Vector.SP

.GMO slots taken (5/7)

Name: SharpDresser.GMO

Description: Vector's body plates have been multiplied several times his normal number, so they could form more complex and complete shapes. His frame itself has less gaps than normal, and gives him a more human-like physique, with actual thickness in his arms, legs, and torso. Additional plates act as "clothing" of sorts, forming what looks like the flowing end of a long trenchcoat, which extends halfway down his calves, and slightly split in the back. The formation is split at the front, and seems to attach to two parallel lines going down from his neck and down to his waist. The coat then flares out with a flat, angular collar going up his chest and eventually sticks almost straight forward from the sides of his neck.

His legs seem to look more cylindrical, but on closer inspection, the formation is actually that of a pair of crisp, pressed slacks. His head seems to have the shape of a human head wearing a nearly flat-brimmed fedora, and a very angular bowtie-shaped object is affixed near the base of his neck. Nearly all of his body plates are a matte black, with exception of his feet (which are glossy black), and his chest area from neck to waist is a nearly pure white. The bowtie and fedora are also matte black, but the fedora is bound by a white grosgrain ribbon just above the brim. Vector's eye still glows a bright crimson, and the plates making up his "face" are his default dark blue with silver trim.

Battle Information: In this form, Vector is literally sharply dressed, and can use his fedora, trenchcoat, and even bowtie as a variable-ranged sharpened object. If all else fails, he can fire dagger-like slivers of his body plates at the enemy from any location on his body.
.GMO Slots Taken: 6/7

Name: NS_BattleArmor.GMO

Description: Very similar to his XIIICross.GMO, his body plates take the shape of a feudal Electopian warrior's armor, complete with segmented plate mail and a kabuto-style helmet. However, the "woven" parts of the armor are a dark blue, while the exposed "metal" parts of the armor are a slightly polished silver. The entire set is very well armored, and the slatted design easily allows him to adjust the amount of coverage, if he needed to protect a program of a different size.

His helmet is of the kabuto style, complete with crest and facemask. Without a wearer, it acts as Vector's face, with his single red eye glowing behind it and giving the illusion that he has a pair of fierce glowing red eyes. When worn, it can either be absent, or shift more accurately to the facial structure of the wearer. The helmet is normally adorned with a single vertical blade-like spine, but when being used as armor, the polished silver crest changes.

It is completely different according to the wearer, and they don't really have much choice as to what design they choose when they first wear it.

Machman: A bent, angular spine as if the default crest was bent back nearly 45 degrees, then split in half outwards to form an angular V-shape

Aera: A single V-shaped crest, but instead of a straight design, they appear more like a pair of thunderbolts. They also curve slightly with the curvature of the helmet.

Sylk: The crest consists of a circular dome-like center with four small crests that extend outwards before sharply bending in the middle and point more skyward, like the forward 4 legs of a spider.

Battle Information: He forms his weapons out of his body plates like always, but they most often form in the shape of spears, polearms, or katana-based sword weapons.
Approved again.
Purchasing:
Disarm Strike (75), Damage V6 (60)

Vector's Level: 30 -> 32
Bugfrags: 203 -> 68
Approved.
Current BugFrag Count: 569
Current SP Level: 32
Current Navi Level: 42

Purchase: Flight [+5 Level to SP] [Cost: 200 Bugfrags]
Updated BugFrag Count: 369
Updated SP Level: 37
Updated Navi Level: 43
GO FORTH, FLYING MOBILE FIGHTER SUPPORT PROGRAM VECTOR!!

(Approved)
Current BugFrag Count: 409
Current SP Level: 43
Current Navi Level: 49

Purchase: SpeedV3 [+1 Max action for SP. [+5 Levels to SP] [Cost: 300 Bugfrags]
Updated BugFrag Count: 109
Updated SP Level: 48
Updated Navi Level: 50
Approved.