Hunting by numbers

When Lyntael arrived from the transit link, a slim yellow bolt of light dropping her off without any fuss or fanfare, she stepped aside for a moment and looked around to make sure she was in the right place. One hand gripped nervously at her opposite elbow and she swallowed before approaching the... actually rather crude-looking bounty station, if that's what it was. she still wasn't entirely sold on the idea at all, even though it was what Rogan wanted, and this place wasn't really allaying her worries that she had the wrong place, or that something shady might be going on. Cautiously, she addressed the program behind the counter, trying not to look at its ridiculous cowboy hat.

"Ah... hi! My name's Lyntael, and my operator sent me to pick up a bounty hunt request. Is... Is this where I need to be?" She paused for a moment then pushed on. "I need one for the normal networks, and, um, we'll be hunting in Sharo, if that's possible, please."


Tipping its hat with a tilt of its head, Wrangler twirled about with a little dance as Lyntael stated her business there. "Darn tootin' ya came to the right place! This here's m'shack o'dreams, and you're in luck, missy, we gots a few huntin' targets in Sharo right NOW!" The little slot in front of Wrangler's stall then stuttered to life, printing out a small list of viruses.

Wrangler then leaned in slightly, causing the brim of its hat to obscure part of the Prog's perpetually-smiling face, giving it a bit of a sinister hint. "Heh, heh, heh, I gots a game for ya though. Yer gon' hafta guess which one's makin' a ruckus up in them wintery ways." Its voice then lowered to a small whisper. "Lemme getcha a hint though; it probably ain't them fiery fellas. Heh heh!"

Totem (Totem) - Totem1HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Fire + Line Attack (3) / Healing 50
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: D

Twins (Twins) - Team1HP: 200
Properties: Light
Object damage: 10
Damage method: Telekinesis
Attack Damage: 10 + Seeking
Accuracy: A
Description: Summons a Twin virus, that shoots a strange ball at an enemy each time the user is hit by an enemy.
Duration: 3 turns or Until destroyed
Element: Null
Trader Rank: D

Catack (Catack) - TankCannon1Damage: 80 / 80 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: D

Bluegon (Bluegon) - AquaLineDamage: 180 + Knockback
Accuracy: B
Description: Creates a swift current that strikes a single enemy. Rare
Duration: Once
Element: Aqua
Trader Rank: C
(Rare), IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
(Rare)
Zemon (Zemon) - Katana1Damage: (60 + Slashing + Wide Attack) Then (60 + Slashing + Long Attack)
Accuracy: B
Description: Creates a long metal blade with exceptional cutting speed. Hits with a wide slash, then a long slash in the span of a single action, hitting 3 and 2 targets, respectively. Only one target can be hit with both slashes. Rare
Duration: Until Overridden/Broken. Breaks automatically after 2 uses.
Element: Null
Trader Rank: C
(Rare)
Pengi (Penguin) - IceWave1Damage: 80 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
, IceSlasher1Damage: 100 + Slashing
Accuracy: B
Description: Shoots a short ranged ice blade at an enemy.
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
(Rare)
Oldstove (Oldstove) - FireBurner1Damage: 50 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: D

Lark (Lark) - WideShot1Damage: 70 + Wide Attack
Accuracy: A
Description: Fires a wide wave of water that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Aqua
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: D

NeoMetool (NeoMetool) - ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
, ShieldGuardEffect: (1 Hit Shield) + (Reflect(40 + Piercing + Line Attack + Ground Attack) + Strengthen 40: On Hit)
Accuracy: S
Description: Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a shock wave, and some of the produced kinetic energy is bestowed onto the user.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D

Sparky (Sparky) - Satellite1Damage: 60 + Impact + Object Orbit
Accuracy: B
Description: Summons a Sparky virus and sends it across the field on a hard-to-avoid zig-zagging path. If it hits an enemy, it explodes into a ball of plasma. If it hits an object, it begins circling around the object and can damage near by enemies repeatedly.
Duration: Once, or up to 2 turns, if orbiting.
Element: Elec
Special: Object Orbit: The Satellite will orbit any object it comes into contact with. This chip cannot damage Objects, including Casings.
Trader Rank: D

