What happens in Sharo...

Jazz stepped back briefly as the data began to hiss and smoke about from opening it, but thankfully, he avoided the mimic housed within. He quickly snatched up the data and began to run towards the next battle in the snow. His own soil panels beginning to quickly turn from the brown to white as the storms around him began to kick up.

(Battle 2, Pengi bounty, 160 HP)
Trawling through the Sharo network, the snowfall around Jazz began to pick up until it turned into a veritable blizzard. Visibility around him dropped off a cliff to near nil for a scarce few seconds, before it subsided. It was fortunate that it did, too, as he found himself on the top of a cliff that hung over a rather intimidatingly long drop down to a large frozen lake. Clustered up on the icy lake were a trio of large-sized viruses, consisting of a red-and-blue Octon and a pair of blue Puffy-As. Slightly to the side, a Raingear was peering down at a large cracked-open hole in the lake, from which a Marina's periscope peeked out. A green mystery data crystal bobbed around in the water next to the Marina--it seemed like the submarine virus was playing with it somehow, making it wobble around by blowing empty bubbles at it. Lastly, zooming about the lake at random was a Pengi virus, apparently having the time of its life. None of them seemed to have noticed Jazz quite yet, considering his vantage point over them.

-- Viruses --
OctonOcton (Octon)

Octon are fairly large viruses, but instead of using that bulk for direct attacks, they contain a huge amount of elemental energy. They utilize this by forming balloons from their mouth capable of absorbing their chosen element. This does use up a lot of energy, so no more than one balloon per virus can be active at any one time. The balloon itself has an odd homing property, in that as long as it's within sight, it will always try to remain between its creator and the target.

Area: Sharo

HP: 120
Primary Attack Damage/Effect: 50 Aqua + (Damage Absorbed) + Blast 3
Primary Attack Accuracy: A
Primary Attack Description: Creates a large balloon with angry eyes that floats toward an opponent. When it hits something, it explodes. It will reach its target the turn after it is created.
Secondary Attack Damage/Effect: Wind Type + Knockback
Secondary Attack Accuracy: A
Secondary Attack Description: If its own balloon is blown back at it, the virus can blow on it to move it back towards its originally intended target.
Element: Aqua
Possible Rewards (Per Virus): AquaBalloon, Zenny
- Special: Immobile.
- Special: The balloon is treated as an Aqua element object with infinite HP, and the Light, OmniShoes, and AquaBody properties. If hit by an Elec elemental attack, it is instantly destroyed regardless of damage with no explosion. If hit by a non-Aqua attack with Impact or Slashing, the balloon instantly explodes, but the triggering attack's damage is not added.
- Special: Damage Absorbed: All damage the balloon takes is added to its attack damage.
- Special: While active, the balloon has a 50% chance of blocking any long ranged attack directed at the Octon that created it, regardless of whether it would have hit or not. Melee attacks are unaffected.
- Special: This virus will ONLY use its secondary attack on a balloon that has been redirected back at it.
: 120 HP [Ice] [Immobile]
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
A: 100 HP [Ice] [Immobile]
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
B: 100 HP [Ice] [Immobile]
RaingearRaingear (Raingear)

This virus family is positively deadly when fighting on Ice Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often. I'm serious about this. -Pally

Area: Yoka, Beach, Sharo

HP: 80
Primary Attack Damage/Effect: 15 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): WaterLine1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
: 80 HP [Ice]
MarinaMarina (Marina)

Marina family viruses will only appear if there is at least 10% Sea Terrain present at the start of combat. They do not have to appear on Sea Terrain, but at least 10% of the field must be Sea Terrain.

Area: Sharo

HP: 120
Attack Damage/Effect: 30 Aqua / 30 Aqua
Attack Accuracy: C / A
Attack Description: Fires a bubble with an anchor in it. The bubble floats in a slow helix pattern. If the bubble is popped with an attack, the anchor flies towards the nearest enemy target.
Element: Aqua
Possible Rewards (Per Virus): SideBubble1, Zenny
Special: Automatically submerges when on sea panels.
: 120 HP [Sea]
PengiPengi (Penguin)

Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.

