Fishing for Zennies

The cat navi was trying his best not to get absolutely smashed by the huge wave of viruses. He took alot of heat, literally, but somehow managed to pull through the wave of blasts alive. Rolling over to the side he suddenly felt foreign data meld with his own. The little feline was somewhat stunned by it's presence. It could feel it seep into his wounds, closing them up.

Nightshade observed as bandages wrapped around his arms. While the tight coiling of the bandages stung a little, he couldn't deny that Daybreak's data was helping him big time. Once she had stopped the bleeding, his own body would be able to heal up, almost good as new.

Trying to avoid any further damage, the little cat would roll backwards towards his allies, while nearly getting hit by a flying Rook.

...Wait. Do Rooks fly?

Turning over, his blue eyes noticed the self proclaimed vampire huntress. He should probably thank her for helping him...and probably return the favor. Looking at his hands, he had to wonder for a moment how to go about it. He knew he could share his energy with others. Regalia was able to move so fast after he had hugged him. Was it only because he was Elec type like him?

He had to try. He needed to know if his power could transfer to anyone he wished for. Maybe he could develop this trait he had for good. He seemed to enjoy sharing and recieving energies from other navis. Perhaps he could mimic their useful abilities and use them to help even more people in the future! ((mimic plis T^T))

Hop-hop, the black cat closed the distance between him and Daybreak. He shyly approached her, stopping by her right. He showed her his arms now wrapped in her bandages thinghies.

"U-uh...thanks for the help...I needed it. Sorry for earlier, by the way." He told her, the beginning of a blush showing on the only patch of skin visible on his face. He really didn't know how to go about it. With Regalia it seemed he could kinda have his fill of cuddles when he wanted. The old knight was a gentle soul that was more than happy to keep him happy. Daybreak was more...weird and unruly with all that vampire thing. He really didnt know how she would react to him.

Then, he heard his NetOp chuckle. "Go on, Nighty. Just do it. No one hates hugs. Especially yours."

Nightshade nodded, and hopped closer to Daybreak. Now visibly flustered, he gently wiggled himself in Daybreak's lap, circling his fuzzy paw-hands around her. Once again, he felt his power flow from him towards the other navi he was in contact with, supercharging their own energy over their normal limit.

Daybreak had to deal with the fuzzyness of the young cat navi for another fifteen seconds as Nightshade took a few moments to cuddle and enjoy the hug. He simply couldn't get enough of them.  Since he had begun cuddling with Regalia and experience affection, the little cat was hungry for more.

A real hugaholic alright.

Gently letting Daybreak go after he could no longer feel the energy flow between them, the now very embarassed cat sheepishly muttered a "Uhh, thanks again"  before quickly scurrying over and hiding behind the much more well known Regalia. From there, the feline would take a few potshots at the badly hurt pack of angry fire doggos, trying to take them out so that the group would have to deal with less threats at the same time.
===============

Free Action: Huggle Overclock at Daybreak!
Passive: 7HP Healed!

Action 1, 2, 3: One Buster Shot at each of the 10hp spikeys.

Action 4: Dodge!
GigaMan was face to face with a large fire breathing dog of a virus. He could feel the power seeping from AlphaSpikey’s body. “You would have obeyed me in my past life.” He said with a grunt, “Your kind may yet obey me once again in the future... however this is the end of the road for you.”

The navi’s words were mighty tough, seeing as there wasn’t anything in his folder or arsenal that could put the big dog down for good. He could atleast injure it, and snapped into action once Julius selected the second level equivalent of their go to chip.

“TwinFang2, slot in and download!” He was hitting his stride and feelong the excitement of virus busting to the fullest.

GigaMan fired off a large golden fang like projectile nearly point blank at the AlphaSpikey’s face. A second fang was launched far off. This one sped through the net sky, until finally starting to dip at a slant and head straight for the Shredder to the back of the board.

