Virus Busting II: Electric Boogaloo

Being surrounded on all fronts by the electric menaces, ScorchMan was sent some enormous explosive equipment, and set to work about using it. Ducking and rolling towards the side of the simulated "fields", he was able to avoid a couple of the enemies' attacks. These consisted of the Twisty's RemoteBits raining down lightning bolts from above, as well as jolts of high voltage shot off from all three of the Scarecrow viruses. Unfortunately for him, two of the Scarecrows' bolts clipped his shoulder and leg respectively as he rolled, dealing quite a severe amount of damage (-20, -20). Once he was in position, however, his actual goal came to fruition as the MagTect virus locked onto his position and began to pull him in with its powerful magnet head. Unfortunately for the virus, ScorchMan was ready, and roasted it with his newly acquired incendiary device, though his landing after he did so was a bit of a tumble.

-=Shocking Farm-Hands=-

ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: 100Hp [Metal][near left field]
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: 100Hp [Metal][far left field]
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: 100Hp [Metal][mid right field]

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: 80Hp [Solar][left field]
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: 80Hp [Solar][right field]

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-

ScorchMan: 45 HP [Normal, far end]

-=Fine Fields=-

10% Normal, 10% Cracked [Pathway up the centre of the area]
60% Metal [Majority of the 'fields' either side]
20% Solar [Circular patches, in the fields, around each Twisty]

-=Objects=-

RemoteBitA: ???
RemoteBitB: ???
For the briefest of moments, ScorchMan could have sworn he saw a blinding flash of light. This, unfortunately, was little more than a trick of his virtual mind as a result of having his bad leg (and a shoulder besides which) shot through with electricity, lighting him up from the inside out in all the wrong ways. Oily smoke belched from the blown shoulderpad, thick and acrid, and the final touchdown from the MagTect's pull was an uncontrolled tangle of limbs.

For all that, it was only his leg that really hurt when he smashed down to earth. The true wrench of strained bone and muscle was present there and nowhere else across his body, save his face. "Ooooof..." was about all he could gasp out as he finally rolled to a stop. Already the rest of his body was starting to pick itself up, but the leg was just not up for much of anything in that moment.

"Oh jeez, man, that was my bad," Griffin was cringing all over the place. "That did not work out quite like how I envisioned it in my head."

"Not your fault, Griffin," ScorchMan ground out. He finally got his legs beneath him, levered himself back up. He was visibly favouring his leg now. "Dang, but that packed a wallop. Got anything for me?"

"Well..." Griffin hesitated, fingering a chip in his folder. "I was gonna save this as a surprise for the next one, but I think you kinda need it sooner than later. Take this and follow my lead!" He plunked the chip in and tapped a series of keys on his PET. His window in the Net World sounded off a staccato burst of pings, moving in a set direction at the same time. It floated away from ScorchMan, then repeated the process.

ScorchMan felt his systems download a chip without modifying a ScorchBuster to do so. His chest armour immediately went hot even to his standards, vents glowing orange around the edges. "Alright, that's definitely something. How do I use it?" his systems processed the data. Accessing it felt like trying to tear off a bandage that was still pressuring a wound - the fire contained in the chip was eager to burn.

"Follow me first!" Griffin pinged again, prompting his Navi to set course. His leg protested with more vigor than ScorchMan was used to dealing with, but enough guts got him chugging back down the way he'd just bodily flung himself. "Now once I say stop, turn 90 degrees to your right and set that thing off, and then get the heck outta there; I wanna see what happens!"

Running did not feel good. ScorchMan ran anyway, because the faster he got through this, the less chance he had of having lightning rammed through him. The pings were another familiar tactic of Griffin's - one of the first he'd introduced, if ScorchMan recalled. With the noise to use as a point of reference in his thermal map, moving quickly felt less precarious. The extra confidence was enough to keep him burning hot and steady, regardless of old wounds and sustained damage.

The distance between each ping suddenly jumped as Griffin's window sped up. He jammed it in place and sent one final ping out as he called, "Here!" From the slight distance he's just created, Griffin could still see a smirk flashing a couple of ScorchMan's teeth. "Yeah, you know I'm egging you on, and you love it," Griffin did not say, and smirked back.

ScorchMan did, matter of fact, know Griffin was egging him on. He didn't know whether or not he loved it, but nonetheless his boots ignited in twin hiccoughs of smoke, sputtering but still propelling him in a near-horizontal leap, arms strained out to keep him level. He threw his shoulders forward with a flare of assistance and rolled as he landed just shy of Griffin's last point, coming up with a flaming stomp from his right leg. His boot glowed white-hot for a brief moment before a wave of heat poured into the ground. It spread in indiscriminate waves, setting the solar farm glowing red hot and wavering until ScorchMan and anything near him were standing atop a slurry of liquid metal. Strange imperfections in the air shimmered around them, either metallic vapours or pure mirages.