Area: Sharo

HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
: 80 HP [Ice] [IceBody]

-- Navis --
Jazz.EXE: 160 HP [Snow]

-- Terrain --
30% Snow [Overhanging cliff]
60% Ice [Large frozen lake, 1 movement straight down]
10% Sea [Pocket of water in the middle of the lake]

-- Objects --
GMD: 30 HP [Half-submerged in Sea next to Marina]

-- Battle 2 Ready? Start!! --
Jazz wandered through the frozen hellhole that was sharo, wind blowing in his face and briefly managing to completely blind him until his feet crinkled across the snow overseeing a frozen lake below him. Jazz watched everything carefully...including a GMD submerged with a Marina. Though that poor thing didn't seem to have much in the way of movement due to the ice that surrounded it. But he was about to quite -happily- break up their play date despite everything that had happened to him in this country.

He clasped his hands together as he overlooked the area below him. Kneeling in the soft snow, he began to wipe away the snow as much as he possible. His hands eventually touching down on bare ground, he began his magic show. The once dead land began to roll and quake about as he forced his programming through the land around him. Even the cliff-side he was standing upon began to rumble and shift as Jazz began his magic. Green and red lines crossing and intersecting with one another as time went by, perfect squares and tracts of land resulting as the ground beneath everyone's feet let out a loud and forceful wave of energy. The snow, the ice and even the water melting away and disappearing into the ground. Even the Pengi's armor melted away gradually and disappeared into the ground with it's protective measures. But amidst all of that, a ring of buds and flowers began to circle about the Raingear. Soon afterwards, the buds would expand fully into fully grown flowers, bombs attached to them briefly before exploding around it, petals scattered about as grass sprouted up from where the explosion occurred.

Afterwards, Jazz formed a protective cube around the GMD that spun down below him, Jazz would inhale deeply of the soil that he had grown around him, standing upon the precipice of the cliff, a click could be heard from Jazz's PET. Got this baby from the chip trade event, Jazzy. So I'm sending you some help. She said, the data downloading for Jazz to begin using. Help? How can you send help in the middle of a batt- Jazz began before the chip data finished downloading, and with it, a red colored variant of the Swordy species began to materialize right next to the rabbit, a orange spike adorning it's head and wielding a purple blade in it's hand, piercing red eyes in it's head as it looked down at the rabbit. Jazz turned to see the swordy and immediately began to freak out, skittering away from it a couple feet as his heart looked to jump out of his chest. JESUS FUCKING CHRIST STEPHINE! ARE YOU TRYING TO KILL ME!? THAT'S A SWORDY OMEGA! THE FUCKER WILL MAKE RABBIT STEW OUT OF ME! He shouted into the cold world in front of him, the swordy raising what could only be called an eyebrow at Jazz's behavior as it took a bow towards him.

Swordy, Variant Three, actually. Guess the chip's coloring was just a bit off. You mind if I change you real quick so he doesn't shit himself? Stephine began, asking no one in particular. The swordy looked up and nodded at Stephine simply. With a few button presses, the swordy's body began to change and warp. Before long, the swordy had it's "proper" variant colors with a couple added changes. A turquoise body with black spike, eyes remaining the exact same color as before, but it's hands gaining five fingers each and it's sword split into two separate variants, a wider variant for it's Wide Sword attack and a much longer one for it's Long Sword, both hilted on it's back. Terribly sorry. Didn't think my appearance would scare you so much. Sir Reginald of the battle chip, Swordy3, at your service Sir Jazz. The swordy spoke, a terribly...creamlandian accent accompanying it's lower, if not regal and disciplined, voice. Jazz began to breathe in deeply as the shock of a swordy appearing beside him...and then talking as though an accomplished swordsman. Either way, Jazz would get to his feet and nod at Reginald. Guess you're the "help" Stephine summoned. Alright. I'd very much like you to go down there and wreak havoc against the enemy viruses down there. Do as you feel the need to, just try to keep that GMD intact. I'll provide covering fire and come down there myself in a minute. Though I do have that Pengi as a quarry to delete. Jazz would say simply, Reginald would float up towards the crest of the overhanging cliff, crossing his arms and letting out a rather boisterous laugh. Hohoho! Straight to the point! Quite a refreshing take on things! I'm usually unable to speak and bossed around like I am some sort of lower being! I should quite enjoy our partnership, Sir Jazz! You want to wreak havoc? Then Havoc shall be wreaked! TO BATTLE! The swordy boisterously shouted, his body dematerializing into nothingness, holding aloft his longsword in both hands. Jazz simply shook his head with a smirk. Hehehe. I guess I'm just a magnet for the crazies and the hornies. Does it say something about me that I'm used to the crazies? Jazz asked nobody in particular with a chuckle.

