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Old Conflagration: 40 Fire [A], 20HP Barrier; 2TCD [60 pts]
New Conflagration: 40 Fire [A], 40HP Barrier; 2TCD [80 pts]
And Phase is doing a-thiiiiiiis...
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Old Phase Engine: Setup: 1-Hit Shield; 1TCD [20 pts]
Old Phase Engine: Liquid: 40 Aqua {A}; 1TCD [40 pts]
New Phase Engine: Solid: 40HP Casing; 1TCD [40 pts]
New Phase Engine: Setup: Imbue Aqua, Strengthen 20; 1TCD [40 pts]
New Subtype Active Ability: Overcoat [makes more sense with Dignity's systems to produce defence as a stream rather than in singular bites]
And Hex is...OH GOD WHY
Old sigs:
Spoiler
Name: Infect [120 pts]
Effects: [80 Null {A}, Break, Glitch]; 3TCD
Name: Overwhelm [100 pts]
Effects: [Blast2 Stun + Glitch {A}]; 3TCD
Name: Regenerate [100 pts]
Effects: [75 Heal]; 3TCD
Name: Reboot [30 pts]
Effects: [Status Cure]; 1TCD
Name: Converge [70 pts]
Spoiler
Effects: [2-Hit Shield, Strengthen 30]; 2TCD
New sigs:
Spoiler
Signature Pool: (440/440)
Caps: 140 (210) / 25
Name: Infect [20x4 ppts]
Effects: [Glitch]
Name: Overwhelm [60 pts]
Effects: [Stun, Blast2]; 2TCD
Name: Consume [120 pts]
Effects: [30 Lifedrain {A}, Nova2]; 3tcd
Name: Breed [140 pts + 60 npts = 200 pts]
Effects: [Glitch10 {A}, Charge Burner 2]; 5tcd
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Egomorph Sig Name: Manifest [40 pts]
Effects: Random Attribute; 1TCD [Mod rolls a d10, results determined as follows:]
[ol]
[/ol]
Flavourtext for Hex's new abilities to be added later. Also requesting to change Hex's subtype active to Glitch Eater, because...do I need to explain this one? It's Hex.