Sig Changes/Add-ons.

Signatures with their name in red have been changed/fused with others/created new. Others haven't been altered in any way.

Quote (Originals)

Signature Attacks:
Maximum Pool: 580
Max Cap: 140 (210) / 25

Chant of Ruya. (Sight, Vision) (40)
Djinni chants or sings for the Gods to request their assistance. A light erupts from the sky and engulfs Djinni or another, causing a third eye to grow on the forehead of the target which grants him/her an increased sense of accuracy. If the forehead is covered, it may even appear on a helmet or something else like the eye on Djinni's turban.
- Accuracy Enhancement (1|1) (40)
- Can target others
- 1TCD

Chant of Haytham. (Young Eagle) (40)
Djinni chants or sings for the Gods to request their assistance. A light erupts from the sky and engulfs Djinni or another, causing to grow two transparent wings upon the target's back which grants him/her a boost of speed. The form of the wings are similar to the target's design.
- Haste (1|1) (40)
- Can target others
- 1TCD

Chant of Nasim. (Breeze) (40)
Djinni chants or sings for the Gods to request their assistance. First nothing happens, then a stream of air comes out of nowhere from behind Djinni and slams into the target, sending him/her/it backwards and obliterating defenses.
- Northwind (20)
- Knockback x2 (20)
- 1TCD

Genie's Heritage. (80)
Based on the stories of genies, Djinni can transform her entire body into smokeless fire, but keep the exact same appearance. When an attack connects with her, that part instantly changes into flames and prevents any damage only to reform after the attack had hit. She can maintain this form for 4 attacks. A Northwind effect will make her flames move too wildly, causing her to move out this mode.
- 4-hit Barrier (80)
- 2TCD

Spirit Arrow. (80)
Holding her right arm towards the target, the ring on the arm emits flames and forms into a bow. With her other hand, she creates an arrow of her crimson energy and prepares it for launching. Within the arrow are four flames. When she fires the arrow and hits, the flames will be thrown around and attempt to attack whatever they can. If the attack doesn't hit, the flames will remain in the arrow.
- 40 Fire Damage (40)
- 4x 20 Fire Splash Damage (40)
- 2TCD

Pyreshot Ballista. (120)
Djinni stretches her arms out to the sides while a large bow-like form is created from flames coming from her right bracelet. An arrow made entirely of heat with its core at the top is stretched across her back and reaches from hand to hand. From the bow, a small flame reaches into the palm of Djinni's hand which operates the weapon and as soon as she smashes it, the arrow is launched at its enemy.
- 80 Fire Damage (80)
- Impact (20)
- Break (20)
- 3TCD

Burst Stream. (120)
From the flames floating above her shoulders comes a stream that slowly circles around her arm until it reaches her hands. The stream grows bigger and bigger until her arms are entirely made of flames. She then launches two fierce streams of flames at her opponents while her arms slowly become visible again under the fire.
- 2x 30 Fire Damage (60)
- 2x Stun (60)
- 3TCD

Red Moon. (80+20)
A bright shining red moon appears in the sky which illuminates the ground with the light's reflection. The dark energy the light is made from turns the panels into a liquid lava, but slightly burns Djinni's skin as well from Iblis' influence in the dark energy.
- Lava Stage Change (100)
- Sacrifice (15HP|20)
- 3TCD


Signature Attacks:
Maximum Pool: 620
Max Cap: 140 (210) / 25

SIR Maneuver. (80+20)
Taking the two rings levitating above her elbows, she alters the flame floating close to them to become offensive. Using their flames, the two rings are now capable of moving and attacking without Djinni's guidance. Djinni herself shatters and disappears, returning elsewhere immediately with a new set of rings floating close to her elbows. When a ring executes an attack, it will shatter afterwards causing a small amount of damage to herself.
- Teleport. (50)
- Tactical Movement. (2) (40)
- Sacrifice (15HP|20)
- 2 TCD.

SIR Maneuver. (80+20)
Taking the two rings levitating above her elbows, she alters the flame floating close to them to become offensive. Using their flames, the two rings are now capable of moving and attacking without Djinni's guidance. Djinni herself shatters and disappears, returning elsewhere immediately with a new set of rings floating close to her elbows. When a ring executes an attack, it will shatter afterwards.
- Teleport. (50)
- Tactical Movement. (2) (40)
- Sacrifice (15HP|20)
- 2 TCD.

Genie's Heritage. (80)
Based on the stories of genies, Djinni can transform her entire body into smokeless fire, but keep the exact same appearance. When an attack connects with her, that part instantly changes into flames and prevents any damage only to reform after the attack had hit. She can maintain this form for 4 attacks. A Northwind effect will make her flames move too wildly, causing her to move out this mode.
- 4-hit Barrier (80)
- 2TCD

Heart Archer. (80 + 30)
Holding her right arm towards the target, the ring on the arm emits flames and forms into a bow. With her other hand, she creates an arrow of dark red flames and prepares it for launching. Having targeted the target's heart or core before hand, the arrow will know where it's headed and not in a straight line. If it misses once, the arrow will automatically head for the target's heart or core again.
- 70 Fire Damage (70)
- Homing. (40)
- Charge Time (1|30)
- 3TCD

Pyreshot Ballista. (120 + 30)
Djinni stretches her arms out to the sides while a large bow-like form is created from flames coming from her right bracelet. An arrow made entirely of heat with its core at the top is stretched across her back and reaches from hand to hand. From the bow, a small flame reaches into the palm of Djinni's hand which operates the weapon and as soon as she smashes it, the arrow is launched at its enemy.
- 110 Fire Damage (110)
- Impact (20)
- Break (20)
- Charge Time (1|30)
- 4TCD

Burst Stream. (100)
From the flames floating above her shoulders comes a stream that slowly circles around her arm until it reaches her hands. The stream grows bigger and bigger until her arms are entirely made of flames. She then launches two fierce streams of flames at her opponents while her arms slowly become visible again under the fire.
- 2x 40 Fire Damage (80)
- 2x Knockback (20)
- 3TCD

Red Moon. (80+20)
A bright shining red moon appears in the sky which illuminates the ground with the light's reflection. The dark energy the light is made from turns the panels into a liquid lava, but slightly burns Djinni's skin as well from Iblis' influence in the dark energy.
- Lava Stage Change (100)
- Sacrifice (15HP|20)
- 3TCD
It all looks good. Approved.