A ping right against his right ear. "90 degrees, and let 'em have it!" Griffin hollered.

Bring the left leg up, brace...and push up with the right. ScorchMan levered himself up, brought himself to face the nearest disturbance in the lava's field of heat. His elbows went down to his hips as he flexed his chest out. Something silly and Griffin-shaped in the back of his mind made him yell out a hearty, "HOO-RAH!" as he brought his weapon to bear.

His ring of vents went orange, then yellow, then white. The fire that they expelled was almost liquid in appearance, denser by far than his usual conflagrations. It writhed and grew, ScorchMan feeding it more and more flame until a great coil circled him several times over. Wings warped themselves out of the bolt of flame like stretched cloth, one end took on all the cresting horns and triangle-jaw of a reptile. Finally, it roared, and whipped the air around the Navi into a whirlwind when it tore a berserking trail through the melted farm. So intense was its heat that it stretched the glowing pool even farther in its rampaging, burning anything it touched. It was the most persistent fire ScorchMan had ever felt glow in his heat-sense, combusting nothing but hungering all the same.

"No time to admire the pretty fires, Scorch, you gotta stay moving. Don't wanna get zapped again, right?" Griffin cautioned, and he was right; there were definitely more than just what he'd sent flames licking at thus far. The thought of keeping ahead of the viruses and their electric lances kept ScorchMan's legs moving, whirling around and getting ready to feel crackling heat blur by...and hopefully not into him again.

-Turn Summary-
1. Movement: Run to centre field, line up Scarecrows A-B
*SetLava (Large Lava terrain centred on ScorchMan)
2. HeatDragon1: ScarecrowA, ScarecrowB [100 Fire {C}, Ground Attack, Medium Lava Terrain Change, Terrain Changer (Ceases attacking once 25% of terrain has been changed]
3. Dodge
Being pushed into a corner by his earlier mistakes, Griffin sent his Navi a trump card, in the form of the HeatDragon chip. Morphing ScorchMan's chest into a portable meltdown vent, he watched as ScorchMan stepped up to the middle and unleashed a torrent of liquid fire towards two of the scarecrow viruses. Their straw-and-burlap bodies didn't stand much of a chance as they were left to melt into the ground, with the area turning quite quickly into a hell of molten rock.

Nevertheless, the viruses didn't let up, with the remaining Scarecrow attempting to zap him with its bolt, and the Twisty manipulating their RemoteBits. In a stroke of luck, even with his injuries, he managed to avoid all of the attacks successfully, leaving him and Griffin to plan out their next set of moves, though the RemoteBits' attacks left some holes, where the lava began to flow in.

-=Shocking Farm-Hands=-

ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: 100Hp [Metal][mid right field]

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: 80Hp [Lava][left field]
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: 80Hp [Solar][right field]

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-

ScorchMan: 45 HP [Lava, far end]

-=Fine Fields=-

60% Lava [Pathway up the center, and the entire left field]
10% Broken [Some holes in the middle pathway]
20% Metal [The right side 'field']
10% Solar [Circular patch, in the fields, around TwistyB]

-=Objects=-

RemoteBitA: ???
RemoteBitB: ???
"Alright, now that's more like it!" Griffin fist-pumped. His window was almost too bright too look at, ScorchMan a dark grey spot amidst the glowing slurry of earth and metal. "Just mind the last Scarecrow there, Scorchman, he's right behind you!"

"Way ahead of you this time!" ScorchMan felt the crackling warm against his bodysuit as it crashed precisely where he'd been a half-second ago. Two more somethings whizzed past him; whether from the warmth of the lava or an inner wellspring of guts he hadn't been aware of, he held out and kept the evasion steady. The solar radiation threw what amounted to glare all over his heat vision, but the lava added a familiar diffusion that made identifying the virus burning atop it that much easier. A duet of mechanical whirring announced ScorchMan's busters unfurling their heat jackets.

