Accuracy: S
Description: Heals 80 HP.
Duration: Once
Element: Null
Trader Rank: C and GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B battlechips. They would need to activate the battlechips themselves, but at least they had time to do so, as the battlefield was mostly clear of the swarm of enemies that assailed them on the onset.
The dragoniers performed the same skyward soar and teleporting dive to appear near the remaining Powie. All four lay into the enemy with a set of triple punches and triple slashes. Though assuming the Powie was torn to ribbons by the fury of attacks, and there was some left over punishment for the Metool, the remaining violence would bolt over to where it was trying to bury itself and attempt to pulp the virus. Their weapons would once more shatter over the extreme use. The dragoniers were not a subtle bunch, handling their weapons with finesse. They clubbed the viruses like baby seals.
Summary (Turn 2)
Actions
Action Count 1
D1: DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
M1: Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
* Active: All for One: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Magistrate transfers Recover80Recovery: 80 HP
Accuracy: S
Description: Heals 80 HP.
Duration: Once
Element: Null
Trader Rank: C: Recover 80 HP (Acc: S) to Yumi.
S1: Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
A1: Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
* Active: All for One: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Aya transfers GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B: 160 + Impact + Knockback + Break (Acc: B) to Nightshade.
Action Count 2
D2: DragonierMan's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
M2: Magistrate's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
S2: Suzume's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
A2: Aya's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
Action Count 3
D3: MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
Accuracy: B
Description: Launches a triple rocket punch. Each fist targets separately.
Duration: Once
Element: Null
Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: B: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists (Acc: B). Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D4: --> ) M3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #1: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D5: --> ) S3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #2: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D6: --> ) A3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #3: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
Action Count 4
[N/A]
Action Count 5
[N/A]
Action Count 6
[N/A]
DragonierMan
Null/Speed
HP: 300/300
1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. DragonierMan's Blink 1 [Signature]: Teleport. [1 TCD].
3. DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
4. DragonierMan's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 120/120
1. Magistrate's Aegis 1 [Signature] 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Magistrate's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Magistrate's Aegis 2 [Signature] 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Magistrate's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1.
Suzume
Null/Team
HP: 120/120
1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Suzume's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Suzume's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #2.
Aya
Null/Team
HP: 120/120
1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Aya's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Aya's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #3.
Action Count 1
D1: DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
M1: Magistrate's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
* Active: All for One: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Magistrate transfers Recover80Recovery: 80 HP
Accuracy: S
Description: Heals 80 HP.
Duration: Once
Element: Null
Trader Rank: C: Recover 80 HP (Acc: S) to Yumi.
S1: Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
A1: Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD]. Target: Self. Movement: Into High Altitude.
* Active: All for One: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Aya transfers GutImpactDamage: 160 + Impact + Knockback + Break
Accuracy: B
Description: Punch forward with large fist. Invokes knockback. Can knock objects into enemies. Breaks shields.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: B: 160 + Impact + Knockback + Break (Acc: B) to Nightshade.
Action Count 2
D2: DragonierMan's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
M2: Magistrate's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
S2: Suzume's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
A2: Aya's Blink 2 [Signature]: Teleport. [2 TCD]. Teleport next to Powie B.
Action Count 3
D3: MeteorKnuckle3Damage: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists
Accuracy: B
Description: Launches a triple rocket punch. Each fist targets separately.
Duration: Once
Element: Null
Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: B: 50 + Impact + Break + Knockback + Variable Targeting x 3 Fists (Acc: B). Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D4: --> ) M3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #1: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D5: --> ) S3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #2: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
( D6: --> ) A3: Chip Preset [SP]: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C: 100 + Break + Slashing + Wide Attack (Acc: B) #3: [0/2 Uses Remaining; Broken!]. Target: Powie B (if defeated by any attack, retarget any free attacks to Metool).
Action Count 4
[N/A]
Action Count 5
[N/A]
Action Count 6
[N/A]
Other Effects
DragonierMan
Null/Speed
HP: 300/300
1. DragonierMan's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. DragonierMan's Blink 1 [Signature]: Teleport. [1 TCD].
3. DragonierMan's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
4. DragonierMan's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: High Gear [Speed Subtype]: Increases base evasion chance (Dodge, Feint, Movement) by +10% for all attempts, and grants immunity to Slow. Does not apply to the Self Slow Nerf effect.
Active: Overclock [Speed Subtype]: Imbue on a target as a free action. This target is then allowed to upgrade a Movement during the current turn to enable travel as far as line of sight permits, and increase its Base Evasion Rate to 50%. (Once Per Turn).
OmniShoes [NaviCust]: Navi has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Millions [NaviCust]: Mystery Data will only drop Zenny. Only works if MD is safe to open. If the MD is trapped, the trap will negate the activation of this NCP. This NCP will not Untrap any MDs.
UnderShirt [NaviCust]: Navi is protected from fatal hits, causing him to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Magistrate
Null/Team
HP: 120/120
1. Magistrate's Aegis 1 [Signature] 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Magistrate's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Magistrate's Aegis 2 [Signature] 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Magistrate's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1.
Suzume
Null/Team
HP: 120/120
1. Suzume's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Suzume's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Suzume's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Suzume's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #2.
Aya
Null/Team
HP: 120/120
1. Aya's Aegis 1 [Signature]: 20HP Barrier + 20HP Casing + Movement. [1 TCD].
2. Aya's Blink 1 [Signature]: Teleport. [1 TCD].
3. BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #1 [Battlechip]: [0/2 Uses Remaining; Broken!].
4. Aya's Aegis 2 [Signature]: 20HP Barrier + 20HP Casing + Movement. [2 TCD].
5. Aya's Blink 2 [Signature]: Teleport. [2 TCD].
Passive: Tag Along [Team Subtype]: When a Teleport effect is activated, the user can take one ally along if the user and target are touching each other. Can also be used if this ability is called by the ally. This ability can not be used without the consent of both the user and ally, and can not be stacked or chained for more than two people.
Active: All for One [Team Subtype]: Navis and SPs may transfer a Battlechip from your folder to an allied target as a free action. Note: SPs with this ability may receive one Battlechip directly from the Operator each turn. (Once Per Turn).
Flight - Flight [SP]: As Omnishoes: SP has the combined benefits of AirShoes and FloatShoes and can also fly freely.
Second Chance [SP]: As Undershirt: SP is protected from fatal hits, causing her to drop to 1 HP instead of EJO. Does not work when at 1 HP.
Chip Preset [SP]: Allows an SP to use a designated chip directly from the Operator. The preset chip can only be changed when jacked out. Current Chip: BreakSwordDamage: 100 + Break + Slashing + Wide Attack
Accuracy: C
Description: Creates a sturdy but heavy blade that can cut through armor and shielding.
Duration: Until Overridden/Broken. Breaks automatically after 2 swings.
Element: Null
Trader Rank: C #3.