DragonierMan's Virus Hunt

A portal popped out and a rather unusual Nightshade gracefully landed on all fours down on the ground. He was...well...rather default looking. No aya armor. No suzume ninja outfit. No Yumi armor either. Instead, he was back to his old self. Half bodysuit, black with a white belly, feet paws, paw padded gloves, long thin tail. Nighty was back to his regular kitty self. Well kinda. First, he barely made any sound when walking. Aya's training had had its results. His eyes thiugh...were still that greyish blue from before.

He went up to the counter and settled his bounty on the table, sneaking his other, free paw into Dragodad's hand. His expression was by now an open book for his sisters. Littlenighty was thinking something.

"I would like uuuh...zenny compensation rather than chips doubles. I can use that to fund myself a better folder.." He stated,.

Yumi would suddenly emerge from Suzume's shadow and silently prowl to Magistrate's side.
"Alrighty partners!" The Wrangler would happily pipe up as he brought up a pair of brown paper bags for both Dragonier and Nightshade, the paper bags full of zenny for the two to take. "Come back soon, we always need more varmants cleaned up and you two are good hunters!"

Dragonierman Get: 3000z
Nightshade Get: 3000z
DragonierMan's large hand cupped Nightshade's paw as he reached forward and took his rewards with his other hand. "Good choice," Aya nodded approvingly. "You can never have enough money for upgrades. They eventually get so expensive you want to punch them in the mouth," Aya grumbled. "Highway robbery if you ask me."

"Now, now, no need to get all riled up," Suzume said, trying to calm her twin. She placed her hands on Aya's shoulders and rocked her jovially. "We should be celebrating our good fortune today. We took in a good haul and had fun with others. I'd say today was a great succ-ack! brr...." Suzu shivered as she felt Yumi emerge from her shadow. "Success," Suzu finished up, as she watched Yumi creep up to Magistrate.

Due to all of them being together, it wasn't hard for Magi to notice Yumi appear. Yumi would most likely see her 'mom' note her in attendance, but not verbally greet her, before turning back to the rest of the group. They hadn't been apart for more than a few minutes at most, so it wasn't as if there was much to say. Magi did stand a little straighter when Yumi took her place at her side. Probably a combination of pride at being joined by her 'daughter', as well as a silent admonishment to Yumi to correct her posture. A proper lady doesn't prowl, she was probably conveying.

Drago stepped back from the counter to get a better look at Nighty. "Back to the standard catsuit huh? Although this one is black and white over the tiger stripes," he noted out loud. He then yawned reflexively, "Aaoohhmm," and shook his head. "Guess I need a nap too," he admitted.

"So what are your plans for the future?" Drago asked, before turning to leave. He waved goodbye to Wrangler as he walked. "I'd think it would do you some good to 'spread your wings' a little and head out into the world to have some fun adventures of your own."

DragonierMan walked up to Wrangler and rapped the tabletop with his knuckles. "I have finally decided to tackle one of the hardest layers of the NET. Get me a Bounty list for Chaos NET!"

[Requesting Bounty List for Chaos NET.]

"Yeeeeeeeeeehaaaaaw! Chaos Net, eh pardner!?" The excitable wrangler began with a bellow. "Quite down deep that there is, here's a hopin you ain't about to bite off more than yew can chew!" He spoke again, before a paper of the chosen bounties came out in front of his box, into Dragonier's hands. "Pick yer poison, pardner!"

ChimpuChimpu (Champy)

Champy viruses teleport when they attack.

Area: ACDC, SciLab, Electown, Kotobuki Town, Hades Isle

HP: 220
Attack Damage/Effect: 50 Fire + Impact x 2 Punches
Attack Accuracy: B
Attack Description: Punches twice with fire.
Element: Fire
Possible Rewards (Per Virus): FireHit3, Zenny
(Champy)
- FireHit3Damage: 120 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: B

Whomper3Whomper3 (Whomper)

Whomper viruses drop down from way up high, execute a breath attack, and rise back up. Dropping and attacking is an action, while moving back upward is a second action. They may also adjust where on the battlefield they drop next while in High Altitude as a free action. These are the only actions this virus family performs.

