RE: Delta.exe Bounties
The wrangler prog tipped it's cut-off jpeg hat at Delta with a broad grin.

"Ten bounties on them skeeter varmints, that's some good huntin', pardner! It's cash zenny for the two and ten thresholds, but how would ye like the five kill threshold pay-out there? The chip, or more zenny? All up, it'd be either 3000 zenny, or else 2000 and a nice little ol' Drain chip for ye. Yer pick, pardner! Make yer mind up and I'll get a new bounty sheet all ready fer ye to get to huntin'!"

[Please Choose for progressive 2, 5 and 10 kill rewards: 3000z OR 2000z and Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
]

While it waited for Delta's decision, the Wrangler proceeded to print a new bounty docket from somewhere underneath its hat and let it slide onto the counter between them.

"Ah took the liberty a' pressumin' yer wantin' another crack at the normal net bounties - meanin' no offence pardner, but ye don't look like yer tanglin' with rogue beasties just yet. Maybe soon if ye keep this pace up! Any of these critters take yer fancy?"

StarfishStarfish (Starfish)

Area: Yoka, Beach

HP: 60
Attack Damage/Effect: 10 Aqua + Bubble Trap + 3 targets
Attack Accuracy: D
Attack Description: Launches three slow moving bubbles that trap the targets in a bubble prison, immobilizing them. These bubbles act as 10 HP objects, and can be shot before they make contact to pop them. Conversely, the virus can block incoming attacks with them.
Element: Aqua
Possible Rewards (Per Virus): BubbleStar1, Zenny
Special: Bubble Trap: Any target hit with this virus' attack will be instantly trapped in a 10 HP Aqua Element Bubble that can only be popped from the outside. Targets trapped within these bubbles will take 100% more damage from Elec element attacks. The Bubbles will expire at the end of the turn, or when hit.
Special: This attack can hit the same target multiple times (up to 3), or attack 3 separate targets.
Special: Targets trapped in Bubbles are easier to move with Wind Effects, Knockback, and Microburst than normal.
(Starfish)
- BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D

Bag-O-CandyBag-O-Candy (Bag-O-Candy)

A paper bag with a jack-o-lantern face painted on it. If one looked inside, they would see an incredible amount of candy, more than should be possible to fit in such a bag. Unsurprisingly, they attack by launching candy from themselves, but can also throw healing candy at allies. Neither is especially healthy, though...

Area: NetVegas

HP: 100
Primary Attack Damage/Effect: 20 Null + Break
Primary Attack Accuracy: C
Primary Attack Description: Throws a stone hard jawbreaker at an enemy.
Secondary Attack Damage/Effect: 30 Heal, 10 damage to healed at end of turn
Secondary Attack Accuracy: S
Secondary Attack Description: Gives an ally an incredibly sugary candy, which heals them, but the resulting sugar crash harms them soon after slightly. Does not work on any Bag 'O Candy viruses, including itself.
Tertiary Attack Damage/Effect: Nullify Recovery + 30 Heal, 10 damage to healed at end of turn
Tertiary Attack Accuracy: S
Tertiary Attack Description: If an enemy uses a Recovery chip or move, this virus absorbs the healing into itself, forms it into candy, and uses its Secondary Attack as a free action. Regen and Drain do not trigger this effect.
Element: Null
Possible Rewards (Per Virus): CandyBomb1, Zenny
(Bag-O-Candy)
- CandyBomb1Damage: 50 + Slow + Blast2 / (50 Recovery + Blast1) then (10 + Slow + Blast1)
Accuracy: C / S
Description: Creates a piece of candy with a lit fuse that can be thrown like a grenade that coats everything in super sticky sugar. When eaten, heals the user immediately for 50, then deals the user 10 damage at the end of the battle. The user starts the next battle or thread Slowed.
Duration: Once
Element: Null
Trader Rank: D

SkarabSkarab (Skullavia)

Area: Netfrica, Hades Isle, NetVegas

HP: 120
Attack Damage/Effect: 20 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully1, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.
(Skullavia)
- Skully1Damage: 100 + Homing + Confusion
Accuracy: C
Description: Throws a spinning bone at an enemy, if it misses it will swing back around. Confuses enemy on contact.
Duration: Once
Element: Null
Trader Rank: D

BeetankBeetank (Beetank)

Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.

Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas

HP: 80
Primary Attack Damage/Effect: 15 Null + Blast 2
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a small radius.
Secondary Attack Damage/Effect: 15 Null + Blast 2 + Small Area Cracked Terrain
Secondary Attack Accuracy: D
Secondary Attack Description: Launches a bomb that cracks the terrain underneath its explosion.
Element: None
Possible Rewards (Per Virus): MiniBomb, LilBomb, CrackerBomb, Zenny
(Beetank)
- MiniBombDamage: 90 + Blast1
Accuracy: C
Description: A Multi-use bomb.
Duration: Once
Element: Null
Trader Rank: E
, LilBombDamage: 80 + Blast 2
Accuracy: C
Description: Lobs a bomb that deals damage in a moderate range.
Duration: Once
Element: Null
Trader Rank: D
, CrackerBombDamage: 70 + Panel Crack + Blast 2
Accuracy: C
Description: Throw a bomb that damages or breaks panels in a small area.
Duration: Once
Element: Null
Trader Rank: D

MagmaDragonMagmaDragon (MagmaDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Hades Isle

HP: 200
Primary Attack Damage/Effect: 30 Fire + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Lava in its wake.
Secondary Attack Damage/Effect: 30 Fire + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Fire
Possible Rewards (Per Virus): HeatDragon1, Zenny
(MagmaDragon)
- HeatDragon1Damage: 100 + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
Accuracy: C
Description: Summons an EarthDragon that attacks enemies as it glides across the ground. Changes terrain to Lava as it passes.
Duration: Once
Element: Fire
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D

Swordy-WSwordy-W (Swordy-W)

Area: Okuden Valley, Dentech, Yumland

HP: 80
Primary Attack Damage/Effect: 15 Wood + Long Range Attack + Slashing
Primary Attack Accuracy: B
Primary Attack Description: When this virus is 2 panels away from the target, or its enemies are 2-deep, it will attack with Bamboo Blade.
Secondary Attack Damage/Effect: 10 Wood + Wide Range Attack + Slashing
Secondary Attack Accuracy: B
Secondary Attack Description: When this virus is standing directly adjacent to its target, or diagonally from it, it will attack with Bamboo Sword.
Element: Wood
Possible Rewards (Per Virus): BambooKnife, Zenny
Special: Swordy-W's are immune to Confusion Status.
Special: Uses Area Grab to get into attack range.
(Swordy-W)
- BambooKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of solid wood, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Wood
Trader Rank: D

MelodyMelody (Melody)

Melody viruses move, dodge, and attack by jumping. There is no distinction between these 3 actions.

Area: ACDC, Kotobuki Town, Netopia, Dentech

HP: 80
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 10 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
(Melody)
- Binder1Damage: 60 x 4 possible hits.
Accuracy: D
Description: Summons a Melody virus to stomp on random enemies. After the first target is attacked, the virus will bounce around the field randomly, possibly hitting other enemies or the same enemy again, up to 4 times total.
Duration: Once
Element: Null
Special: Though the user has no control over the virus beyond the first attack, this chip cannot harm the user.
Trader Rank: D
, ColorBall1Damage: 40 + Rebound(4)
Accuracy: C
Description: Throws a bouncy rubber ball that can repeatedly rebound off enemies and objects.
Duration: Once
Element: Null
Special: Rebound(4): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked four additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: D
(Rare)
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
(Puffy-A)
- Spreader1Damage: 40 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: D
, BubbleSpreader1Damage: 30 + Spread 8
Accuracy: A
Description: Shoots a bubble blast that explodes on impact to hit nearby enemies.
Duration: Once
Element: Aqua
Trader Rank: D
(Rare)
DrixolDrixol (Drixol)

