Grim: I'm currently working on a subplot for Machman.
Grim: yep. Some of the other subplots are long enough to practically be books, but hopefully I can make a good one.
Greco: I can't. The best I'll manage is 'A day in the Life of ____'
Greco: nd then do missions
Grim: the only thing is, it feels wierd to make all this stuff, just to go through the mission myself.
Greco: I know.
Grim: It's not like I'm making this for someone else, where there is some element of mystery.
Greco: That's what's stopping me from doing my own subplot.
Grim: I would know exactly what kind of capabilities MachSpectre has, including his weaknesses.
Grim: and it's hard to not exploit them for the sake of the RP
Grim: But I don't know if anyone would approve a Subplot if I did not include the minute details of MachSpectre's stats
Greco: Well, you've definitely just seconded my thoughts on subplots
Grim: it just seems like a whole crap-ton of work for the lack of excitement and problem-solving that comes with moderator-run missions.
Grim: Facing Magnus D'aeon was great, cus we (Kenshin Trigger and I) were facing an enemy that could practically stop time, and we had to figure out how to take him down in a strict time-frame.
Grim: I ended up rigging Machman up like a walking trip-bomb to help defeat him. You won't find that kind of reckless ingenuity when you know exactly what happens.
Greco: What if we...
Greco: try something new?
Greco: group plot planning
Grim: what do you mean?
Greco: I'm still fuzzy on how it'd work but
Greco: you find a player or mod... doesn't matter
Greco: and you hash out your plot
Greco: but you leave it open ended
Grim: I was thinking the EXACT same thing.
Greco: And the other guy, the assistant to your plot, hashes out things like stats and
Greco: ......well cool beans
Grim: it may put a little more strain on the mods (with making the stats and stuff), but I think it would make a better RP for the player, and could bring about some unexpected benefits that the player never expected
Greco: But the guy helping you do this doesn't have to be a mod.
Greco: True, you still have to get a mod in on it.
Grim: so then the other person tells the mod the stats he/she created as a supplement to the subplot material submitted by the player.
Greco: Well, yeah, not just that but also...
Greco: how do I word this?
Grim: so the moderator him/herself would have the same "responsibility" as the older system, but the player won't know so much as to make the RP predictable and boring.
Greco: It'd mean you'd need to find someone to help you with it whom you know won't throw stuff at you waaaay outside the scope of your plot premise.
Grim: so, would the collaborator convey the information to the mod who accepts the subplot via PM/Chat, or should there be a "secret subplot info" section where all the mods can see, and then accept if they wish.
Grim: of course, the player would know about the section and just wouldn't look, cus I don't really know anyone who would purposefully make their "game" more boring.
Greco: I mean, honestly, I can't see a mod
Greco: doing all this collaboration work
Greco: they see it as work. XD
Greco: Not fun.
Greco: That's why I think the plot collaborator would probably have to be a regular player.
Grim: I think the collaborator would likely be a "chat friend" or just an overly creative member
Greco: pretty much
Greco: It'd also give the regular members something else to do
Grim: very true.
Greco: yeah, it doesn't matter, since they're just collaborating
Grim: it may also help "mod hopefuls" get their feet wet when it comes to creating scenarios
Greco: That too
Grim: I'm probably going to quote this and put it in a suggestion thread. Okay with you?
Greco: Go for it.
Greco: We already did something like this to Raikou
Greco: Not quite this, but it's close
Grim: true. too bad he isn't on to finish his mission, but I digress.
In summary, though the player would submit the majority of the details of his/her subplot, some of the details (mainly boss stats, puzzles, etc.) would be created by a member, who has collaborated with the player enough to know what he/she is trying to accomplish.
This volunteer "collaborator" would create whatever stats/info required to complete the subplot, and would either submit the info to the subplot moderator via PM/Chat, or use a separate "Secret Subplot Info" thread where all the mods could see, before the subplot can be approved, and a moderator chosen.
- Creates more excitement in the RP during subplots
- Having a volunteer "collaborator" would prevent the task from being put in the laps of moderators (who would consider it to be "work")
- May increase the amount of users registering subplots, which would give the RP less of a "grind" feel and more like an actual story.
- Gives members something to do while waiting for their threads to be modded
- Allows members and "mod hopefuls" to get more experience in NCP creation and scenario planning
- No guarantee of voluntary "collaborators," but the current system can still be used if one cannot be found
- May lengthen the time-line from Subplot creation to ultimate approval (due to the "collaborator" being involved in the process)
I would like to hear your opinions on this issue, since subplots are one of the least-used features of this RP, but can foster a welcome increase in quality RPing and a more story-based experience.