As Reginald teleported down towards the ground level, where the lake and ice had previously been, Reginald would wind smack dab behind the Pengi, holding aloft his longsword in both hands, a gentle glint coming off the blade as he would bring the sword behind himself and with a single swing, a flash of light would quickly lash out, blinding the bunny for a second before dissipating. If the swing had hit properly, the Pengi would soon find it's self bisected, a slash of energy erupting from the Pengi's sides.

Jazz would not simply sit there and let his new buddy do all the work, a barrier would quickly form around the swordy to help shield him from attacks. Meanwhile, two more clicks would be inserted into his PET, two more chips to help Jazz end the menace of his enemies and more importantly, help the Swordy not get completely killed out there while he was mostly safe on his perch. Jazz summoned a small bomb into his open hand, red in color and a small flame coming alight atop of the spherical weapon. Jazz looked out into the field, his eye catching on the Raingear almost immediately and with a gleeful grin on his face chucked the alight bomb at the creature. The bomb traveled quite a distance as a whistling noise sounded through the air, the armament flying as well as Jazz had calculated and landed upon the fertile soil, exploding into a pyre of napalm and flames, covering a three by three area upon it's detonation.

Reginald was not one to simply be shown up by navis wielding their fancy battlechips and their fancy signature attacks. Reginald had two swords to use and an areagrab! That is all this old swordy needs! So with it, he flung himself towards the Puffy-As that had been sitting near the Octon, his longsword in hand, he gracefully tried to move himself towards a way that would allow him to slice both of the viruses in half. Positioning himself carefully as to not take too much damage as he did so. As soon as he thought he had it right and was ready to attack, he brought his sword to his hands and with it, reared back and slashed at them in the same way he did for the Pengi, attempting to bisect the two in such a way to delete them before they could do any real harm against his master. And himself.

Meanwhile, as Jazz watched Reginald go after the Puffies, the Rabbit had a better idea in mind. As the swordy went through the battle and slashed at it's intended targets, a metallic object began to crack and move from within the earth it's self. Bursting out as it began to hone in on Jazz's intended targets, the boomerang spun around at insane speeds, going straight after the viruses straight ahead of it, mostly the Octon and Marina would be fixed up to be sliced in half by the attack, but in Jazz's haste to delete the viruses, he forgot what else was there. The GMD. But, uncharacteristically for the rabbit navi, he seemed to be unphased about the idea of chopping through the GMD. He did have a casing around it...but at the same time, he didn't seem to care about weather or not the GMD survived the battle intact. Either way, there was no additional spin upon the weapon being unleashed upon the enemies, so hopefully, the attack would slice through his intended targets without incident.

Summary
*Jazz: Mass Destruction (Add+1 ranking to Spread/Splash/Blast/etc chips)
*Jazz: Smash (Add Breaking to one attack, Added to Boomerang)
*Jazz: Rabbit Casing (20 HP casing around GMD)
Jazz 1: Mother Nature's Blessing (Soil Stage+20 Wood damage)--->Raingear
Jazz 2: Summon Sir Reginald Swordy3HP: 180
Damage: 100 + Long Attack + Slashing / 75 + Wide Attack + Slashing
Accuracy: B
Description: Creates a Swordy-N3 virus to aid you. Can attack with either LongSword or WideSword, is immune to Sleep status, and can Teleport as a free action once per turn.
Element: Null
Special: Allied Virus: This virus has two actions per turn, and is fully controllable by the summoner. If no orders are given, it will perform actions at random, but will never intentionally interfere with or damage the summoner or their allies. Deleting this virus will grant no additional rewards to either side.
Trader Rank: A
: 180HP Virus: 100 + Long + Slash, 75 + Wide + Slash / 3 Action (Acc: B)

*Reginald (Teleport behind Pengi from the cliffside)
Swordy-N3 1: Longsword--->Pengi (100 Slashing, Long Attack)