Swordy-N (Swordy-N) - SwordDamage: 80 + Slashing
Accuracy: B
Description: Creates a sword made of solidified energy, with a very short blade. Hits one target per slash
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D

CanDevil (CanDevil) - Candle1HP: 100
Properties: Anchored, HeatBody
Object Damage: 100 Fire + Impact
Damage Method: Telekinesis
Healing Effect: Regen 5 + To-All-Clause (Allies)
Accuracy: S
Description: Creates a healing candle in your area.
Duration: 3 turns or until destroyed.
Element: Fire
Special: HeatBody: Immune to Fire damage.
Trader Rank: D
, FireArm1Damage: 20 x 3 hits + Fighter Range
Accuracy: B
Description: Unleashes a long lasting flamethrower with decent range.
Duration: Once
Element: Fire
Trader Rank: D
Looking over the list, Lyntael read the names, trying to guess. She bit her lip, fingers on one hand tracing slow circles around her emblem, before picking the only two that sounded vaguely cold or snowy-related that she could see. One Bluegon, and the other was Pengi, which was making her think of penguins. Both had chip names after them that references water and ice. She reached out to touch the top one. The chips beside it claimed they were rarer, so, that might be more valuable to Rogan in the end as well.

"Um... This one. Bluegon. Is this one in Sharo?" Her eyes flicked up, uncertain while she pointed to the list.
"Right you are, lil' missy! Congratulations, hee hee!" said Wrangler, as a second list emerged from the printer slot, detailing the reward list for the hunt. "Now if you're right sure about that bounty, you just take that lil' list right there, scurry on out and get to huntin'. We'll know how many y'all done wrangled when ya come back, so don't worry yer pretty lil' head about that. Got it?"

Bounty Reward for Bluegon (Bluegon)

Area: Sharo

2 kills: 480z, turn-in available
5 kills: 1200z
10 kills: 1920z
15 kills: 2880z
20 kills: 4800z
30 kills: 6000z
50 kills: AquaLineDamage: 180 + Knockback
Accuracy: B
Description: Creates a swift current that strikes a single enemy. Rare
Duration: Once
Element: Aqua
Trader Rank: C
; OR IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
; OR 8400z
Nodding softly, Lyntael took the list, then looked over it. Briefly, her eyebrows drew down, lips tweaking into an unsure frown, but she brushed it away again after a moment. The chip rewards must only come from doing a great many of the bounty targets, but the staggering climb of numbers sent an uncomfortable flutter through her stomach as she thought about it. She'd been thinking one or two, maybe a small handful, but... the sheet went all the way up to fifty... Swallowing again and working some moisture back into her throat, she nodded a second time and looked up.

"Thank you. I'll come back later then."

She returned to the transit pad quickly, bare feet darting lightly across the floor as she rushed back to Rogan to see what he would say.
It was a day later by the time the young, yellow-clad girl returned, looking no worse for wear than when she'd first arrived at the bounty stall. She darted quickly to the counter.

"Hi! Ah, I need to hand in the bounty I've currently got active. It was for Bluegons, in Sharo." She paused, waiting for the Wrangler to process her request and tally up, while nervously preparing what she needed to say next.

"Thank you. Um, also, could I please get a fresh listing... I've promised to meet some friends in Yoka, but they want to take me to a deeper net layer, the rogue nets. I'm a bit nervous, but I want to be sure I get the right one." Trying to smile, one hand that had been clasped at her waist had crept up to run a finger around her emblem, tapping it occasionally, in a subconscious, nervous fidget.
As Lyntael came up and asked for her reward, a small sack of zenny would materialize into the air, dropping onto the counter for her. All 1680z of it. "Rogue nets huh? Goin for more powerful prey I see. Alright, let me see what I can wrangle ya up!" He said, his hat producing a piece of paper with a list of viruses in the rogue nets for Lyntael.

