Onwards to yet more victories, Druidman found himself in a bit of a sticky situation. Looking down, he found himself ankle-deep in quicksand! His surrounding area was sand, as well, though everything around him looked fine and dry. Then, some viruses appeared from the darkness of the Rogue Net, snickering slightly at their newly captured 'prey'. One of them looked to be guarding something... oh, a shiny diamond!
N.O-2A: 150HP
N.O-2B: 150HP
N.O-2C: 150HP
Megalian-WA: 180HP {WoodAura 80}
Megalian-WB: 180HP {WoodAura 80}
Megalian-WC: 180HP {WoodAura 80} (Guarding Mystery Data)
Mystery Data: 30HP
Terrain: 10% Quicksand, 90% Sand
DruidMan: 450HP [on Quicksand! Use Action(s) to escape!]
Simurgh: 80HP
Druidman: RelaxationKing
last edited by
"Sim, help me, dude!" Druidman called, and, loyally, Sim spiraled downwards out of the sky. Druidman held up his arms, careful not to move excessively, and felt Sim's talons sink into the leather of his armor. Sim began to flap to get leverage for Druidman, and with a mighty, fluid motion, Druidman kicked himself upwards, leaving a blast of natural magic behind, spreading a lush meadow outwards to cover the quicksand and the surrounding desert.
As Sim let go of his arms, Druidman spun around to face his new oppressors. "Oh, Auras, huh, man?" he commented.
"Don't sweat it, Druidman. We've got plenty of firepower to muscle our way through these guys." Steve reassured him, inserting several powerful chips into his PET.
"Right on." Druidman replied, holding up his left hand, with a trio of erect leaves pointing forwards, curling and hardening into a slightly red hue, Druidman flung his wrist, launching the leaves, which tore through the air, screaming like three guided missiles, which broke formation and hurtled towards their glowing green targets.
"You're not going to forget about those other guys, right, Druidman?" Steve inquired.
"Ummmmm, NO." Druidman replied as he drew his scimitar and stabbed it into the ground, channeling heat magic into the blade. Flames began to spark to life at the hilt, dripping downwards into the cut earth, pulsing into the land until it could take no more... and exploded violently upwards in a line, right at the position of the NO viruses.
"Hm, desert-like conditions, grass, and fire... Don't want to start a ripsnorter, dude!" Druidman commented as he pulled the blade from the ground and held it parallel to himself as a small hiss of steam issued from the blade; water was beginning to appear in small rivulets across it's surface. Druidman pushed forward on the blade with both hands, launching a wide surge of water after the NO viruses, as well.
Druidman
1.)Get out of Quicksand/Grasszone Battlechip. (Large Terrain Change: Grass)
2.)Charge Battlechip.
3.)Charge Battlechip.
4.)Magnum1 Battlechip to Megalian-WA/B/C. (120FireX2Terrain+Break+PanelBreak/120FireX2Terrain+Break+PanelBreak/120FireX2Terrain+Break+PanelBreak)
5.)Flameline1 Battlechip to N.O-2A/B/C. (70FireX2Terrain/70FireX2Terrain/70FireX2Terrain)
6.)Wideshot1 Battlechip to N.O-2A/B/C. (60Aqua/60Aqua/60Aqua)
Simurgh
1.)Pull Druidman out of Quicksand.
As Sim let go of his arms, Druidman spun around to face his new oppressors. "Oh, Auras, huh, man?" he commented.
"Don't sweat it, Druidman. We've got plenty of firepower to muscle our way through these guys." Steve reassured him, inserting several powerful chips into his PET.
"Right on." Druidman replied, holding up his left hand, with a trio of erect leaves pointing forwards, curling and hardening into a slightly red hue, Druidman flung his wrist, launching the leaves, which tore through the air, screaming like three guided missiles, which broke formation and hurtled towards their glowing green targets.
"You're not going to forget about those other guys, right, Druidman?" Steve inquired.