*Jazz: Rabbit Barrier (20 HP barrier around Swordy-N3)
Jazz 3: FireBomb1Damage: 60 + Burn(10) + Blast2
Accuracy: C
Description: A bomb that bursts into intense flames on impact.
Duration: Once
Element: Fire
Special: Burn(10): Deals 10 Fire damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Burn effects. Can be cured with Status Cure.
Trader Rank: D
--->Raingear (60 Fire+Blast3)

Swordy-N3 2: Movement towards Puffy-Fs and line them up
Swordy-N3 3: Longsword Puffy-A A and B (100 Slashing, Long Attack)

Jazz 4: Boomerang1Damage: 60 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: D
--->Marina, Octon
Using the element of surprise against the viruses, Jazz first transformed the entire field into a warmer climate, while forming a protective casing around the mystery data crystal. Unfortunately, the crystal, being half-sunk into the water, was caught in the transformation, along with the Marina next to it. The crystal shattered mercilessly, while the Marina was forced above ground, slightly injured from the sudden change in environment. Afterwards, he received some rather... unexpected help, in the form of a Swordy virus, which was glad to offer him its aid.

Sending him into the fray while he stood back, the Swordy began to wreak havoc on the field while he provided some long-range support. The viruses all focused their fire on the "rogue" Swordy once it struck out against the Pengi, though its mark missed by a hair while the Pengi retaliated with its freezing snowflake attack. (Freeze!) However, the knight was undeterred, and continued on to strike at the Puffy, while Jazz summoned up a fiery bomb that soared through the air. The Marina saw the bomb in flight and counterattacked with a slow-moving bubble with an anchor in it. Miraculously, the bomb was able to hit three of the viruses, but not his own, which was the Swordy--it was apparently too fleet-footed for that. The Raingear was immediately burnt up, while the Pengi and the Marina were left to singe for a little while longer--they certainly wouldn't last very long.

Wary of the Swordy that was currently hurtling at them, the immobile trio sought to defend themselves by producing bubbles and balloons of the aquatic variety, one of which managed to hit the Swordy. (-10) Unfortunately, that didn't save the Puffy from being cleaved in half by its sword, leaving only the Octon remaining. Jazz was up to the task, bringing up a Boomerang to rush out towards the remaining virus. However, the Boomerang had two things in its path that made things a bit worse. The first was the bubble that the Marina had summoned earlier, which it popped open, causing a flying anchor to whoosh out and clip Jazz in his shoulder. (-30) The second was the AquaBalloon that the Octon had summoned earlier, which had floated up into its flight path, and absorbed the metallic boomerang completely into itself, rendering the attack harmless while the balloon itself slowly floated towards the Swordy.

-- Viruses --
OctonOcton (Octon)

Octon are fairly large viruses, but instead of using that bulk for direct attacks, they contain a huge amount of elemental energy. They utilize this by forming balloons from their mouth capable of absorbing their chosen element. This does use up a lot of energy, so no more than one balloon per virus can be active at any one time. The balloon itself has an odd homing property, in that as long as it's within sight, it will always try to remain between its creator and the target.

Area: Sharo

HP: 120
Primary Attack Damage/Effect: 50 Aqua + (Damage Absorbed) + Blast 3
Primary Attack Accuracy: A
Primary Attack Description: Creates a large balloon with angry eyes that floats toward an opponent. When it hits something, it explodes. It will reach its target the turn after it is created.
Secondary Attack Damage/Effect: Wind Type + Knockback
Secondary Attack Accuracy: A
Secondary Attack Description: If its own balloon is blown back at it, the virus can blow on it to move it back towards its originally intended target.
Element: Aqua
Possible Rewards (Per Virus): AquaBalloon, Zenny
- Special: Immobile.
- Special: The balloon is treated as an Aqua element object with infinite HP, and the Light, OmniShoes, and AquaBody properties. If hit by an Elec elemental attack, it is instantly destroyed regardless of damage with no explosion. If hit by a non-Aqua attack with Impact or Slashing, the balloon instantly explodes, but the triggering attack's damage is not added.
- Special: Damage Absorbed: All damage the balloon takes is added to its attack damage.
- Special: While active, the balloon has a 50% chance of blocking any long ranged attack directed at the Octon that created it, regardless of whether it would have hit or not. Melee attacks are unaffected.
- Special: This virus will ONLY use its secondary attack on a balloon that has been redirected back at it.
: 120 HP [Soil] [Immobile]
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
A: DELETED
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
B: DELETED
RaingearRaingear (Raingear)

This virus family is positively deadly when fighting on Ice Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often. I'm serious about this. -Pally

Area: Yoka, Beach, Sharo

HP: 80
Primary Attack Damage/Effect: 15 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): WaterLine1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
: DELETED
MarinaMarina (Marina)

Marina family viruses will only appear if there is at least 10% Sea Terrain present at the start of combat. They do not have to appear on Sea Terrain, but at least 10% of the field must be Sea Terrain.

