The two navis continued along Electown Net and came to a curious sight. Magnetic terrain surrounded a strip of Solar panels in the middle of a road. Floating above the Solar panels were three boxes with question marks emblazoned all over. Underneath the boxes was a Bunny, hopping back and forth. Wandering around on the Magnet terrain was a Billy, with its electrically charged lightning rod arms.
A pair of rumbling flames off to the west signaled giant metalic mouths rushing in to terrorize, including the boing, boing of a pogo stick virus.
Another earthly rumble came up from behind as their way back was cut off by a tank.
Finally, to the east, a Scarecrow seemed to materialize on the only patch of metal left here, anchoring to the ground. It began to bob and weave along with a multi-tiered cactus creature that shuffled up beside it. It got stuck to the Magnetic terrain and so was almost as immobile as the Scarecrow. Finally, the roar of an engine up in the sky to the east signaled a diving FighterPlane.
-- Viruses --
BunnyBunny (Bunny)
Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.
Area: ACDC, SciLab, Electown, Dentech
HP: 50
Attack Damage/Effect: 10 Elec + Stun1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Zenny
Special: Slightly better dodges.: 50 HP [Solar] [Under QuestionBoxB] [North]
BillyBilly (Billy)
Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.
Area: SciLab, Electown, Netopia
HP: 80
Primary Attack Damage/Effect: 15 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 10 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus): Thunder1, ThunderBeam1 (Rare), Zenny: 80 HP [Magnet] [North]
VolgearVolgear (Volgear)
This virus family is positively deadly when fighting on Furnace Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often. I'm serious about this. -Pally
Area: Electown, Kotobuki Town, Netopia, Netfrica, Hades Isle
HP: 80
Primary Attack Damage/Effect: 15 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): FlameLine1, FireTower1, Zenny A: 80 HP [Normal] [West]
VolgearVolgear (Volgear)
This virus family is positively deadly when fighting on Furnace Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often. I'm serious about this. -Pally
Area: Electown, Kotobuki Town, Netopia, Netfrica, Hades Isle
HP: 80
Primary Attack Damage/Effect: 15 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): FlameLine1, FireTower1, Zenny B: 80 HP [Normal] [West]
PogoJackPogoJack (PogoJack)
A virus that looks like a green/blue/pink/red/orange/yellow/black jackhammer and moves across the net cracking the earth with its ever-activated pile-driver. Two arms with gloves hands extend up from the sides and hold its own handle. A silly face adorns the front with an angry scowl.
Area: Electown, Kotobuki Town, Netopia, NetVegas
HP: 80
Attack Damage/Effect: 10 x 2 Drop Attack + Break + Impact + Movement
Attack Accuracy: C
Attack Description: PogoJack jumps a short distance into the air and then comes down on a target, hammering them with its piledriver.
Element: Normal
Possible Rewards (Per Virus): PileDriver1, Zenny
Special: Whenever this virus moves, the next panel it lands on becomes cracked. This virus does not break cracked panels it lands on, but breaks them when it moves away.: 80 HP [Normal] [West]
CatackCatack (Catack)
Catacks move at a slow rate and their dodges are generally bad. They can, however, attack in any direction while moving or attempting to dodge.
Area: SciLab, Electown, Dentech, Beach, Hades Isle
HP: 120
Attack Damage/Effect: 20 Null + Panel Crack + Blast2
Attack Accuracy: B
Attack Description: Blasts enemy with TankCannon.
Element: None.
Possible Rewards (Per Virus): TankCannon1, Zenny
Special: May Move/Dodge while attacking.
Special: Slow: 120 HP [Slow] [Normal] [South]
ScarecrowScarecrow (Scarecrow)
Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.
Area: Electown, Dentech, NAXA
HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.: 100 HP [Anchored, SuperArmor] [Metal] [East]
CactyCacty (Cacty)
When a Cacty virus attacks, it creates two damage zones: the body and the head. Touching either the body or the head will cause damage to the player, but only the head is used as an actual attack. Cacty virus bodies are 50% resistant to all forms of damage except Fire. There is no defense piercing that bypasses this effect except the Fire Element. This effect applies only to the body of the virus, as the head of the virus sustains full damage as normal.
Area: ACDC, Electown, Okuden Valley
HP: 70
Attack Damage/Effect: 10 Wood per hit + Act-Shot + Ground Attack
Attack Accuracy: C
Attack Description: Throws its head at opponents. When it hits something, it bounces backwards one space, then tried to bounce forward again. When the cactus ball reaches the edge of the field, it appears again on the virus. This attack is stopped by objects.
Element: Wood
Possible Rewards (Per Virus): CactusBall1, Zenny
Special: Act-Shot: This attack may hit each target a number of times equal to the virus' max actions per turn, but the virus may only attack once per turn.
Special: Divided: This virus has two Hit Zones when attacking. Both may sustain damage from a single attack as if they were separate targets. Damage is cumulative.: 70 HP [Magnet] [East]
FighterPlaneFighterPlane (FighterPlane)
FighterPlanes attack and move at the same time, but dodge separately. FighterPlanes pick a target, then fly towards it while firing their guns each action until they either ram the target or pass it by. After this, they dodge once while selecting a target again (it can be the same target). They then repeat the attack cycle. FighterPlanes try to avoid physical contact with Terrain or Objects, and higher versions may attempt to dodge incoming attacks during their attack run.
Area: Electown, Dentech
HP: 140
Primary Attack Damage/Effect: 5 Null x 4 shots (Guns)
Primary Attack Accuracy: A
Primary Attack Description: Strafes target with gunfire.
Secondary Attack Damage/Effect: 5 Null x 2 shots (Guns)/ 10 Null + Impact (Ram)
Secondary Attack Accuracy: A / D
Secondary Attack Description: Fires guns while trying to kamikaze the target. Will break off this attack if the target is obstructed or vanishes from sight.
Element: None
Possible Rewards (Per Virus): AirRaid1, Zenny
Special: Flying.: 140 HP [OmniShoes] [High Altitude] [East]
-- Navis --
Critias.EXE: 150 HP [Normal]
Scourge.EXE: 170 HP [Normal]
-- Terrain --
50% Normal
- No effects.
5% Metal
- Cannot be Broken or Cracked except with Geddon/PanelShot, cannot be Burrowed into.
- Elec attacks: +100% Source Damage.
- 100 Damage Aqua attacks: Change terrain hit to Cracked.
- 100 Damage Fire attacks: Change terrain hit to Furnace.
- PanelShot: Imbue Elec + Break.
15% Solar
- Elec Elementals get +5 HP/action.
- Wood attacks: +100% Source Damage, change terrain hit to Cracked.
- PanelShot: Imbue Elec + Stun1.
30% Magnet
- Non-Elec Elementals get -30% Evasion, and 50% (+/- 25% RP) chance to fail movement off the panel.
- Only Elec Elementals can burrow.
- Wood attacks: Change terrain hit to Normal.
- PanelShot: Imbue Elec + Seeking.
-- Objects --
QuestionBoxA: 40 HP [FloatShoes] [solar] [Floating high enough that anyone can get underneath them.]
QuestionBoxB: 40 HP [FloatShoes] [Solar] [Floating high enough that anyone can get underneath them.]
QuestionBoxC: 40 HP [FloatShoes] [Solar] [Floating high enough that anyone can get underneath them.]
-- Battle 2 Ready? Start!! --