1Damage: 160 + Impact + Break
Accuracy: B
Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
Duration: Once
Element: Null
Trader Rank: D #1 [Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Break. Target: Megalian-E2.
M3: CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: Acc: A (70%); 120 Null Damage + Seeking. Target: Solarite2 B. (2/4 Uses Remaining).
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Targeting Light [Signature]: Passive Take Aim (+10% Acc; max A Rank).
S3: MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C #1 [Battlechip]: Acc: A (A+Take Aim+Lock-on; 70%); 100 Null Damage + Seeking + Lock-on. Target: Solarite2 A.
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Targeting Darklight [Signature]: Passive Take Aim (+10% Acc; max A Rank).
A3: MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C #2 [Battlechip]: Acc: A (A+Take Aim+Lock-on; 70%); 100 Null Damage + Seeking + Lock-on. Target: Solarite2 A.
Action Count 4
D4: BigHammer1Damage: 160 + Impact + Break
Accuracy: B
Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
Duration: Once
Element: Null
Trader Rank: D #2 [Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Break. Target: Megalian-E2.
Action Count 5
D5: Dodge (50%+High Gear+Haste; 70%).
Action Count 6
*Zap Infusion [Signature]: Imbue Element: Elec.
D6: MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
Accuracy: B
Description: Launches a triple rocket punch. Each fist targets separately.
Duration: Once
Element: Null
Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: B [Battlechip]: Acc: A (B+AccEnh; 70%); 50 Elec Damage + Impact + Break + Knockback + Variable Targeting x 3 Fists. Target: All 3 Fists to CannonGuard2 B unless the virus is deleted. In which case the target for any remaining Fists is CrazyRazy2 B.
*Zap Slash Wave [Signature]: Shot-Type Attack - Acc: A (B+AccEnh; 70%); 10 Elec Damage + Slashing + Stun1. Target: CrazyRazy2 B.
Action Count 7
D7: ElecReel2Damage: 100 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: C [Battlechip]: Acc: A (B+AccEnh; 70%); 120 (100+20 SparksCross V3) Elec Damage + Spread3 (Side + Behind). Target: CannonGuard2 B, CrazyRazy2 B.
~Other Effects Summary~
DragonierMan
Elec/Speed
HP: 340/340
1. Dragon's Barrier [Signature]: 20HP Barrier.
2. Dragon's Scales [Signature]: 20HP Casing.
3.Blind1 on Turn 2. --> Status Cured.
4. SparksCross(LVL3) [SoulCross]: +20 to all chips of the Elec element.
5. Dragon's Resilience [Signature]: 2 TCD.
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 100/100
1. Bastion of Prominence [Signature]: 20HP Barrier.
2. Fortress Palisade [Signature]: 20HP Casing.
3.Blind1 on Turn 2. --> Status Cured.
4. Command Word - Refresh [Signature]: 2 TCD.
5. CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: 2/4 Uses Remaining.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Suzume
Null/Team
HP: 100/100
1. Sphere of Light [Signature]: 20HP Barrier.
2. Scales of Light [Signature]: 20HP Casing.
3.Blind1 on Turn 2. --> Status Cured.
4. Renewal of Light [Signature]: 2 TCD.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Aya
Null/Team
HP: 80/100 --> 100/100
1. Sphere of Darkness [Signature]: 20HP Barrier.
2. Scales of Darkness [Signature]: 20HP Casing.
3.Blind1 on Turn 2. --> Status Cured.
4. Renewal of Darkness [Signature]: 2 TCD.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
*Dragon's Sureness [Signature]: Passive Accuracy Enhancement (+10% Acc; max A Rank).
*Dragon's Swiftness [Signature]: Passive Haste (+10% Eva; max A Rank).
*Dragon's Barrier [Signature]: Passive 20HP Barrier.
*Dragon's Scales [Signature]: Passive 20HP Casing.
*Bastion of Prominence [Signature]: Passive 20HP Barrier.
*Fortress Palisade [Signature]: Passive 20HP Casing.
*Sphere of Light [Signature]: Passive 20HP Barrier.
*Scales of Light [Signature]: Passive 20HP Casing.
*Sphere of Darkness [Signature]: Passive 20HP Barrier.
*Scales of Darkness [Signature]: Passive 20HP Casing.
Action Count 1
Ability: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
*Dragon's Wings [Signature]: Passive Movement (Eva: 5% --> 50%+High Gear+Haste; 70%). Move to engage Megalian-E2.
D1: Dragon's Resilience [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Tyrant's Wings [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
M1: Command Word - Refresh [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Wings of Light [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
S1: Renewal of Light [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
*Wings of Darkness [Signature]: Passive Movement (Eva: 5%). Move to High Altitude.
