XIIICross (Lvl2)
Element/Subtype:Fire/Sword (P: Lunge | A: Riposte)
Description: Upon activation, MachMan's entire body ignites and seemingly consumed in a pillar of fire. The swirling flames engulf his body, until several darkened blade-like structures cut through the flames and cause it to dissipate and reveal his new form. His overall scheme is mostly of dark crimson, gold, and white, though his overall body shape remains the same. His canopy is a rich red which sits in a white "collar" atop a darker crimson fuselage. The engine nosecones are tipped with gold, and the two elevons have been honed to a razor's edge on each of its three sides.
His spindly arms are no bulkier than normal, same for his legs. The largest change to his overall body shape comes from a pair of cleaver-like blades stored blade-up over the tops of his engine nacelles. The large blades run nearly the full length of the nacelles before angling downwards to their respective handles. When needed, Mach can simply reach up to his "shoulders" to grab the blade handles. They're secured to his nacelles with some fairly simplistic clamps, that can be opened upon his command, or automatically once he grasps the cleavers' handles.
Signature Attacks
Decisive Blow: Machman manipulates the temperature of the air around him, and throughout the battlefield to push and draw a single target towards him. With his arm blades folded outwards, he then delivers a single devastating slash straight down the target's midline.
(Gravity + 120dmg Fire + Slashing + 4TCD)
Description: Upon activation, MachMan's entire body ignites and seemingly consumed in a pillar of fire. The swirling flames engulf his body, until several darkened blade-like structures cut through the flames and cause it to dissipate and reveal his new form. His overall scheme is mostly of dark crimson, gold, and white, though his overall body shape remains the same. His canopy is a rich red which sits in a white "collar" atop a darker crimson fuselage. The engine nosecones are tipped with gold, and the two elevons have been honed to a razor's edge on each of its three sides.
His spindly arms are no bulkier than normal, same for his legs. The largest change to his overall body shape comes from a pair of cleaver-like blades stored blade-up over the tops of his engine nacelles. The large blades run nearly the full length of the nacelles before angling downwards to their respective handles. When needed, Mach can simply reach up to his "shoulders" to grab the blade handles. They're secured to his nacelles with some fairly simplistic clamps, that can be opened upon his command, or automatically once he grasps the cleavers' handles.
Signature Attacks
Decisive Blow: Machman manipulates the temperature of the air around him, and throughout the battlefield to push and draw a single target towards him. With his arm blades folded outwards, he then delivers a single devastating slash straight down the target's midline.
(Gravity + 120dmg Fire + Slashing + 4TCD)
SylkCross (Lvl2)
Element/Subtype: Elec/Shadow (P: Assassin | A: Substitution Technique)
Description: In this cross, Mach's dark blue armor is becomes nearly pitch black with a very slight crimson sheen, with major panels of armor trimmed in thin indigo lines. Mach's chest "fuselage" is slightly thinner and longer than usual, while his shoulders extend from his upper torso by thin nacelle stalks. The normally cylindrical engines now curve inward like a pair of pincers, and instead of a jet-style design the banks of thrusters at the flared out back edges of the engines look more akin to rocket boosters. They're just as fast, but burn bright purple instead of orange to blue. The fang-like engine nacelles don't have any fins or wings, he instead uses a myriad of small spoilers that ring half-way down the nacelles to provide any maneuvering required.
His arms are still attached to the nacelles as normal and are just as spindly and thin, but his fingers are armed with crimson hook-like claws. He also has two extra pairs of identical arms that are also attached to the nacelles. They move independently of each other, and are fully capable of wielding battlechips or busters. Thanks to his experience in using fully prosthetic arms, he can mentally control all 6 with relative ease.
His legs are mostly unchanged save for the indigo trimmed color scheme and the two-toed skids that make up his feet are equipped with downward-facing claws. They're similar in shape and color to those on his fingers, but significantly larger. Shifting to his head, instead of the standard dark cyan canopy, the cockpit-like helmet over his head is covered in very dark crimson armored plating. Said armor was studded with several glowing purple eye-like lenses, which adds to his alien/arachnid look while still providing the 360-degree visual data Mach has become accustomed to.