"Ummmmm, NO." Druidman replied as he drew his scimitar and stabbed it into the ground, channeling heat magic into the blade. Flames began to spark to life at the hilt, dripping downwards into the cut earth, pulsing into the land until it could take no more... and exploded violently upwards in a line, right at the position of the NO viruses.
"Hm, desert-like conditions, grass, and fire... Don't want to start a ripsnorter, dude!" Druidman commented as he pulled the blade from the ground and held it parallel to himself as a small hiss of steam issued from the blade; water was beginning to appear in small rivulets across it's surface. Druidman pushed forward on the blade with both hands, launching a wide surge of water after the NO viruses, as well.
Druidman
1.)Get out of Quicksand/Grasszone Battlechip. (Large Terrain Change: Grass)
2.)Charge Battlechip.
3.)Charge Battlechip.
4.)Magnum1 Battlechip to Megalian-WA/B/C. (120FireX2Terrain+Break+PanelBreak/120FireX2Terrain+Break+PanelBreak/120FireX2Terrain+Break+PanelBreak)
5.)Flameline1 Battlechip to N.O-2A/B/C. (70FireX2Terrain/70FireX2Terrain/70FireX2Terrain)
6.)Wideshot1 Battlechip to N.O-2A/B/C. (60Aqua/60Aqua/60Aqua)
Simurgh
1.)Pull Druidman out of Quicksand.
last edited by
Druidman quickly resolved the Quicksand problem as he changed the majority of the battlefield into a large, well, field. The Megalians then quickly die of fiery assault. The N.O weren't too happy about it and fired some quick bursts of energy towards the druid, with two of them hitting true. (160: Druidman) One beam missed Druidman, but hit his poor bird familiar instead! Luckily, the fire didn't do enough damage to delete Sim outright, but it did initiate her EJO routine. Damn, that did some serious damage right there. Druidman followed up with a double assault of fire and water, deleting two and damaging one enough to scald it permanently.
N.O-2A: 10HP
N.O-2B: BURN
N.O-2C: IN
Megalian-WA: HELL-
Megalian-WB: FIRE
Megalian-WC: BITCHES
Mystery Data: 30HP
Terrain: 25% Grass, 15% Normal, 20% Broken, 40% Sand
DruidMan: 290HP
Simurgh: EJO
N.O-2A: 10HP
N.O-2B: BURN
N.O-2C: IN
Megalian-WA: HELL-
Megalian-WB: FIRE
Megalian-WC: BITCHES
Mystery Data: 30HP
Terrain: 25% Grass, 15% Normal, 20% Broken, 40% Sand
DruidMan: 290HP
Simurgh: EJO
last edited by
"Sim!" Druidman moaned. Luckily, he knew that she was still with him, only her physical manifestation was destroyed. Once she had the spiritual strength to reform, she would.
However, that may take a little while. Druidman looked at the single remaining virus with severe irritation. He reached into his belt pouch and removed a pair of knobbly spheres, which he lobbed carefully at the remaining, weak, scalded virus.
Druidman also felt stronger. Mother Nature was soothing his wounds.
1.)Energybomb Battlechip to N.O-2A. (40NormX3)
2.)Energybomb Battlechip to N.O-2A. (40NormX3)
3.)Recov30 Battlechip to self. (30Recovery)
4.)Reserved for Dodging.
5.)Reserved for Dodging.
6.)Reserved for Dodging.
T.)Grass Terrain: HP Regen.
However, that may take a little while. Druidman looked at the single remaining virus with severe irritation. He reached into his belt pouch and removed a pair of knobbly spheres, which he lobbed carefully at the remaining, weak, scalded virus.
Druidman also felt stronger. Mother Nature was soothing his wounds.
1.)Energybomb Battlechip to N.O-2A. (40NormX3)
2.)Energybomb Battlechip to N.O-2A. (40NormX3)
3.)Recov30 Battlechip to self. (30Recovery)
4.)Reserved for Dodging.
