Multiman panics and jacks out.
posted in SciLab Net •
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Multiman- 0 Zenny - 0 Bugfrags
Operator & Navi
http://s10.zetaboards.com/RockmanChaosNetwork/topic/9035462/1/#new Navi Name: Multiman.exe Level: 0 Element & Subtype: null summoner HP: 150 | http://s10.zetaboards.com/RockmanChaosNetwork/topic/9035463/1/ Operator Name: Damion kie Items: 2 MiniEnergy Subchips E-mail: Damion@Scilabs.net Website: |
Attack: Charge: 1 Rapid: 1 Buster Atack: 1 Buster Upgrade: None Speed: 3 GMOs: |
Battlechips
CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E: 60 + Knockback (Acc: A), ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E: 50 + Spread 1 (Acc: A), RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B), Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D: Recover 30 HP (Acc: S)
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E: 60 + Knockback (Acc: A), ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E: 50 + Spread 1 (Acc: A), RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B), Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D: Recover 30 HP (Acc: S)
Signature Attacks
Signature Attack Pool: 80/80
Shadow Clone Jutsu [Summon 8HP Object (8) Passive Movement (60) Passive 4null Attack (12)]
SoulCrosses
None yet
NaviCust & Others
Process Upgrades: HP Memory: NaviCust Expansions: Speed Upgrades NaviCust [20/40] Equipped: Undershirt, +50 hp Unequipped: |
Posts made by damionkie
RE: Miss adventures of multiman
Multiman after spinning and used both hands (right still with the claw) and grabbed at the rat by the tail. Digging in his heels summoning all his strength attempts to hurl the rat at the pair of missiles. Then removing the Glove throw it at the remaining rat. Finally realizing he was standing still began to do some summersults in an attempt to stay moving.
Summery:
1) threw ratC at the 2 homing missiles with 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
2) threw claw at RatB 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Dodging.
Cooldowns
Shadow Clone Jutsu =usable
posted in SciLab Net •
Summery:
1) threw ratC at the 2 homing missiles with 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
2) threw claw at RatB 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Dodging.
Cooldowns
Shadow Clone Jutsu =usable
RE: Miss adventures of multiman
Multiman groans from the blast...he was out of practice...no time to dwell on that now! As the ratton missile redirects to follow around multiman again back-flips over the metal rat. This time instead of using a healing chip he slashes at the rat from above before landing on his right foot and swinging around on it to swipe again.
Summery
1) backflip behind rat C
2) Slash while flipping at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Spin slash at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
Sig cooldown
Shadow Clone Justus = usable
posted in SciLab Net •
Summery
1) backflip behind rat C
2) Slash while flipping at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
3) Spin slash at rat C 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
Sig cooldown
Shadow Clone Justus = usable
Damion@scilabs.net
Multiman here! Need to get in contact with me or my NetOp? This is the place to do it!
posted in E-Mail •
RE: Miss adventures of multiman
Multiman as the slash misses mentally kicks himself for missing not once but twice....No time to dwell on it not! realizing another missile was heading for him makes a split decision and again front flips over the rat in front of him. While his head passes the rats head he activates his heal 30 and the scrape from the previous missile heals over. In a single fluid motion upon landing on his left foot spins on said foot counter clockwise holding out his right hand slashing at said rat from behind with the rage claw aimed squarely for the rats equivalent of the small of the back.
summery
1)jumped over RatA
2) healed (+30)
3) attacked RatA from behind (slashing)
posted in SciLab Net •
summery
1)jumped over RatA
2) healed (+30)
3) attacked RatA from behind (slashing)
RE: Miss adventures of multiman
multiman upon realizing that the missile is homing on him runs at rat C and front flips over him last minute to attempt to cause the missile to hit the rat. multiman then Uses cannon and fires at rat B. Finally he turns to rat A and uses RageClaw1 to slash it.
Summery
1) Movement to behind rat C.
2) Attack rat B with cannon
3) Attack rat A with RageClaw
posted in SciLab Net •
Summery
1) Movement to behind rat C.
2) Attack rat B with cannon
3) Attack rat A with RageClaw
RE: Miss adventures of multiman
Multiman puts his hands together, fingers forming a cross, "Shadow clone justu!" A puff of smoke forms behind him and reveals a duplicate of himself as the smoke clears. Multiman touches the Shadow Clone and infuses it with more health. Then Multiman orders the duplicate to move and throw kunai at Rat C. Multiman himself began to attack rat A. While taking a few steps to the right.
Summary:
1. Shadow Clone Jutsu: 8 HP Object. Acc: A, 4 Null Damage (Shot) at Rat C. (Sacrifice -15 HP).
*Masterwork: Add 20 HP to Shadow Clone. (Now 28 HP).
*Shadow Clone Passive Movement.
2. Dodge to the right.
3. Buster Attack: Acc: A, 10 Null Damage (Shot) at Rat A.
Clones action
running at B and C while throwing kuni at rat C.
posted in SciLab Net •
Summary:
1. Shadow Clone Jutsu: 8 HP Object. Acc: A, 4 Null Damage (Shot) at Rat C. (Sacrifice -15 HP).
*Masterwork: Add 20 HP to Shadow Clone. (Now 28 HP).
*Shadow Clone Passive Movement.
2. Dodge to the right.
3. Buster Attack: Acc: A, 10 Null Damage (Shot) at Rat A.
Clones action
running at B and C while throwing kuni at rat C.
Miss adventures of multiman
Multiman steps out of the portal and begins to wonder around aimlessly until....Requesting Battle #1
posted in SciLab Net •
RE: The arrival
After heading inside damion sends multiman into the net to stretch his legs "have fun little buddy"
posted in Science Labs •
The arrival
Outside the building a new motorcycle Pulls into the parking lot.
Damion steps out removing his helmet, "first day at my new job...." he heads inside to the front desk.
posted in Science Labs •
Damion steps out removing his helmet, "first day at my new job...." he heads inside to the front desk.