Occasional chalky protrusions of stone broke up through the grass in places, and though the edge near the drop was mostly flat, the slope grew steep swiftly as it descended to her right. The air had grown cool, with just a faint taste of mist and rain to it, and the sky was clouding over with dark grey. A little further ahead, Terra could see a place where the cliff jutted out to a fairly severe precipice, before changing direction to the right, and a shape stood out at the edge. A little closer, and she could make the shape out as another monsoon virus, its broad hat tilted up as it watched the incoming storm while its robes swirled in the breeze.
Before she could get any closer to it, however, another shape leapt up swiftly onto one on the chalk rocks nearby, looking out of place with a fire-wreathed body and a vaguely draconic appearance. An extra circle of flame washed around it once as it made a threatening sound in her direction. The sound elicited more rustling and shuffling from behind some of the other exposed chalk chunks, and the distraction was enough for Terra to notice, a little further ahead and to her right, a patch of the grass overcome by a small pool of toxic-looking sludge, presided over by another of her bounty targets.
-=Viruses=-
MonsoonMonsoon (Storm)
Storm loosely resemble the Weather line, and may in fact be a distant off-shoot of them. They wear metal hats that loosely resemble straw hats. Their faces are mostly nondescript, aside from their always closed eyes, and beak-like nose. They have no visible mouth, though from somewhere beneath their nose, they appear to be chewing on a bamboo shoot. Their bodies appear to be simple gowns, decorated with swirls. This virus is normally no more or less aggressive than most viruses, but if the enemy is using exclusively/near exclusively Shot or Thrown type attacks, it will attack more frequently, knowing that its attack will help protect it from them.
Area: Dentech, Yumland, NAXA
HP: 150
Attack Damage/Effect: 15 Null + Nova 3 + Knockback + Wind Attack x 3 hits
Attack Accuracy: C
Attack Description: Creates a wind storm around itself, knocking enemies backward.
Element: Null
Possible Rewards (Per Virus): Squall1, Zenny
Special: High Turbulence: The accuracy of Shot and Thrown-type attacks is reduced by 3 ranks against this virus while it is attacking.
Special: FloatShoes, ShadowShoes: 150Hp [Grass][Looking out dramatically from the precipice]
KilburKilbur (Kilby)
Kilby viruses try to stay at least 3 panels away from their enemy at all times, and dodge back and forth constantly. Kilby viruses only attack once per turn, and when they do, they teleport to a position flanking their target, and stab them with a Bamboo Lance. This lance strikes at Long Sword range, and may hit two targets at once. After attacking, they teleport back to the panel they were standing upon when they first began their attack sequence. They are mindlessly oblivious to the hazards of terrain. Kilby Omega viruses attack differently. Instead of attacking from the side, they attack 3 separate targets from behind with Bamboo Lance. They also teleport before and after the attack, just as lesser Kilby do, and only attack once per turn. They are mindlessly oblivious to the hazards of terrain.
Area: Yumland, Okuden Valley, Dentech
HP: 170
Attack Damage/Effect: 70 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only. A: 170Hp [Grass][Hiding behind Chalk Protrusion A]
KilburKilbur (Kilby)
Kilby viruses try to stay at least 3 panels away from their enemy at all times, and dodge back and forth constantly. Kilby viruses only attack once per turn, and when they do, they teleport to a position flanking their target, and stab them with a Bamboo Lance. This lance strikes at Long Sword range, and may hit two targets at once. After attacking, they teleport back to the panel they were standing upon when they first began their attack sequence. They are mindlessly oblivious to the hazards of terrain. Kilby Omega viruses attack differently. Instead of attacking from the side, they attack 3 separate targets from behind with Bamboo Lance. They also teleport before and after the attack, just as lesser Kilby do, and only attack once per turn. They are mindlessly oblivious to the hazards of terrain.
Area: Yumland, Okuden Valley, Dentech
HP: 170
Attack Damage/Effect: 70 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only. B: 170Hp [Normal][Hiding behind Chalk Protrusion C]
Dragrin2Dragrin2 (Dragrin)
Area: Yumland, Hades Isle
HP: 200
Attack: 50 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): HotBody2, Zenny
Special: High dodge rate when not attacking.
- HeatBody: 200Hp [Normal][On top of Chalk Protrusion B]
EarthJelly2EarthJelly2 (EarthJelly)
EarthJelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. EarthJelly attack by launching large waves of mud at enemies The attack cycle of EarthJelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.
Area: Yumland
HP: 270
Attack Damage/Effect: 70 Wood + Ground Attack + Wide Attack + Mud Terrain Boost 40 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of mud at enemies. The attack is stronger if performed over Mud terrain.
Element: Wood
Possible Rewards (Per Virus): MudWave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.: 270Hp [Normal][Over poison puddle]
-=Navis=-
Terra.EXE: 170Hp [Grass]
-=Terrain=-
60% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
30% Normal
- No effects.
10% Poison
- -10 HP/action standing, -20 HP/action submerged.
- Zombie nullifies damage, heals 10 HP/action on contact.
- Cannot be in Sigs.
- PanelShot: Poison(20).
-=Objects=-
Chalk Protrusion A: 80Hp [A short way ahead of Terra; tall and thin]
Chalk Protrusion B: 120Hp [To Terra's direct right, long and low]
Chalk Protrusion C: 40Hp [Ahead of Terra, a little over a movement away, small]
-=Rogue Battle 1, Re-Start!=-