5.)Reserved for Dodging.
6.)Reserved for Dodging.
T.)Grass Terrain: HP Regen.
last edited by
The NO exploded, simple as that. Shiny things emerge. Except for the GMD, that turned out to be a dud, and exploded in his face. Poor Druidman.
N.O-2A: THEY
N.O-2B: BURN
N.O-2C: IN
Megalian-WA: HELL-
Megalian-WB: FIRE
Megalian-WC: BITCHES
Mystery Data: 30HP
Terrain: 25% Grass, 15% Normal, 20% Broken, 40% Sand
DruidMan: 200HP
Simurgh: EJO
Battle 3 - Victory!
Rewards:
- 3600z
GMD:
- Bomb! -90HP
N.O-2A: THEY
N.O-2B: BURN
N.O-2C: IN
Megalian-WA: HELL-
Megalian-WB: FIRE
Megalian-WC: BITCHES
Mystery Data: 30HP
Terrain: 25% Grass, 15% Normal, 20% Broken, 40% Sand
DruidMan: 200HP
Simurgh: EJO
Battle 3 - Victory!
Rewards:
- 3600z
GMD:
- Bomb! -90HP
last edited by
"Gah! What kind of dick leaves bombs laying around in MD?" Steve yelped.
Druidman coughed a bit, and shrugged. "The same kind that filled the internet with a neverending horde of viruses?"
"Oh. Yeah." Steve replied sheepishly.
And Druidman continued his hike, walking a bit gingerly.
((Battle 4))
Druidman coughed a bit, and shrugged. "The same kind that filled the internet with a neverending horde of viruses?"
"Oh. Yeah." Steve replied sheepishly.
And Druidman continued his hike, walking a bit gingerly.
((Battle 4))
last edited by
Druidman went on into the Rogue Net to find more viruses to bust. When he got there, he found exactly what he was looking for: Viruses. They looked kind of frightened for some reason. Then, their reason looked pretty apparent. A giant rolling wave of panels was looming in the background, threatening to engulf anything in its path.
Might want to finish this one quick.
ElecMechA: 200HP
ElecMechB: 200HP
ElecMechC: 200HP
Gaia+A: 200HP
Gaia+B: 200HP
Gaia+C: 200HP
Terrain: 100% Random
- 75% Normal
- 25% Crushing Wave Terrain (2 Turns from Impact)
DruidMan: 200HP
-BATTLE FOUR, FIGHT!!-
Might want to finish this one quick.
ElecMechA: 200HP
ElecMechB: 200HP
ElecMechC: 200HP
Gaia+A: 200HP
Gaia+B: 200HP
Gaia+C: 200HP
Terrain: 100% Random
- 75% Normal
- 25% Crushing Wave Terrain (2 Turns from Impact)
DruidMan: 200HP
-BATTLE FOUR, FIGHT!!-
last edited by
"Druidman! Act fast!" Steve implored his Navi. ((LOL)) "There's a wave-a comin'!"
"I can see that, dude!" Druidman noted dryly, though with a faint hint of panic edged on his voice.
Steve was rapidly slotting some chips into his PET. "We don't have time to be discrete, Druidman. Let's just nuke 'em." he added, as he had selected some of the strongest chips in his arsenal to support his Navi.
"Right on, man!" Druidman said, taking a moment to focus on his mastery of nature to manipulate the area around him. "Rampant Growth Force!" he shouted, and, in response, a lush grove of thick, healthy grass blossomed forth around him.
Hefting up his large, gauntleted, left arm, Druidman channeled the force of the first chip Steve sent him into it. This is a well tried combination, but, as Steve had mentioned, better to go with something old that works than risk getting smashed while being creative. There would be plenty of time to experiment when he wasn't about to be swallowed up by a freak of nature LAND tidal wave.
Launching three conic, guided, fiery projectiles from his left hand, Druidman simultaneously reached for his scimitar with his right. Drawing it free from it's scabbard, he began to channel the second chip into it's cool steel surface.