Signature Attacks:
WebLock: Machman forms a massive amount of electromagnetic energy with the help of his six mechanical arms and channels it into 1 point just above his head. Then as soon as he's ready, he unleashes the energy in one blast that creates an explosion of energy all around him. The magnetic waves causes visual distortions in the air and creates white, tangled web-like pattern in the immediate area. The powerful pulse renders all programs in it's blast radius temporarily immobile, and likely riddled with bugs; Mach suffers an only slight decrease in motor function, not enough to keep him from remaining effective on the battlefield.
((Stun + Glitch)Nova4 + Self Slow + 5TCD)
Description: In this cross, Mach's dark blue armor is becomes nearly pitch black with a very slight crimson sheen, with major panels of armor trimmed in thin indigo lines. Mach's chest "fuselage" is slightly thinner and longer than usual, while his shoulders extend from his upper torso by thin nacelle stalks. The normally cylindrical engines now curve inward like a pair of pincers, and instead of a jet-style design the banks of thrusters at the flared out back edges of the engines look more akin to rocket boosters. They're just as fast, but burn bright purple instead of orange to blue. The fang-like engine nacelles don't have any fins or wings, he instead uses a myriad of small spoilers that ring half-way down the nacelles to provide any maneuvering required.
His arms are still attached to the nacelles as normal and are just as spindly and thin, but his fingers are armed with crimson hook-like claws. He also has two extra pairs of identical arms that are also attached to the nacelles. They move independently of each other, and are fully capable of wielding battlechips or busters. Thanks to his experience in using fully prosthetic arms, he can mentally control all 6 with relative ease.
His legs are mostly unchanged save for the indigo trimmed color scheme and the two-toed skids that make up his feet are equipped with downward-facing claws. They're similar in shape and color to those on his fingers, but significantly larger. Shifting to his head, instead of the standard dark cyan canopy, the cockpit-like helmet over his head is covered in very dark crimson armored plating. Said armor was studded with several glowing purple eye-like lenses, which adds to his alien/arachnid look while still providing the 360-degree visual data Mach has become accustomed to.
Signature Attacks:
WebLock: Machman forms a massive amount of electromagnetic energy with the help of his six mechanical arms and channels it into 1 point just above his head. Then as soon as he's ready, he unleashes the energy in one blast that creates an explosion of energy all around him. The magnetic waves causes visual distortions in the air and creates white, tangled web-like pattern in the immediate area. The powerful pulse renders all programs in it's blast radius temporarily immobile, and likely riddled with bugs; Mach suffers an only slight decrease in motor function, not enough to keep him from remaining effective on the battlefield.
((Stun + Glitch)Nova4 + Self Slow + 5TCD)
RedCross (Lvl1)
Element/Subtype: Wood/Wind (P: Gust | A: Turbulence)
Description: In this cross, most of Mach's body is concealed in a heavily damaged and severely tattered hooded red cloak. It also highlights Mach's overall hunched, animalistic posture even with his bulky engine nacelles. Said nacelles are the only parts of his body fully exposed and protruding from the cloak, and are almost entirely unchanged, save for more jagged zig-zags on his intakes and the trailing edges of his ruddervators and thrust vectoring paddles. The hood of said cloak drapes almost entirely over his canopy and mostly obscures it in shadow, with only the piercing crimson glow of a right eye shining through. The hood also angles up in odd places over the canopy, as if Mach somehow sprouted a pair of canine ears.
In fact, a good portion of his design in this form is inspired not by RedRidingHood herself, but the villain of the story from which she was inspired. The exposed parts of his body are very dark grey and jagged like a mechanical recreation of fur. The cloak reaches nearly to the floor, but stops or has been shredded enough to expose his mechanical canine legs and four-clawed feet. His arms are still long and spindly as always, but his fingertips are curved and sharpened into a set of armored claws by default, and many of the previously smooth edges are jagged and zig-zagged like his legs and upper torso.
