Name: Fifteen.SP
Element: Normal
Subtype: Speed
Appearance: A uniformly baby blue headband made of a stretchy, fuzzy material with an emblem of a yellow tennis ball on one side.
Personality: At Deuce's suggestion, most of Fifteen's artificial intelligence programs were removed from its core programming to make it more efficient at supporting whatever was it was equipped to. This was a blatant lie on Deuce's part in order to maintain his own standing as the only sentient SP on the team, but Fifteen was still stripped of its ability to think and act on its own. Without being in direct physical contact with another sentient program, Fifteen can literally do nothing by itself. The only limited amount of processing power it has left is dedicated to recognizing if it should allow itself to be equipped onto another program.
Fifteen.SP
last edited by
In that case
Currently:
Level: 0
HP: 40
Attack: 10
Actions: 1
Abilities: None
BUYING - ((With level progression))
Mobility Junction = 100 Bugfrags ((Fifteen.SP level 5 - Tennisman level 30))
Second Chance = 200 Bugfrags ((Fifteen.SP level 10 - Tennisman level 31))
3 Speed Upgrades = 100 + 200 + 300 Bugfrags ((Fifteen.SP level 25 - Tennisman level 34))
=================
Total = 900
Updated Version:
Level: 25
HP: 40
Attack: 10
Actions: 4
Abilities: Team: Mobility Junction, Second Chance
Currently:
Level: 0
HP: 40
Attack: 10
Actions: 1
Abilities: None
BUYING - ((With level progression))
Mobility Junction = 100 Bugfrags ((Fifteen.SP level 5 - Tennisman level 30))
Second Chance = 200 Bugfrags ((Fifteen.SP level 10 - Tennisman level 31))
3 Speed Upgrades = 100 + 200 + 300 Bugfrags ((Fifteen.SP level 25 - Tennisman level 34))
=================
Total = 900
Updated Version:
Level: 25
HP: 40
Attack: 10
Actions: 4
Abilities: Team: Mobility Junction, Second Chance
last edited by
Currently:
Level: 25
HP: 40
Attack: 10
Actions: 4
Abilities: Team: Mobility Junction, Second Chance
REFUNDING
Mobility Junction = 100 Bugfrags
Second Chance = 200 Bugfrags
3 Speed Upgrades = 100 + 200 + 300 Bugfrags
=================
Total = 900
((Tennisman loses 5 levels and is reduced to level 30))
BUYING - ((With level progression))
Second Chance = 100 Bugfrags ((Fifteen.SP level 5 - Tennisman level 31))
6 HP Upgrades = 10 + 20 + 30 + 40 + 50 + 60 Bugfrags ((Fifteen.SP level 11 - Tennisman level 32))
2 Speed Upgrades = 100 + 200 Bugfrags ((Fifteen.SP level 21 - Tennisman level 34))
Flight: Planeswalking = 200 Bugfrags ((Fifteen.SP level 26 - Tennisman level 35))
Flight: Fly = 300 Bugfrags ((Fifteen.SP level 31 - Tennisman level 36))
=================
Total = 1110
FINAL COST
1110 - 900 = 210 bugfrags
Level: 25
HP: 40
Attack: 10
Actions: 4
Abilities: Team: Mobility Junction, Second Chance
REFUNDING
Mobility Junction = 100 Bugfrags
Second Chance = 200 Bugfrags
3 Speed Upgrades = 100 + 200 + 300 Bugfrags
=================
Total = 900
((Tennisman loses 5 levels and is reduced to level 30))
BUYING - ((With level progression))
Second Chance = 100 Bugfrags ((Fifteen.SP level 5 - Tennisman level 31))
6 HP Upgrades = 10 + 20 + 30 + 40 + 50 + 60 Bugfrags ((Fifteen.SP level 11 - Tennisman level 32))
2 Speed Upgrades = 100 + 200 Bugfrags ((Fifteen.SP level 21 - Tennisman level 34))
Flight: Planeswalking = 200 Bugfrags ((Fifteen.SP level 26 - Tennisman level 35))
Flight: Fly = 300 Bugfrags ((Fifteen.SP level 31 - Tennisman level 36))
=================
Total = 1110
FINAL COST
1110 - 900 = 210 bugfrags
last edited by
Headband doesn't work anymore. Profile change go.