Area: Sharo

HP: 120
Attack Damage/Effect: 30 Aqua / 30 Aqua
Attack Accuracy: C / A
Attack Description: Fires a bubble with an anchor in it. The bubble floats in a slow helix pattern. If the bubble is popped with an attack, the anchor flies towards the nearest enemy target.
Element: Aqua
Possible Rewards (Per Virus): SideBubble1, Zenny
Special: Automatically submerges when on sea panels.
: 10 HP [Soil] [Burn10]
PengiPengi (Penguin)

Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.

Area: Sharo

HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
: 20 HP [Soil] [Burn10]

Swordy-N3 [Jazz]: 170 HP [Barrier Broken!][Freeze1] [10HP Puffy-A Bubble, AquaBalloon (120 Damage Absorbed) Homing]

-- Navis --
Jazz.EXE: 130 HP [Soil]

-- Terrain --
90% Soil (30% overhanging cliff)
10% Grass (Where the Raingear had been, and a small patch in front of the Octon)

-- Objects --
GMD: SHATTERED
As the rabbit watched his handiwork in motion, the navi simply shrugged his shoulders at the destruction of the GMD, it would have been free money, yes, but he wasn't exactly as broken up about it as he could have been. What was more pressing was his ally, was being chased by a bubble and a balloon with his Boomerang in it, the possible connotation of having his ally die on the first battle with him wasn't one he was willing to let weigh on his conscience, virus or no. With his abilities in defense, the Rabbit quickly summoned an opaque barrier around his companion, as well as summoning a fractured, but whole casing around the swordy's armor on top of that.

Reginald, keep on moving away from the Balloon and bubble, I'll finish this in one more move, just stay away from the viruses. Jazz would ask of his compatriot, the swordy almost immediately giving the rabbit a thumbs up, the swordy immediately warping backwards several feet with his built in teleportation, and quickly making a series of zig zags to try and throw the homing attacks off their target, crossing where the GMD had been shattered and past the two on-fire viruses before making a diagonal cross towards the back of the field behind the Octon to try and escape the attacks.

Jazz, Meanwhile, began to breathe in deeply and exhale just as deeply. His signature routines immediately kicking into overdrive as he began to recover from the attack that had managed to bean him. But afterwards, the navi sank quickly into the ground, arms wrapped around his body as he closed his eyes, willing himself through the ground as he slowly arose up behind where the Octon had been, far enough behind it at least, that he could make sure to see the Pengi and Marina viruses as they began to melt away from the flames that had engulfed them. Alright Stephine, send me the DollThunder and BurnSquare. I'm gonna end this fight here and now. he messaged his netop with quickness.

With a pair of clicks inside the back of his head, Jazz quickly began to line up the viruses within his mind's eye, the navi quick to take aim at them and with it, a crash of thunder striking the lapin navi, fur and ear standing on end as the lightning coursed through his body. The energy quickly being absorbed into his body, the navi quickly focusing the energy he had been struck with into his fingers. Now. I believe we END THIS. The navi shouted, his fingers stretched out forward with his palms upon each other, the crackle of lightning reaching a fever pitch as he let out an unearthly roar of anger, his built up electrical energy practically exploding out from his fingers. A thin line of lightning stretching across the battlefield as he let loose, attempting to tag all three viruses in the single blast of energy as it petered out almost as soon as it came.

With a final cough coming from his throat, the navi began to aim the final attack he had been sent, a four by four square beginning to move around the battlefield erratically, sweeping over the battlefield to and fro as he tried his best to take aim at the two viruses he wanted extra crispy. With a clap of his hands at the cursor moved towards the area the Pengi and Marina had been at, he quickly smashed his fist into the ground and sent an invisible energy through it. Intersecting with the cursor, the attack began, panels that had been caught in the attack's range quickly glowed red as the attack radius slowly spread outwards in every direction, fire immediately blasting the panels underneath as pillars of flames burst from the ground and attempted to incinerate everything within it's blast radius.

