Miss adventures of multiman

Multiman steps out of the portal and begins to wonder around aimlessly until....Requesting Battle #1
Stretching his legs in the SciLab nets, MultiMan was quick to stumble upon an area that looked to be rife with science equipment and delicate-looking test apparatus. Fortunately, most of the space for moving around was clear, and he could wander through safely. Less encouraging was a crashing sound that caught his attention a short while after he had walked past.

A glance back revealed a trio of rat-like viruses that had seemingly burst out of one of the holding tanks he was passing, and were now squeaking threateningly at him. Oddly, they were each wearing tiny little replicas of metool hats, that looked like they'd been crudely grafted onto their heads in some deranged experiment. They weren't happy to see MultiMan, or indeed anyone else. From the case they'd escaped, however, the multiplying navi would be able to see an unusual green glow... though he'd likely need to deal with the rats before he could get at their prize.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: 60Hp [Normal][Directly behind MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 60Hp [Normal][On a ledge to the left, in line with Ratty A]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 60Hp [Metal][In front of Ratty A, closer to MultiMan]

-=New Battler=-
MultiMan.Exe: 150 Hp [Normal]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP

-=Battle 1, Start!=-
Multiman puts his hands together, fingers forming a cross, "Shadow clone justu!" A puff of smoke forms behind him and reveals a duplicate of himself as the smoke clears. Multiman touches the Shadow Clone and infuses it with more health. Then Multiman orders the duplicate to move and throw kunai at Rat C. Multiman himself began to attack rat A. While taking a few steps to the right.

Summary:
1. Shadow Clone Jutsu: 8 HP Object. Acc: A, 4 Null Damage (Shot) at Rat C. (Sacrifice -15 HP).
*Masterwork: Add 20 HP to Shadow Clone. (Now 28 HP).
*Shadow Clone Passive Movement.
2. Dodge to the right.
3. Buster Attack: Acc: A, 10 Null Damage (Shot) at Rat A.

Clones action
running at B and C while throwing kuni at rat C.
With new enemies in sight, MultiMan was quick to increase his numbers. the duplicate rushed forward to attack, but its shot was wild and failed to connect. Even so, it seemed to have drawn the attention of at least one of the little critters. MultiMan's own shot followed a moment later, striking the back-most rat solidly enough to make it squeak in surprise.

It opened up a side hatch, releasing a miniature rat-shaped missile that zipped and zig-zagged along the ground towards the navi that had so rudely attacked it, but even though the projectile whizzed past him without connecting, it gave a loud thrusting sound and arced around, lining up to make another attempt. The other two rats also launched similar looking projectiles. One of them shot straight towards his summoned front-man, who had just reached the cluster of rats. the missile impacted, but the explosion seemed to cause an unexpected reaction in the duplicate, and it burst in a shock wave of its own, damaging two of the nearby rats as it detonated.

The air was smoky for a second, but before it could clear, the third rat missile shot outwards from the cloud and MultiMan himself wasn't quick enough to dodge out of the way, despite his best efforts; he took a solid hit form the missile, but thankfully didn't explode into smoke like his duplicate had.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: 36Hp [Normal][Directly behind MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 46Hp [Normal][On a ledge to the left, in line with Ratty A]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 60Hp [Metal][In front of Ratty A, closer to MultiMan]

-=New Battler=-
MultiMan.Exe: 105 Hp [Normal][Ratton Missile homing]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP

Ratton Missile: 30Hp [Homing on MultiMan]

multiman upon realizing that the missile is homing on him runs at rat C and front flips over him last minute to attempt to cause the missile to hit the rat. multiman then Uses cannon and fires at rat B. Finally he turns to rat A and uses RageClaw1 to slash it.

Summery
1) Movement to behind rat C.
2) Attack rat B with cannon
3) Attack rat A with RageClaw
With his explosive decoy now destroyed, MultiMan hatched upon the idea of using the Ratty's attacks against themselves. In the heat of the moment, he ran towards one of the rodent-like viruses, and leapt over it, clearing the distance with ease. However, his plan wasn't quite as successful, as the missile, now confused without a target, simply careened off into the distance and exploded without anything caught in the blast. The three rats took this chance to continue their attacks, but their missiles were woefully inadequate, and simply ran about him, with only one happening to crash into him. (-30) Still, the attack did quite a significant amount of damage, and he wasn't about to go down without a fight.

Unfortunately, his offenses wasn't as good either, as his simplistic movements with the Cannon and the RageClaw were easily seen through by the Ratty, and they missed by a rather wide margin. He might have to use some better tactics in order to survive this fight.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: 36Hp [Normal][Directly in front of MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 46Hp [Normal][On a ledge to the right, in line with Ratty A]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 60Hp [Metal][Behind MultiMan]

-=New Battler=-
MultiMan.Exe: 75 Hp [Normal][Ratton Missile homing][Equip: RageClaw1, 5/6 Uses]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP

Ratton Missile: 30Hp [Homing on MultiMan]
Multiman as the slash misses mentally kicks himself for missing not once but twice....No time to dwell on it not! realizing another missile was heading for him makes a split decision and again front flips over the rat in front of him. While his head passes the rats head he activates his heal 30 and the scrape from the previous missile heals over. In a single fluid motion upon landing on his left foot spins on said foot counter clockwise holding out his right hand slashing at said rat from behind with the rage claw aimed squarely for the rats equivalent of the small of the back.

summery
1)jumped over RatA
2) healed (+30)
3) attacked RatA from behind (slashing)
((Small notes: In your summary, please note what chip you are using, if you are using a chip, as well as the base damage of the chip, and its base accuracy. Alternatively, you can just use the chip tags to automatically provide that information. Each action that uses a chip, however, should clearly note the chip being used. If possible as well, please record the active cooldown of your signatures at the bottom of your summary, to help you mod keep track of what you have on cooldown and what is not.))