Cateen (Catack) - TankCannon2Damage: 120 / 120 + Blast 2
Accuracy: A / C
Description: An enormous cannon whose ammunition can be altered to either a single high accuracy shot, or a low accuracy shot that can explode to hit several enemies.
Duration: Once
Element: Null
Special: Dual Mode: This chip has two separate modes of operation. The user may pick which one they wish to use at the time of activation.
Trader Rank: C

Flamey2 (Flamey) - LineOut2Damage: 80 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: C

ColdBear2 (ColdBear) - FreezeCubeHP: 150
Properties: Normal, AquaBody, Buoyant
Object Damage: 150 + Impact
Damage Method: Telekinesis, Knockback, Microburst, Pull, Gravity, Throw
Accuracy: Special
Description: Summons a very large ice cube.
Duration: Until destroyed.
Element: Aqua
Special: AquaBody: Immune to Aqua damage.
Special: Buoyant: Object floats on liquid terrain.
Special: Ice Property: This object is weak against Fire instead of Elec.
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
, BlizzardBall2Damage: 80 + Line Attack + Ground Attack + Object Absorption
Accuracy: C
Description: Rolls a giant snowball at enemies that absorbs obstacles. Rare
Duration: Once
Element: Aqua
Special: Object Absorption: If this attack hits an object, it adds half of that object's HP to its damage.
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: B
(Rare)
Octor (Octon) - ElecBalloonHP: 200
Properties: Light, Omnishoes, ElecBody
Attack Damage: (10 + Damage absorbed) Elec + Blast 3
Accuracy: A
Description: Creates a balloon that absorbs all damage but Wood. It explodes after 3 turns, or it floats into something. Rare
Duration: 3 turns or Until destroyed
Element: Elec
Special: ElecBody: Immune to Elec damage.
Special: While Elec attacks do no damage to this object, it will still absorb the damage value that would be normally dealt to it.
Special: Wood attacks instantly destroy this object, regardless of HP.
Special: Non-Elec Impact and Slashing attacks instantly set off this attack's explosion. Other types of attacks do not.
Special: Gust Guided: The accuracy and targeting parameters of this attack are affected by Wind. (Not Northwind.)
Trader Rank: B

ForestDragon2 (ForestDragon) - WoodDragon2Damage: 150 + Ground Attack + Medium Area Grass Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WoodDragon that attacks enemies as it glides across the ground. Changes terrain to Grass as it passes.
Duration: Once
Element: Wood
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: C

Karma (Dharma) - AirHockey2Damage: 60 + Break + Ground Attack + Rebound(5)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 6 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(5): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked five additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: C

CirCrush (Cirkill) - CircleGun2Damage: 120 + Seeking
Accuracy: A
Description: A highly accurate cannon attack that can see through invisibility. Can fire 4 times before being expended. Rare
Duration: 4 Uses
Element: Null
Trader Rank: B
(Rare)
ElecMech (DarkMech) - ElementSwordDamage: (60 + Slashing + Wide Attack) x2 Hits to each Frozen Target
Accuracy: B
Description: Summons a squad of ElecMech viruses that appear next to any frozen enemies on the field, attacks them with twin wideswords, and then vanishes. Their wide blades may hit adjacent foes as well.
Duration: Once
Element: Null
Special: Only targets enemies that are currently frozen during the action this chip is activated. Does not target enemies who have just exited the frozen state or who become frozen after the execution of this chip attack. Only targets enemies afflicted with the Freeze status ailment, and only Freeze. Cancels Freeze on-hit.
Trader Rank: C

Genin2 (Genin) - Kunai2Damage: 30 + Slashing x 4 Kunai + Variable Targeting
Accuracy: B
Description: Summons 4 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C
, MoonBlade2Damage: 120 + Slashing + Spin Attack
Accuracy: Depends on number of targets.
Description: Executes a spin cut with a Kunai.
Duration: Once.
Element: Null
Special: Spin Attack: Strikes at all enemies in an 8-panel circle around the user. Accuracy varies depending on the number of targets designated: 1-3 targets @ B Accuracy, 4-6 targets @ C Accuracy, 7-8 targets @ D Accuracy.
Trader Rank: C

ElecOgre2 (ElecOgre) - ElecReel2Damage: 100 + Spread 3 (Side + Behind)
Accuracy: B
Description: A small bolt of lightning that spreads sideways and behind the target upon impact.
Duration: Once
Element: Elec
Trader Rank: C

Penga (Penguin) - IceWave2Damage: 100 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
, IceSlasher2Damage: 130 + Slashing
Accuracy: B
Description: Shoots a short ranged ice blade at an enemy.
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
(Rare)
Walland (Walla) - TwinFang2Damage: 100 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: C
Lyntael sent the currency away in a string of data quickly, then took the list and looked it over. Most of the names were unfamiliar to her, though some of them were obviously related to ones she did recognise. She didn't know if any of them were supposed to show up in the area where she was meant to meet up with Aurora, though.