With a brief full-body flex, ScorchMan ignited. The fire that burned from the Navi's body was ruby-red and jagged at the edges, forming a dense black fog around him. Smoke chuffed from his shoulder and a couple patches of vents, but the flames still wrapped around his body and sheathed him in a full-body barrier. Long flickering streamers trailed from the winglike protrusions of his Scorch Busters. He was wounded and it was made plain in the state of his defence; even so, when he brought his gauntlets to bear, the pilot lights within glowed bright as stars at the bottom of a well. The tongues of flame they expelled were as ragged as his armour, almost serrated-looking as they tumbled and tore over one another. They weren't the equals of Griffin's additions to their arsenal, not by half, but ScorchMan could still expect damage from the burns he dealt unassisted.

"Ehh, Scorch, that won't be enough by itself, and you've got another guy you should be worrying about first," Griffin eyed the Scarecrow behind ScorchMan with trepidation. "Do we have anything that can just crush it flat-out...oh hey!" A chip bearing a cartoon weight was withdrawn and held aloft as Griffin took a moment to admire it. "This looks pretty apt, give this one a go!"

"Whatever you s-URRF" Yet again, weapons spontaneously doubling in weight played merry hell on ScorchMan's balance, and the giant hollow mortar on his arm quickly crashed to the ground, more or less pulling him down with it. "Dude, little extra warning next time?" he grumped, swinging the weighted arm onto a knee and cradling it in a gloved hand. "Anyway, where am I aiming this?"

Griffin's window floated off the ground and got as close to right above the Scarecrow as he dared; he didn't feel much like seeing what lightning would do to the app. "Right around where my voice is coming from! I'm pretty sure you've just gotta fire it above them, so aim up here and it should drop onto the little bastard!"

"Talk about easier said than done..." Not for the first time, ScorchMan wondered why he'd only really started virus-busting after his accident. While he did have the advantage of (all puns more-or-less unintended) experiencing it blind without preconceived notions, not even having ideas of what was going on was a difficult notion to blindly accept.

Regardless, Griffin's window was pinging away, and his hearing was good enough to know exactly where to point his hand so Griffin was looking right down the cannon's dark barrel. Actually lifting the arm holding the thing up proved to be another matter entirely; it took a sumo-low stance and physically lifting his arm with his other arm to bring the bulky thing to a comfortable firing height. "How do I look?" he snarked, trying to smirk but more just gritting his teeth.

Griffin snirk-ed, and that was all ScorchMan needed to know.

"You flatter me," he said with as much verbal eyeroll as he could muster, and braced to fire. Pulling the mental trigger sent the shiny gunmetal cannonball careening into his Operator's snirking face with such force he nearly buckled. It was all he could do to move with the recoil and sink into a crouch deep enough for his groin to nearly touch half-melted paneling. A stray thought wormed into his head that he ought to take up some sort of weightlifting, or find some other means of getting strong enough to handle Griffin's arsenal of heavy metal toys.

Unseen to the Navi, the Quake sailed until its programming told it to stop, at which point its momentum was deleted outright. For a brief moment, it hung motionless in midair, until gravity reasserted control of the object's y-axis. The moment it fell, it assumed all the weight and shape of a giant gunmetal Powie. Its trip down to virtual earth was as predictable as it was entertaining for Griffin to watch, to whom giant anvils that made comical whaaaaaang noises when dropped were still as funny as they had been in the days of Saturday morning cartoons. And that was exactly what this Powie did.

Still chuckling, Griffin waited until the ringing in his ears had finished up, and chimed in, "Nice one, now let's see if we can't keep up the whole not-getting-hit business!"

A sigh escaped ScorchMan's lips; with one swing, his legs popped down into a Sharoan squat, and he was back up. "Right," he grunted, and kept moving. His boots stamped through the lava without issue, soothing his knee under the intense heat. A couple of cool spots registered in his heat vision, where lava had drained through spiderwebbing cracks. He stepped pointedly away from the weak points, keeping to the rest of his lava pool - thankfully there was plenty of lava to be had.

-Turn Summary-
1. Conflagration: TwistyA [40 Fire {A}, 20HP Barrier]
2. Quake1: ScarecrowC [100 Null {C}, Impact, Medium Cracked Terrain]
3. Dodge off Cracked terrain, stay within Lava.
Motivated by the successful downsizing measure he executed on the viruses, ScorchMan expelled some extra flames to protect himself from a few attacks, as well as burning up one of the stationary viruses, which was already trying to keep its head above the scorching lava. He was then sent a more powerful mortar from his Operator, aimed somewhat relatively close to the Scarecrow's position with his hearing. Unfortunately, his attack came just a little short, and the Scarecrow was left unharmed. Around him, he could hear the thunderous bolts attacking from all sides again, from the Scarecrow on one end, and the Twistys' remote bits from above. Thankfully, he managed to dodge two of the attacks, and the one attack from a Remote Bit that did manage to hit him was dissipated by his earlier fiery defense.