MultiMan continued to play dodge with the Ratty viruses, doing his best to confuse the missiles they were sending his way. The one that was on its second pass at him couldn't get a good angle between him and the viruses, and it veered past without connecting. The one nearest him opened its hatch to launch another missile, but the navi was just barely quick enough to claw the virus from the net before it could fire properly.

He had less time to react to the others, however, and even as one of their attempts zipped past his toes in a mad zig-zag, a second struck him and exploded, just as he used his healing chip, resulting in little overall change to his condition. Still, one down.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: DELETED
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 46Hp [Normal][Beside MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 60Hp [Metal][Behind MultiMan]

-=New Battler=-
MultiMan.Exe: 75 Hp [Normal][Ratton Missile homing][Equip: RageClaw1, 4/6 Uses]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP

Ratton Missile C: 30Hp [Homing on MultiMan]
Multiman groans from the blast...he was out of practice...no time to dwell on that now! As the ratton missile redirects to follow around multiman again back-flips over the metal rat. This time instead of using a healing chip he slashes at the rat from above before landing on his right foot and swinging around on it to swipe again.

Summery
1) backflip behind rat C
2) Slash while flipping at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Spin slash at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)

Sig cooldown
Shadow Clone Justus = usable
Moving as nimble as he could, MultiMan managed, for now, to prove too swift of a target for the two remaining rats to get a good aim at; as he darted and flipped amongst them, their two missile shots grazed by, but ultimately went wide, before beginning their ponderous turns back towards him. The missile that was already homing in also failed on its second pass, leaving the rat viruses at no connections this round. MultiMan got the better of them; he didn't quite manage to land both claw swipes, but one of them, certainly, cut cleanly and dealt heavy damage to the rat of his choice.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: DELETED
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 46Hp [Normal][Just to the right of MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 20Hp [Metal][In front of MultiMan]

-=New Battler=-
MultiMan.Exe: 75 Hp [Normal][Ratton Missile homing x2 ][Equip: RageClaw1, 2/6 Uses]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP

Ratton Missile D: 30Hp [Homing on MultiMan]
Ratton Missile E: 30Hp [Homing on MultiMan]
Multiman after spinning and used both hands (right still with the claw) and grabbed at the rat by the tail. Digging in his heels summoning all his strength attempts to hurl the rat at the pair of missiles. Then removing the Glove throw it at the remaining rat. Finally realizing he was standing still began to do some summersults in an attempt to stay moving.

Summery:
1) threw ratC at the 2 homing missiles with 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
2) threw claw at RatB 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Dodging.

Cooldowns
Shadow Clone Jutsu =usable
Its wounds seemed to spur it to become faster and more erratic in its movements, as even one of its errant twitchy movements easily evaded MultiMan's attempt to scoop it up with his claws, while the missiles he had been aiming for rapidly closed in on his position. His next attempt was to throw the claws that he had equipped, which were now breaking down to the point of uselessness, towards one of the Ratty. However, his aim was slightly off, and he ended up throwing his equipment in front of the Ratty he was aiming for, where it vanished into little data fragments.

The missiles he was evading finally closed in on him, but he pulled off a few somersaults, which allowed him to hop over one of them harmlessly, though the other still crashed into his legs. (-30) The rats continued to bombard him after the confirmed hit, using the small opening created by it to land two more shots and landing himself into a tight spot! (-30x2) Fortunately, his Undershirt program activated, allowing him to make a last stand.

-=Lab Rats=-
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
A: DELETED
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
B: 46Hp [Normal][Just to the right of MultiMan]
RattyRatty (Ratty)

Area: SciLab, Kotobuki Town

HP: 60
Attack Damage/Effect: 30 Null + Blast1 + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a ratton missile that scurries in a tricky pattern toward an opponent.
Element: None
Possible Rewards (Per Virus): Ratton1, Zenny
Special: Gains one free dodge at 30 health, but this only activates if the virus remains alive at this value. Missile has object properties, as an object equal to the damage dealt: if a missile is fired and dodged, it will remain active at 30 HP and attack the opponent again before it is destroyed. Never comes alone, favors pack mentality.
C: 20Hp [Metal][In front of MultiMan]

-=New Battler=-
MultiMan.Exe: 1 Hp [Normal]

-=Terrain=-
70% Normal [Most of the floor]
20% Metal [Two large squares in the ground, evenly spaced between MultiMan and the viruses]
10% Solar [A bright shelf to Multiman's left, easy enough to climb onto if desired]

-=Treasure!=-
GMD: 15 HP
Multiman panics and jacks out.
((Escape Successful))