Wandering through the cold sharo winds and snow, he would find himself climbing a hill before long and with it...finding a good chunk of viruses below where he had gotten to. Battle routines starting, a sudden sluggishness overtaking his body, not bad...but he would have to force himself through it for the most part. But before he could get to battling...he turned his head towards the Bluegon...and with it, whatever that object was...and a missing terrain wide enough to stare into, his mind trying to...to process what was happening, graphic that practically didn't exist...and the Bluegon protectively coiled around whatever that was...the net was rapidly deteriorating, he wasn't sure how to go about things. And then the Bluegon finally caught wind of him, he was forced into battle, he could probably still escape...but at the same time...he wasn't about to let his quarry get away, plus that near-dimensional tear in the right most parts of the field intrigued him more than anything. He had the tools and the ability to delete everything around him, he just needed to be careful more than usual.
You seeing this shit, Stephine?Yea, interesting terrain layout...and that dragon is acting like...something in one of my games, can't remember where though.Well, for now, send me the IceDragon and Snowfort chips. I need to set up defenses before the viruses come at me enmasse. We can look into whatever the tear is in a bit once the most dangerous viruses are out of our way. Jazz and Stephine would go back and forth for a moment, Jazz standing his ground in front of the viruses that threatened him.
Quick to access his data as it was sent to him, Jazz began to hum under his breath as he slowly began to take the ice and snow around him, bits and pieces of the terrain turning to snow in front of him as he began to build a wall to
keep them pesky, no good viruses out protect himself with while he put his current plan into motion. A small, well crafted bunker being molded up in front of him on the very edge of the hill, knowing he needed to work fast before he could go on the attack, the Slimey would keep him pinned down a bit if he wasn't careful as he just finished. Inhaling as he readied himself, the rabbit began to chant under his breath, words from bygone eras as a magic summoning sigil appeared beneath his feet. A soft rumble from beneath the eldritch darkness the missing panels as a second Bluegon emerged from the inky blackness, wings unfurled in its entirety as the dragon turned to the other viruses, a devious grin on its face as it began to breathe a harsh cloud of mist, icicles flying through the air as condensation was frozen in the air and weaponized by the magical rabbit. His dragon obeying his commands, sending these three shards towards the three viruses Jazz had told it to attack, the Windbox, Slimey and DarkMech, each crystalised stalagmite of ice each swooping in towards them in an attempt to skewer their hides.
Sighing out as his dragon began to recede into the inky abyss, he took a look towards the BombBoy and Bluegon, he figured something would have to be done with the two of those over there, he wanted more to thin out the herd more than anything. But quickly, Jazz would jump over his bunker of a defensive position, making his way towards the left more than anything to keep himself lined up with the bombboy and Bluegon, rolling atop the snow briefly to help keep himself on the move. Breathing deeply, the rabbit would tap into his signature processors, his body slowly shielding itself from the dangers of the battle, slowly but surely a combination of defensive measures would begin to cover his body, a clear barrier and a hardy casing to help with the prevention of his ass getting blasted by the viruses that lined up for him.
Defenses raised, Jazz began to run forward down the hill a bit, probably a good half way down the hill to help himself lineup the two viruses he was blatantly wishing to hit in a single attack. The Bluegon especially not about to like what he was going to pack against it.
Stephine, DollThunder, I got an idea! Jazz spoke in a hurry, sliding to a stop on the hill as he hoped, chip downloaded to his core. Summoning a Scarecrow in his hands, Jazz would slowly move the weaponized Scarecrow in his hands at varying degrees, trying his best to avoid overshooting or undershooting his targets, soon enough he thought he had his shot lined up in just a way he could get away with. Thumping the back of the Scarecrow, a bolt from the blue zapped down from the clear Sharo skies, electrifying the virus in his hands briefly before sending out a single piercing bolt of lighting down the path he had set up for it, swiftly flying through the air, Jazz hoped in the back of his mind he could hit both viruses with his weaponized virus, the bolt disappearing off into the distance before long.
Overview
*Floatshoes Active (Ignore Terrain effects barring Terrain Weaknesses)
*Mass Destruction (Increase all Blast/Nova/Spread/Splash effects by 1 Rank of effectiveness)
1:
SnowFort1Effect: Stand Alone 1-Hit Ice Shield + Snow&Ice Terrain Boost(+1 Hit) each turn.
Accuracy: S
Description: Creates a 1-Hit Snow Wall one panel in front of the user at the time of activation, and at the beginning of each turn while this chip is in effect. If the panel the wall would be summoned on is Ice or Snow, a 2-Hit Ice Wall is summoned instead. Melts when exposed to Fire.
Duration: Activation + 1 Turn
Element: Aqua
Special: Status Guard: This chip blocks debuffs.
Special: Ice Property: This Aqua Elemental defense is weak to Fire instead of Elec. It is thus negated and pierced by Fire attacks, and is unable to function on Fire Element terrain types.
Special: Stand Alone Defense: This defense spawns upon the field like an object, and remains in place until destroyed. It cannot be equipped.
Trader Rank: D in front of Jazz (+1 hit on Ice/Snow terrain, Fire instantly deletes defense)
2:
IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C--->DarkMech, Slimey, Windbox (Homing, Ice type)
3: Dodge to the left of defense
4: Signature: Combo Defense to self (40 HP Barrier and Casing to 1 target, 2TCD)
5: Movement to lineup BombBoyA and Bluegon
6:
DollThunder1Damage: 80 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: D--->BombBoyA, hopefully Bluegon (100% additional source damage to Bluegon and maybe BombBoy)