Then, wether due to luck or skill GigaMan continued his evasive movements, hoping to once again remain unharmed. He dodged to the left first, then hopped even further thinking it would keep him safe from the sure to be angry MetaVirus’s rage. Only once he stopped did he see NightShade attempting to be all cuddly with Daybreak. “What the hell is this house cat doing?”
Summary

Passive: [High Focus] - [Passive Take Aim] at TwinFang2.
-Buff: +10 Dmg to TwinFang2-
1. TwinFang2Damage: 100 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: C
: 100 x 2 targets (Acc: A) Acc: A -> ? With Take Aim, first fang +10 dmg with buff. Fang1 at AlphaSpikeyA, Fang2 at Shredder.
2. Dodge
3. Dodge
The first of the next round of attacks to come out of the quartet of vunlikely comrades was the Crasher virus that Daybreak had assumed to be a dud earlier. Leaping into the air with a jolt, the summoned virus made out of hardened red shards immediately crashed onto the injured Spikey's skull, completely pulverizing it into the dirt and creating a massive shockwave that rocked the entire chessboard. As the Crasher vanished, most of the viruses were damaged in some way, though the AlphaSpikey that it landed on had its already ailing pack completely obliterated from the shockwave, save for one.

The Shredder, perfectly situated far away from the carnage, was not all too happy about its safe distance being challenged by the Crasher's attack, and spat out what it saw to be two good targets: Nightshade and Regalia. Both of them were able to avoid the attacks relatively easily, however, and the Shredder itself received a two-pronged attack from both Daybreak and GigaMan, bringing it down to critical levels. GigaMan's attack also connected with the AlphaSpikey that he was currently staring down, which howled in rage, releasing a conflagration of fire that singed his body painfully. (-20)
Nightshade, meanwhile, was content to merely smile and nod at Daybreak's rather deranged musings. As much as he thought strangely of Daybreak, he did acknowledge her assistance, as he recovered part of his wounds with her help, as well as with his own restorative energy. (+30, +7) Afterwards, he went back to where he was before, helping out as much as he could with contributing damage to the fight by sniping off the lone Spikey, which had earlier barely managed to avoid complete destruction of its pack. Too bad for it.

This seemed to be a bit of wake-up call for the last remaining AlphaSpikey, which had seen its comrades being wiped out with relative impunity by Daybreak's attack. Even then, it felt the effects of the Crasher's shockwave slowly overtaking its body, and decided to preserve itself for now. Rolling up into a burning fireball, it rapidly rolled forward towards GigaMan! Thankfully, GigaMan was able to avoid the attack, but the AlphaSpikey seemed to show no sign of abating its spin speed, and subsequently rolled out of sight into the distance.

There was then one final remaining virus on the field, the Shredder. Had it possessed any eyes, it would have seen the last move on the board, being made by a very enthusiastic Daybreak. The rook soared through the air and crushed the Shredder's already battered carapace. As it was deleted, all of the chess pieces crumbled into pieces as well, while a bright holographic projection suddenly appeared above the board, displaying a cryptic message. "2. Rf8 f12# 0-1", it read, before disappearing within a couple of seconds.

-=Virus Conjunction=-
Shredder V1Shredder V1 (Shredder)

Shredders are a combination of Yort, Fishy, and Dharma viruses. They appear to be Yorts with 3 body pods instead of two. The pods are black with fishy-fins, and of course feature jet thrusters in the back. In the space between each of the pods is a Dharma's puck that splits and reveals a nasty ring of curved metal blades when attacking.

Area: All

HP: 270
Element: Null

Primary Attack Damage/Effect: (10 Null + Slashing + Break + Piercing) per hit
Primary Attack Accuracy: C
Primary Attack Description: Launches a volley of three blades at one target in sequence. They fly out, and come straight back. They pass through any object or enemy they strike, and may strike twice or even three times at max range. The blade pucks have 1 HP, and Iron Body. This attack cannot damage Shredder viruses.

Secondary Attack Damage/Effect: (10 Null + Slashing + Break + Rebound(5)) per hit
Secondary Attack Accuracy: E
Secondary Attack Description: Launches a spread of three blades that bounce around the field. They carom off of whatever they hit up to a max of 5 times each. The blade pucks have 1 HP, and Iron Body. This attack cannot damage Shredder viruses.