Area: Netfrica, Hades Isle

HP: 300
Attack Damage/Effect: 100 Fire + Small Lava Terrain Change + Cone Attack
Attack Accuracy: C
Attack Description: Uses a scorching hot breath weapon to slag the enemy and the ground.
Element: Fire
Possible Rewards (Per Virus): HeatBreath3, Zenny
Special: Has High Altitude every other action. This virus cannot attack while in High Altitude, but may adjust its positioning as a free action.
(Whomper)
- HeatBreath3Damage: 140 + Medium Lava Terrain Change + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of fiery breath. Changes terrain to Lava.
Duration: Once
Element: Fire
Trader Rank: B

BigHat3BigHat3 (BigHat)

BigHats only attack a max of once per turn. The rest of their remaining actions are spent moving or dodging, a skill in which they are only average at best. BigHats only attack a second time if the FlashBomb they threw on that turn is somehow destroyed before the end of the turn, and they have an action remaining for the turn. FlashBombs thrown by BigHats do not harm viruses at all when they explode. The effect of FlashBomb cannot be dodged, but it can be blocked by defenses you can take cover behind, such as objects and Guards. Chip generated barriers and auras also prevent the effect, but signature generated defenses of these types will not. As FlashBomb is a light based attack, it has slashing to pierce Shadow, and Seeking to pierce Invis (note that dodging alone does nothing, so Invis will not help here anyway).

Area: Kotobuki Town, Netopia, NetVegas

HP: 230
Attack Damage/Effect: 50 Null + Blind + Slashing + Seeking + Stun + To-All-Clause
Attack Accuracy: S
Attack Description: Throws bomb that explodes in one turn in a flash.
Element: None.
Possible Rewards (Per Virus): FlashBomb3, Zenny
Special: 100 HP Bomb used in attack explodes at the end of the following turn. They fizzle harmlessly if destroyed.
(BigHat)
- FlashBomb3HP: 100
Properties: Light
Object Damage: 100 + Stun
Damage Method: Throw, Knockback, Microburst, Telekinesis, Gust
Attack Damage: 100 + Seeking + Stun + Blind + Blast 4
Accuracy: D (thrown) / A (trigger)
Description: Throws a small flashbang 3 panels ahead. at the end of the second turn after it is thrown, it will detonate, dealing damage, stunning, blinding, and canceling invisibility for everything caught in the blast radius.
Duration: 2 turns or until destroyed.
Element: Elec
Trader Rank: B

Beetank3Beetank3 (Beetank)

Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.

Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas

HP: 240
Primary Attack Damage/Effect: 75 Null + Blast 4
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a very large radius.
Secondary Attack Damage/Effect: 75 Null + Blast 2 + Uninstall
Secondary Attack Accuracy: C
Secondary Attack Description: Launches a bomb that uninstalls a random NC part.
Element: None
Possible Rewards (Per Virus): BigBomb, ResetBomb, Zenny
(Beetank)
- BigBombDamage: 120 + Blast 4
Accuracy: C
Description: Lobs a bomb that deals damage in a huge range.
Duration: Once
Element: Null
Trader Rank: B
, ResetBombDamage: 110 + Uninstall + Blast 2
Accuracy: C
Description: Throw a bomb that randomly uninstalls NCP's in a small area.
Duration: Once
Element: Null
Special: Uninstall: Disables one Navi Customizer Program in target Navis at random.
Trader Rank: B

MomogreMomogre (Momogra)

Momogras move by tunneling through the ground. They poke their heads up just far enough from time to time to see where the enemy is, but they are still protected from most forms of attack. Drop attacks, Bomb attacks (which fall out of the air after being thrown), and Ground attacks damage them in this state. Other attacks executed from a high angle/altitude also work. All movements performed by a Momogra are considered a dodge, as they occur underground, and out of sight. Momogras only attack in response to having an attack launched in their direction, and only if they have an action remaining for that turn. Momogras attack by instantly tunneling to the panel behind the enemy, popping out of the ground, and striking with a shovel. A Momogra is completely vulnerable to any form of attack during its own atack, and until it moves again following that attack. The movement prior to the attack does not require an action, but movement afterwards does. The attack cannot execute if the panel behind the target is a liquid terrain type, Metal, Broken, or Missing. The attack also will not execute if there is something currently occupying the panel they would be attacking from. If the attack cannot execute, the Momogra will not move. In the case of Glass and Cracked terrain, the Momogras will still attempt to attack, but suffer the consequences of doing do as those panels will break and damage the Momogra, also causing the attack to fail. Momogra get 1 free movement per turn at the start of the turn before their first action.