Signature Attacks:
Piercing Gale: Machman belts out a frenzied howl with a back blast from his engines, sending forth a concussive shockwave along with a trace of parasitic data. Upon impact, it would send the target flying and sap a small amount of energy, which would return to replenish Mach's own.
(20dmg Wood + Life Drain + Microburst + 2TCD)
Description: In this cross, most of Mach's body is concealed in a heavily damaged and severely tattered hooded red cloak. It also highlights Mach's overall hunched, animalistic posture even with his bulky engine nacelles. Said nacelles are the only parts of his body fully exposed and protruding from the cloak, and are almost entirely unchanged, save for more jagged zig-zags on his intakes and the trailing edges of his ruddervators and thrust vectoring paddles. The hood of said cloak drapes almost entirely over his canopy and mostly obscures it in shadow, with only the piercing crimson glow of a right eye shining through. The hood also angles up in odd places over the canopy, as if Mach somehow sprouted a pair of canine ears.
In fact, a good portion of his design in this form is inspired not by RedRidingHood herself, but the villain of the story from which she was inspired. The exposed parts of his body are very dark grey and jagged like a mechanical recreation of fur. The cloak reaches nearly to the floor, but stops or has been shredded enough to expose his mechanical canine legs and four-clawed feet. His arms are still long and spindly as always, but his fingertips are curved and sharpened into a set of armored claws by default, and many of the previously smooth edges are jagged and zig-zagged like his legs and upper torso.
Signature Attacks:
Piercing Gale: Machman belts out a frenzied howl with a back blast from his engines, sending forth a concussive shockwave along with a trace of parasitic data. Upon impact, it would send the target flying and sap a small amount of energy, which would return to replenish Mach's own.
(20dmg Wood + Life Drain + Microburst + 2TCD)
RheaCross (Lvl1)
Element/Subtype: Null/Sword (P: Lunge | A: Riposte)
Description: In this cross, his frame is primarily brushed aluminum with purple stripes and green trim. The stripes are seen on the leading edges of his arms, legs, elevons, and rudders, plus one large vertical stripe directly over the fuselage from nose to tail. Instead of cloth or "skin," Mach's entire body looks to be covered in metal plates of varying shapes and sizes, much like Rhea's design. His engine nacelle shoulders are similarly colored, and their immobile nosecones are unchanged in size and shape. Further back; however, he has an additional pair of forward-swept stabilizers pointing 45 degrees downwards to mirror the originals. The exhaust sections each have an added spinning slotted ring, so when the engines are in afterburner, some of the bright cyan flames jet out through the angled slots to form a glowing propeller disk.
Mach's arms in this form are mostly unchanged in shape and size, save for two small energy projectors mounted on the backs of his hands. When active, they emit two thin, cyan energy beams that eventually converge into a blade-like point 3 feet away. His legs are slightly more reinforced to compensate for the stresses of quick footwork required in close-quarters combat, and his feet have several rubberized cleat-like studs to give better traction.
Signature Attacks:
Riposte: Thanks to this cross, MachMan has a heightened sense of awareness when in close range with foes. With his blade at the ready, Mach can nearly instantly react to an attack and counter with his own. His attack is sharp and fast, aiming not only at the enemy, but also at the very weapon that attacked him.
(Counter: (Melee Damage) 40dmg Slashing + Disarm + 2TCD)
Description: In this cross, his frame is primarily brushed aluminum with purple stripes and green trim. The stripes are seen on the leading edges of his arms, legs, elevons, and rudders, plus one large vertical stripe directly over the fuselage from nose to tail. Instead of cloth or "skin," Mach's entire body looks to be covered in metal plates of varying shapes and sizes, much like Rhea's design. His engine nacelle shoulders are similarly colored, and their immobile nosecones are unchanged in size and shape. Further back; however, he has an additional pair of forward-swept stabilizers pointing 45 degrees downwards to mirror the originals. The exhaust sections each have an added spinning slotted ring, so when the engines are in afterburner, some of the bright cyan flames jet out through the angled slots to form a glowing propeller disk.