Tertiary Attack Damage/Effect: (30 Null + Impact + Slashing + Knockback)
Tertiary Attack Accuracy: B
Tertiary Attack Description: The virus fires up its boosters, and charges the enemy. When contact is made, the blade pucks extend their blades, and spin, slicing at the target. The virus then airbrakes, leaving the target to fly a short distance ahead.

Special: This virus may summon a RockCube once each turn as a free action.
Special: OmniShoes

Possible Rewards (Per Virus): DashAttack, Yo-yo1, AirHockey1, RockCube, Attack+10, Zenny.
: DELETED
Knightmare V1Knightmare V1 (Knightmare)

Knightmares are a combination of the Bagworm, Powie, and Miner viruses. This virus is rather simple: it looks like a bronzewood Knight chess piece. It attacks, moves, and dodges all at the same time.... which is accomplished by jumping.

Area: All

HP: 240
Element: Wood

Primary Attack Damage/Effect: (50 Wood + Seeking + Mine Trap) + (Dodge + High Alt)
Primary Attack Accuracy: S
Primary Attack Description: Jumps into the air, attaining High Altitude status. It leaves a Mine on the panel it jumped from. This can only be set off by someone stepping on the panel later. Knightmares are immune to their own mines. Panel break effects and ground attacks destroy the mine.

Secondary Attack Damage/Effect: 20 Wood + Impact + Break + Blast2
Secondary Attack Accuracy: C
Secondary Attack Description: Crashes down, causing a panel smashing blastwave. Knightmares are immune to their own attacks.

Tertiary Attack Damage/Effect: 10 Wood + Break + Ground Attack x 3 targets + (+10 Wood vs targets on Grass Panels)
Tertiary Attack Accuracy: C
Tertiary Attack Description: Stone spires erupt from the ground as a result of the previous hard landing.

Special: Raises LeafShield at the end of every turn as a free action.

Possible Rewards (Per Virus): WoodTower1, GreenWood1, Quake1, FootStomp, LeafShield, Mine1, Zenny
A: DELETED
Knightmare V1Knightmare V1 (Knightmare)

Knightmares are a combination of the Bagworm, Powie, and Miner viruses. This virus is rather simple: it looks like a bronzewood Knight chess piece. It attacks, moves, and dodges all at the same time.... which is accomplished by jumping.

Area: All

HP: 240
Element: Wood

Primary Attack Damage/Effect: (50 Wood + Seeking + Mine Trap) + (Dodge + High Alt)
Primary Attack Accuracy: S
Primary Attack Description: Jumps into the air, attaining High Altitude status. It leaves a Mine on the panel it jumped from. This can only be set off by someone stepping on the panel later. Knightmares are immune to their own mines. Panel break effects and ground attacks destroy the mine.

Secondary Attack Damage/Effect: 20 Wood + Impact + Break + Blast2
Secondary Attack Accuracy: C
Secondary Attack Description: Crashes down, causing a panel smashing blastwave. Knightmares are immune to their own attacks.

Tertiary Attack Damage/Effect: 10 Wood + Break + Ground Attack x 3 targets + (+10 Wood vs targets on Grass Panels)
Tertiary Attack Accuracy: C
Tertiary Attack Description: Stone spires erupt from the ground as a result of the previous hard landing.

Special: Raises LeafShield at the end of every turn as a free action.

Possible Rewards (Per Virus): WoodTower1, GreenWood1, Quake1, FootStomp, LeafShield, Mine1, Zenny
B: DELETED
AlphaSpikey V1AlphaSpikey V1 (AlphaSpikey)

AlphaSpikeys are a combination of the Spikey, Dragrin, and Armadill viruses. They appear to be larger than normal Spikeys wreathed in flame with the ability to roll up into a ball and shred along the ground as a fireball.

Area: All

HP: 310
Element: Fire

Primary Attack Damage/Effect: 5 Fire + SeriesSpread x 4 Shots
Primary Attack Accuracy: A
Primary Attack Description: Attacks with HeatShot, then Heat-V, then HeatSide, and finally HeatCross.