Area: Electown, Kotobuki Town, Hades Isle

HP: 90
Primary Attack Damage/Effect: 20 Null + Break + Piercing
Primary Attack Accuracy: C
Primary Attack Description: Flies at a line of enemies, drilling through all in its path.
Secondary Attack Damage/Effect: (Teleport) + (20 Null + Break + Piercing)
Secondary Attack Accuracy: B
Secondary Attack Description: After the initial flying drill attack, this virus teleports through a hole in space, and makes a second pass at the chosen enemy target from a new direction.
Element: Null
Possible Rewards (Per Virus): DrillArm1, Zenny
Special: Omnishoes when attacking.
Special: This virus will never execute its secondary attack without using its primary attack first, and always in immediate succession. Any other actions it takes must occur outside of this sequence. If anything causes an interruption between its primary attack action and secondary attack action, they revert to starting their primary attack again.
(Drixol)
- DrillArm1Damage: 60 + Break + Knockback + Long Attack
Accuracy: B
Description: A long drill is created to bore through enemies. It can hit one enemy twice, and a second enemy once.
Duration: Once
Element: Null
Special: Knockback paired with Long Attack causes the drill to hit close ranged targets twice, instead of once. This is because it pushes the closest target through both hit zones. Knockback only triggers once.
Trader Rank: D

KillPlantKillPlant (KillPlant)

Area: Beach, Yumland, Netfrica, Dentech

HP: 100
Primary Attack Damage/Effect: 30 Wood
Primary Attack Accuracy: C
Primary Attack Description: The virus spits a large wooden seed at one target, like a bomb. If it misses, it remains on the field for one turn.
Secondary Attack Damage/Effect: 30 Wood + Ground + Line Attack + Aqua Boost(+30 Wood, +AccuracyUP)
Secondary Attack Accuracy: C / B
Secondary Attack Description: If the seed is left alone for one turn, it will erupt into a Wood Tower attack. If the seed is hit by any Aqua based attacks or it lands on a Sea Panel, it will double in power and speed.
Element: Wood
Possible Rewards (Per virus): TreeBomb1, Zenny
Special: This virus is immobile.
- The Seed is immune to damage.
- Fire and Impact will destroy the Seed.
- This virus attacks every other turn, starting on the first turn.
(KillPlant)
- TreeBomb1Damage: 60 / 60 + Group Attack + Ground Attack (next turn) / 60 + Group Attack + Ground Attack + Aqua Boost 30
Accuracy: C / D / C
Description: Throws a tree seed that powers up when hit with Aqua.
Duration: Varies
Element: Wood
Special: Throws a seed at one enemy. If the seed misses, it will remain on the field until next turn. If the seed is untouched, it will execute a Wood Tower attack on a random group of enemies. If the seed is hit with an Aqua Attack, by anyone, while it is on the field, it will explode into a deadly Wood Tower attack on a random group of enemies. (Aqua Boosted damage is 90 Wood.)
Trader Rank: D

BluegonBluegon (Bluegon)

Bluegons do not appear before Battle 6. They are extremely territorial among their own kind, so only one HoleDragon can appear per battle. Because they live among holes, they cannot appear without at least 5% Missing terrain.

Area: Sharo

HP: 200
Primary Attack Damage/Effect: 40 Aqua + Wide Attack
Primary Attack Accuracy: A
Primary Attack Description: Exhales a wide stream of ice breath.
Secondary Attack Damage/Effect: 50 Aqua + Knockback + Ground Attack
Secondary Attack Accuracy: C
Secondary Attack Description: Creates a wave of ice water that crashes into an enemy.
Element: Aqua
Possible Rewards (Per Virus): AquaLine (Rare), IceDragon1 (Rare), Zenny
Special: As this virus is always in a hole, it is immune to all Ground attacks.
Special: While this virus will never leave holes, it may still swerve to avoid attacks.
Special: This virus can use an action to duck inside its hole. This counts as a dodge. It may reemerge from that same hole, or a different hole on the battlefield, as a free action afterward.
(Bluegon)
- AquaLineDamage: 180 + Knockback
Accuracy: B
Description: Creates a swift current that strikes a single enemy. Rare
Duration: Once
Element: Aqua
Trader Rank: C
(Rare), IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
(Rare)
WallaWalla (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 20 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang1, Zenny
(Walla)
- TwinFang1Damage: 70 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: D
posted in Bounty Shop
RE: A use for BugFrags? (SP Mission Request)
Greetings, Delta.EXE

Indeed, The GNA is happy to facilitate matches between navigators seeking expanded support functions and clients currently able to furnish support cores as payment for service. We've assess your data profile and matched you with a possible client who is able to offer a support core in payment for assistance. Please read the brief below.