Overview
*Jazz: Mass Destruction (Add+1 ranking to Spread/Splash/Blast/etc chips)
*Jazz: Smash (Add Breaking to one attack, Added to DollThunder1)
*Jazz: Rabbit Casing (20 HP casing around Swordy3)
*Jazz: Bunny Barrier (20 HP barrier around Swordy3)
*Reginald: Teleport to the south
Reginald 1-3: Dodge to avoid the two attacks
Jazz 1: Take a Breath (Mutli-stage: Recover 30 HP for 3 turns)
Jazz 2: Rabbit's Flash Step (Teleport behind Octon)
Jazz 3: Force Lightning DollThunder1Damage: 80 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: D
--->Octon, Pengi, Marina
Jazz 4: BurnSquare1Damage: 60 + Blast 2 + Ground Attack
Accuracy: B
Description: Creates a small, square shaped explosion of will-o-wisps that erupt from the ground, scorching the very soul of whatever is occupying that space.
Duration: Once
Element: Fire
Trader Rank: D
--->in the general vicinity of the pengi and marina
Jazz protected his little friend with a double layer defense, before the sword-wielding virus retreated hoping to finish out the battle unscathed. The Pengi fired off a flying snowflake that floated in his direction, but he was far to crafty for it to even come close. As well as continuing to avoid the two troublesome bubbles that were right on his tail.

The rabbit like navi took a moment to recover a little vitality while most of the viruses seemed to be focused on Reginald. After a moment Jazz vanished, only to reappear at a more strategic angle behind the Octgon. With a crackle of thunder he was able to end the battle, sending a piercing bolt of electricity through all three enemies together.

-- Viruses --
Octon: DELETED
Puffy-A A: DELETED
Puffy-A B: DELETED
Raingear: DELETED
Marina: DELETED
Pengi: DELETED

Swordy-N3 [Jazz]: 170 HP

-- Navis --
Jazz.EXE: 160 HP [Soil]

-- Terrain --
90% Soil (30% overhanging cliff)
10% Grass (Where the Raingear had been, and a small patch in front of the Octon)

-- Objects --
GMD: SHATTERED

-- Battle 2, Victory!! --
Rewards: BubbleSpreader1Damage: 30 + Spread 8
Accuracy: A
Description: Shoots a bubble blast that explodes on impact to hit nearby enemies.
Duration: Once
Element: Aqua
Trader Rank: D
Battlechip, 1100z, 30 , +1 Pengi Bounty
Jazz, sighing a breath of relief, flopped onto the ground as his swordy companion disappeared with a hearty thumbs up. The rabbit taking a few moments to catch his breath as the PET did the hard work of collecting the reward data. But before long, Jazz would right himself up and continue along the network, the frigid cold starting to set in again as the network's blizzards raged around him

(Battle 3, 160 HP)
As Jazz continued to traverse the froze wonderland that was Sharo, he would soon come in contact with a nasty group of viruses. That wouldn't be the only problem though, as the area he had stumbled on was mostly cracked or frozen. Two Pengi slid across what could be seen sliding across a large circular sheet of icy glass, that was surrounded on all sides by cracked panels. In the far north of the terrain the bunny Navi would see a grimacing snowman who became very angry at Jazz's arrival.

In the center of the viruses frosty playground, a tall tree with Christmas decorations sprouted as as a centerpiece of the whole field. Atop of it, wasn't a twinkling star, or angel... however it was a powerful blue Swordy, that peaked down below, ready to pounce down in a moments notice and test it's blade against the new comer.

A Mariner virus had also been keeping its distance, following Jazz from behind, now that it had friends it would make its presence felt and get revenge for his fallen brother in the last battle.

-- Viruses --
PengiPengi (Penguin)

Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.

Area: Sharo

HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
A: 80 HP IceBody Ice, Right of tree.
PengiPengi (Penguin)

Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.

Area: Sharo

HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
B: 80 HP IceBody Ice, left of tree.
SnowloSnowlo (Snowlo)

A snowman with a top hat, a carrot nose, coal eyes, three coal buttons and monstrously large wooden stumps for arms.

