While most of the viruses were still getting their bearings, after being left behind by the phantom racers, the Deathfire darted hurriedly behind the nearby dragon pot, raising its staff to begin showering the assembled dragoniers with a swarm a sparkling, start-pointed meteors that streaked down all around them. Drago and his crew were still calling orders, but despite this they managed to split up just in time to avoid the variety of stars that were otherwise destined for them.
One after another, they each arrived at their spread out positions, while the two satellites down below opened broad, sweeping beams that scanned the field and the skies for the targets they knew to be present. One of them managed to get a lock on Magistrate, while the other caught Suzume with the edge of its beam and locked firmly onto her location instead. Both Satellites shifted subtly, changing modes as they steamed, then launched skyward away from the race track.
Down below, with its quarries now far away, the many-armed God Hand flexed two of its fists, summoning a heavy ball and chain, then whirled it around and released the concussive weight in Drago's direction. DragonierMan was momentarily focused on his own plans, plunging a sword back down to the track, and the iron ball collided with his first layer of protection, deflected safely, though it scattered his barrier in the process.
The thrown sword struck down and was claimed by their trusty sword-knight. Across from it, the ThunderDragon peered out of its pot, locked its gaze on the only hostile immediately on the ground, and breathed a cloud of magnetic lightning across the roadway. The breath hit nothing, however, as the Swordy warped behind both it, and the DeathFire hiding behind its pot, and skewered them both with its blade.
The DeathFire shrieked, struck in the back by surprise, then moved again, rushing around the pot to hide on the other side this time, taking cover from the Swordy, and, with wave of its staff, summoning a large rock cube into the space where it had been; two things between it and the Swordy would work better, right? It didn't notice Magistrate taking an extra moment to give their summoned help some protection of its own, before having to turn her attention to the two Satellites. They were each in firing position now, and twisted their laser batteries towards Magi and Suzume respectively, releasing a cross-barrage of focused fire at each of them.
Both were ready to respond, fortunately, and despite the precision accuracy of the attacking viruses, Magistrate managed to avoid all but a single shot, which scrapped the edge of her barrier. Suzume dodged admirably as well, though her foe managed to landed three small bolts on her, eating away her barrier and almost breaking through her armour as well – though not quite. The two satellites settled back down to the race track again, their barrage expended, just in time for Aya and Suzume to go on the offence themselves. Suzume led with heavy magnum shots that damaged the race track as well as severely harming each of the satellites, and the Heavy God Hand; the latter, in particular, was stripped of its hardened outer armour, leaving the virus vulnerable to further attacks.
Aya's attacks followed up a moment later, slamming into the two Satellites and pushing them both precariously close to the edge of the race track. The God Hand was buffeted by the blow as well, but wasn't budged, such was its eight and presence. It looked up to its far-off foes, as though calculating. Drago wasn't about to give it time to think, and joined the twins with an electric assault of his own; it obliterated the Satellites completely, but by errant ill-fortune, the third beam wasn't quite accurate enough to strike true. It grazed above the heavy-set virus, sparking off its arms arms and crackling away without harming the virus. He had gotten its attention, however...
With a creak, it rolled across to the cube that the other insignificant viruses were cowering behind, and with two arms hefted the massive rock and lobbed it up. With two more hands, it swung around in a brutal haymaker that crashed into the cube and sent it rocketing up into the space above the track. More specifically, the space above the track which DragonierMan was still occupying. It shattered with a crash the reduced the RockCube itself to splinters and fragments, and shattered Drago's second layer of defence, though the casing had saved him from any further damage, thankfully. With its two remaining hands, the potent virus pointed at Drago, and at itself, then raised the hands as fists, along with four others.
Beside it, the ThunderDragon was focused on its won battle, swivelling its head around to blast another electrical breath at the Swordy that was attempting to slay it. This time its breath weapon washed over the knight successfully, but only managed to wear away the barrier that Magistrate had supplied. Unhurt, the knight plunged its blade forward again a moment later, piercing through the electric steam to stab both the dragon, and its companion evil sorcerer again.
A faint tingling sound chimed out as it did. At some point during its teleporting about, the Swordy seemed to have stopped on one of the disguised yellow panels. A small animated sprite had spent a few seconds scrolling through images above its helmet and had now stopped, displaying a small yellow star. The star had little vertical black eyes on it for some reason. Curious.