Quote


The profile brief is an audio clip dominated by a bright, perky voice with a relatively high pitch, though not enough to make it shrill or irritating.

"Alright, alright, I messed up, I know, I'll do things the proper way, I understand..." The voice drops into a muttering complaint for a moment. "Excuse me for trying to have a social life... how's a girl meant to- [REDACTED]" There's an obvious cut in the audio before it picks up again.

"Ahem. Okay, so, I can supply low to mid level recompense for assistance with a few small scouting matters and some viral containment. I need to head to the WineGlass Cove private resort, located in the Beach network, so expect sun, surf and fair weather. Probably.

Assistance shouldn't take more than a couple of hours at most, and I can offer cash, a couple of rarer chips, one or two standard upgrade parts (digital variants), a support core if the navi is capable of using it, or something else of roughly that reward grade, depending on what you need. Do really well and there might even be a fun bonus in it for you!" Despite the brief being audio only, you can practically hear the wink.

-Prosopopoeia.lapin


Please respond if this match is suitable for you, and we will forward the relevant contact details.

-Global Network Administration
posted in Mission BBS
RE: Inside the shop
"Well, can't blame those netbattlers, can you? If you got the guts to take on the viruses, you make bank pretty quickly...and spend it just as fast. But, you tend to get deleted before you truly make it big, like with those cybeast hunters...good passive income though." Suitachi would make a comment with a chuckle, plucking the release orders off the counter and going over the manifest once, twice and thrice, he looked up and down, before making a slow whistle at the order.

"My my, he's certainly been doing a lot It seems, 5 levels of navi customization space, 5 in processors. Alright then, let me just..." He spoke again as he approved the order, notarizing and signing his signature down. "Alright, that's done. You can send those orders out and make them available to the man. Thank you for your hard work, miss. Just try and stay safe out there." He said, handing her back the documents.

Rogan/Lyntael get: Navicust Expansions 21-25 and Processor Upgrades 34-38
Rogan lose: 48000z
Rogan is left with: 2235z
posted in Navi Shop
RE: Inside the shop
Turning around from another stocking session, Suitachi would quickly take a quick look at the shipping manifest. Looking over it briefly, the man would jot down his signature for the deliveryman and give him a nod. "Well busy today aren't we? Well, can't say I blame them huh. Just a quick transfer of money...and there we go. You're free to send those out to the buyer."

Suitachi gave the man a smile before turning back around and finishing what he was in the middle of, ironically, a few PUs and NCEs were being stocked onto his shelves in a tidy order. Funny that.

Rogan get: PU30-33 and NCE 17-20
Rogan lose: 32100z
posted in Navi Shop
RE: Navi Net-Shop
As TempoMan zipped to the section of the counter that Jazz approached, he nodded and smiled at the greeting, but didn't seem to directly recognise the new-look hare. He grinned and brought forward a small data crystals, passing it across the counter.

"Must have been a while if you're calling them that, friend. I don't think we've used the term 'signature reset' in years... they're called Process Edits now. Works about as you'd expect though. Let me know if you..." He trailed off as Jazz devolved into a heated rant that was clearly not directed at him. He held his peace and then retrieved the second part of the order swiftly.
"I can get you one of those too, no problem. I... hope your hunt goes smoothly." He processed the payment in short order and did his best to offer the other navi a reassuring smile; friendly as he was, this clearly wasn't his business.

==

Jazz GET: 1 x Process Edit, Aqua Shot
Jazz LOSe: 1180z
posted in Commercial Area
RE: Delta.exe Bounties
"Them things? Sounds good, and no there is not much else to it, besides you havin to kill two of them variants to return the bounty, then you can get a new one. Other than that, you get max rewards at 50 kills...not that nobody has hit that tally yet, but everyone gots stuff ta do." He explained before printing out a second sheet for Delta, rewards for X kills and area of where to hunt them.