Mach's arms in this form are mostly unchanged in shape and size, save for two small energy projectors mounted on the backs of his hands. When active, they emit two thin, cyan energy beams that eventually converge into a blade-like point 3 feet away. His legs are slightly more reinforced to compensate for the stresses of quick footwork required in close-quarters combat, and his feet have several rubberized cleat-like studs to give better traction.
Signature Attacks:
Riposte: Thanks to this cross, MachMan has a heightened sense of awareness when in close range with foes. With his blade at the ready, Mach can nearly instantly react to an attack and counter with his own. His attack is sharp and fast, aiming not only at the enemy, but also at the very weapon that attacked him.
(Counter: (Melee Damage) 40dmg Slashing + Disarm + 2TCD)
SkywriterCross (Lvl1)
Element/Subtype: Fire/Wind (P: Slipstream | A: Turbulence)
Description: In this cross, the plating that covers his body is mostly red with touches of white, purple and chrome, all highly polished. His canopy isn't as smooth as before, and split up into several subdued purple glass panels held in a metal frame, as opposed to a seamless "bubble" canopy. Two chrome exhaust tubes protrude out from near the front of his fuselage (approximately where his collarbones would be located without the armor) and wrap up and around the "collar" of his fuselage. Two identical tubes are mounted on the underside of his fuselage and wrap around his torso to meet up with the other two at the back of his fuselage armor. The quartet of exhaust tubes don't flare out like a typical exhaust pipe, but instead are each capped with a hole-y "muffler" of sorts, designed to better spread the white smoke that would pour from them.
Mach's engine nacelles are more cigar-shaped than usual, and his normally large, long nosecones are much smaller and shorter, but with a smaller intake aperture (For Reference). An additional pair of ram-air intakes are positioned atop and a bit further back on the engine nacelles. His ruddervators are in their normal positions, but look less trapezoidal and more like "standard" aircraft rudders. Two additional wing-like structures extend horizontally outwards from each nacelle to increase his overall "wingspan" by a good 4-5 feet. The wings are in an "inverse gull-wing" shape, much like his old MachFighter_SkywriterCross.GMO. Both wings have a simple slat-shaped elevon, to assist his pitch and roll capabilities at low airspeeds.
His arms, hands, legs and feet are structurally unchanged, save for fitting his overall color scheme and more pronounced control slats on the backs of his thighs. Overall, the design is to allow for supreme maneuverability and lift at low airspeeds, at the cost of lower maximum speed. However, with the addition of smokescreens, he doesn't have to simply outrun foes to lose them.
Signature Attacks:
Smokescreen: Utilizing the new smoke-creating properties of the cross, Mach leaves a concentrated plume of white smoke behind him as he deftly maneuvers to better re-position himself and/or avoid incoming fire
(Feint + Small Area Illusion + 2TCD)
Description: In this cross, the plating that covers his body is mostly red with touches of white, purple and chrome, all highly polished. His canopy isn't as smooth as before, and split up into several subdued purple glass panels held in a metal frame, as opposed to a seamless "bubble" canopy. Two chrome exhaust tubes protrude out from near the front of his fuselage (approximately where his collarbones would be located without the armor) and wrap up and around the "collar" of his fuselage. Two identical tubes are mounted on the underside of his fuselage and wrap around his torso to meet up with the other two at the back of his fuselage armor. The quartet of exhaust tubes don't flare out like a typical exhaust pipe, but instead are each capped with a hole-y "muffler" of sorts, designed to better spread the white smoke that would pour from them.