-=Shocking Farm-Hands=-

ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: 100Hp [Metal][mid right field]

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: 35Hp [Lava][left field]
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: 80Hp [Solar][right field]

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-

ScorchMan: 45 HP [Lava, far end] (Barrier Broken!)

-=Fine Fields=-

50% Lava [Pathway up the center, and the entire left field]
15% Broken, 5% Cracked [Some holes and cracks in the middle pathway]
20% Metal [The right side 'field']
10% Solar [Circular patch, in the fields, around TwistyB]

-=Objects=-

RemoteBitA: ???
RemoteBitB: ???
A fresh wave of roiling heat swept over ScorchMan. It felt good, good enough that, settling in his lava-warmed armour, ScorchMan's mind finally relaxed off his leg and began to wander, musing about what he might want to do after they were done here. He was hurting, but the heat of the lava seemed to be helping some; maybe he could coax Griffin into a trip to the hot springs? He remembered the other Navis from Griffin's squad making a lot of noise about it for a bunch of Fire Navis, maybe there was something to it-

"ScorchMan! You alright, did that bolt scramble your head?" Griffin's voice was as strong as ever, perfect for shouting over a housefire and even better for snapping Navis out of daydreams.

The Navi in question gave himself a shake and reminded himself that he was already due another round of getting lightning shot at him. "We're good, just remind me where they are. Aren't you in a park? You're gonna frighten the old ladies if you don't cool it."

"You've got one at about ten-o-clock," Griffin ignored the jibe with practiced ease and watched ScorchMan juke left, panting slightly as he hoofed it across the glowing lava. He slotted in a tried-and-true chip and eyed the battle's remainder: ScorchMan was pretty beat up, but so were the viruses - the next few seconds were going to decide whether or not they'd be the winners today. "Just like that, yeah. He's stuck in the lava, with you, so keep going, and give him a piece of this while you're at it!"

ScorchMan felt a gauntlet reconfigure, weight shifting as gunmetal stretched over and past his hand. On the bigger side for sure, and sharp if the way it whistled against the air was any indication - but thankfully, blessedly not fifty pounds too heavy the way Griffin seemed to like his weapons. It clicked when he felt gingerly at it with his left hand, recognizing the RageClaw and holding it up at the ready.

The lava both helped and hindered his advance; feeling the heat stretching across the left field meant he knew roughly which direction he needed to run, but his feet wished dearly for solid, stable ground that didn't squish and bubble underfoot. Yes, a hot spring definitely sounded in order. "How much further?" ScorchMan yelled, starting to feel for the Twisty's characteristic sparking heat, just as he remembered that he also needed to be ready to dodge lightning bolts, however one was supposed to do that. Not staying in one place for too long seemed a good place to start, he'd been managing that - and that was when he remembered learning to shoot, and how relatively easy it had been to anticipate a target that moved in straight, simple lines. How did he fit all the chaos of battle into so little reaction time?

"You're right on top of him! Let's go, ScorchMan, light em up!" A couple little old ladies on the pathway turned around and promptly walked the other way, resigned to find a cafe that didn't have a large man hooting and hollering near its entrance.

"It isn't even on fire!" But ScorchMan was out of time, whether to try feeling for the Twisty or for any more fancy footwork. All he had left in him was one last dive forward, carrying with it all the desperation of a man who had just been electrocuted twice and was not keen on going for #3. His arms flew in front of him to brace for the impact, head ducking low, ready to catch himself and turn the hasty maneuver into as controlled a roll as he could manage. That one arm was equipped with a gunmetal-grey RageClaw, gleaming as he held out the claw in a clothesline sweep, would only matter if Griffin had guided him true.

-Turn Summary-
1. Feint left
2. Dodge further left
3. RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
: Twisty A [40 Null {B}, Slashing] (5/6 uses)
For ScorchMan, the lava's heat was pleasant enough, if not for the odd sensation of the sort, semi-liquid terrain it made for. Nearby, as the Twist sank further and further, the virus was clearly not having as good a time of things. The two remote bits scrambled across to try to keep up with the navi's awkward movements. It was hard to tell which bit belongs to which Twisty; one blasted down a strike just behind him that shock-solidified the lava into blackened, cracked ground. The other made a strike just after, much closer to where ScorchMan was closing on on the burning twisty virus; it was only just barely by his own sudden shift in position that this one failed to strike him.