Area: Okuden Valley, Hades Isle, NetVegas

HP: 180
Attack Damage/Effect: 75 Null + Backstab
Attack Accuracy: B
Attack Description: Hits enemy with shovel.
Element: None
Possible Rewards (Per Virus): Mole3, Zenny
Special: Always attacks if it is targeted, though it can attack otherwise. Only overhead-striking attacks can hit these viruses while they are not attacking (bombs, etc.)
(Momogra)
- Mole3Effect: Conditional Burrow / Submerge
Accuracy: S
Description: Allows the user to hide underground or under a liquid surface when not executing an attack. User may heal, though. User may choose to attack as they exit the burrowed or submerged state if the situation allows.
Duration: 3 turns
Element: Null
Trader Rank: B

KillyKilly (Billy)

Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.

Area: SciLab, Electown, Netopia

HP: 240
Primary Attack Damage/Effect: 75 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 50 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus): Thunder3, ThunderBeam3 (Rare), Zenny
Special: Can use Recovery120 once.
(Billy)
- Thunder3Damage: 120 + Stun 1 + Homing
Accuracy: C
Description: Shoots a slow moving ball of electricity that homes in on its target.
Duration: Once
Element: Elec
Trader Rank: B
, ThunderBeam3Damage: 120 + Seeking x 3 Targets
Accuracy: A
Description: Shoots three beams of electricity at three different enemies. Pierces Invis.
Duration: Once
Element: Elec
Trader Rank: B
(Rare)
ThunderDragon3ThunderDragon3 (ThunderDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: NAXA

HP: 300
Primary Attack Damage/Effect: 150 Elec + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Magnet in its wake.
Secondary Attack Damage/Effect: 150 Elec + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Elec
Possible Rewards (Per Virus): ElecDragon3, Zenny
(ThunderDragon)
- ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B

Lavagon3Lavagon3 (Lavagon)

Lavagons do not appear before Battle 6. They are extremely territorial among their own kind, so only one HoleDragon can appear per battle. Because they live among holes, they cannot appear without at least 5% Missing terrain.

Area: Hades Isle

HP: 380
Primary Attack Damage/Effect: 80 Fire + Wide Attack
Primary Attack Accuracy: A
Primary Attack Description: Exhales a wide stream of fire breath.
Secondary Attack Damage/Effect: 90 Fire + Impact
Secondary Attack Accuracy: C
Secondary Attack Description: Creates a fiery aura, then projects it at an enemy.
Element: Fire
Possible Rewards (Per Virus): Salamander (Rare), LavaDragon3 (Rare), Zenny
Special: As this virus is always in a hole, it is immune to all Ground attacks.
Special: While this virus will never leave holes, it may still swerve to avoid attacks.
Special: This virus can use an action to duck inside its hole. This counts as a dodge. It may reemerge from that same hole, or a different hole on the battlefield, as a free action afterward.
Special: Can use LavaZone once.
(Lavagon)
- SalamanderDamage: 300 + Impact
Accuracy: B
Description: Launches an incredibly powerful fiery tackle at a single enemy. Rare
Duration: Once
Element: Fire
Trader Rank: A
(Rare), LavaDragon3Damage: 280 + Slow + Homing x 3 Targets
Accuracy: B
Description: Summons a Lavagon from broken or missing terrain to breathe fire on up to three enemies, weakening them from heat. Rare
Duration: Once
Element: Fire
Trader Rank: A
(Rare)
VolcanestVolcanest (Volcano)

Volcano viruses only appear if there is Lava Terrain present on the field, and only 1 Volcano virus may appear per panel of Lava Terrain (usually 5%). Volcano viruses move and dodge at average speed. Volcano viruses have the ability to fully heal themselves no matter how much damage they have taken if they move to Lava Terrain, and spend an action on it for this purpose. This type of virus cannot attack while moving, and moving requires an action. Attack power doubles on Coal and Lava.