Name: Fifteen.SP
Gender: Male
Element: Normal
Subtype: Variable ((Changed from Speed))
Appearance: Fifteen's design appears to be a variation of the generic Mr. Program. His entire body is green with the exception of two yellow, ear-like fins that extend from the top of his head. His ears protrude through a blue baseball cap with Tennisman's emblem displayed on the front. Two white spots above a perpetual grin make up his face and his torso sits atop a smooth, metallic grey saucer. He has no visible arms or legs. He materializes green and red cards from his head fins in order to use his buff and debuff abilities respectively.
Personality: Fifteen serves as an impromptu umpire and as such, has a strict adherence to proper conduct and regulations. However, he does not notice that he is naturally biased towards Tennisman. This inclination is due to some tinkering with his programming in order for him to better serve as a support program. Stubborn and rarely doubting his own judgement, he is quick to dismiss counter-arguments with a smile and a flat-out rejection. His disposition matches his personality as he generally seems very happy or pleased.
Name: Fifteen.SP
Gender: Male
Element: Normal
Subtype: Variable ((Changed from Speed))
Appearance: Fifteen's design appears to be a variation of the generic Mr. Program. His entire body is green with the exception of two yellow, ear-like fins that extend from the top of his head. His ears protrude through a blue baseball cap with Tennisman's emblem displayed on the front. Two white spots above a perpetual grin make up his face and his torso sits atop a smooth, metallic grey saucer. He has no visible arms or legs. He materializes green and red cards from his head fins in order to use his buff and debuff abilities respectively.
Personality: Fifteen serves as an impromptu umpire and as such, has a strict adherence to proper conduct and regulations. However, he does not notice that he is naturally biased towards Tennisman. This inclination is due to some tinkering with his programming in order for him to better serve as a support program. Stubborn and rarely doubting his own judgement, he is quick to dismiss counter-arguments with a smile and a flat-out rejection. His disposition matches his personality as he generally seems very happy or pleased.
last edited by
Currently:
Level: 31
HP: 100
Attack: 10
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly
REFUNDING
Second Chance = 100 Bugfrags
Flight: Planeswalking = 200 Bugfrags
Flight: Fly = 300 Bugfrags
=================
Total = 600
((Tennisman loses 3 levels and is reduced to level 33, Fifteen loses 15 levels and is reduced to level 16.))
BUYING - ((With level progression))
Second Chance (+3 levels) = 100 Bugfrags ((Fifteen level 19 - Tennisman level 33))
Flight: Planeswalking (+3 levels) = 100 Bugfrags ((Fifteen level 22 - Tennisman level 34))
Flight: Fly (+5 levels) = 200 Bugfrags ((Fifteen level 27 - Tennisman level 35))
=================
Total = 400
FINAL COST
400 - 600 = -200 bugfrags
Level: 31
HP: 100
Attack: 10
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly
REFUNDING
Second Chance = 100 Bugfrags
Flight: Planeswalking = 200 Bugfrags
Flight: Fly = 300 Bugfrags
=================
Total = 600
((Tennisman loses 3 levels and is reduced to level 33, Fifteen loses 15 levels and is reduced to level 16.))
BUYING - ((With level progression))
Second Chance (+3 levels) = 100 Bugfrags ((Fifteen level 19 - Tennisman level 33))
Flight: Planeswalking (+3 levels) = 100 Bugfrags ((Fifteen level 22 - Tennisman level 34))
Flight: Fly (+5 levels) = 200 Bugfrags ((Fifteen level 27 - Tennisman level 35))
=================
Total = 400
FINAL COST
400 - 600 = -200 bugfrags
last edited by
Currently:
Level: 27
HP: 100
Attack: 10
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly
BUYING - ((With level progression))
Attack Upgrade (V1, +1 level) = 10 Bugfrags
Attack Upgrade (V2, +1 level) = 20 Bugfrags
Attack Upgrade (V3, +1 level) = 30 Bugfrags
Attack Upgrade (V4, +1 level) = 40 Bugfrags
Disarm Strike (+1 level) = 75 Bugfrags
=================
Total = 175
After Upgrades:
Level: 32
HP: 100
Attack: 30
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly, Disarm Strike
Level: 27
HP: 100
Attack: 10
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly
BUYING - ((With level progression))
Attack Upgrade (V1, +1 level) = 10 Bugfrags
Attack Upgrade (V2, +1 level) = 20 Bugfrags
Attack Upgrade (V3, +1 level) = 30 Bugfrags
Attack Upgrade (V4, +1 level) = 40 Bugfrags
Disarm Strike (+1 level) = 75 Bugfrags
=================
Total = 175
After Upgrades:
Level: 32
HP: 100
Attack: 30
Actions: 3
Abilities: Second Chance, Flight: Planeswalking, Flight: Fly, Disarm Strike