Secondary Attack Damage/Effect: 20 Fire + Seeking + Nova2
Secondary Attack Accuracy: B
Secondary Attack Description: Roars, releasing a rage-driven blast of fire in all directions.

Tertiary Attack Damage/Effect: 20 Fire + Impact + Slashing + LineAttack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Curls up into a fireball, and shreds along the ground at high speed, rolling over all who stand before it until it reaches its intended target. When it does, it uncurls into a sudden pounce attack.

Special: Improved Pack Tactics: Same as Pack Tactics, but the bonuses are doubled. Works with both Spikey and AlphaSpikey viruses.
-- AlphaSpikey are immune to the attacks of Spikey and AlphaSpikey viruses.

Possible Rewards (Per Virus): Heatshot, HotBody1, IronShell1, Fire+30, Burner, Zenny
A: FLED
AlphaSpikey V1AlphaSpikey V1 (AlphaSpikey)

AlphaSpikeys are a combination of the Spikey, Dragrin, and Armadill viruses. They appear to be larger than normal Spikeys wreathed in flame with the ability to roll up into a ball and shred along the ground as a fireball.

Area: All

HP: 310
Element: Fire

Primary Attack Damage/Effect: 5 Fire + SeriesSpread x 4 Shots
Primary Attack Accuracy: A
Primary Attack Description: Attacks with HeatShot, then Heat-V, then HeatSide, and finally HeatCross.

Secondary Attack Damage/Effect: 20 Fire + Seeking + Nova2
Secondary Attack Accuracy: B
Secondary Attack Description: Roars, releasing a rage-driven blast of fire in all directions.

Tertiary Attack Damage/Effect: 20 Fire + Impact + Slashing + LineAttack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Curls up into a fireball, and shreds along the ground at high speed, rolling over all who stand before it until it reaches its intended target. When it does, it uncurls into a sudden pounce attack.

Special: Improved Pack Tactics: Same as Pack Tactics, but the bonuses are doubled. Works with both Spikey and AlphaSpikey viruses.
-- AlphaSpikey are immune to the attacks of Spikey and AlphaSpikey viruses.

Possible Rewards (Per Virus): Heatshot, HotBody1, IronShell1, Fire+30, Burner, Zenny
B: DELETED
SpikeySpikey (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
A: DELETED
SpikeySpikey (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
B: DELETED
SpikeySpikey (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
C: DELETED
SpikeySpikey (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
D: DELETED

-=Navi Collective=-
DayBreak.Exe: 125Hp [Normal][Overclocked!]
GigaMan.Exe: 65Hp [Normal][Centre South, off the board]
Nightshade.Rx: 70Hp [Magnet][Centre South, near GigaMan]
Regalia.Exe: 150Hp [Magnet][Breastplate Equipped: 20Hp][South-East, near White King]

-=Uniform Field=-
70% Normal
  • No effects.

30% Magnet
  • Non-Elec Elementals get -30% Evasion, and 50% (+/- 25% RP) chance to fail movement off the panel.
  • Only Elec Elementals can burrow.
  • Wood attacks: Change terrain hit to Normal.
  • PanelShot: Imbue Elec + Seeking.
[Southern section, with a small circle reverted to Normal, where the Knightmare landed]

-=Pieces in Play=-
All: Disintegrated

-=Battle 2, Victory!!=-

Rewards:
Daybreak: DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D
Battlechip, 840z
Nightshade: HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
Battlechip, 640z, 39 BugFrags
GigaMan: Burner1Damage: 110 + Nova 2
Accuracy: B
Description: The area around the user spontaneously combusts, causing anything nearby to be scorched with fire.
Duration: Once
Element: Fire
Trader Rank: D
Battlechip, 640z
Regalia: 640z, 39 BugFrags

FXP:
All: +6 to all participants
Daybreak: +1 Nightshade
Nightshade: +1 Daybreak, +1 Regalia
Regalia: +1 Nightshade
Nightshade dropped down on the ground panting. "A-alright. bring on the others..." He stuttered as if he was drunk, while simultaneously struggling to get back on his paws.