Area: Netfrica, Hades Isle, NetVegas

HP: 210
Primary Attack Damage/Effect: 50 Fire + Lava Terrain Boost (50 Fire) + Coal Terrain Boost (50 Fire)
Primary Attack Accuracy: B
Primary Attack Description: Erupts, dropping a flaming meteor on one enemy. This attack is stronger when standing over Lava or Coal terrain.
Secondary Attack Damage/Effect: 50 Fire + Burn(5) + Blast1
Secondary Attack Accuracy: C
Secondary Attack Description: Launches a FireBomb at the enemy that sets them on fire if it hits.
Element: Fire
Possible Rewards (Per Virus): LavaCannon3, FireBomb3, Zenny
Special: Can spend an action healing itself if on Lava.
Special: Burn: Status effect lasting 1 turn. Deals Fire damage per action taken by the afflicted.
(Volcano)
- LavaCannon3Damage: 150 + Lava Panel Boost(+40)
Accuracy: B
Description: Fires a blast of magma from a cannon. If the user is standing on Lava terrain at the time of use, this chip's power is boosted by 40.
Duration: Once
Element: Fire
Trader Rank: B
, FireBomb3Damage: 120 + Burn(10) + Blast2
Accuracy: C
Description: A bomb that bursts into intense flames on impact.
Duration: Once
Element: Fire
Special: Burn(10): Deals 10 Fire damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Burn effects. Can be cured with Status Cure.
Trader Rank: B

MagnoidMagnoid (Magneaker)

Magneaker viruses move and dodge slowly. Magneakers attack by launching MagBombs by default. When there is a stunned enemy on the field, however, they will instead charge at the stunned opponent with surprising speed. They are quick to react to the presence of stunned enemies, and execute this attack with very little delay. The DashAttack counts as a dodge against opponents attacking from any angle except dead-on or from directly behind the Magneaker. Magneakers do not charge at un-stunned enemies, unless there is a stunned target in-line with them. Magneakers have Omnishoes while executing a charge attack.

Area: Electown, Dentech, SciLab

HP: 240
Primary Attack Damage/Effect: 75 Elec + Stun 1 + Blast 2
Primary Attack Accuracy: D
Primary Attack Description: Fires an EMP bomb that stuns the enemy.
Secondary Attack Damage/Effect: 50 Elec + Impact + Piercing + Stopped by Object
Secondary Attack Accuracy: B
Secondary Attack Description: When an enemy on the field is stunned, this virus will spin around to face them, and immediately fly at them at high speed for an opportunistic body-slam attack.
Element: Elec
Possible Rewards (Per Virus): MagBomb3, Zenny
Special: Stopped by Object: Attack ceases execution when blocked by an Object. Attacks with this attribute also do not damage objects.
(Magneaker)
- MagBomb3Damage: 90 + Blast 2 + Stun
Accuracy: C
Description: Magnetic bomb pins target
Duration: Once
Element: Elec
Trader Rank: B

GigaCornGigaCorn (BombCorn)

BombCorn move and dodge at average speed. They may move every turn as a free action once. They cannot move and attack at the same time.

Area: Okuden Valley, Dentech, Yumland

HP: 240
Attack Damage/Effect: 50 Wood + Blast1 x 2 Targets
Attack Accuracy: D
Attack Description: Launches bombs of corn at opponents
Element: Wood
Possible Rewards (Per Virus): CornShot3, Zenny
Special: Can use AreaGrab.
(BombCorn)
- CornShot3Damage: 130 + Trick-Shot Spread 1
Accuracy: A / A
Description: Fires a smart-bomb tipped bullet that explodes and fires a second shot that auto-targets the nearest enemy.
Duration: Once
Element: Wood
Special: Trick Shot Spread: Automatically aims and spreads damage at one enemy nearest the point of impact. Can shoot around corners and bank off walls, floors, etc.
Trader Rank: B

SpiralySpiraly (Whirly)

Area: Yoka, Beach, Sharo

HP: 200
Attack Damage/Effect: 60 Aqua x 3 targets
Attack Accuracy: C
Attack Description: Tries to spin into you along a boomerang shaped path.
Element: Aqua
Possible Rewards (Per Virus): AquaWhirl3, Zenny
Special: Omnishoes. Cannot fly into high altitude.
(Whirly)
- AquaWhirl3Damage: 130 + Small Sea Terrain Change (on-hit) + Gust Guided
Accuracy: C for the first target, then Random
Description: Summons a water spout, and sends it towards the designated target. The tornado then veers towards a second random target the following turn, and yet another the turn after until it has attacked every enemy on the field, encountered an object, or been blown off of the field by a Wind effect. Beware: it can turn on you.... It leaves Sea Terrain behind whenever it strikes something.
Duration: Once
Element: Aqua
Special: Gust Guided: The accuracy and targeting parameters of this attack are affected by Wind. (Not Northwind.)
Trader Rank: B
DragonierMan took a moment to look over the listings before pointing to a name. "I'll take the ThunderDragon3. It works with my style," he said.