Bounty Reward for Skeeter (Skeeter)

Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica

2 kills: 400z, turn-in available
5 kills: Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
; OR 1000z
10 kills: 1600z
15 kills: 2400z
20 kills: Drain2Damage: Drain 70
Accuracy: C
Description: Summons a cloud of Skeeto viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: C
; OR Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
+ 3000z; OR 4000z
30 kills: 5000z
50 kills: Drain2Damage: Drain 70
Accuracy: C
Description: Summons a cloud of Skeeto viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: C
+ 3000z; OR Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
+ 4000z; OR 7000z

"There ya go pardner, enjoy yer bug bites!"
posted in Bounty Shop
RE: Delta.exe Bounties
"Howdy there pardner! This is indeed the bounty shop!" The prog excitedly exclaimed as Delta wondered up to his stand, smile on face as Delta figured what he wanted. "Normal Net? Kay then pardner, don't go biting off more than you can chew! Once you take a bounty, the viruses you chose to hunt will be comin afta yew. Every encounter will be guaranteed to have one a them variants in each battle, so guage yer strength accordingly and don't go getting deleted, can't take yer stuff with ya to the great beyond if ya go gettin killed out there!" He exclaomed, a little serious undertone under his breath as he continued. "Should you die, we do not take on any liability, so...here ya go." He finished before his hat printed out a list of viruses, names and rewards besides the names.

BigHatBigHat (BigHat)

BigHats only attack a max of once per turn. The rest of their remaining actions are spent moving or dodging, a skill in which they are only average at best. BigHats only attack a second time if the FlashBomb they threw on that turn is somehow destroyed before the end of the turn, and they have an action remaining for the turn. FlashBombs thrown by BigHats do not harm viruses at all when they explode. The effect of FlashBomb cannot be dodged, but it can be blocked by defenses you can take cover behind, such as objects and Guards. Chip generated barriers and auras also prevent the effect, but signature generated defenses of these types will not. As FlashBomb is a light based attack, it has slashing to pierce Shadow, and Seeking to pierce Invis (note that dodging alone does nothing, so Invis will not help here anyway).

Area: Kotobuki Town, Netopia, NetVegas

HP: 100
Attack Damage/Effect: 10 Null + Blind + Slashing + Seeking + Stun + To-All-Clause
Attack Accuracy: S
Attack Description: Throws bomb that explodes in one turn in a flash.
Element: None.
Possible Rewards (Per Virus): FlashBomb1, Zenny
Special: 20 HP Bomb used in attack explodes at the end of the following turn. They fizzle harmlessly if destroyed.
(BigHat)
- FlashBomb1HP: 100
Properties: Light
Object Damage: 40 + Stun
Damage Method: Throw, Knockback, Microburst, Telekinesis, Gust
Attack Damage: 40 + Seeking + Stun + Blind + Blast 4
Accuracy: D (thrown) / A (trigger)
Description: Throws a small flashbang 3 panels ahead. at the end of the second turn after it is thrown, it will detonate, dealing damage, stunning, blinding, and canceling invisibility for everything caught in the blast radius.
Duration: 2 turns or until destroyed.
Element: Elec
Trader Rank: D

PogoJackPogoJack (PogoJack)

A virus that looks like a green/blue/pink/red/orange/yellow/black jackhammer and moves across the net cracking the earth with its ever-activated pile-driver. Two arms with gloves hands extend up from the sides and hold its own handle. A silly face adorns the front with an angry scowl.

Area: Electown, Kotobuki Town, Netopia, NetVegas

HP: 80
Attack Damage/Effect: 10 x 2 Drop Attack + Break + Impact + Movement
Attack Accuracy: C
Attack Description: PogoJack jumps a short distance into the air and then comes down on a target, hammering them with its piledriver.
Element: Normal
Possible Rewards (Per Virus): PileDriver1, Zenny
Special: Whenever this virus moves, the next panel it lands on becomes cracked. This virus does not break cracked panels it lands on, but breaks them when it moves away.
(PogoJack)
- PileDriver1Damage: 40 x 2 Melee Attack + Impact + Break + Knockback + Piledriver
Accuracy: B
Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage.
Duration: Once
Element: Null
Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage.
Trader Rank: D

DarkProgDarkProg (DarkProg)

DarkProgs are Mr. Progs cruelly corrupted and warped to become expendable soldiers. They appear mostly as normal Mr. Progs, but their face is much more darkly colored, and have glowing white eyes, as well as missing their left arm. They attack by emitting static around themselves. While they are fairly strong attackers, especially in groups, they have poor endurance, which is only exacerbated by the fact their attacks harm themselves. They very rarely dodge, but will often try to move close to the enemy before attacking.