A moment later, the bit dropped out of the air, landing in the lava and beginning to disintegrate rapidly as ScorchMan guessed well and struck true, slicing through the lava and the virus alike with his reconfigured claws. Only two to go now. He made visual contact with the scarecrow again as he came up from the strike, just in time to see another lightning bolt strike it, and then lance outward towards his position. A sudden dive back into the lava and to the side spared ScorchMan another sizzling bolt, and hopefully gave him a chance to counter attack in the moments that followed.


-=Shocking Farm-Hands=-
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: 100Hp [Metal][mid right field]

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: DELETED
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: 80Hp [Solar][right field]

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-
ScorchMan: 45 HP [Lava, left field][RageClaw: 5/6]

-=Fine Fields=-
50% Lava [Pathway up the center, and the entire left field]
15% Broken, 5% Cracked [Some holes and cracks in the middle pathway]
20% Metal [The right side 'field']
10% Solar [Circular patch, in the fields, around TwistyB]

-=Objects=-

RemoteBitA: [Deactivated]
RemoteBitB: ???
Phantom flashes of white danced in ScorchMan's head. Blind and unable to see the bolts themselves, their crackling heat was close enough, reaching with forked fingers even as it blackened the lava and hissed through spaces he'd occupied instants ago, that his mind simply filled in the blanks. "Where are they?" he called, springing to his feet.

It was the glimpse he got of ScorchMan's face that shut Griffin up. Helmet scorched, teeth bared somewhere between a cringe and a snarl - the firefighter's training instantly recognized a person in duress. The veneer of cheering on a sports game was ripped away wholesale; he visibly snapped himself into Work Mode and began fiddling with the PET's controls, rifling through the remaining chips and squinting through the screen as he made it pivot around ScorchMan. He selected a couple and cleared his throat. "They're both in front of you, we should be able to line them up. Aim forward and strafe, stay on your feet and wait for my signal. Chips are coming in, now go!"

ScorchMan was off before his Operator finished speaking. The RageClaw gauntlet vanished as quickly as it had appeared, reforming into the Shotgun's long twin barrel. Bracing one arm against the other, he held the mounted gun at chest-height, pointing it out as straight as he could and bracing himself for the burning phantom light. His legs carried him sideways in mincing half-lunges, for firing a gun blind was fundamentally awkward. If Griffin's signal didn't come quick enough, he wouldn't know where to aim until the viruses gave their positions away by attacking. "Do I have the shot?" A gout of sooty red flames betrayed his agitation, flaring from his shoulder pads. His voice remained level.

"Almost! Little more left and let em have it, one more right after this!" Griffin had as much time as it took ScorchMan to take one more step and plant his feet to remember the volume. He lunged for the dial just as ScorchMan raised the Shotgun; even muted, Griffin felt the report watching his feet, stomped up to the ankles in lava, jolt back hard enough to leave rents in the molten earth a few inches in front of each boot. He chucked the second chip in and spun the volume back up, "HeatShot's up, keep it going!"

The Shotgun deconstructed itself a split-second after firing, metal shifting and clicking back into the Scorch Buster's comforting weight. ScorchMan held the gauntlet out in expectation of a new form, but none was forthcoming. Rather than forming a weapon, the HeatShot was compatible enough with his default code to be loaded directly into his internal furnace. Foreign yellowy fire licked at his chest vent; he could feel it swirling in his torso, flowing down his right arm and pooling in his buster. He hadn't moved a muscle since firing the Shotgun. Trusting in Griffin's aim, he held his arm steady, braced himself in the lava a second time and let the fireball fly. There wasn't much hope of going anywhere quick with his legs half-stuck in the ground - if anything was left to light him up, he was just going to have to take it.

-Turn Summary-
1. Feint - put Twisty between ScorchMan & Scarecrow
2. ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
: Twisty [50 Null {A}, Spread1 targeting Scarecrow]
3. HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
: Twisty [45 Fire {A}, Spread1 targeting Scarecrow]
Low on options and stamina, ScorchMan struggled through his own pain and difficulties to take down the remaining viruses, following instructions from Griffin as he trusted his operator to guide him. His strafing movements brought the two remaining viruses into alignment, but as the navi took his first shot, the hope that the scarecrow might hesitate to fire with another virus in the way proved vain – the dressed-up lightning rod swivelled with him, heedless of the twisty, and before ScorchMan fired, a bolt of lighting cracked down towards the scarecrow and shot outward. The lightning bolt struck through the disregarded twisty, and ScorchMan wasn't able to get himself out of the way of the electrifying strike, suffering another body-locking jolt.