Mach's engine nacelles are more cigar-shaped than usual, and his normally large, long nosecones are much smaller and shorter, but with a smaller intake aperture (For Reference). An additional pair of ram-air intakes are positioned atop and a bit further back on the engine nacelles. His ruddervators are in their normal positions, but look less trapezoidal and more like "standard" aircraft rudders. Two additional wing-like structures extend horizontally outwards from each nacelle to increase his overall "wingspan" by a good 4-5 feet. The wings are in an "inverse gull-wing" shape, much like his old MachFighter_SkywriterCross.GMO. Both wings have a simple slat-shaped elevon, to assist his pitch and roll capabilities at low airspeeds.
His arms, hands, legs and feet are structurally unchanged, save for fitting his overall color scheme and more pronounced control slats on the backs of his thighs. Overall, the design is to allow for supreme maneuverability and lift at low airspeeds, at the cost of lower maximum speed. However, with the addition of smokescreens, he doesn't have to simply outrun foes to lose them.
Signature Attacks:
Smokescreen: Utilizing the new smoke-creating properties of the cross, Mach leaves a concentrated plume of white smoke behind him as he deftly maneuvers to better re-position himself and/or avoid incoming fire
(Feint + Small Area Illusion + 2TCD)
RocCross (Lvl1)
Element/Subtype: Fire/Wind (P: Slipstream | A: Turbulence)
Description: In this cross, his color scheme becomes mostly black and brown, with small amounts of red, white, and gold. The collar around his canopy is raised and flared like a ring of red and gold feathers to contrast his mostly brown upper torso and engine nacelles. His ruddervators are also mostly brown, but the trailing edges are segmented like a pair of heat sinks, which are brown, then red, and tipped with gold. His engine nosecones are tipped with gold and slightly shorter than normal, but the rest of the engines are unchanged. When not in afterburner, his engines leave a pair of black smoke trails. However, with the intense red and orange flames of his afterburners active, he leaves no such smoke trails behind (like actual aircraft).
His bubble canopy glass is onyx in color, save for a glowing left eye and slash-shaped scar over the right eye, and several "warpaint" markings. One uninterrupted line runs along the undersides of his eyes and peaks where his nose would be, with a thinner red line forming a trapezoidal outline of a scowling mouth. Two thicker yellow lines are drawn from the collar and angle diagonally towards his eyes, but stop a few inches before the red line below his eyes.
His forearms and hands are encased in heavily-armored gauntlets that normally take shape of closed fists. Each gauntlet's enlarged 3 fingers and thumb are encased in matte black plating, and each of its knuckles protrude outwards like blunted conical studs. When the gauntlets are opened, a quartet of dark crimson, raptor-like claws slide from the tip of each finger. These gauntlets theoretically allow MachMan to easily switch from hammer-like fists to razor-edged claws in the blink of an eye. His lower legs are covered in armor of similar design and function, they too can open up to bring four claws per leg to bear.
Signature Attacks:
Brutalize: Mach uses one of his claws to rip and tear away a target's weapon, then follows up with a powerful forward kick to send the target flying
(Disarm + Microburst + 2TCD)
Description: In this cross, his color scheme becomes mostly black and brown, with small amounts of red, white, and gold. The collar around his canopy is raised and flared like a ring of red and gold feathers to contrast his mostly brown upper torso and engine nacelles. His ruddervators are also mostly brown, but the trailing edges are segmented like a pair of heat sinks, which are brown, then red, and tipped with gold. His engine nosecones are tipped with gold and slightly shorter than normal, but the rest of the engines are unchanged. When not in afterburner, his engines leave a pair of black smoke trails. However, with the intense red and orange flames of his afterburners active, he leaves no such smoke trails behind (like actual aircraft).
His bubble canopy glass is onyx in color, save for a glowing left eye and slash-shaped scar over the right eye, and several "warpaint" markings. One uninterrupted line runs along the undersides of his eyes and peaks where his nose would be, with a thinner red line forming a trapezoidal outline of a scowling mouth. Two thicker yellow lines are drawn from the collar and angle diagonally towards his eyes, but stop a few inches before the red line below his eyes.