Area: Sharo

HP: 90
Attack Damage/Effect: 20 wood + impact / (10 aqua + small ice terrain) x 3 targets
Attack Accuracy: B / D
Attack Description: Slams fists downwards in a hammerblow. If it misses, 3 clumps of snow will fall from above randomly and turn into ice panels.
Element: Wood
Possible Rewards (Per Virus): Avalanche1, Zenny
Special: If tricked into attacking a cracked / broken / missing panel, it will fall in and convert it into an ice panel. This counts as a deletion.
: 90 HP Ice, far north and action away.
MarinaMarina (Marina)

Marina family viruses will only appear if there is at least 10% Sea Terrain present at the start of combat. They do not have to appear on Sea Terrain, but at least 10% of the field must be Sea Terrain.

Area: Sharo

HP: 120
Attack Damage/Effect: 30 Aqua / 30 Aqua
Attack Accuracy: C / A
Attack Description: Fires a bubble with an anchor in it. The bubble floats in a slow helix pattern. If the bubble is popped with an attack, the anchor flies towards the nearest enemy target.
Element: Aqua
Possible Rewards (Per Virus): SideBubble1, Zenny
Special: Automatically submerges when on sea panels.
: 120 HP Normal, behind Jazz
Swordy-ASwordy-A (Swordy-A)

Area: Yoka, Sharo

HP: 80
Primary Attack Damage/Effect: 15 Aqua + Long Range Attack + Slashing
Primary Attack Accuracy: B
Primary Attack Description: When this virus is 2 panels away from the target, or its enemies are 2-deep, it will attack with Aqua Blade.
Secondary Attack Damage/Effect: 10 Aqua + Wide Range Attack + Slashing
Secondary Attack Accuracy: B
Secondary Attack Description: When this virus is standing directly adjacent to its target, or diagonally from it, it will attack with Aqua Sword.
Element: Aqua
Possible Rewards (Per Virus): AquaKnife, Zenny
Special: Swordy-A's are immune to Freeze Status.
Special: Uses Area Grab to get into attack range.
: 80 HP Normal, atop the tree.

-- Navis --
Jazz.EXE: 160 HP Normal, normal terrain is under and behind Jazz, but right in front of Jazz, and all around the icy circle is Cracked.

-- Terrain --
55% Cracked
30% Ice
15% Normal

-- Objects --
Christmas Tree: 40 HP Center of ice.

-- Battle 3 Ready? Start!! --
Jazz cricked his neck as he began to pop his knuckles watching the viruses surround his furry ass, the navi about ready to fight. Alright Stephine, if you could send me a few battle chips...I'll clean up this trash. Jazz began, barrier and casing quickly wrapping around him as he began to get into a combative stance. No can do bunny boy. Something's come up. Got a doctor's appointment coming up and I'd rather not leave you on the net without my help. I want you to escape before I have to leave. You can go shopping afterwards. Stephine popped up after, looking down at her watch, half-past 3, she had to go soon.

Jazz grumbled under his breath, but he certainly didn't have the ability to really fight on his own, his signatures were far more customized to support and defensive purposes than they were offensive. Jazz quickly began to disappear from the viruses' sight, his body practically melting into the ground beneath his feet as he quickly disappeared into the stable ground, a small hole where his body had been at quickly filling it's self before the rabbit began to reappear towards the edge of the battlefield behind the tree that had been planted in the middle of the field. The rabbit feeling the slick ice underfoot as he quickly made his way towards the edge of the battlefield, a quick chip being downloaded into the back of his head as he raised his hand upwards into the air, a handlebar quickly resting in it as a fishy virus shell began to construct it's self overhead and casting a shadow. The navi quickly picked up, the Fishy would rocket off towards the north of the area, attempting to get it's summoner across the cracked terrain that encircled the area, and hopefully, the added speed and trajectory would help aid in Jazz's escape from the battle so he could hit up the newly made storefronts in NetCity.

*Jazz: Rabbit Casing (20 HP casing around self)
*Jazz: Bunny Barrier (20 HP barrier around self)
1: Rabbit's Flash Step (Teleport towards the edge of the battlefield, behind the tree to aid in escape, 2TCD)
2: use DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D
to help aid in Escape
3&4: Escape
With his operator suddenly urgently needing to leave, Jazz had no choice but to escape from the battlefield, which he did rather easily, as he warped away from the field and the hostiles.

[Escape successful!]