"Thank you... ah, just a moment..." She stepped back from the counter and took a few minutes to search for more information; thankfully it dind't take her long to find a public record of known viruses and their general habitats and she quickly cross-referenced the list she'd been given. with only two to pick from, she selected at random and stepped back up to the counter.

"Sorry about that, um... I'll sign up tor this one, please." She handed back the list, pointing out the listing for Karma viruses with an uncertain grin.
"Right you are! We got these little critters playin' their hockey all over the damn place! Here's yer sheet, lil' missy," said Wrangler, hopping as he produced yet another printout for Lyntael to parse through.

Bounty Reward for Karma (Dharma)

Area: Yoka, Netopia, Sharo, NetVegas

2 kills: 1200z, turn-in available
5 kills: AirHockey2Damage: 60 + Break + Ground Attack + Rebound(5)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 6 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(5): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked five additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: C
; OR 3000z
10 kills: 4800z
15 kills: 7200z
20 kills: AirHockey3Damage: 70 + Break + Ground Attack + Rebound(6)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 7 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(6): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked six additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that single target.
Trader Rank: B
; OR AirHockey2Damage: 60 + Break + Ground Attack + Rebound(5)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 6 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(5): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked five additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: C
+ 9000z; OR 12000z
30 kills: 15000z
50 kills: AirHockey3Damage: 70 + Break + Ground Attack + Rebound(6)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 7 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(6): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked six additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that single target.
Trader Rank: B
+ 9000z; OR AirHockey2Damage: 60 + Break + Ground Attack + Rebound(5)
Accuracy: B
Description: Throws a hockey puck at the enemy. The puck will bounce off of anything it hits (objects, viruses, Navis, etc.) in the field, dealing damage to them, up to 6 times. The attack stops immediately if it encounters a broken or missing panel, or the initial attack misses.
Duration: Once
Element: Null
Special: Rebound(5): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked five additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: C
+ 12000z; OR 21000z
She nodded in return, accepting the print out and looking it over properly. The numbers for pay were much larger this time, though the idea of the tally going all the way to fifty still unnerved her. At last she nodded once more, then with another briefly murmured 'Thank you!' she darted away for the exit transit.
((From => Her home))
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A pale yellow beam of light left Lyntael standing not too far from the wrangler's stand and she darted over quickly, giving the program a small wave as she jumped the last couple of feet to stand directly in front of the counter.

Hi! Ah, I've got a bounty contract for Dharmas, but I've got to hand it in for now. I don't think Rogan wants me to get another one just yet, but I got... seven, I think.” She paused for a moment, wondering how to prove it, before her eye caught sight of the sign, and she recalled that the strange little prog could tell regardless. She waited, hands behind her back for an extra moment, then realised something else was missing. “Oh! Um, just in cash, please, no chips. Thank you.”
"Seven of them, eh li'll lady? Then here's yer well earned reward, sweetie!" Wranger would reply quickly to Lyntael as she came back with her bounty, the program swiftly bring up a decent sized bag of zenny for the navi to transport to her operator just in time for his purchase. "If'n y'all change yer mind sweetie, yer always welcome to come back and try yer hand at another bounty!"

Lyntael get: 4200z
Lyntael grinned and nodded her head as she acepted the payment, letting it convert to a slim data string that chased up her arm to her emblem then disappeared as she sent it back.

"Thanks! I'm sure Rogan will have me back here soon enough. Bye for now!" She gave a small wave to the prog, then stepped back a few paces. A moment later the smae column of yellow light whisked her away.

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((To => Her home))