[Requesting ThunderDragon3 (ThunderDragon) Bounty.]
"Okey Dokie!" The prog would say quickly, printing out a list of bounties for the loathsome ThunderDragon3.

Bounty Reward for ThunderDragon3 (ThunderDragon)

Area: NAXA

2 kills: 3360z, turn-in available
5 kills: ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
; OR 8400z
10 kills: 13440z
15 kills: 20160z
20 kills: ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
+ 25200z; OR 33600z
30 kills: 42000z
50 kills: ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
+ 33600z; OR 58800z

"You know the deal! Just don't get yerself killed chasin after these bounties, you got it! Seen more than a few chasin bounties like this get ruined one way or another, so y'all be careful down there!"
"I'll be careful," DragonierMan promised before opening up a portal and stepping through.
DragonierMan stepped through a portal, walked up to the bounty clerk desk, and placed his bounty sheet on the table. Five dragon heads stamped on the bill. "We have slain a quintet of dangerous ThunderDragons. They were worthy foes, who gave a good showing, and fought like real dragons." He paused in reflection and remembrance to fallen kin. "So I am here for my payment. Please add the ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
chip for the five-kill tier, to add to 3,360z I get for turning in a completed bounty."


[Bounty: ThunderDragon3 (ThunderDragon) - 5 Kills: 3360z + ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
.]
"Fivea them varmints? Sounds like a good day's hunting to me!" Wrangler excitedly spoke, a small bag of zenny falling from the skies onto the table below and a pot roughly the size of Dragonierman's quarry would come up from beneath the table. "If'n you want more work, y'know where to find me!"

Dragonierman get: 3360z and ElecDragon3Damage: 200 + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a ThunderDragon that attacks enemies as it glides across the ground. Changes terrain to Magnet as it passes.
Duration: Once
Element: Elec
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
DragonierMan opened up a sack and slid the rewards into the bag.

"Give me another Chaos NET bounty. I feel like I can go another round."

[Requesting Bounty List for Chaos NET.]
The Wrangler tipped his badly cropped hat and produced a fresh print out, letting it settle on the counter between them.
"More huntin'? Right you are, pardner! Take a lookee at these ones and see if any don't fit yer fancy!"

FlashlitFlashlit (Flashy)

This virus is only encountered on battle 6 or later. This virus has the ability to fly, and its presence on or near panels does not trigger traps or cause panels to break. It is also more difficult to bury or submerge this virus. The virus is smart enough to counter a long-range attack it can see by teleporting out of the way and attacking. It does not do this at close range, and opts to dodge normally and attack with RingZap instead.

Area: NAXA, NetVegas

HP: 220
Primary Attack Damage/Effect: (Teleport) then (90 Elec + Nova2)
Primary Attack Accuracy: B
Primary Attack Description: Teleports beside target and electrifies everything within melee range. It may use this attack to evade an enemy's attack.
Secondary Attack Damage/Effect: Shock(25) + Nova 3
Secondary Attack Accuracy: A
Secondary Attack Description: Create a powerful static field that affects all enemies in a large radius. If any enemy is caught in this field, damage is inflicted for each action the enemy makes during the turn when the field was present.
Element: Elec
Possible Rewards (Per Virus): Voltz3, RingZap3 (RARE), Zenny
Special: Haste: This virus is Hasted, gaining a 10% bonus to Evasion and a slight increase in movement speed.
Special: This virus gets one Movement per turn, free.
Special: OmniShoes, ShadowShoes.
Special: Shock: Status effect lasting 1 turn. Deals Elec damage per action taken by the afflicted.
Special: Cannot use Primary Attack while the Secondary Attack is active.
(Flashy)
- Voltz3Damage: 140 + Nova 2
Accuracy: B
Description: Creates a Flashlit 3 panels ahead, which Electrocutes anyone and anything in the immediate vicinity.
Duration: Once
Element: Elec
Trader Rank: B
, RingZap3Damage: 50
Accuracy: B
Description: Two sparks spin around the user, which damages anything foolish enough to draw near.
Duration: One turn
Element: Elec
Special: Damages anyone that gets within melee range of the user, regardless of why they're that close.
Special: This chip automatically attacks every action, starting with the action the user first uses it.
Trader Rank: B
(Rare)
Megalian-W3Megalian-W3 (Megalian-W)