Area: SciLab, Netopia, NAXA

HP: 60
Primary Attack Damage/Effect: 20 Elec + Nova 2
Primary Attack Accuracy: C
Primary Attack Description: Emits some of its life energy as a static field.
Secondary Attack Damage/Effect: Damage x 2, Self-Sacrifice x 2
Secondary Attack Accuracy: S
Secondary Attack Description: Charges up energy within itself. On its next turn, all of this virus's attacks deal +100% Source Damage, and deal twice as much damage to itself. This effect does not stack with itself.
Element: Elec
Possible Rewards (Per Virus): RingZap1 (Rare), Zenny
Special: ElecBody: This virus takes no damage from Elec elemental attacks.
Special: Self-Sacrifice: Every time this virus uses its Primary Attack, it loses 5 HP.
Special: Can use PanelGrab once.
(DarkProg)
- RingZap1Damage: 30
Accuracy: B
Description: Two sparks spin around the user, which damages anything foolish enough to draw near.
Duration: One turn
Element: Elec
Special: Damages anyone that gets within melee range of the user, regardless of why they're that close.
Special: This chip automatically attacks every action, starting with the action the user first uses it.
Trader Rank: D
(Rare)
MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
(MagTect)
- MagBolt1Damage: 90 + Stun + Magnetic Pull
Accuracy: B
Description: Uses an electromagnet to pull the target into range, then stuns them with a close range electrical shock.
Duration: Once
Element: Elec
Special: Magnetic Pull: A stronger version of the Pull effect that either pulls the target towards you, or you towards the target over a greater distance than normal.
Trader Rank: D
, MagnetMissile1Damage: 20 + Seeking + Pincer Attack x 2 Missiles
Accuracy: B
Description: Launches North and South magnetic homing missiles that converge on one target.
Duration: Once
Element: Elec
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
Trader Rank: D
(Rare)
HauntedCandleHauntedCandle (HauntedCandle)

This virus attacks every action if able.

Area: Kotobuki Town, Netfrica, Hades Isle, NetVegas

HP: 100
Attack Damage/Effect: 20 Fire + Square Attack + Ground Attack
Attack Accuracy: B
Attack Description: Creates flame spire in a square. Targets panels.
Element: Fire
Possible Rewards (Per Virus): BurnSquare1, Zenny
Special: Immobile.
Special: Heat Body: This virus is immune to Fire damage and associated effects.
Special: Square Attack: Attacks a 2 panel x 2 panel square area.
Special: Candle: Can be snuffed by Wind, which prevents it from attacking. Fire relights it.
(HauntedCandle)
- BurnSquare1Damage: 60 + Blast 2 + Ground Attack
Accuracy: B
Description: Creates a small, square shaped explosion of will-o-wisps that erupt from the ground, scorching the very soul of whatever is occupying that space.
Duration: Once
Element: Fire
Trader Rank: D

BluegonBluegon (Bluegon)

Bluegons do not appear before Battle 6. They are extremely territorial among their own kind, so only one HoleDragon can appear per battle. Because they live among holes, they cannot appear without at least 5% Missing terrain.

Area: Sharo

HP: 200
Primary Attack Damage/Effect: 40 Aqua + Wide Attack
Primary Attack Accuracy: A
Primary Attack Description: Exhales a wide stream of ice breath.
Secondary Attack Damage/Effect: 50 Aqua + Knockback + Ground Attack
Secondary Attack Accuracy: C
Secondary Attack Description: Creates a wave of ice water that crashes into an enemy.
Element: Aqua
Possible Rewards (Per Virus): AquaLine (Rare), IceDragon1 (Rare), Zenny
Special: As this virus is always in a hole, it is immune to all Ground attacks.
Special: While this virus will never leave holes, it may still swerve to avoid attacks.
Special: This virus can use an action to duck inside its hole. This counts as a dodge. It may reemerge from that same hole, or a different hole on the battlefield, as a free action afterward.
(Bluegon)
- AquaLineDamage: 180 + Knockback
Accuracy: B
Description: Creates a swift current that strikes a single enemy. Rare
Duration: Once
Element: Aqua
Trader Rank: C
(Rare), IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
(Rare)
PiranhaPiranha (Piranha)

Piranha viruses work as a hive-mind. They all move at the same time, attempt to detect targets at the same time, and once a targets is detected by any of them, they all attack that one target at the same time. Moving and searching for targets takes one action. Attacking takes another. Any Piranha just recovering from a status effect that prevents normal operation will resume acting in unison with the rest of the group.