Gripping the handle with both hands, now, Druidman felt the blade wilt slightly. Knowing that this meant the chip was working, Druidman whipped the sagging metal frame around behind him, and, as the metal takes on a final, gelatinous consistency, made a wild and mighty swing arcing over his head, launching globs of sticky metal all over.
Again, not wasting time, and holding the empty handle of his scimitar in his right hand once more, Druidman quickly spun the handle around the other way as the blade magically sprung back into existence. Not stopping with his movement, as the blade finished reforming, it's tip cut into the ground and sunk a few inches below the soft surface. Druidman's eyes flared up a rather bright shade of crimson as the blade immolated itself in flames.
"Peace out, dudes!" Druidman taunted as he focused the power of the fire into the ground, willing it to blast upwards underneath the unsuspecting viruses.
1.)Rampant Growth Force. (Large area Grass Terrain shift)
2.)Charge Magnum1.
3.)Charge Magnum1.
4.)Magnum1 Battlechip to Gaia+A/B/C. [120Fire(x2Terrain)(x3Break?)+Break+PanelBreak/120Fire(x2Terrain)(x3Break?)+Break+PanelBreak/120Fire(x2Terrain)(x3Break?)+Break+PanelBreak]
5.)MetaGel2 Battlechip to ElecMechA/B/C. (120Aqua+Slow/120Aqua+Slow/120Aqua+Slow)
6.)Flameline1 Battlechip to ElecMechA/B/C. [70Fire(x2Terrain)/70Fire(x2Terrain)/70Fire(x2Terrain)]
T.) Grass: HP Regen.
"I can see that, dude!" Druidman noted dryly, though with a faint hint of panic edged on his voice.
Steve was rapidly slotting some chips into his PET. "We don't have time to be discrete, Druidman. Let's just nuke 'em." he added, as he had selected some of the strongest chips in his arsenal to support his Navi.
"Right on, man!" Druidman said, taking a moment to focus on his mastery of nature to manipulate the area around him. "Rampant Growth Force!" he shouted, and, in response, a lush grove of thick, healthy grass blossomed forth around him.
Hefting up his large, gauntleted, left arm, Druidman channeled the force of the first chip Steve sent him into it. This is a well tried combination, but, as Steve had mentioned, better to go with something old that works than risk getting smashed while being creative. There would be plenty of time to experiment when he wasn't about to be swallowed up by a freak of nature LAND tidal wave.
Launching three conic, guided, fiery projectiles from his left hand, Druidman simultaneously reached for his scimitar with his right. Drawing it free from it's scabbard, he began to channel the second chip into it's cool steel surface.
Gripping the handle with both hands, now, Druidman felt the blade wilt slightly. Knowing that this meant the chip was working, Druidman whipped the sagging metal frame around behind him, and, as the metal takes on a final, gelatinous consistency, made a wild and mighty swing arcing over his head, launching globs of sticky metal all over.
Again, not wasting time, and holding the empty handle of his scimitar in his right hand once more, Druidman quickly spun the handle around the other way as the blade magically sprung back into existence. Not stopping with his movement, as the blade finished reforming, it's tip cut into the ground and sunk a few inches below the soft surface. Druidman's eyes flared up a rather bright shade of crimson as the blade immolated itself in flames.
"Peace out, dudes!" Druidman taunted as he focused the power of the fire into the ground, willing it to blast upwards underneath the unsuspecting viruses.
1.)Rampant Growth Force. (Large area Grass Terrain shift)
2.)Charge Magnum1.
3.)Charge Magnum1.