All Megalian-W viruses are equipped with Omnishoes, and fight from the air. This virus type will spend an Action Dodging, and then Attack the following Action. If there are more than one Megalian (family does not matter) the viruses will work together, alternating their attack Actions or attacking as a group (mod's discretion). When attacking, both the head and the base can be damaged separately (if the Aura protecting the base has been destroyed).

Area: Dentech, Yumland

HP: 250
Attack Damage/Effect: 120 Wood + Break + Piercing + Group attack.
Attack Accuracy: B (special)
Attack Description: Lines up with a target and launches its head at the enemy. Accuracy decreases with each hit.
Element: Wood
Possible Rewards (Per Virus): AuraHead3, Barrier200, Zenny
Special: Omnishoes: capable of free flight.
- Dodges every other Action. Attacks when not dodging.
- Has a 120HP Wood Aura (Pierced and destroyed by Fire attacks).
- Can be attacked while head is extended.
(Megalian-W)
- AuraHead3Damage: 150 + Break + Line Attack3 + Aura Boost
Accuracy: B / C / D
Description: Launches a Megallian Aura Head that smashes through up to 3 targets/objects in a straight line. Accuracy decreases with each hit.
Duration: Once
Element: Null
Special: Aura Boost: +20 Attack Damage when user of this chip is protected by a Barrier. +50 Attack Damage when user of this chip is protected by an Aura.
Trader Rank: B
, Barrier200Protection: Combined Damage of 200 HP
Accuracy: S
Description: Defensive field that prevents damage up to 200HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: B

WaldonWaldon (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 220
Attack Damage/Effect: 100 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang3, Zenny
Special: Can blind one enemy once.
(Walla)
- TwinFang3Damage: 130 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: B

Jelly3Jelly3 (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 320
Attack Damage/Effect: 110 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 60 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave3 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
(Jelly)
- Wave3Damage: 90 + Ground Attack + To-All-Clause (Others) + Sea Terrain Boost 50
Accuracy: B
Description: Creates a tsunami to drown everything and everyone other than the user, even their allies. Can be jumped over, but requires perfect timing. More effective if there is already water in the vicinity to fuel it.
Duration: Once
Element: Aqua
Trader Rank: B
(Rare)
WavegearWavegear (Raingear)

This virus family is positively deadly when fighting on Ice Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often. I'm serious about this. -Pally

Area: Yoka, Beach, Sharo

HP: 260
Primary Attack Damage/Effect: 75 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 100 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): WaterLine3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
(Raingear)
- WaterLine3Damage: 180 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of water gushes from the ground, drowning up to 3 targets.
Duration: Once
Element: Aqua
Trader Rank: B
, AquaTower3Damage: 180 + Piercing + Ground Attack + Line-Chain
Accuracy: D
Description: Geysers of water march across the field.
Duration: Once
Element: Aqua
Special: Line-Chain: This attack moves forward in a rough line, but may shift side to side slightly as it advances to engage more targets in its general path. The attack cannot ever stray more than 45 degrees from its original path, and cannot make greater than a 45 degree turn at any given time.
Trader Rank: B

Spooky3Spooky3 (Spooky)