His own shot, fired a moment after, was true as well, and the twisty was caught in the crossfire of attacks. It struggled to direct its remote bit as this happened, and it struck a panel far from ScorchMan's current position, before the navi finished up with a second shot. He managed to keep his braced aim steady and the fire bolt destroyed the twisty virus and scattered fall-off all over the scarecrow as well, but the immobile virus was still functioning. Most of its scarecrow form had been burned and shredded, leaving it a denuded metal strut with some machinery underneath, but it crackled and hummed as it clung to operation.

-=Shocking Farm-Hands=-
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: 5Hp [Metal][mid right field]

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: DELETED
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: DELETED

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-
ScorchMan: 25 Hp [Lava, mid left field][RageClaw: 5/6]

-=Fine Fields=-
50% Lava [Pathway up the center, and the entire left field]
15% Broken, 5% Cracked [Some holes and cracks in the middle pathway]
20% Metal [The right side 'field']
10% Solar [Circular patch, in the fields, around TwistyB]

-=Objects=-
RemoteBitA: [Deactivated]
RemoteBitB: [Deactivated]
For one burning instant, the blind Navi's entire world lit up in sourceless fluorescent white. The light wasn't really there: he understood his own body's workings as intrinsically as any Navi, and knew this for a fact. The current was playing tricks on long-atrophied optics on its way through his virtual makeup - his eyes were as nonexistent as ever. For all that, even as he burned from the impact, the brief illusion of sight still managed to leave ScorchMan feeling a bit wistful.

He still made no move to dodge, just lifted one leg free of the sucking lava, and stomped it down even deeper. Heat rushed up his legs, stoked the guttered flame in his chest back up to blazing. Smoke and coal-red fire billowed from ScorchMan's chest, his arms, even his helmet. His face vanished along with the rest of him behind the roiling curtain - there was no need for a window, not when he'd seen the virus light itself up to cast its burning light. The human bonfire held out his arms to the Scarecrow, Scorch Busters dripping with embers, and pushed forward. Burning murkily low like cooling red earth, the streaming flames from each arm twisted in front of him into a coiled red rope, thinner than the dynamic shows he liked to put on but plenty hot enough to do the job.

For want of energy to throw himself through any more high-falutin maneuvers, ScorchMan just wormed his back foot another inch deeper, took a simulated, emphasized breath, and felt his furnace well up just enough for another fireball. The shot was messy, both the round itself and its execution. Arm up in an exhausted haymaker, the Scorch Blast was more a scattershot of dirty embers than a true flame burst. It would have to be enough. "Did I get him!" he shouted into empty space.

In his exhaustion, the Navi had forgotten the imperative uptick that would have made his statement a question. Griffin knew him well enough to catch on, but peering into the flames licking at his viewscreen itself..."It's hard to say," was all he had for the moment. "Hang tight, ScorchMan, just need the smoke to clear. If that wasn't enough I'll..." a long beat. A bit of lava sputters and catches fire, "...well, I'm pretty sure it was enough."

-Turn Summary-
1. Conflagration: Scarecrow C [40 Fire {A}, 20 HP Barrier; 2TCD]
2. Buster Charge
3. Half Charge Shot: Scarecrow C [20 Fire {A}]
The smoke that billowed out from all over ScorchMan's body did little to obscure the glowing embers that reflected off of the Scarecrow's heavily marred face. Despite this, its closed eyes looked calm, perhaps as blind as ScorchMan himself was, staring down the flames that burst out soon after that charred it to ashes. All that was left was the metal framework that was its "skeleton", still sparking with electrical discharge. Looks like it could be useful for some battlechip data...

-=Shocking Farm-Hands=-
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
A: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
B: DELETED
ScarecrowScarecrow (Scarecrow)

Scarecrow attack every action, if able. Every time they attack, they recover HP equal to their attack power regardless of whether or not they hit anything. This virus type also has the rare ability to absorb Elec element damage as healing for the same amount. They are immune to any status effects associated with Elec element damage/attacks. Scarecrows are anchored to the ground, and thus enjoy the effects of SuperArmor. Scarecrow are never encountered underground or indoors.

Area: Electown, Dentech, NAXA

HP: 100
Attack Damage/Effect: 20 Elec + Piercing + Recover20
Attack Accuracy: A
Attack Description: Conducts thunder, healing itself.
Element: Elec
Possible Rewards (Per Virus): DollThunder1, Zenny
Special: Immobile.
Special: SuperArmor: Immunity to Knockback, Microburst, Pull, Gravity, and similar effects.
Special: Lightning Rod: This virus absorbs Elec attacks as Healing.
C: DELETED

TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
A: DELETED
TwistyTwisty (Twisty)

Area: SciLab, Electown

HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.
B: DELETED

MagTectMagTect (MagTect)

MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.