"Alright alright." His netop interjected. "I think this is enough Virus Busting for today. I wouldn't want you to get deleted, so how about we take a break? You can always play with Regalia again next time. "

While the little navi sincerely wanted to keep going, the whole thing drained alot of energies from him. He wobbled over to Regalia, hugging him once more. "T-Thank you for helping me. You're awesome." the little feline mumbled as he nuzzled into the old knight's chest. Then he turned over to Daybreak and waved his goodbye...hell, he heven saluted Gigaman.

With that taken care of, the small feline navi disappeared in a flash of light to get some rest.

--Nightshade: Logging out--
Marian watched Nightshade approach Daybreak for an embrace with a growing sense of dread, wondering if Daybreak was going to take the opportunity to turn the cat boy into ash, or something that would, against all odds, be even less appropriate to allow her son to witness. "Ah, come on Dru, let me hold the PET a moment," she suggested, meaning to take the device so she could be ready to jack the vampire huntress out in a moment's notice.

To her surprise and perhaps even Daybreak's, the huntress returned the hug; with their high difference, he ended up grabbing around her upper thighs in a way that could have turned into a butt grab if he had different intentions in mind. A funny smile spread across her face as she clasped her flesh hand and her metal hand around the back of his shoulders, which were much more slender than her own. "Ah, well... Water under the bridge, my friend. Us humanoids have to stick together," she muttered awkwardly, trying to decide if she was 100% firm on the fact that Nightshade was not a vampire. That was more flattering than one might think, considering her default position was 100% firm in the other direction.

Alexandru and Marian watched in silence for a bit, waiting for something to blow up. Fifteen seconds later, feeling their gazes, Daybreak finally broke it up, withdrawing her arms and crossing them at her breastplate. "Alright, alright. I know I emit a certain sensuality that makes it hard to break up an embrace like this, but we have enemies to destroy," she insisted, as the two split apart. She'd grown a little red in spite of herself, feeling a bit childish for sharing a platonic hug for the first time in her life.

"Huh... We've got to get her more cats to hug. I prefer her that way," Marian told Alexandru, who laughed, although confusion was evident in the tone and brevity of that laugh.

With the hug break out of the way, Daybreak surveyed her handiwork. It looked like the other viruses had all been terminated or fled, and with no new damage to their group, that was as good an outcome as she could hope. Even her summoned soldier had finally managed to do some work. Especially noteworthy, in her opinion, was the smashed Shredder she'd hit with the Rook. "And that's how you play chess, hm hm hm," she gloated, knowing only enough about chess to know that it was rich in metaphors one could make during battle if one was so inclined. "One of these days I'll become a student of the game... when the vampire epidemic is contained," she resolved. "Now that we've cleared the board, we reap the reward!"

"It's a DashAttack! We've learned about those in class," Alexandru added excitedly.

"Hm, but it looks like Nightshade's a little out of it. Those bandages of yours must be cutting off the circulation to his brain, just like they do yours," Marian pointed out, throwing out a jab at her navi in the process.

"Yes, I suppose we'll call it here," Daybreak agreed. "As we part, remain vigilant. We are humanity, and there are few bastions left against the vampire menace. We blessed few, who are God's chosen, must fulfill His desire: to create a world free from the hated vampires. Go in God," she finished, calling her familiar back into her arms and stroking its surface, which calmed its growing jealousy a little. Finally, she vanished in another beam of sunlight. "Ah wait, the one called GigaMan... did I ever decide whether he was a vampire monstrosity or not?" she couldn't help thinking as she disappeared, unsure if it was time to close the book on that one or not.

((Jacking out))
"I suppose we shall withdraw as well, then. Thomas?" Regalia turned- and then he was gone.

(Jacking out)
GigaMan watched as the other three temporary comrades had jacked out. His thirst for deletion hadn’t quite finished up yet, but I was time for him to log off also.

“GigaMan, jack out for now, I got some stuff I need to take care of.” Julius commanded, pulling the cable, immediately returning GigaMan back to his PET.