Area: Yoka, Dentech, Beach

HP: 60
Attack Damage/Effect: 5 Aqua x 3 Shots
Attack Accuracy: A
Attack Description: Locks on and fires 3 tridents.
Element: Aqua
Possible Rewards (Per Virus): TriArrow, TrainArrow1, Zenny
Special: Floating. When multiple Piranha virii are on the field at once, they attack one target as a group.
(Piranha)
- TriArrowDamage: 10 x 3 shots x 3 targets
Accuracy: B
Description: Launches volleys of three steel needles at up to three targets.
Duration: Once
Element: Null
Trader Rank: D
, TrainArrow1Effect: Adds +30 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D

NullNull (Null&Void)

Null&Void viruses are extremely dangerous top tier viruses. No player should encounter one until at least battle 6. Null&Void viruses move and dodge at an average rate by walking normally, but they also teleport before and after executing their melee attack. They regenerate half of their HP every action and their vortexes have the ability to instantly destroy objects and EJO or delete victims instantly with Gravity Crush. Their strategy revolves entirely around forcing an enemy into a vortex, and their attack choices will always be something that furthers that goal if possible. If not, they will settle for using objects and the terrain to damage or hinder the enemy. They are intelligent enough to use their abilities to cause a great deal more havoc than the average virus.

Area: Sharo, NAXA

HP: 100
Primary Attack Damage/Effect: Set 2x Panel Trap: (10 Aqua + Gravity Crush 50 + Object Erasure)
Primary Attack Accuracy: E
Primary Attack Description: Automatically creates two whirlpools on the field. Each whirlpool takes up one panel, and remains there until either something moves into it or until the end of the turn, whichever comes first. This attack may only be executed once per turn at the beginning of every turn, and does not require an action on the part of the virus. Whirlpools never appear over Missing Terrain and cannot be summoned on Broken Terrain. Terrain changes have no effect on whirlpools, at all, as they have been known to float in mid air over even Broken Panels once they have been summoned.
Secondary Attack Damage/Effect: (Teleport) then (10 Aqua + Impact + Knockback)
Secondary Attack Accuracy: B
Secondary Attack Description: Teleports next to an enemy or object, and pushes them suddenly. If it is an enemy, they will try to push them into the nearest Whirlpool, or at least towards it. If it is an Object, the virus will push it at the nearest enemy. They teleport back to their starting position after the attack ends.
Tertiary Attack Damage/Effect: 10 Aqua + Piercing + Altitude Change
Tertiary Attack Accuracy: D
Tertiary Attack Description: Generates a gravity ball and throws it in a straight line. The gravity ball travels slowly, but will pass through anything that stands in its path. It also forces enemies in High Altitude and Burrowed/Submerged enemies to ground level, regardless of their position on the field.
Element: Aqua
Possible Rewards (Per Virus): GravityHold1, Whirlpool (Rare), Zenny
Special: Gravity Crush: Instantly defeats any target with HP at or below the numeric value. Undershirt will not prevent this effect from working. If the target would survive Gravity Crush damage, they instead only take the base Aqua damage.
Special: Object Erasure: Instantly destroys Objects on contact.
Special: Altitude Change: Forces all battle participants out of High Altitude or Submerged status, regardless of whether or not it hits them. This effect cannot be avoided.
Special: Regen(50): This virus regenerates 50 HP per action.
(Null&Void)
- GravityHold1Damage: 50 + Piercing + Altitude Change
Accuracy: D
Description: Creates a gravity well that penetrates obstacles. There is no limit to how many enemies this attack can hit, but as it moves very slowly and in a straight line, it is easily dodged.
Duration: Once
Element: Null
Special: Altitude Change: Forces all battle participants out of High Altitude or Submerged status, regardless of whether or not it hits them. This effect cannot be avoided.
Trader Rank: D
, WhirlpoolDamage: 10 + Blast 1 + Gravity Crush 100 + Object Erasure
Accuracy: C
Description: Throws a gravity bomb that crushes weak enemies, and deals a small amount of damage to stronger enemies. Rare
Duration: Once
Element: Aqua
Special: Gravity Crush: Instantly defeats any target with HP at or below the numeric value. Undershirt will not prevent this effect from working. If the target would survive Gravity Crush damage, they instead only take the base 10 Aqua damage.
Special: Object Erasure: Instantly destroys Objects on contact.
Trader Rank: C
(Rare)
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
(Puffy-A)
- Spreader1Damage: 40 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: D
, BubbleSpreader1Damage: 30 + Spread 8
Accuracy: A
Description: Shoots a bubble blast that explodes on impact to hit nearby enemies.
Duration: Once
Element: Aqua
Trader Rank: D
(Rare)
ForestDragonForestDragon (ForestDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Dentech, Yumland