4.)Magnum1 Battlechip to Gaia+A/B/C. [120Fire(x2Terrain)(x3Break?)+Break+PanelBreak/120Fire(x2Terrain)(x3Break?)+Break+PanelBreak/120Fire(x2Terrain)(x3Break?)+Break+PanelBreak]
5.)MetaGel2 Battlechip to ElecMechA/B/C. (120Aqua+Slow/120Aqua+Slow/120Aqua+Slow)
6.)Flameline1 Battlechip to ElecMechA/B/C. [70Fire(x2Terrain)/70Fire(x2Terrain)/70Fire(x2Terrain)]
T.) Grass: HP Regen.
last edited by
And so, as was often performed, DruidMan produced life upon the panels, then used it for kindle as he released fiery death upon the trio of Gaia+. However...something wrong occurred. Maybe he misaimed. Maybe he didn't press A at the right time. Whatever it was, the meteoric trio slammed into the earth, obliterating all that was there...but as a result, nothing was obliterated save for the ground itself. The statue viruses seemed as stunned as anyone, shocked that they were granted a reprieve. Between that and the terror over the incoming wave, they failed to realize they could attack, and therefore, er, didn't.
On the plus side, MetaGel worked flawlessly, enveloping the trio of ElecMechs to slow their movement. Before they could regroup, fire erupted from beneath them, burning the sword viruses to ash. Now, DruidMan should do something about those Gaia before he finds out about an alternate definition of 'power of the earth'...
ElecMechA: DELETED
ElecMechB: DELETED
ElecMechC: DELETED
Gaia+A: 200HP
Gaia+B: 200HP
Gaia+C: 200HP
Terrain: 100% Random
- 30% Grass
- 15% Soil (former location of ElecMech)
- 15% Normal
- 15% Broken (area directly in front of Gaia+)
- 25% Crushing Wave Terrain (1 Turn from Impact)
DruidMan: 225HP
On the plus side, MetaGel worked flawlessly, enveloping the trio of ElecMechs to slow their movement. Before they could regroup, fire erupted from beneath them, burning the sword viruses to ash. Now, DruidMan should do something about those Gaia before he finds out about an alternate definition of 'power of the earth'...
ElecMechA: DELETED
ElecMechB: DELETED
ElecMechC: DELETED
Gaia+A: 200HP
Gaia+B: 200HP
Gaia+C: 200HP
Terrain: 100% Random
- 30% Grass
- 15% Soil (former location of ElecMech)
- 15% Normal
- 15% Broken (area directly in front of Gaia+)
- 25% Crushing Wave Terrain (1 Turn from Impact)
DruidMan: 225HP
last edited by
Across time and generations, throughout space and time, four beings stood resolute. Their names: DruidMan.EXE, Steven Furok, SpaceMonkeySteve, and Abraham Lincoln.
They all stood, valiantly at the precipice of indecision, agonizing for months about what their next action should be, staring adversity in the eye and not moving a muscle.
Simultaneously, all four men boldly shouted, "FORGET THIS, DUDE/DRUIDMAN/MAGICCEREAL/JEFFERSON DAVIS." and grabbed his scimitar/Escape Subchip/middle finger/ticket to Ford Theatre, and without flinching, farted/used said subchip/beat the shit out of his muse/sat down to enjoy a pleasant show.
Druidman burst into thousands of leaves, Steven Furok burst into laughter, SpaceMonkeySteve burst into tears of manly joy, and Abraham Lincoln's head burst.
The End.
((Using Escape Subchip))
They all stood, valiantly at the precipice of indecision, agonizing for months about what their next action should be, staring adversity in the eye and not moving a muscle.
Simultaneously, all four men boldly shouted, "FORGET THIS, DUDE/DRUIDMAN/MAGICCEREAL/JEFFERSON DAVIS." and grabbed his scimitar/Escape Subchip/middle finger/ticket to Ford Theatre, and without flinching, farted/used said subchip/beat the shit out of his muse/sat down to enjoy a pleasant show.
Druidman burst into thousands of leaves, Steven Furok burst into laughter, SpaceMonkeySteve burst into tears of manly joy, and Abraham Lincoln's head burst.
The End.
((Using Escape Subchip))