-=Viruses=-DeathFireDeathFire (MettFire)
Area: Kotobuki Town, Netfrica, Hades Isle, NAXA, NetVegas
HP: 240
Attack: 30 Fire + Drop Attack x 5 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 5 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor15, Asteroid3, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.
Special: Can use RockCube once.: 40Hp [Magnet][Beside the dragon's pot]
Satellite3Satellite3 (Satellite)
Area: Netopia, Sharo, NAXA
HP: 300
Primary Attack Damage/Effect: Trap(Enemy in Targeting Cursor) + Seeking: Movement (High-Alt) + Dodge + Lock-On + Nullify Invis
Primary Attack Accuracy: C
Primary Attack Description: Generates a targeting cursor that sweeps back and forth across the field, looking for a target. The cursor ignores decoys, objects, illusions, and invisibility. If the cursor intersects with an actual enemy, Lock-On is achieved, and the virus launches itself into the sky at High Altitude.
Secondary Attack Attack Damage/Effect: (15 Null + Seeking + Enhanced Accuracy) x 10 Shots
Secondary Attack Attack Accuracy: A
Secondary Attack Attack Description: When Lock-On is achieved, this virus fires a barrage of 10 highly accurate shots at its chosen target before landing in its original position. Accuracy debuffs on the Satellite while using this attack are reduced in severity by one rank.
Element: Null
Possible Rewards (Per Virus): Lock-On3, Zenny
Special: Immobile outside of its primary attack.
Special: This virus will repeat its primary attack until it finds a target, after which it will be able to use its secondary attack once. When it changes targets, either of its own volition or its current target's death, or uses its Secondary Attack and lands in its original position, it must repeat its primary attack until it finds a new target.
Notes: Triggering invisibility or an illusion, or moving the Satellite forcefully after Lock-On is achieved does not allow a target to escape Lock-On. Lock-On is a shift in the Satellite's state, not a status inflicted on its target, and thus cannot be removed. A: DELETED
Satellite3Satellite3 (Satellite)
Area: Netopia, Sharo, NAXA
HP: 300
Primary Attack Damage/Effect: Trap(Enemy in Targeting Cursor) + Seeking: Movement (High-Alt) + Dodge + Lock-On + Nullify Invis
Primary Attack Accuracy: C
Primary Attack Description: Generates a targeting cursor that sweeps back and forth across the field, looking for a target. The cursor ignores decoys, objects, illusions, and invisibility. If the cursor intersects with an actual enemy, Lock-On is achieved, and the virus launches itself into the sky at High Altitude.
Secondary Attack Attack Damage/Effect: (15 Null + Seeking + Enhanced Accuracy) x 10 Shots
Secondary Attack Attack Accuracy: A
Secondary Attack Attack Description: When Lock-On is achieved, this virus fires a barrage of 10 highly accurate shots at its chosen target before landing in its original position. Accuracy debuffs on the Satellite while using this attack are reduced in severity by one rank.
Element: Null
Possible Rewards (Per Virus): Lock-On3, Zenny
Special: Immobile outside of its primary attack.
Special: This virus will repeat its primary attack until it finds a target, after which it will be able to use its secondary attack once. When it changes targets, either of its own volition or its current target's death, or uses its Secondary Attack and lands in its original position, it must repeat its primary attack until it finds a new target.