His forearms and hands are encased in heavily-armored gauntlets that normally take shape of closed fists. Each gauntlet's enlarged 3 fingers and thumb are encased in matte black plating, and each of its knuckles protrude outwards like blunted conical studs. When the gauntlets are opened, a quartet of dark crimson, raptor-like claws slide from the tip of each finger. These gauntlets theoretically allow MachMan to easily switch from hammer-like fists to razor-edged claws in the blink of an eye. His lower legs are covered in armor of similar design and function, they too can open up to bring four claws per leg to bear.
Signature Attacks:
Brutalize: Mach uses one of his claws to rip and tear away a target's weapon, then follows up with a powerful forward kick to send the target flying
(Disarm + Microburst + 2TCD)
EscortCross (Lvl1)
Element/Subtype: Null/Guts (P: Vigor | A: Intimidation)
Description: In this cross, Mach's already dark color scheme goes several shades darker, mostly to matte black. His entire body appears larger and sturdier than normal, which would make sense considering the cross was with an amazon-esque brawler. His engine nacelles are more heavily armored, and his ruddervators were replaced with shorter, wider structures that functioned more like shoulder pads than control surfaces. The "collar" of his fuselage is ringed with 18 dark jade, dome-shaped "beads" each about the size of a baseball. They serve no purpose other than to reflect the similar beads worn by Escort herself, to contrast their mystic/meditative look with the demonic look of his canopy. Though unchanged in shape, the canopy's glass is matte black, and is covered by a dull silver mask on its right hemisphere.
Said mask looks similar to the "Oni" masks in Yokan folklore. Its skeletal, enraged scowl was peppered with deep gashes, even its teeth and enlarged crossed fangs bore similar scars. A single horn protruded from its forehead, looked to have been shattered an inch above its base, leaving a jagged stump behind. The matte black void in the mask's eyepiece was occupied only by pinhole of bright blue light, to further add to the mask's unnervingly malevolent look.
His arms are also heavily armored and matte black, save for several tattered and wind-blown strips of white athletic tape around his forearms and hands. Said hands are significantly reinforced to allow for dealing repeated blunt-force blows and vicegrip-like grapples. His lower chest is covered in more intact athletic tape, while his lower torso and thighs are simply reinforced and matte black. His lower legs and feet are wrapped in tape in similar poor condition to the tape over his arms and hands.
Signature Attacks:
Defender Stance: Mach's physical frame doubles in toughness and malleability thanks to a momentary boost in power dedicated to reinforcing his body, allowing him to temporarily shrug off blows that would normally cause significant amounts of damage.
(Hard Body x2 + 2TCD)
Description: In this cross, Mach's already dark color scheme goes several shades darker, mostly to matte black. His entire body appears larger and sturdier than normal, which would make sense considering the cross was with an amazon-esque brawler. His engine nacelles are more heavily armored, and his ruddervators were replaced with shorter, wider structures that functioned more like shoulder pads than control surfaces. The "collar" of his fuselage is ringed with 18 dark jade, dome-shaped "beads" each about the size of a baseball. They serve no purpose other than to reflect the similar beads worn by Escort herself, to contrast their mystic/meditative look with the demonic look of his canopy. Though unchanged in shape, the canopy's glass is matte black, and is covered by a dull silver mask on its right hemisphere.
Said mask looks similar to the "Oni" masks in Yokan folklore. Its skeletal, enraged scowl was peppered with deep gashes, even its teeth and enlarged crossed fangs bore similar scars. A single horn protruded from its forehead, looked to have been shattered an inch above its base, leaving a jagged stump behind. The matte black void in the mask's eyepiece was occupied only by pinhole of bright blue light, to further add to the mask's unnervingly malevolent look.
His arms are also heavily armored and matte black, save for several tattered and wind-blown strips of white athletic tape around his forearms and hands. Said hands are significantly reinforced to allow for dealing repeated blunt-force blows and vicegrip-like grapples. His lower chest is covered in more intact athletic tape, while his lower torso and thighs are simply reinforced and matte black. His lower legs and feet are wrapped in tape in similar poor condition to the tape over his arms and hands.
