Arch's Bargain Bin

So...my Navi mysteriously conjured almost a full folder's worth of Battlechips...long story. Now, don't get me wrong, having a full folder is pretty cool, but most of these chips are a little below Hex's level, and I've got doubles and triples for days. So I've decided to offload my surplus here at modest discounts, should you not feel like paying full retail price; starting out new, chip collections can be pretty sparse, so think of this as a reasonably cheap way to get an early leg up if you're starting out busting.

Quote (Attached: HexFolder)

HexFolder (29/30)
Cannon [60 [color=grey]Null[/color] {A}, Knockback]
Cannon [60 [color=grey]Null[/color] {A}, Knockback]
Cannon [60 [color=grey]Null[/color] {A}, Knockback]
Vulcan2 [10x5 [color=grey]Null[/color] {A}, Spread1]
RageClaw1 [40 [color=grey]Slashing[/color] OR 20 Impact + Throw {B/B}, 6 uses]
RageClaw1 [40 [color=grey]Slashing[/color] OR 20 Impact + Throw {B/B}, 6 uses]
RageClaw1 [40 [color=grey]Slashing[/color] OR 20 Impact + Throw {B/B}, 6 uses]
Sword [80 [color=grey]Null[/color] {B}, Slashing, 6 uses]
ShockWave [40 [color=grey]Null[/color] {C}, Line Attack, Ground Attack]
EnergyBomb [40x3 [color=grey]Null[/color] {C}, Blast1]
Quake1 [100 [color=grey]Null[/color] {C}, Impact, Medium Cracked Terrain]
Wrecker [80 [color=grey]Null[/color] {C}, Break, Panel Break]
Countbomb1 [100 HP Object (Anchored), explodes after two turns for 100 [color=grey]Null[/color] {S}, To-All]
DBLBeam1 [40 [color=grey]Null[/color] {S}, To-All Enemies OR 30 Healing {S}, To-All Allies]
DBLBeam1 [40 [color=grey]Null[/color] {S}, To-All Enemies OR 30 Healing {S}, To-All Allies]
Guard1 [1-Hit Shield] + [Reflect(up to 60 + Piercing + Line Attack {S})]
Guard1 [1-Hit Shield] + [Reflect(up to 60 + Piercing + Line Attack {S})]
Guard1 [1-Hit Shield] + [Reflect(up to 60 + Piercing + Line Attack {S})]
IronShield1 [2 Hit Shield {S}, Status Guard]
Heatshot [40 [color=red]Fire[/color] {A}, Spread1]
Firehit1 [60 [color=red]Fire[/color] {A}, Impact, Double Attack]
Candle2 [100 HP [color=red]Fire[/color] Object (Anchored, HeatBody), Regen10 {S} To-All Allies (3 turns)]
WideShot1 [70 [color=blue]Aqua[/color] {A}, Wide Attack]
ElecReel1 [80 [color=orange]Elec[/color] {B}, Spread3 (Side & Behind)]
ElecReel1 [80 [color=orange]Elec[/color] {B}, Spread3 (Side & Behind)]
CactBall1 [20x(2-4) [color=green]Wood[/color] {C}, Ground Attack]
CactBall1 [20x(2-4) [color=green]Wood[/color] {C}, Ground Attack]
CornShot1 [50 [color=green]Wood[/color] {A}, Trick Shot Spread1 {A}]
Boomerang1 [60 [color=green]Wood[/color] {B}, Group Attack (Arc)]


Priority Sellers:

    [li] Cannon x3: 600z each
    [li] RageClaw1 x3: 750z each
    [li] Guard1 x3: 350z each
    [li] CactBall1 x2: 400z each
  • Shockwave: 500z

This is my list of things I outright want to get rid of; I'm open to haggling, so if you can either make an offer of Zenny, or offer me another chip in turn if you're going for more than one.

The rest of my folder, with a few exceptions, are all things that I'm not particularly looking to offload, but will entertain offers if they've got something in return behind them. There are, again, a few chips I (or rather, my Navi, who's got weird sentimentality issues with them or something) would rather not trade for the time being; I'll list them here.

Restricted:

    [li] Candle2
    [li] Vulcan2
  • ElecReel1 x2

Cheers,
-Arch-

[Hexadecimal.EXE is unavailable for comment]
Hello there. That Thunder chip you have looks quite well suited for me...if you could lower the price from 500z to 400z, you'd have a buyer.

- LightningMan.EXE
ATTACHMENT: 400z
It's all yours.

-Arch-

Attached: Thunder1
It's all his!

LightningMan GET: Thunder1
Arch GET: 400z

- LinkMan.EXE
Hey I've got this chip here I'd like to trade to you!
The chip in question is Recov1. We'd like one of your CactBall1 chips.
Yeah, that's the game's strategy!

- SG & Mi'an -

[Attached: 1x Recov1 Battlechip]
Let me check in with my Navi on this one...

Quote (Hexadecimal.EXE)

CactBall1: dispose of by any means necessary. Reason: [ERROR; FILE NOT FOUND]

...We'll take the Recov10.

Attached: CactBall1

-Arch-
I'm on the ball today, so no waiting for you guys!

Mi'an GET: CactusBall1 BattleChip data
Arch GET: Recover10 BattleChip data

- LinkMan.EXE