Area: SciLab, Electown, Netfrica, NAXA

HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target: one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
: DELETED

-=Blazing Explorer=-
ScorchMan: 25 Hp [Lava, mid left field][RageClaw: 5/6]

-=Fine Fields=-
50% Lava [Pathway up the center, and the entire left field]
15% Broken, 5% Cracked [Some holes and cracks in the middle pathway]
20% Metal [The right side 'field']
10% Solar [Circular patch, in the fields, around TwistyB]

-=Objects=-
RemoteBitA: [Deactivated]
RemoteBitB: [Deactivated]

-=Battle 4, Victory!!=-
Rewards: DollThunder1Damage: 80 + Line-Attack5
Accuracy: B
Description: Fires a powerful bolt of lightning that pierces through objects and enemies alike.
Duration: Once
Element: Elec
Trader Rank: D
Battlechip, 1350z
At long last, there was quiet. Well, relative quiet anyhow, ScorchMan thought ruefully, as Griffin's window exploded with riotous he-shoots-he-scores hooting and cheering. But nothing was shooting at him for the moment, so he contented himself with picking a random direction and walking until he found the lava's edge. He eased himself down to sit on the solid ground with a deep sigh, and sunk both legs up to his knees in the liquid heat. "Have you got anything for healing, Griffin?" he found a moment between cheers to chime in.

"Oh!" Griffin startled out of his victory riot, and immediately noticed it was very quiet. There had been other people in the park before, hadn't there? "Sorry buddy, gimme a sec," he rifled through the chips. His combination online shopping spree and raffle blitzkrieg hadn't yielded anything like ScorchMan was looking for, but tucked nigh-forgotten in the back of the PET case were two little half-sized chips. The PET swallowed them eagerly, spitting the cases out inert, and he watched the Navi lean back and groan in relief. "Better?"

"Much." ScorchMan tipped back until his shoulder vents hit the ground. Kicking his legs idly in the lava, he mused, "At some point I want to inventory that chip folder of yours, I swear it's changed every thirty seconds since I jacked in."

He heard Griffin laugh nervously. "Ahaha, yeeeeah," he stared down at the modest pile he'd managed to accrue, only for the PET to chirrup that it had another ready to load onto a blank. "Well, now's as good a time to start. That one that just downloaded is called DollThunder, and I just got a new one in the mail called AquaDragon." He almost held them up to the screen for visual inspection, only to remember and fumble them across the bench. "Then there's a Guard, something called SkyShoes, and that's everything new so far. You remember the rest, yeah?"

ScorchMan's brow furrowed invisibly under his helmet. "HeatShot, FlameLine, HammerToss..." he murmured. An artifact of spending so much time around humans showed itself in the Navi counting the mental list off on his fingers. "So we've got fifteen?"

Griffin made the count and grimaced. "Fourteen..." he admitted, puzzled. Had he traded something? It was a little embarrassing how quickly he'd forgotten, when the Chip Trader BBS was still open in four different tabs on his PET. "Hang on...right, I traded a PileDriver...I think? And this definitely isn't the Guard I started out with, the colour's different. Uhhh..."

"Way to Operator, dude," ScorchMan snarked, but there was no bite to it. Not when his voice was thick with relief, or when his pose brought to mind nothing so much as a vacationer at the poolside. Tension visibly bled from the set of his shoulders; he grabbed the lip and flexed both legs, taking the moment to feel the difference in sensations as they kicked and swirled against the pleasant burn of the lava. The right leg was a seamless machining of all the data that went into sustaining a Navi's form; one could look as deep as they pleased into ScorchMan's code and find not one byte out of place. Moving it was, the Navi suspected, a very different sort of feeling to the biological symphony that was a human body flinging itself through space, exerting its force against that of gravity and inertia and its own physical limits. A properly-crafted Navi could conceivably run from one side of the Net to the other, and never once stop to catch their breath.

The left leg was marred with rents along the outside of the knee. A long series of raised lines protruded from the gaps in the armour, incongruous against ScorchMan's carmine bodysuit. The smallness of the wounds belied thick coils of venom that had burrowed deep into the joint, with a few tendrils running up and down the leg for good measure. What code they had melted through had been altered, somehow; Griffin was still trying to figure out exactly what had happened.