Area: ACDC, Yoka, Okuden Valley, Kotobuki Town, Netopia

HP: 150
Attack: 50 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recover80, Recover120 (uncommon), Recover150 (rare), Invis3 (Rare), Zenny
Special: Can teleport at will.
- Can use Recover 150 on any virus below 1/2 HP
(Spooky)
- Recover80Recovery: 80 HP
Accuracy: S
Description: Heals 80 HP.
Duration: Once
Element: Null
Trader Rank: C
, Recover120Recovery: 120 HP
Accuracy: S
Description: Heals 120 HP.
Duration: Once
Element: Null
Trader Rank: C
, Recover150Recovery: 150 HP
Accuracy: S
Description: Heals 150 HP.
Duration: Once
Element: Null
Trader Rank: B
(Rare), Invis3Effect: Invisibility
Accuracy: S
Description: Grants the user invisibility. This reduces the chance of being hit by non-Seeking attacks by 50%, but the user will also be susceptible to Area of Effect attacks.
Duration: 3 turns
Element: Null
Trader Rank: B
(Rare)
SniperSniper (Gunner)

Gunners attack every action, if able. They don't bother attacking enemies they can't hit or enemies they can't damage, but they can select Objects as targets. Their accuracy with the machinegun attack is bad because it scatters everywhere. They are aware of this. They are also aware of the fact that their Vulcan attack pierces objects.

Area: SciLab, Kotobuki Town, Dentech

HP: 210
Primary Attack Damage/Effect: 25 Null + Spay Fire x 9 Shots
Primary Attack Accuracy: E
Primary Attack Description: Targets an enemy and sprays the area with twin machineguns.
Secondary Attack Damage/Effect: 25 Null + Spread1 x 3 Shots
Secondary Attack Accuracy: A
Secondary Attack Description: Targets and enemy and attacks with Vulcan.
Element: None
Possible Rewards (Per Virus): Vulcan3, MachineGun3, Zenny
Special: Immobile.
(Gunner)
- Vulcan3Damage: 10 + Spread 1 x 7 Shots
Accuracy: A
Description: Attacks with a 7-shot minigun.
Duration: Once
Element: Null
Trader Rank: B
, MachineGun3Damage: (70 x 9 Shots) + Spray Fire
Accuracy: D
Description: Creates a machine gun that fires 9 shots at a single enemy. While inaccurate, its missed shots are capable of hitting others.
Duration: Once
Element: Null
Special: Spray Fire: If a shot from this attack misses its primary target, it has a chance to hit something near the enemy instead of completely missing. Good RP increases the chance of triggering this effect.
Trader Rank: B

ForestDragon3ForestDragon3 (ForestDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Dentech, Yumland

HP: 300
Primary Attack Damage/Effect: 150 Wood + Ground Attack + Medium Area Mud Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Mud in its wake.
Secondary Attack Damage/Effect: 150 Wood + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Wood
Possible Rewards (Per Virus): WoodDragon3, Zenny
(ForestDragon)
- WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B

Powie3Powie3 (Powie)

Powies are never encountered in confined spaces, like a low ceilinged cave and such (for obvious reasons). Powies also never intentionally jump to broken or missing terrain. They will, however, attempt attacks over broken or missing terrain if they see an enemy there. Powies will not attempt to attack the same target on two consecutive actions.

Area: ACDC, Electown, Netopia, Beach

HP: 220
Attack Damage/Effect: (Movement(High-Alt) + Knockback) Then (100 + Break + PanelCrack + Nova3)
Attack Accuracy: C
Attack Description: Leaps quickly into the air, knocking away anything it collides with, before stopping directly above an enemy. They will then immediately change into a 10-ton press and fall down. The impact of the fall creates an explosion.
Element: None
Possible Rewards (Per Virus): Quake3, Zenny
Special: AirShoes.
Special: The explosion does not trigger if the virus attacks a target on Broken/Missing terrain and misses. It will not fall into Broken/Missing terrain with its attacks unless forcefully pushed in.
(Powie)
- Quake3Damage: 200 + Impact + Medium Area Cracked Terrain
Accuracy: C
Description: Drops a ton on one enemy.
Duration: Once
Element: Null
Trader Rank: B

SludgefeeshSludgefeesh (Mudfeesh)

This virus looks like a sausage shaped fish with a brown underbelly, a blue/green/red/black back (depending on the version) with a wavy dorsal fin, a mouth that constantly gasps for air, beady little eyes and a large flat tail that it uses to propel itself. It moves by flopping around very erratically, granting the family a passive dodge effect.