Notes: Triggering invisibility or an illusion, or moving the Satellite forcefully after Lock-On is achieved does not allow a target to escape Lock-On. Lock-On is a shift in the Satellite's state, not a status inflicted on its target, and thus cannot be removed. B: DELETED
God HandGod Hand (Gigas)
The Gigas are a clan of 8 foot tall viruses whose semi-humanoid bodies are made of a durable metal alloy. Gigas lack legs, and instead roll around on a 3 ton solid steel ball 2-feet in diameter that rests in a cupola. Rising from the top of the cupola is an alloy pillar that supports their metal bodies. The Gigas fight with their huge iron fists, which are provided their immese striking power by large barrel-like forearms. Their great-helm-like heads sit directly atop their shoulders with their blocky hinged jaw slanted in a sneer while their neon-red eyes radiate their hatred of all things Navigator. It is speculated that Gigas are a hacked derivative of the Bladia viruses spliced together with fragments of other viruses and a healthy dose of battlechip program data. This would account for their size, strength, and malicious nature. Where and how this was possibly accomplished is unknown. Gigas move at increased speed, but dodge at a slower than average rate. Gigas viruses prefer to pummel the life out of their foes with their bare hands (even though using the ball-and-chain in melee range would be more devastating), but if they find themselves surrounded or at a great distance to their target, they will use the ball-and-chain to perform a HammerToss. If an object blocks their path, they will either send it flying with a GigasArm attack, or smash it to dust before continuing on. Gigas will sink like the lead weights they are in liquid, and they know it. They will avoid liquid terrain entirely, if possible, and will never appear near these types of naturally occuring terrain for this reason. Only a Gigas' body is damageable. Striking a Gigas' cast iron arms will not damage the virus or the arms themselves, no matter what you hit them with. The Gigas' will not intentionally defend themselves with their arms, as they should be too busy pummeling or hurling something to bother. Do not abuse this.
Area: Sharo, NAXA
HP: 260
Primary Attack Damage/Effect: 100 Null + Break + Impact + Microburst
Primary Attack Accuracy: C
Primary Attack Description: Winds up and smashes the target with a giant iron fist that shatters defenses and sends the victim flying.
Secondary Attack Damage/Effect: 30 Null + Break + Spin Attack / 60 Null + Break
Secondary Attack Accuracy: D / C
Secondary Attack Description: Summons a ball-and-chain, swings it around to build up momentum, and lets fly at the chosen target.
Tertiary Attack Damage/Effect: 100 Null + Break+ Impact + Burial
Tertiary Attack Accuracy: B
Tertiary Attack Description: Smashes the target over the head with an iron hammer-hand strike with enough force to plant them in the ground.
Element: Null
Possible Rewards (Per Virus): GigasArm3 (Rare), HammerToss3, Zenny
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: HardCase: Damage is reduced by half until hit with a Break attack, at which time this effect is nullified and they take standard damage. Break does not deal extra damage.
Special: Burial: Opponents struck by this effect are forcibly buried in soft terrain types (Mud, Sand, Snow) or submerged in liquid terrain types. Otherwise, the panel is cracked. If the panel is fragile, it becomes broken, and the target falls into the hole. This effect doesn't work if the target is standing on Metal Terrain.: 60Hp [Magnet][Beside the dragon's pot]
ThunderDragon3ThunderDragon3 (ThunderDragon)
This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.
Area: NAXA
HP: 300
Primary Attack Damage/Effect: 150 Elec + Ground Attack + Medium Area Magnet Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Magnet in its wake.
Secondary Attack Damage/Effect: 150 Elec + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Elec
Possible Rewards (Per Virus): ElecDragon3, Zenny: 100Hp [Solar][On the race track below]
-=Navis=-DragonierMan.Exe: 400Hp [High Altitude]
Magistrate.SP: 140Hp [High Altitude][Casing: 20/20Hp][Barrier: 5/20Hp]
Suzume.SP: 140Hp [High Altitude]
Aya.SP: 140Hp [High Altitude][Casing: 20/20Hp][Barrier: 20/20Hp]
Swordy3: 180Hp [Magnet][Beside the dragon's pot][Item: Star]
-=Oddities=-Hidden within the rainbow colours of the roadway, there seem to be a number of panels with question marks emblazoned on them.
-=Terrain=-60%
Missing- Permanent bottomless hole.
- Doubles dodge penalties for bad RP.
- EJO if you fall in.
[Space to either side]
20%
Solar- Elec Elementals get +5 HP/action.
- Wood attacks: +100% Source Damage, change terrain hit to Cracked.
- PanelShot: Imbue Elec + Stun1.
[Rainbow-coloured hard light roadway]
20%
Magnet- Non-Elec Elementals get -30% Evasion, and 50% (+/- 25% RP) chance to fail movement off the panel.
- Only Elec Elementals can burrow.
- Wood attacks: Change terrain hit to Normal.
- PanelShot: Imbue Elec + Seeking.
[Two cones to either side of the dragon's pot]