It hurt, sometimes. Usually when ScorchMan was running, or taking a fall on his bad side, or a million other things he and Griffin thought sounded like fun at the time. Now, sunk deep in a lava pool and safely wrapped in ScorchMan's inbuilt fireproofing, his leg was feeling good in ways he scarcely had words for. Good in ways that seemed to mean he could finally take his mind off his life's perpetual annoyance, and relax for once. It was novel to say the least - just ScorchMan and his thoughts, and what was that noise? "-man? You're kinda freaking me out, dude. Dude? Duuuude." Oh. Right.

"Yeah?" ScorchMan mumbled, sounding downright sleepy.

Griffin tried to stifle a grin, and very quickly gave up - ScorchMan would just hear it in his voice anyway. "Well, you asked for healing instead of just jacking out, so I figured you were gonna keep going, yeah?"

ScorchMan thought about it. "No," he decided, huffing a laugh, "no, I think I'm just gonna stay right here. See what finds me, you know?"

"Aren't you always razzing me about staying in the tub too long? Hypocrite much?"

"This is clearly different," ScorchMan kicked at the lava, making it splurch. The noise was more gratifying than it had any right to be, so he did it again, "I highly doubt I'm going to wake up so soaked full of cold water my-"

"DUDE!"

"-has wrinkles."

"That was ONE TIME!" Griffin screeched with the indignity of one profoundly roasted.

"I could have gone the rest of my existence blissfully unaware of that oh-so-lovely aspect of Operator cohabitation, but no, you had to start carrying on about your anatomy for the next three minutes! That image is in my head now, Griffin, I'm gonna have to live with those three minutes forever!" ScorchMan was shaking with mirth and belly-laughs, a hand coming up to drag down his face.

"No, you're right," Griffin kicked back, happy to have a partner in his carousing. "You're just gonna sit there so long the lava cools, and your feet get stuck in the ground, and next thing you know some big ugly virus monster is gonna roll up on you all 'oooh, I didn't know snacks grew outta the ground!' And then you're gonna feel reeeal silly, aren'tcha?"

ScorchMan got very quiet. Griffin was half-expecting him to get up and walk away, only for him to shrug and quip, "Still better than a wrinkly ass." He smirked as Griffin started back up, though he did lift his feet out of the lava before it could cool overmuch. He made no move yet to get up, sitting by the lava and enjoying the heat and the moment while they lasted.

<(MiniEnergy x2 used, HP: 100/100)>
<(Waiting patiently in place for Battle #5)>
As ScorchMan relaxed and bantered in a good-humoured way with his operator, the warming lava bubbled and popped with slow, deep sounds. The field he had been fighting in seemed almost pleasant, now that it had been redecorated.

Unseen by the navi's limited senses, a small cluster of thin, deep red-coloured points poked up slowly from the centre of his magma pool. One, then another; three four... eventually twelve thin red points sprouted up from the centre of the lava pool, silent amongst the gently shifting fluid. It looked almost like the top of a plant of some sort, until the feelers began to push outward, rising higher and higher, extending and extending. The individual points grew thicker as more and more of their length was exposed from the lava, and then they each bent outward, articulated joints revealing themselves as the limbs continued to emerge. Still quiet, the mass of great legs pushed outward and upward, clawed tips leading in every direction as a second set of joints emerged; the limbs began to form an umbrella over the lava pool, each claw point touching down delicately, and with surprising precision at the edges of the pool.

Still silent, each of the twelve legs braced and began to pull a body up from the lava as well; though its great mass moved with unerring stealth, ScorchMan might still begin to suspect something was off at the faint sense of presence, and the increased dripping sound of lava falling back to the pool as the creature emerged.

Griffin had a better ring-side seat to the view that was unfolding. A large, thick body rose from the lava, longer than it was round, but covered in deep crimson hide that looked smooth and reflective; the lava slid from it easily as it lifted up. The body was segmented; towards the back end, it tapered into a wicked-looking needle stinger, while the main section sprouted the dozen legs that held it up. the head of the creature bore a dozen black eyes, and below, an exaggerated set of piercing mandibles that seemed to be salivating thin streams of liquid, white-hot magma back into the pool. Even ScorchMan could feel the increase in temperature as it emerged, focused on the relaxing navi. He only had a moment to really notice, however, as the ambushing predator pounced in towards him.


-=Unwanted Bath-Buddy=-
Myriad.F.Seek: 500Hp [Lava]

-=Surprised Bather=-
ScorchMan: 100Hp [Lava, edge of the pool]

-=Former Fields=-
50% Lava [Left side of the area]
30% Normal [Around the edges of the lava pool]
20% Metal [The right side of the area]

-=Battle 5, Start!=-