A1: Renewal of Darkness [Signature]: 30 Healing + Status Cure [2 TCD]. Status Cure: Blind1.
Action Count 2
D2: WoodPowder2Damage: 90 + Medium Grass Terrain Change + Confusion + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of miasma breath. Changes terrain to Grass and causes confusion on contact.
Duration: Once
Element: Wood
Trader Rank: C [Battlechip]: Acc: B (C+AccEnh; 60%); 90 Wood Damage + Grass Terrain Change + Confusion + Cone Attack. Target: Megalian-E2. If any other viruses are within the cone then target them as well.
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Light of Judgment [Signature]: Passive Take Aim (+10% Acc; max A Rank).
M2: CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: Acc: A (A+Take Aim; 70%); 120 Null Damage + Seeking; Until Overridden/Broken. Breaks after 4 uses. Target: Solarite2 B. (3/4 Uses Remaining).
S2: Dodge (Eva: 50%).
A2: Dodge (Eva: 50%).
Action Count 3
D3: BigHammer1Damage: 160 + Impact + Break
Accuracy: B
Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
Duration: Once
Element: Null
Trader Rank: D #1 [Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Break. Target: Megalian-E2.
M3: CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: Acc: A (70%); 120 Null Damage + Seeking. Target: Solarite2 B. (2/4 Uses Remaining).
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Targeting Light [Signature]: Passive Take Aim (+10% Acc; max A Rank).
S3: MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C #1 [Battlechip]: Acc: A (A+Take Aim+Lock-on; 70%); 100 Null Damage + Seeking + Lock-on. Target: Solarite2 A.
Ability: All for One [Team Subtype]: The SP may transfer a Battlechip from the Navi's folder to herself or any allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
*Targeting Darklight [Signature]: Passive Take Aim (+10% Acc; max A Rank).
A3: MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C #2 [Battlechip]: Acc: A (A+Take Aim+Lock-on; 70%); 100 Null Damage + Seeking + Lock-on. Target: Solarite2 A.
Action Count 4
D4: BigHammer1Damage: 160 + Impact + Break
Accuracy: B
Description: Summons a giant metal hammer to utterly crush one enemy that stands before you.
Duration: Once
Element: Null
Trader Rank: D #2 [Battlechip]: Acc: A (B+AccEnh; 70%); 160 Null Damage + Impact + Break. Target: Megalian-E2.
Action Count 5
D5: Dodge (50%+High Gear+Haste; 70%).
Action Count 6
*Zap Infusion [Signature]: Imbue Element: Elec.
D6: MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
Accuracy: B
Description: Launches a triple rocket punch. Each fist targets separately.
Duration: Once
Element: Null
Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: B [Battlechip]: Acc: A (B+AccEnh; 70%); 50 Elec Damage + Impact + Break + Knockback + Variable Targeting x 3 Fists. Target: All 3 Fists to CannonGuard2 B unless the virus is deleted. In which case the target for any remaining Fists is CrazyRazy2 B.
*Zap Slash Wave [Signature]: Shot-Type Attack - Acc: A (B+AccEnh; 70%); 10 Elec Damage + Slashing + Stun1. Target: CrazyRazy2 B.
Action Count 7
D7: ElecReel2Damage: 100 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: C [Battlechip]: Acc: A (B+AccEnh; 70%); 120 (100+20 SparksCross V3) Elec Damage + Spread3 (Side + Behind). Target: CannonGuard2 B, CrazyRazy2 B.
~Other Effects Summary~
DragonierMan
Elec/Speed
HP: 340/340
1. Dragon's Barrier [Signature]: 20HP Barrier.
2. Dragon's Scales [Signature]: 20HP Casing.
3.
4. SparksCross(LVL3) [SoulCross]: +20 to all chips of the Elec element.
5. Dragon's Resilience [Signature]: 2 TCD.
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 100/100
1. Bastion of Prominence [Signature]: 20HP Barrier.
2. Fortress Palisade [Signature]: 20HP Casing.
3.
4. Command Word - Refresh [Signature]: 2 TCD.
5. CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B [Battlechip]: 2/4 Uses Remaining.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Suzume
Null/Team
HP: 100/100
1. Sphere of Light [Signature]: 20HP Barrier.
2. Scales of Light [Signature]: 20HP Casing.
3.
4. Renewal of Light [Signature]: 2 TCD.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Aya
Null/Team
HP: 80/100 --> 100/100
1. Sphere of Darkness [Signature]: 20HP Barrier.
2. Scales of Darkness [Signature]: 20HP Casing.
3.
4. Renewal of Darkness [Signature]: 2 TCD.
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.