Area: Yoka, Okuden Valley, Beach, Yumland

HP: 140
Attack Damage/Effect: 75 Wood + Impact + Poison(10)
Attack Accuracy: B
Attack Description: It leaps at its target, attempting to slam into it with its poisonous belly.
Element: Wood
Possible Rewards (Per Virus): MudFlop3, Zenny
Special: One passive dodge per turn.
-Creates poison terrain where it moves.
-Immune to poison terrain and poison effects.
-Poison(10): Deals 10 poison damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Poison effects. Poison lasts for one turn. Can be cured with Status Cure.
(Mudfeesh)
- MudFlop3Damage: 140 + Impact + Poison(10) + Medium Mud Terrain
Accuracy: B
Description: The user strikes at a target with their whole body, blasting them with toxic goo.
Duration: Once
Element: Wood
Special: Poison(10): Deals 10 poison damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Poison effects. Can be cured with Status Cure.
Trader Rank: B

BlackKettleBlackKettle (Kettle)

Kettle do not attack unless and until they are attacked. This behavior does not count as a Counter or a Trap. It's simply what they do. Moving and dodging require actions, while retaliating against attacks does not. All Kettle have passive Regen. When this virus is attacked with non-Fire Damage below its max HP, it will boil over to attack nearby enemies with Aqua Damage equal to the damage taken. This effect does not damage allies. If the damage is greater than or equal to its current HP, the virus is also deleted after the counter attack. If not, the Kettle will regenerate a portion of its HP and continue on as normal. When this virus is attacked with Fire Damage, it will boil over to attack nearby allies dealing exactly its max HP in Aqua Damage. This effect will not damage enemies. The virus is automatically deleted after boiling over in this case.

Area: Netopia, Beach

HP: 180 Degrees
Attack Damage/Effect: Variable Damage Aqua (Max 180) + Nova4
Attack Accuracy: C
Attack Description: Boils over and releases geyser explosion when attacked. Boil-over damage never exceeds the virus' max HP. See Notes for more details.
Element: None
Possible Rewards (Per Virus): LittleBoiler3, Zenny
Special: Regen(90): Passively recovers 90 HP every action.
(Kettle)
- LittleBoiler3HP: 1
Properties: Light
Object Damage: (160 Aqua + Damage Absorbed) + Blast 3
Damage Method: Throw, Knockback, Microburst, Telekinesis, Gust
Attack Damage: (160 Aqua + Damage Absorbed) + Blast 3
Accuracy: E (thrown) / B (trigger)
Description: Throws a boiling kettle 3 panels ahead that boils over when hit once, dealing aqua damage to everything around it without regard to who or what that may be. The damage of the attack that strikes it is added to the blast.
Duration: Until destroyed.
Element: Wood
Special: Time Delay: Upon taking damage, there is a 2 action time delay before the attack triggers.
Special: For the purposes of Elemental Bonuses, this chip is counts as Aqua Element.
Trader Rank: B

Tuby3Tuby3 (Tuby)

Area: Beach

HP: 210
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Uncommon), Zenny
Special: Attacks every other turn.
(Tuby)
- DiscordHP: 50
Properties: Heavy
Object Damage: 50 + Impact
Damage Method: Throw, Telekinesis
Status Effect: Confusion + To-All-Clause (Enemies)
Accuracy: S
Description: Causes mass confusion in the enemy ranks.
Duration: 1 turn or until destroyed.
Element: Null
Trader Rank: C
DragonierMan took a moment to look over the listings before pointing to a name. "I'll take the ForestDragon3. I'm getting lucky that those I intend to hunt are available," he smugly said.

[Requesting ForestDragon3 (ForestDragon) Bounty.]
"Right you are then, cowboy. Here's to hopin' yer luck holds with these ones!" As the prog cheered to him, a second printed slip joined the first, escaping from somewhere under the Wrangler's hat.

Bounty Reward for ForestDragon3 (ForestDragon)

Area: Dentech, Yumland

2 kills: 2880z, turn-in available
5 kills: WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
; OR 7200z
10 kills: 11520z
15 kills: 17280z
20 kills: WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
+ 21600z; OR 28800z
30 kills: 36000z
50 kills: WoodDragon3Damage: 200 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: B
+ 28800z; OR 50400z

"That's one ForestDragon3 bounty hunt confirmed, pardner! Take care down there, ye hear?"
DragonierMan nodded solemnly to Wrangler. "I will take your advice, AND see you again when it is done. Farewell," he ended as he opened up a new portal to take him to the hunt.