HP: 200
Primary Attack Damage/Effect: 30 Wood + Ground Attack + Medium Area Mud Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Mud in its wake.
Secondary Attack Damage/Effect: 30 Wood + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Wood
Possible Rewards (Per Virus): WoodDragon1, Zenny
(ForestDragon)
- WoodDragon1Damage: 100 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D

SkeeterSkeeter (Skeeter)

Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica

HP: 30
Primary Attack Damage/Effect: 30 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes
(Skeeter)
- Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D

HardheadHardhead (HardHead)

HardHeads alternate actions between attacking and guarding. These are the only actions HardHeads may perform, and the first action of every battle is always guarding. Hardheads will not break from this pattern unless forced to by status effects. HardHeads cannot be lifted or thrown, even with Rageclaw.

Area: Electown, Kotobuki Town, Dentech

HP: 60
Attack Damage/Effect: 30 Null + Break + Panel Break
Attack Accuracy: C
Attack Description: Fires Cannonball. Breaking. Breaks Panels.
Element: Null
Possible Rewards (Per Virus): Wrecker, Zenny
Special: Immobile.
- Iron Body when not attacking.
(HardHead)
- WreckerDamage: 80 + Break + Panel Break
Accuracy: C
Description: A bomb that breaks the ground it lands on
Duration: Once
Element: Null
Trader Rank: D


"If none a them spark yer fancy, yer free to reroll the list if you want."
posted in Bounty Shop
RE: Front Counter
Having his back turned as Henry ordered, Soryu would quickly pluck the subchips up in a few motions before turning and putting them on the counter in a neat little stack, taking Henry's payment and giving him back his remainder. "Your business is very much appreciated, thank you for coming and please come on back."

Henry lose: 1000z
Henry get: 4x MiniEnergyPack and 2x Untrap
posted in Chip Shop
RE: Jazz and the Bounties
The Wrangler bobbed up and down, watching while its compatriot decided, then began to print out the second confirmation sheet.

"Well, you're sure as spit goin' 'a find more swords 'n you can swing a lasso at! We've got a major upsurge of the fiery blighters across three networks today! Good huntin' to yer navi!" Wrangler didn't seem inclined to make any extra reminders about the turn-in qualifications to the other prog - he probably assumed it knew everything already. The data sheet slid across the counter as he tipped his hat again.

Bounty Reward for Swordy-F2 (Swordy-F)

Area: Kotobuki Town, Netfrica, Hades Isle

2 kills: 1200z, turn-in available
5 kills: FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
; OR 3000z
10 kills: 4800z
15 kills: 7200z
20 kills: FireBladeDamage: 100 + Slashing + Long Attack
Accuracy: B
Description: Creates a twin bladed sword imbued with a burning, fiery aura, long enough to effectively use long slashes. Can hit up to 2 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Fire
Trader Rank: B
; OR FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
+ 9000z; OR 12000z
30 kills: 15000z
50 kills: FireBladeDamage: 100 + Slashing + Long Attack
Accuracy: B
Description: Creates a twin bladed sword imbued with a burning, fiery aura, long enough to effectively use long slashes. Can hit up to 2 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Fire
Trader Rank: B
+ 9000z; OR FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
+ 12000z; OR 21000z
posted in Bounty Shop