Signature Attacks:
Defender Stance: Mach's physical frame doubles in toughness and malleability thanks to a momentary boost in power dedicated to reinforcing his body, allowing him to temporarily shrug off blows that would normally cause significant amounts of damage.
(Hard Body x2 + 2TCD)
YasuCross (Lvl1)
Element/Subtype: Wood/Sword (P: Lunge | A: Riposte)
Description: With this cross activated, Mach's armored body adopts a mostly green color scheme with occasional white and brown highlights. His canopy shape is unchanged, but is colored a brownish orange in this form. Yokan-styled slat armor covers the area that would his collarbones would normally be, along with his thighs and upper arms. His lower arms are mostly unchanged save for the color change, while his foot struts are more fused into a wide two-toed "tabi" configuration.
Many scars and gouges criss-cross his entire body, much like Yasu's own. The nicks and cuts in his armored frame reveal a silvery metal beneath, instead of darkened scar tissue. The largest scar is on his upper body, it starts from the right of his nosecone and traces diagonally upward to the collar and canopy itself. A green eyepatch glows over the right side of his canopy like a LED display, with a trio of "straps;" two smaller ones stretch diagonally up and down from the right side of the eyepatch, while a third traces up and across the left side of the canopy. It also somehow covers the aforementioned scar that went over halfway up the canopy, but it was likely more to accurately mirror Yasu's own injuries rather than cover up actual damage. The slashing gouge appeared to have ruined two nose-mounted guns, but the two on the left of his nosecone still appeared functional (arranged similarly to the nose guns on a J7W "Shinden")
This cross also included a weapon similar to the one wielded by Yasu against him, held in a sheath mounted on the underside of his fuselage near his left engine nacelle. However, instead of drawing the green, slightly curved blade out of the sheath in a traditional way, the underside of the sheath opens up like a long pair of bay doors, allowing the katana to drop into Mach's waiting hand(s). Said bay doors close quickly after drawing the katana, but will reopen whenever Mach moves to return the weapon to its stowed position.
Signature Attacks:
Leading Charge: With katana in hand, Mach charges ahead and brings his blade down upon a single enemy.
(Movement + 60dmg Wood + Slashing + 2TCD)
Description: With this cross activated, Mach's armored body adopts a mostly green color scheme with occasional white and brown highlights. His canopy shape is unchanged, but is colored a brownish orange in this form. Yokan-styled slat armor covers the area that would his collarbones would normally be, along with his thighs and upper arms. His lower arms are mostly unchanged save for the color change, while his foot struts are more fused into a wide two-toed "tabi" configuration.
Many scars and gouges criss-cross his entire body, much like Yasu's own. The nicks and cuts in his armored frame reveal a silvery metal beneath, instead of darkened scar tissue. The largest scar is on his upper body, it starts from the right of his nosecone and traces diagonally upward to the collar and canopy itself. A green eyepatch glows over the right side of his canopy like a LED display, with a trio of "straps;" two smaller ones stretch diagonally up and down from the right side of the eyepatch, while a third traces up and across the left side of the canopy. It also somehow covers the aforementioned scar that went over halfway up the canopy, but it was likely more to accurately mirror Yasu's own injuries rather than cover up actual damage. The slashing gouge appeared to have ruined two nose-mounted guns, but the two on the left of his nosecone still appeared functional (arranged similarly to the nose guns on a J7W "Shinden")
This cross also included a weapon similar to the one wielded by Yasu against him, held in a sheath mounted on the underside of his fuselage near his left engine nacelle. However, instead of drawing the green, slightly curved blade out of the sheath in a traditional way, the underside of the sheath opens up like a long pair of bay doors, allowing the katana to drop into Mach's waiting hand(s). Said bay doors close quickly after drawing the katana, but will reopen whenever Mach moves to return the weapon to its stowed position.
Signature Attacks:
Leading Charge: With katana in hand, Mach charges ahead and brings his blade down upon a single enemy.
(Movement + 60dmg Wood + Slashing + 2TCD)